@ -127,7 +127,7 @@ void CSVRender::TerrainSelection::update()
mGeometry->setVertexArray(vertices);
osg::ref_ptr<osg::DrawArrays> drawArrays = new osg::DrawArrays(osg::PrimitiveSet::LINES);
drawArrays->setCount(vertices->size());
mGeometry->addPrimitiveSet(drawArrays);
if (vertices->size() != 0) mGeometry->addPrimitiveSet(drawArrays);
mSelectionNode->addChild(mGeometry);
}