[Server] Use double instead of int for scale in WorldFunctions

pull/163/head
David Cernat 8 years ago
parent 018b0e6699
commit 7ebad596d6

@ -86,7 +86,7 @@ void WorldFunctions::SetObjectGoldValue(int goldValue) noexcept
tempWorldObject.goldValue = goldValue;
}
void WorldFunctions::SetObjectScale(int scale) noexcept
void WorldFunctions::SetObjectScale(double scale) noexcept
{
tempWorldObject.scale = scale;
}
@ -140,7 +140,7 @@ int WorldFunctions::GetObjectGoldValue(unsigned int i) noexcept
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).goldValue;
}
int WorldFunctions::GetObjectScale(unsigned int i) noexcept
double WorldFunctions::GetObjectScale(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastEvent()->objectChanges.objects.at(i).scale;
}

@ -57,7 +57,7 @@ public:
static void SetObjectRefNumIndex(int refNumIndex) noexcept;
static void SetObjectCount(int count) noexcept;
static void SetObjectGoldValue(int goldValue) noexcept;
static void SetObjectScale(int scale) noexcept;
static void SetObjectScale(double scale) noexcept;
static void SetObjectState(int scale) noexcept;
static void SetObjectLockLevel(int lockLevel) noexcept;
static void SetObjectPosition(double x, double y, double z) noexcept;
@ -69,7 +69,7 @@ public:
static int GetObjectRefNumIndex(unsigned int i) noexcept;
static int GetObjectCount(unsigned int i) noexcept;
static int GetObjectGoldValue(unsigned int i) noexcept;
static int GetObjectScale(unsigned int i) noexcept;
static double GetObjectScale(unsigned int i) noexcept;
static int GetObjectState(unsigned int i) noexcept;
static int GetObjectLockLevel(unsigned int i) noexcept;
static double GetObjectPosX(unsigned int i) noexcept;

Loading…
Cancel
Save