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[Server] Use clearer log messages for ID_GAME_PREINIT
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parent
74ac59fed2
commit
7caaec1aea
1 changed files with 5 additions and 5 deletions
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@ -241,7 +241,7 @@ bool Networking::preInit(RakNet::Packet *packet, RakNet::BitStream &bsIn)
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peer->CloseConnection(packet->systemAddress, true);
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peer->CloseConnection(packet->systemAddress, true);
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}
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}
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DEBUG_PRINTF("ID_GAME_PREINIT");
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "Received ID_GAME_PREINIT from %s", packet->systemAddress.ToString());
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PacketPreInit::PluginContainer dataFiles;
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PacketPreInit::PluginContainer dataFiles;
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PacketPreInit packetPreInit(peer);
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PacketPreInit packetPreInit(peer);
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@ -251,7 +251,7 @@ bool Networking::preInit(RakNet::Packet *packet, RakNet::BitStream &bsIn)
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if (!packetPreInit.isPacketValid() || dataFiles.empty())
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if (!packetPreInit.isPacketValid() || dataFiles.empty())
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{
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{
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LOG_APPEND(TimedLog::LOG_ERROR, "Invalid packetPreInit");
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LOG_APPEND(TimedLog::LOG_ERROR, "- Packet was invalid");
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peer->CloseConnection(packet->systemAddress, false); // close connection without notification
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peer->CloseConnection(packet->systemAddress, false); // close connection without notification
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return false;
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return false;
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}
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}
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@ -261,7 +261,7 @@ bool Networking::preInit(RakNet::Packet *packet, RakNet::BitStream &bsIn)
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{
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{
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for (int i = 0; dataFile != dataFiles.end(); dataFile++, i++)
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for (int i = 0; dataFile != dataFiles.end(); dataFile++, i++)
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{
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{
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LOG_APPEND(TimedLog::LOG_VERBOSE, "- %X\t%s", dataFile->second[0], dataFile->first.c_str());
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LOG_APPEND(TimedLog::LOG_INFO, "- idx: %i\tchecksum: %X\tfile: %s", i, dataFile->second[0], dataFile->first.c_str());
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// Check if the filenames match, ignoring case
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// Check if the filenames match, ignoring case
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if (Misc::StringUtils::ciEqual(samples[i].first, dataFile->first))
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if (Misc::StringUtils::ciEqual(samples[i].first, dataFile->first))
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{
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{
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@ -285,14 +285,14 @@ bool Networking::preInit(RakNet::Packet *packet, RakNet::BitStream &bsIn)
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// If the loop above was broken, then the client's data files do not match the server's
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// If the loop above was broken, then the client's data files do not match the server's
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if (dataFileEnforcementState && dataFile != dataFiles.end())
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if (dataFileEnforcementState && dataFile != dataFiles.end())
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{
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{
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "%s was not allowed to connect due to incompatible data files", packet->systemAddress.ToString());
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LOG_APPEND(TimedLog::LOG_INFO, "- Client was not allowed to connect due to incompatible data files");
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packetPreInit.setChecksums(&samples);
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packetPreInit.setChecksums(&samples);
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packetPreInit.Send(packet->systemAddress);
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packetPreInit.Send(packet->systemAddress);
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peer->CloseConnection(packet->systemAddress, true);
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peer->CloseConnection(packet->systemAddress, true);
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}
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}
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else
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else
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{
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{
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "%s was allowed to connect", packet->systemAddress.ToString());
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LOG_APPEND(TimedLog::LOG_INFO, "- Client was allowed to connect");
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PacketPreInit::PluginContainer tmp;
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PacketPreInit::PluginContainer tmp;
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packetPreInit.setChecksums(&tmp);
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packetPreInit.setChecksums(&tmp);
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packetPreInit.Send(packet->systemAddress);
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packetPreInit.Send(packet->systemAddress);
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