Use a ConstPtr for the PtrAnimationMap

openmw-38
scrawl 9 years ago
parent 553132cb51
commit 7a4aac1842

@ -57,7 +57,7 @@ public:
};
class Objects{
typedef std::map<MWWorld::Ptr,Animation*> PtrAnimationMap;
typedef std::map<MWWorld::ConstPtr,Animation*> PtrAnimationMap;
typedef std::map<const MWWorld::CellStore*, osg::ref_ptr<osg::Group> > CellMap;
CellMap mCellSceneNodes;

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