mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-29 21:45:32 +00:00
Resolve incorrect merge issues.
This commit is contained in:
parent
c990ed4335
commit
792fbd119f
4 changed files with 343 additions and 511 deletions
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@ -4,7 +4,6 @@
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#include <sstream>
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#include <QMouseEvent>
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#include <QElapsedTimer>
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#include <OgreCamera.h>
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#include <OgreSceneManager.h>
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@ -14,8 +13,6 @@
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#include <OgreRoot.h>
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#include <OgreSceneQuery.h>
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#include <OgreMeshManager.h>
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#include <components/esm/loadland.hpp>
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#include "textoverlay.hpp"
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#include "overlaymask.hpp"
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@ -173,146 +170,6 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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return modified;
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}
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// mouse picking
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// FIXME: need to virtualise mouse buttons
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//
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// State machine:
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//
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// [default] mousePressEvent->check if the mouse is pointing at an object
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// if yes, go to [grab] else stay at [default]
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//
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// [grab] mouseReleaseEvent->if same button and new obj, go to [edit]
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// mouseMoveEvent->if same button, create collision planes then go to [drag]
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// other mouse events or buttons, go back to [default] (i.e. like 'cancel')
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//
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// [drag] mouseReleaseEvent->if same button, place the object at the new
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// location, update the document then go to [edit]
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// mouseMoveEvent->update position to the user based on ray to the collision
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// planes and render the object at the new location, but do not update
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// the document yet
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//
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// [edit] TODO, probably fine positional adjustments or rotations; clone/delete?
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//
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//
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// press press (obj)
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// [default] --------> [grab] <-------------------- [edit]
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// ^ (obj) | | ------> [drag] -----> ^
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// | | | move ^ | release |
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// | | | | | |
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// | | | +-+ |
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// | | | move |
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// +----------------+ +--------------------------+
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// release release
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// (same obj) (new obj)
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//
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//
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void CSVRender::PagedWorldspaceWidget::mouseMoveEvent (QMouseEvent *event)
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{
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if(event->buttons() & Qt::RightButton)
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{
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switch(mMouseState)
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{
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case Mouse_Grab:
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{
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// check if min elapsed time to stop false detection of drag
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if(!mMouseEventTimer->isValid() || !mMouseEventTimer->hasExpired(100)) // ms
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break;
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else
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{
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mMouseEventTimer->invalidate();
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mMouseState = Mouse_Drag;
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//std::cout << "grab->drag" << std::endl;
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}
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/* FALL_THROUGH */
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}
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case Mouse_Drag:
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{
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// FIXME: don't update less than a quantum
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//QPoint diff = mOldPos-event->pos();
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if(event->pos() != mOldPos)
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{
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mOldPos = event->pos();
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//std::cout << QString::number(event->pos().x()).toStdString() << ", "
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//<< QString::number(event->pos().y()).toStdString() << std::endl;
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// ray test against the plane to provide feedback to the user the
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// relative movement of the object on the x-y plane
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std::pair<bool, Ogre::Vector3> planeResult = mousePositionOnPlane(event, *mPlane);
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if(planeResult.first)
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{
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if(mObjSceneNode)
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{
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mObjSceneNode->setPosition(mOrigObjPos+planeResult.second-mOrigMousePos);
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flagAsModified();
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}
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}
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}
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break;
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}
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case Mouse_Edit:
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case Mouse_Default:
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{
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break; // error event, ignore
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}
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/* NO_DEFAULT_CASE */
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}
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}
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SceneWidget::mouseMoveEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::mousePressEvent (QMouseEvent *event)
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{
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if(event->buttons() & Qt::RightButton)
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{
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switch(mMouseState)
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{
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case Mouse_Grab:
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case Mouse_Drag:
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{
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break; // error event, ignore
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}
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case Mouse_Edit:
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case Mouse_Default:
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{
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if(!getCamera()->getViewport())
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break;
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std::pair<std::string, Ogre::Vector3> result = isObjectUnderCursor(
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(float) event->x() / getCamera()->getViewport()->getActualWidth(),
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(float) event->y() / getCamera()->getViewport()->getActualHeight());
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if(result.first != "")
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{
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mCurrentObj = result.first; // FIXME
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// ray test agaist the plane to get a starting position of the
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// mouse in relation to the object position
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mPlane->redefine(Ogre::Vector3::UNIT_Z, result.second);
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std::pair<bool, Ogre::Vector3> planeResult = mousePositionOnPlane(event, *mPlane);
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if(planeResult.first)
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mOrigMousePos = planeResult.second;
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std::string sceneNodeName =
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CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
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mObjSceneNode = getSceneManager()->getSceneNode(sceneNodeName);
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mOrigObjPos = mObjSceneNode->getPosition();
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mMouseEventTimer->start();
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mMouseState = Mouse_Grab;
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//std::cout << "default/edit->grab" << std::endl;
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}
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break;
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}
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/* NO_DEFAULT_CASE */
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}
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}
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// FIXME: other button press - cancel grab and/or drag and place the object back in the original
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// position
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//SceneWidget::mousePressEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
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{
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if(event->button() == Qt::RightButton)
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@ -327,119 +184,8 @@ void CSVRender::PagedWorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
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break;
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}
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}
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if(!getCamera()->getViewport())
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{
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SceneWidget::mouseReleaseEvent(event);
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return;
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}
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// FIXME: skip this if overlay clicked above
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// FIXME: stop/disable the timer
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switch(mMouseState)
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{
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case Mouse_Grab:
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{
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std::pair<std::string, Ogre::Vector3> result = isObjectUnderCursor(
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(float) event->x() / getCamera()->getViewport()->getActualWidth(),
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(float) event->y() / getCamera()->getViewport()->getActualHeight());
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if(result.first != "")
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{
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if(result.first == mCurrentObj)
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{
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mMouseState = Mouse_Default;
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//std::cout << "grab->default" << std::endl;
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mCurrentObj = "";
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}
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else
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{
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mMouseState = Mouse_Edit;
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//std::cout << "grab->edit" << std::endl;
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mCurrentObj = result.first;
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// print some debug info
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std::cout << "ReferenceId: " << result.first << std::endl;
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const CSMWorld::RefCollection& references = mDocument.getData().getReferences();
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int index = references.searchId(result.first);
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if (index != -1)
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{
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int columnIndex =
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references.findColumnIndex(CSMWorld::Columns::ColumnId_ReferenceableId);
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std::cout << " index: " + QString::number(index).toStdString()
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+", column index: " + QString::number(columnIndex).toStdString()
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<< std::endl;
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}
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}
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// update highlighting the current object
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std::string sceneNode =
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CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
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uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
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bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
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if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
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{
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CSMSettings::UserSettings &userSettings = CSMSettings::UserSettings::instance();
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if(userSettings.setting("debug/mouse-picking", QString("false")) == "true" ? true : false)
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updateSelectionHighlight(sceneNode, result.second);
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}
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flagAsModified();
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}
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break;
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}
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case Mouse_Drag:
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{
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// final placement
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std::pair<bool, Ogre::Vector3> planeResult = mousePositionOnPlane(event, *mPlane);
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if(planeResult.first)
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{
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if(mObjSceneNode)
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{
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mObjSceneNode->setPosition(mOrigObjPos+planeResult.second-mOrigMousePos);
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flagAsModified();
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// update physics
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const CSMWorld::CellRef& cellref =
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mDocument.getData().getReferences().getRecord (mCurrentObj).get();
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Ogre::Quaternion xr (Ogre::Radian (-cellref.mPos.rot[0]), Ogre::Vector3::UNIT_X);
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Ogre::Quaternion yr (Ogre::Radian (-cellref.mPos.rot[1]), Ogre::Vector3::UNIT_Y);
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Ogre::Quaternion zr (Ogre::Radian (-cellref.mPos.rot[2]), Ogre::Vector3::UNIT_Z);
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// FIXME: adjustRigidBody() seems to lose objects, delete and recreate for now
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//CSVWorld::PhysicsSystem::instance()->moveObject(mCurrentObj,
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//mOrigObjPos+planeResult.second-mOrigMousePos, xr*yr*zr);
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std::string sceneNodeName =
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CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(mCurrentObj);
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std::string mesh =
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CSVWorld::PhysicsSystem::instance()->sceneNodeToMesh(sceneNodeName);
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CSVWorld::PhysicsSystem::instance()->removeObject(mCurrentObj);
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CSVWorld::PhysicsSystem::instance()->addObject(mesh,
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sceneNodeName, mCurrentObj, cellref.mScale,
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mOrigObjPos+planeResult.second-mOrigMousePos, xr*yr*zr);
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}
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}
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// FIXME: update document
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// FIXME: highlight current object?
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//std::cout << "final position" << std::endl;
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mMouseState = Mouse_Edit;
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//std::cout << "drag->edit" << std::endl;
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break;
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}
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case Mouse_Edit:
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case Mouse_Default:
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{
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// probably terrain
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debugMousePicking(
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(float) event->x() / getCamera()->getViewport()->getActualWidth(),
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(float) event->y() / getCamera()->getViewport()->getActualHeight());
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break;
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}
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/* NO_DEFAULT_CASE */
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}
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}
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SceneWidget::mouseReleaseEvent(event);
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WorldspaceWidget::mouseReleaseEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event)
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@ -448,14 +194,7 @@ void CSVRender::PagedWorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event
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{
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std::cout << "double clicked" << std::endl;
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}
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//SceneWidget::mouseDoubleClickEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::wheelEvent (QWheelEvent *event)
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{
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// FIXME: add wheel event to move the object along the y axis during Mouse_Drag or
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// Mouse_Grab
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SceneWidget::wheelEvent(event);
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//WorldspaceWidget::mouseDoubleClickEvent(event);
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}
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void CSVRender::PagedWorldspaceWidget::updateOverlay()
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@ -559,8 +298,7 @@ std::string CSVRender::PagedWorldspaceWidget::getStartupInstruction()
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CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget* parent, CSMDoc::Document& document)
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: WorldspaceWidget (document, parent), mDocument (document), mWorldspace ("std::default"),
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mControlElements(NULL), mDisplayCellCoord(true), mOverlayMask(NULL),
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mCurrentObj(""), mMouseState(Mouse_Default), mOldPos(0,0), mMouseEventTimer(0), mPlane(0)
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mControlElements(NULL), mDisplayCellCoord(true), mOverlayMask(NULL)
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{
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QAbstractItemModel *cells =
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document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells);
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@ -571,22 +309,6 @@ CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget* parent, CSMDoc
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this, SLOT (cellRemoved (const QModelIndex&, int, int)));
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connect (cells, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
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this, SLOT (cellAdded (const QModelIndex&, int, int)));
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initDebug();
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mMouseEventTimer = new QElapsedTimer();
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mMouseEventTimer->invalidate();
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mPlane = new Ogre::Plane(Ogre::Vector3::UNIT_Z, 0);
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Ogre::MeshPtr mesh = Ogre::MeshManager::getSingleton().createPlane("ground",
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Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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*mPlane,
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300000,300000, // FIXME: use far clip dist?
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1,1, // segments
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true, // normals
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1, // numTexCoordSets
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1,1, // uTile, vTile
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Ogre::Vector3::UNIT_Y // upVector
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);
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}
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CSVRender::PagedWorldspaceWidget::~PagedWorldspaceWidget()
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@ -607,28 +329,6 @@ CSVRender::PagedWorldspaceWidget::~PagedWorldspaceWidget()
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removeRenderTargetListener(mOverlayMask);
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delete mOverlayMask;
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delete mMouseEventTimer;
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// For debugging only
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std::map<std::string, std::vector<std::string> >::iterator iter = mSelectedEntities.begin();
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for(;iter != mSelectedEntities.end(); ++iter)
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{
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removeHitPoint(getSceneManager(), iter->first);
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if(getSceneManager()->hasSceneNode(iter->first))
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{
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Ogre::SceneNode *scene = getSceneManager()->getSceneNode(iter->first);
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if(scene)
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{
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scene->removeAndDestroyAllChildren();
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getSceneManager()->destroySceneNode(iter->first);
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}
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}
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}
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delete mPlane;
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}
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void CSVRender::PagedWorldspaceWidget::useViewHint (const std::string& hint)
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@ -732,7 +432,6 @@ CSVRender::WorldspaceWidget::dropRequirments CSVRender::PagedWorldspaceWidget::g
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}
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}
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unsigned int CSVRender::PagedWorldspaceWidget::getElementMask() const
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{
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return WorldspaceWidget::getElementMask() | mControlElements->getSelection();
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@ -779,179 +478,3 @@ void CSVRender::PagedWorldspaceWidget::cellAdded (const QModelIndex& index, int
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if (adjustCells())
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flagAsModified();
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}
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std::pair<std::string, Ogre::Vector3> CSVRender::PagedWorldspaceWidget::isObjectUnderCursor(float mouseX, float mouseY)
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{
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std::pair<std::string, Ogre::Vector3> result = CSVWorld::PhysicsSystem::instance()->castRay(
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mouseX, mouseY, NULL, NULL, getCamera());
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if(result.first != "")
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{
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QString name = QString(result.first.c_str());
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if(!name.contains(QRegExp("^HeightField")))
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{
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std::string sceneNode =
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CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
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uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
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bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
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if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
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{
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return result;
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}
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}
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}
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else
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std::cout << "error castRay returned empty " << result.first << std::endl;
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return std::make_pair("", Ogre::Vector3(0,0,0));
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}
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std::pair<bool, Ogre::Vector3> CSVRender::PagedWorldspaceWidget::mousePositionOnPlane(QMouseEvent *event, Ogre::Plane &plane)
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{
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// using a really small value seems to mess up with the projections
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float nearClipDistance = getCamera()->getNearClipDistance(); // save existing
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getCamera()->setNearClipDistance(10.0f); // arbitrary number
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Ogre::Ray mouseRay = getCamera()->getCameraToViewportRay(
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(float) event->x() / getCamera()->getViewport()->getActualWidth(),
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(float) event->y() / getCamera()->getViewport()->getActualHeight());
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getCamera()->setNearClipDistance(nearClipDistance); // restore
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std::pair<bool, float> planeResult = mouseRay.intersects(plane);
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if(planeResult.first)
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return std::make_pair(true, mouseRay.getPoint(planeResult.second));
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else
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return std::make_pair(false, Ogre::Vector3()); // should only happen if the plane is too small
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}
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void CSVRender::PagedWorldspaceWidget::debugMousePicking(float mouseX, float mouseY)
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{
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CSMSettings::UserSettings &userSettings = CSMSettings::UserSettings::instance();
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bool debug = userSettings.setting ("debug/mouse-picking", QString("false")) == "true" ? true : false;
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std::pair<std::string, Ogre::Vector3> result = CSVWorld::PhysicsSystem::instance()->castRay(
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mouseX, mouseY, NULL, NULL, getCamera());
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if(debug && result.first != "")
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{
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// FIXME: is there a better way to distinguish terrain from objects?
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QString name = QString(result.first.c_str());
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if(name.contains(QRegExp("^HeightField")))
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{
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// terrain
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std::cout << "terrain: " << result.first << std::endl;
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std::cout << " hit pos "+ QString::number(result.second.x).toStdString()
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+ ", " + QString::number(result.second.y).toStdString()
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+ ", " + QString::number(result.second.z).toStdString()
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<< std::endl;
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}
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else
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{
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std::string sceneNode =
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CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
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uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
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bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
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if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
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{
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if(userSettings.setting("debug/mouse-picking", QString("false")) == "true" ? true : false)
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updateSelectionHighlight(sceneNode, result.second);
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}
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std::cout << "ReferenceId: " << result.first << std::endl;
|
||||
const CSMWorld::CellRef& cellref = mDocument.getData().getReferences().getRecord (result.first).get();
|
||||
//std::cout << "CellRef.mId: " << cellref.mId << std::endl; // Same as ReferenceId
|
||||
std::cout << " CellRef.mCell: " << cellref.mCell << std::endl;
|
||||
|
||||
const CSMWorld::RefCollection& references = mDocument.getData().getReferences();
|
||||
int index = references.searchId(result.first);
|
||||
if (index != -1)
|
||||
{
|
||||
int columnIndex =
|
||||
references.findColumnIndex(CSMWorld::Columns::ColumnId_ReferenceableId);
|
||||
|
||||
std::cout << " index: " + QString::number(index).toStdString()
|
||||
+", column index: " + QString::number(columnIndex).toStdString() << std::endl;
|
||||
}
|
||||
|
||||
std::map<CSMWorld::CellCoordinates, Cell *>::iterator iter (mCells.begin());
|
||||
while (iter!=mCells.end())
|
||||
{
|
||||
if(iter->first.getId("dummy") == cellref.mCell)
|
||||
{
|
||||
//std::cout << "Cell found" << std::endl;
|
||||
break;
|
||||
}
|
||||
++iter;
|
||||
}
|
||||
flagAsModified();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FIXME: for debugging only
|
||||
void CSVRender::PagedWorldspaceWidget::updateSelectionHighlight(std::string sceneNode, const Ogre::Vector3 &position)
|
||||
{
|
||||
CSMSettings::UserSettings &userSettings = CSMSettings::UserSettings::instance();
|
||||
bool debugCursor = userSettings.setting(
|
||||
"debug/mouse-position", QString("false")) == "true" ? true : false;
|
||||
|
||||
//TODO: Try http://www.ogre3d.org/tikiwiki/Create+outline+around+a+character
|
||||
Ogre::SceneNode *scene = getSceneManager()->getSceneNode(sceneNode);
|
||||
std::map<std::string, std::vector<std::string> >::iterator iter =
|
||||
mSelectedEntities.find(sceneNode);
|
||||
if(iter != mSelectedEntities.end()) // currently selected
|
||||
{
|
||||
std::vector<std::string> clonedEntities = mSelectedEntities[sceneNode];
|
||||
while(!clonedEntities.empty())
|
||||
{
|
||||
if(getSceneManager()->hasEntity(clonedEntities.back()))
|
||||
{
|
||||
scene->detachObject(clonedEntities.back());
|
||||
getSceneManager()->destroyEntity(clonedEntities.back());
|
||||
}
|
||||
clonedEntities.pop_back();
|
||||
}
|
||||
mSelectedEntities.erase(iter);
|
||||
|
||||
if(debugCursor)
|
||||
removeHitPoint(getSceneManager(), sceneNode);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::vector<std::string> clonedEntities;
|
||||
Ogre::SceneNode::ObjectIterator iter = scene->getAttachedObjectIterator();
|
||||
iter.begin();
|
||||
while(iter.hasMoreElements())
|
||||
{
|
||||
Ogre::MovableObject * element = iter.getNext();
|
||||
if(!element)
|
||||
break;
|
||||
|
||||
if(element->getMovableType() != "Entity")
|
||||
continue;
|
||||
|
||||
Ogre::Entity * entity = dynamic_cast<Ogre::Entity *>(element);
|
||||
if(getSceneManager()->hasEntity(entity->getName()+"cover"))
|
||||
{
|
||||
// FIXME: this shouldn't really happen... but does :(
|
||||
scene->detachObject(entity->getName()+"cover");
|
||||
getSceneManager()->destroyEntity(entity->getName()+"cover");
|
||||
}
|
||||
Ogre::Entity * clone = entity->clone(entity->getName()+"cover");
|
||||
|
||||
Ogre::MaterialPtr mat =
|
||||
Ogre::MaterialManager::getSingleton().getByName("TransMaterial");
|
||||
if(!mat.isNull())
|
||||
{
|
||||
clone->setMaterial(mat);
|
||||
scene->attachObject(clone);
|
||||
clonedEntities.push_back(entity->getName()+"cover");
|
||||
}
|
||||
}
|
||||
mSelectedEntities[sceneNode] = clonedEntities;
|
||||
|
||||
if(debugCursor)
|
||||
showHitPoint(getSceneManager(), sceneNode, position);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,8 +8,6 @@
|
|||
#include "worldspacewidget.hpp"
|
||||
#include "cell.hpp"
|
||||
|
||||
class QElapsedTimer;
|
||||
|
||||
namespace CSVRender
|
||||
{
|
||||
|
||||
|
@ -29,21 +27,6 @@ namespace CSVRender
|
|||
std::map<CSMWorld::CellCoordinates, TextOverlay *> mTextOverlays;
|
||||
OverlayMask *mOverlayMask;
|
||||
|
||||
enum MouseState {
|
||||
Mouse_Grab,
|
||||
Mouse_Drag,
|
||||
Mouse_Edit,
|
||||
Mouse_Default
|
||||
};
|
||||
MouseState mMouseState;
|
||||
QPoint mOldPos;
|
||||
std::string mCurrentObj;
|
||||
QElapsedTimer *mMouseEventTimer;
|
||||
Ogre::Plane *mPlane;
|
||||
Ogre::SceneNode *mObjSceneNode;
|
||||
Ogre::Vector3 mOrigObjPos;
|
||||
Ogre::Vector3 mOrigMousePos;
|
||||
|
||||
private:
|
||||
|
||||
std::pair<int, int> getCoordinatesFromId(const std::string& record) const;
|
||||
|
@ -68,11 +51,6 @@ namespace CSVRender
|
|||
|
||||
virtual std::string getStartupInstruction();
|
||||
|
||||
std::pair<std::string, Ogre::Vector3> isObjectUnderCursor(float mouseX, float mouseY);
|
||||
std::pair<bool, Ogre::Vector3> mousePositionOnPlane(QMouseEvent *event, Ogre::Plane &plane);
|
||||
void debugMousePicking(float mouseX, float mouseY);
|
||||
void updateSelectionHighlight(std::string sceneNode, const Ogre::Vector3 &position);
|
||||
|
||||
public:
|
||||
|
||||
PagedWorldspaceWidget (QWidget *parent, CSMDoc::Document& document);
|
||||
|
@ -103,11 +81,9 @@ namespace CSVRender
|
|||
|
||||
virtual void updateOverlay();
|
||||
|
||||
virtual void mouseMoveEvent (QMouseEvent *event);
|
||||
virtual void mousePressEvent (QMouseEvent *event);
|
||||
virtual void mouseReleaseEvent (QMouseEvent *event);
|
||||
|
||||
virtual void mouseDoubleClickEvent (QMouseEvent *event);
|
||||
virtual void wheelEvent (QWheelEvent *event);
|
||||
|
||||
signals:
|
||||
|
||||
|
|
|
@ -7,11 +7,13 @@
|
|||
#include <OgreSceneManager.h>
|
||||
#include <OgreEntity.h>
|
||||
|
||||
#include <OgreMeshManager.h>
|
||||
#include <OgreManualObject.h> // FIXME: for debugging
|
||||
#include <OgreMaterialManager.h> // FIXME: for debugging
|
||||
#include <OgreHardwarePixelBuffer.h> // FIXME: for debugging
|
||||
|
||||
#include <QMouseEvent>
|
||||
#include <QElapsedTimer>
|
||||
#include <QtGui/qevent.h>
|
||||
|
||||
#include "../../model/world/universalid.hpp"
|
||||
|
@ -110,7 +112,8 @@ namespace
|
|||
}
|
||||
|
||||
CSVRender::WorldspaceWidget::WorldspaceWidget (CSMDoc::Document& document, QWidget* parent)
|
||||
: SceneWidget (parent), mDocument(document), mSceneElements(0), mRun(0)
|
||||
: SceneWidget (parent), mDocument(document), mSceneElements(0), mRun(0),
|
||||
mCurrentObj(""), mMouseState(Mouse_Default), mOldPos(0,0), mMouseEventTimer(0), mPlane(0)
|
||||
{
|
||||
setAcceptDrops(true);
|
||||
|
||||
|
@ -143,10 +146,26 @@ CSVRender::WorldspaceWidget::WorldspaceWidget (CSMDoc::Document& document, QWidg
|
|||
this, SLOT (debugProfileAboutToBeRemoved (const QModelIndex&, int, int)));
|
||||
|
||||
initDebug();
|
||||
mMouseEventTimer = new QElapsedTimer();
|
||||
mMouseEventTimer->invalidate();
|
||||
|
||||
mPlane = new Ogre::Plane(Ogre::Vector3::UNIT_Z, 0);
|
||||
Ogre::MeshPtr mesh = Ogre::MeshManager::getSingleton().createPlane("ground",
|
||||
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
*mPlane,
|
||||
300000,300000, // FIXME: use far clip dist?
|
||||
1,1, // segments
|
||||
true, // normals
|
||||
1, // numTexCoordSets
|
||||
1,1, // uTile, vTile
|
||||
Ogre::Vector3::UNIT_Y // upVector
|
||||
);
|
||||
}
|
||||
|
||||
CSVRender::WorldspaceWidget::~WorldspaceWidget ()
|
||||
{
|
||||
delete mMouseEventTimer;
|
||||
|
||||
// For debugging only
|
||||
std::map<std::string, std::vector<std::string> >::iterator iter = mSelectedEntities.begin();
|
||||
for(;iter != mSelectedEntities.end(); ++iter)
|
||||
|
@ -164,6 +183,8 @@ CSVRender::WorldspaceWidget::~WorldspaceWidget ()
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
delete mPlane;
|
||||
}
|
||||
|
||||
void CSVRender::WorldspaceWidget::selectNavigationMode (const std::string& mode)
|
||||
|
@ -434,17 +455,260 @@ void CSVRender::WorldspaceWidget::updateOverlay()
|
|||
{
|
||||
}
|
||||
|
||||
// mouse picking
|
||||
// FIXME: need to virtualise mouse buttons
|
||||
//
|
||||
// State machine:
|
||||
//
|
||||
// [default] mousePressEvent->check if the mouse is pointing at an object
|
||||
// if yes, go to [grab] else stay at [default]
|
||||
//
|
||||
// [grab] mouseReleaseEvent->if same button and new obj, go to [edit]
|
||||
// mouseMoveEvent->if same button, create collision planes then go to [drag]
|
||||
// other mouse events or buttons, go back to [default] (i.e. like 'cancel')
|
||||
//
|
||||
// [drag] mouseReleaseEvent->if same button, place the object at the new
|
||||
// location, update the document then go to [edit]
|
||||
// mouseMoveEvent->update position to the user based on ray to the collision
|
||||
// planes and render the object at the new location, but do not update
|
||||
// the document yet
|
||||
//
|
||||
// [edit] TODO, probably fine positional adjustments or rotations; clone/delete?
|
||||
//
|
||||
//
|
||||
// press press (obj)
|
||||
// [default] --------> [grab] <-------------------- [edit]
|
||||
// ^ (obj) | | ------> [drag] -----> ^
|
||||
// | | | move ^ | release |
|
||||
// | | | | | |
|
||||
// | | | +-+ |
|
||||
// | | | move |
|
||||
// +----------------+ +--------------------------+
|
||||
// release release
|
||||
// (same obj) (new obj)
|
||||
//
|
||||
//
|
||||
void CSVRender::WorldspaceWidget::mouseMoveEvent (QMouseEvent *event)
|
||||
{
|
||||
if(event->buttons() & Qt::RightButton)
|
||||
{
|
||||
switch(mMouseState)
|
||||
{
|
||||
case Mouse_Grab:
|
||||
{
|
||||
// check if min elapsed time to stop false detection of drag
|
||||
if(!mMouseEventTimer->isValid() || !mMouseEventTimer->hasExpired(100)) // ms
|
||||
break;
|
||||
else
|
||||
{
|
||||
mMouseEventTimer->invalidate();
|
||||
|
||||
mMouseState = Mouse_Drag;
|
||||
//std::cout << "grab->drag" << std::endl;
|
||||
}
|
||||
|
||||
/* FALL_THROUGH */
|
||||
}
|
||||
case Mouse_Drag:
|
||||
{
|
||||
// FIXME: don't update less than a quantum
|
||||
//QPoint diff = mOldPos-event->pos();
|
||||
if(event->pos() != mOldPos)
|
||||
{
|
||||
mOldPos = event->pos();
|
||||
//std::cout << QString::number(event->pos().x()).toStdString() << ", "
|
||||
//<< QString::number(event->pos().y()).toStdString() << std::endl;
|
||||
|
||||
// ray test against the plane to provide feedback to the user the
|
||||
// relative movement of the object on the x-y plane
|
||||
std::pair<bool, Ogre::Vector3> planeResult = mousePositionOnPlane(event, *mPlane);
|
||||
if(planeResult.first)
|
||||
{
|
||||
if(mObjSceneNode)
|
||||
{
|
||||
mObjSceneNode->setPosition(mOrigObjPos+planeResult.second-mOrigMousePos);
|
||||
flagAsModified();
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Mouse_Edit:
|
||||
case Mouse_Default:
|
||||
{
|
||||
break; // error event, ignore
|
||||
}
|
||||
/* NO_DEFAULT_CASE */
|
||||
}
|
||||
}
|
||||
SceneWidget::mouseMoveEvent(event);
|
||||
}
|
||||
|
||||
void CSVRender::WorldspaceWidget::mousePressEvent (QMouseEvent *event)
|
||||
{
|
||||
if(event->buttons() & Qt::RightButton)
|
||||
{
|
||||
switch(mMouseState)
|
||||
{
|
||||
case Mouse_Grab:
|
||||
case Mouse_Drag:
|
||||
{
|
||||
break; // error event, ignore
|
||||
}
|
||||
case Mouse_Edit:
|
||||
case Mouse_Default:
|
||||
{
|
||||
if(!getCamera()->getViewport())
|
||||
break;
|
||||
|
||||
std::pair<std::string, Ogre::Vector3> result = isObjectUnderCursor(
|
||||
(float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
||||
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
||||
if(result.first != "")
|
||||
{
|
||||
mCurrentObj = result.first; // FIXME
|
||||
// ray test agaist the plane to get a starting position of the
|
||||
// mouse in relation to the object position
|
||||
mPlane->redefine(Ogre::Vector3::UNIT_Z, result.second);
|
||||
std::pair<bool, Ogre::Vector3> planeResult = mousePositionOnPlane(event, *mPlane);
|
||||
if(planeResult.first)
|
||||
mOrigMousePos = planeResult.second;
|
||||
|
||||
std::string sceneNodeName =
|
||||
CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
|
||||
mObjSceneNode = getSceneManager()->getSceneNode(sceneNodeName);
|
||||
mOrigObjPos = mObjSceneNode->getPosition();
|
||||
|
||||
|
||||
mMouseEventTimer->start();
|
||||
|
||||
mMouseState = Mouse_Grab;
|
||||
//std::cout << "default/edit->grab" << std::endl;
|
||||
}
|
||||
break;
|
||||
}
|
||||
/* NO_DEFAULT_CASE */
|
||||
}
|
||||
}
|
||||
// FIXME: other button press - cancel grab and/or drag and place the object back in the original
|
||||
// position
|
||||
//SceneWidget::mousePressEvent(event);
|
||||
}
|
||||
|
||||
void CSVRender::WorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
|
||||
{
|
||||
if(event->button() == Qt::RightButton)
|
||||
{
|
||||
// mouse picking
|
||||
// FIXME: need to virtualise mouse buttons
|
||||
if(!getCamera()->getViewport())
|
||||
{
|
||||
SceneWidget::mouseReleaseEvent(event);
|
||||
return;
|
||||
}
|
||||
|
||||
debugMousePicking((float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
||||
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
||||
// FIXME: skip this if overlay clicked above
|
||||
// FIXME: stop/disable the timer
|
||||
switch(mMouseState)
|
||||
{
|
||||
case Mouse_Grab:
|
||||
{
|
||||
std::pair<std::string, Ogre::Vector3> result = isObjectUnderCursor(
|
||||
(float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
||||
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
||||
if(result.first != "")
|
||||
{
|
||||
if(result.first == mCurrentObj)
|
||||
{
|
||||
mMouseState = Mouse_Default;
|
||||
//std::cout << "grab->default" << std::endl;
|
||||
mCurrentObj = "";
|
||||
}
|
||||
else
|
||||
{
|
||||
mMouseState = Mouse_Edit;
|
||||
//std::cout << "grab->edit" << std::endl;
|
||||
mCurrentObj = result.first;
|
||||
|
||||
|
||||
// print some debug info
|
||||
std::cout << "ReferenceId: " << result.first << std::endl;
|
||||
const CSMWorld::RefCollection& references = mDocument.getData().getReferences();
|
||||
int index = references.searchId(result.first);
|
||||
if (index != -1)
|
||||
{
|
||||
int columnIndex =
|
||||
references.findColumnIndex(CSMWorld::Columns::ColumnId_ReferenceableId);
|
||||
std::cout << " index: " + QString::number(index).toStdString()
|
||||
+", column index: " + QString::number(columnIndex).toStdString()
|
||||
<< std::endl;
|
||||
}
|
||||
}
|
||||
// update highlighting the current object
|
||||
std::string sceneNode =
|
||||
CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
|
||||
|
||||
uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
|
||||
bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
|
||||
|
||||
if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
|
||||
{
|
||||
CSMSettings::UserSettings &userSettings = CSMSettings::UserSettings::instance();
|
||||
if(userSettings.setting("debug/mouse-picking", QString("false")) == "true" ? true : false)
|
||||
updateSelectionHighlight(sceneNode, result.second);
|
||||
}
|
||||
flagAsModified();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Mouse_Drag:
|
||||
{
|
||||
// final placement
|
||||
std::pair<bool, Ogre::Vector3> planeResult = mousePositionOnPlane(event, *mPlane);
|
||||
if(planeResult.first)
|
||||
{
|
||||
if(mObjSceneNode)
|
||||
{
|
||||
mObjSceneNode->setPosition(mOrigObjPos+planeResult.second-mOrigMousePos);
|
||||
flagAsModified();
|
||||
|
||||
// update physics
|
||||
const CSMWorld::CellRef& cellref =
|
||||
mDocument.getData().getReferences().getRecord (mCurrentObj).get();
|
||||
Ogre::Quaternion xr (Ogre::Radian (-cellref.mPos.rot[0]), Ogre::Vector3::UNIT_X);
|
||||
Ogre::Quaternion yr (Ogre::Radian (-cellref.mPos.rot[1]), Ogre::Vector3::UNIT_Y);
|
||||
Ogre::Quaternion zr (Ogre::Radian (-cellref.mPos.rot[2]), Ogre::Vector3::UNIT_Z);
|
||||
|
||||
// FIXME: adjustRigidBody() seems to lose objects, delete and recreate for now
|
||||
//CSVWorld::PhysicsSystem::instance()->moveObject(mCurrentObj,
|
||||
//mOrigObjPos+planeResult.second-mOrigMousePos, xr*yr*zr);
|
||||
std::string sceneNodeName =
|
||||
CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(mCurrentObj);
|
||||
std::string mesh =
|
||||
CSVWorld::PhysicsSystem::instance()->sceneNodeToMesh(sceneNodeName);
|
||||
CSVWorld::PhysicsSystem::instance()->removeObject(mCurrentObj);
|
||||
CSVWorld::PhysicsSystem::instance()->addObject(mesh,
|
||||
sceneNodeName, mCurrentObj, cellref.mScale,
|
||||
mOrigObjPos+planeResult.second-mOrigMousePos, xr*yr*zr);
|
||||
}
|
||||
}
|
||||
// FIXME: update document
|
||||
// FIXME: highlight current object?
|
||||
//std::cout << "final position" << std::endl;
|
||||
|
||||
mMouseState = Mouse_Edit;
|
||||
//std::cout << "drag->edit" << std::endl;
|
||||
break;
|
||||
}
|
||||
case Mouse_Edit:
|
||||
case Mouse_Default:
|
||||
{
|
||||
// probably terrain
|
||||
debugMousePicking(
|
||||
(float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
||||
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
||||
break;
|
||||
}
|
||||
/* NO_DEFAULT_CASE */
|
||||
}
|
||||
}
|
||||
SceneWidget::mouseReleaseEvent(event);
|
||||
}
|
||||
|
@ -468,6 +732,13 @@ void CSVRender::WorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event)
|
|||
//SceneWidget::mouseDoubleClickEvent(event);
|
||||
}
|
||||
|
||||
void CSVRender::WorldspaceWidget::wheelEvent (QWheelEvent *event)
|
||||
{
|
||||
// FIXME: add wheel event to move the object along the y axis during Mouse_Drag or
|
||||
// Mouse_Grab
|
||||
SceneWidget::wheelEvent(event);
|
||||
}
|
||||
|
||||
void CSVRender::WorldspaceWidget::debugMousePicking(float mouseX, float mouseY)
|
||||
{
|
||||
CSMSettings::UserSettings &userSettings = CSMSettings::UserSettings::instance();
|
||||
|
@ -588,3 +859,45 @@ void CSVRender::WorldspaceWidget::updateSelectionHighlight(std::string sceneNode
|
|||
showHitPoint(getSceneManager(), sceneNode, position);
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<std::string, Ogre::Vector3> CSVRender::WorldspaceWidget::isObjectUnderCursor(float mouseX, float mouseY)
|
||||
{
|
||||
std::pair<std::string, Ogre::Vector3> result = CSVWorld::PhysicsSystem::instance()->castRay(
|
||||
mouseX, mouseY, NULL, NULL, getCamera());
|
||||
if(result.first != "")
|
||||
{
|
||||
QString name = QString(result.first.c_str());
|
||||
if(!name.contains(QRegExp("^HeightField")))
|
||||
{
|
||||
std::string sceneNode =
|
||||
CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
|
||||
|
||||
uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
|
||||
bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
|
||||
|
||||
if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
|
||||
{
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_pair("", Ogre::Vector3(0,0,0));
|
||||
}
|
||||
|
||||
std::pair<bool, Ogre::Vector3> CSVRender::WorldspaceWidget::mousePositionOnPlane(QMouseEvent *event, Ogre::Plane &plane)
|
||||
{
|
||||
// using a really small value seems to mess up with the projections
|
||||
float nearClipDistance = getCamera()->getNearClipDistance(); // save existing
|
||||
getCamera()->setNearClipDistance(10.0f); // arbitrary number
|
||||
Ogre::Ray mouseRay = getCamera()->getCameraToViewportRay(
|
||||
(float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
||||
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
||||
getCamera()->setNearClipDistance(nearClipDistance); // restore
|
||||
std::pair<bool, float> planeResult = mouseRay.intersects(plane);
|
||||
|
||||
if(planeResult.first)
|
||||
return std::make_pair(true, mouseRay.getPoint(planeResult.second));
|
||||
else
|
||||
return std::make_pair(false, Ogre::Vector3()); // should only happen if the plane is too small
|
||||
}
|
||||
|
|
|
@ -21,6 +21,8 @@ namespace CSVWidget
|
|||
class SceneToolRun;
|
||||
}
|
||||
|
||||
class QElapsedTimer;
|
||||
|
||||
namespace CSVRender
|
||||
{
|
||||
class WorldspaceWidget : public SceneWidget
|
||||
|
@ -34,6 +36,20 @@ namespace CSVRender
|
|||
CSVWidget::SceneToolRun *mRun;
|
||||
CSMDoc::Document& mDocument;
|
||||
|
||||
enum MouseState {
|
||||
Mouse_Grab,
|
||||
Mouse_Drag,
|
||||
Mouse_Edit,
|
||||
Mouse_Default
|
||||
};
|
||||
MouseState mMouseState;
|
||||
QPoint mOldPos;
|
||||
std::string mCurrentObj;
|
||||
QElapsedTimer *mMouseEventTimer;
|
||||
Ogre::Plane *mPlane;
|
||||
Ogre::SceneNode *mObjSceneNode;
|
||||
Ogre::Vector3 mOrigObjPos;
|
||||
Ogre::Vector3 mOrigMousePos;
|
||||
std::map<std::string, std::vector<std::string> > mSelectedEntities;
|
||||
|
||||
public:
|
||||
|
@ -93,9 +109,11 @@ namespace CSVRender
|
|||
|
||||
virtual void updateOverlay();
|
||||
|
||||
virtual void mouseMoveEvent (QMouseEvent *event);
|
||||
virtual void mousePressEvent (QMouseEvent *event);
|
||||
virtual void mouseReleaseEvent (QMouseEvent *event);
|
||||
|
||||
virtual void mouseDoubleClickEvent (QMouseEvent *event);
|
||||
virtual void wheelEvent (QWheelEvent *event);
|
||||
|
||||
private:
|
||||
|
||||
|
@ -107,6 +125,8 @@ namespace CSVRender
|
|||
|
||||
virtual std::string getStartupInstruction() = 0;
|
||||
|
||||
std::pair<std::string, Ogre::Vector3> isObjectUnderCursor(float mouseX, float mouseY);
|
||||
std::pair<bool, Ogre::Vector3> mousePositionOnPlane(QMouseEvent *event, Ogre::Plane &plane);
|
||||
void debugMousePicking(float mouseX, float mouseY);
|
||||
void updateSelectionHighlight(std::string sceneNode, const Ogre::Vector3 &position);
|
||||
|
||||
|
|
Loading…
Reference in a new issue