Unused variable fix

actorid
scrawl 12 years ago
parent 726c93c365
commit 76e538c22a

@ -340,7 +340,6 @@ namespace MWRender
assert( (size & (size - 1)) == 0 && "Size must be a power of 2");
const int blendMapSize = terrain->getLayerBlendMapSize();
const int splatSize = blendMapSize / size;
//zero out every map
std::map<uint16_t, int>::const_iterator iter;

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