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Avoid crash when object paging encounters an empty shape

This commit is contained in:
Andrei Kortunov 2020-09-01 10:06:31 +04:00
parent f5f59c1149
commit 7a4efe3979

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@ -289,7 +289,9 @@ namespace MWRender
}
virtual void apply(osg::Geometry& geom)
{
mResult.mNumVerts += geom.getVertexArray()->getNumElements();
if (osg::Array* array = geom.getVertexArray())
mResult.mNumVerts += array->getNumElements();
++mResult.mStateSetCounter[mCurrentStateSet];
++mGlobalStateSetCounter[mCurrentStateSet];
}