@ -336,10 +336,9 @@ namespace MWSound
return;
}
mMusicFader = 0.5f;
mNextMusic = filename;
mMusic->setFadeout(mMusicFader);
mMusic->setFadeout(0.5f);
void SoundManager::streamMusic(const std::string& filename)
@ -121,7 +121,6 @@ namespace MWSound
void updateWaterSound(float duration);
void updateMusic(float duration);
float mMusicFader;
std::string mNextMusic;
float volumeFromType(PlayType type) const;