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@ -266,6 +266,8 @@ public:
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{"OnPlayerDeath", Function<void, unsigned short>()},
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{"OnPlayerResurrect", Function<void, unsigned short>()},
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{"OnPlayerChangeCell", Function<void, unsigned short>()},
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{"OnPlayerChangeAttributes", Function<void, unsigned short>()},
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{"OnPlayerChangeSkills", Function<void, unsigned short>()},
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{"OnPlayerUpdateEquiped", Function<void, unsigned short>()},
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{"OnPlayerSendMessage", Function<bool, unsigned short, const char*>()},
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{"OnPlayerEndCharGen", Function<void, unsigned short>()},
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