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@ -42,29 +42,29 @@ namespace MWWorld
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{
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public:
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static const int Slot_Helmet = 0;
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static const int Slot_Cuirass = 1;
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static const int Slot_Greaves = 2;
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static const int Slot_LeftPauldron = 3;
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static const int Slot_RightPauldron = 4;
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static const int Slot_LeftGauntlet = 5;
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static const int Slot_RightGauntlet = 6;
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static const int Slot_Boots = 7;
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static const int Slot_Shirt = 8;
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static const int Slot_Pants = 9;
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static const int Slot_Skirt = 10;
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static const int Slot_Robe = 11;
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static const int Slot_LeftRing = 12;
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static const int Slot_RightRing = 13;
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static const int Slot_Amulet = 14;
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static const int Slot_Belt = 15;
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static const int Slot_CarriedRight = 16;
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static const int Slot_CarriedLeft = 17;
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static const int Slot_Ammunition = 18;
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static const int Slots = 19;
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static const int Slot_NoSlot = -1;
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static constexpr int Slot_Helmet = 0;
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static constexpr int Slot_Cuirass = 1;
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static constexpr int Slot_Greaves = 2;
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static constexpr int Slot_LeftPauldron = 3;
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static constexpr int Slot_RightPauldron = 4;
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static constexpr int Slot_LeftGauntlet = 5;
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static constexpr int Slot_RightGauntlet = 6;
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static constexpr int Slot_Boots = 7;
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static constexpr int Slot_Shirt = 8;
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static constexpr int Slot_Pants = 9;
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static constexpr int Slot_Skirt = 10;
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static constexpr int Slot_Robe = 11;
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static constexpr int Slot_LeftRing = 12;
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static constexpr int Slot_RightRing = 13;
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static constexpr int Slot_Amulet = 14;
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static constexpr int Slot_Belt = 15;
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static constexpr int Slot_CarriedRight = 16;
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static constexpr int Slot_CarriedLeft = 17;
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static constexpr int Slot_Ammunition = 18;
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static constexpr int Slots = 19;
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static constexpr int Slot_NoSlot = -1;
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private:
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