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[Server] Remove hardcoded sync for VideoPlay and add OnVideoPlay event
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2 changed files with 8 additions and 0 deletions
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@ -337,6 +337,7 @@ public:
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{"OnObjectLock", Function<void, unsigned short, const char*>()},
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{"OnObjectLock", Function<void, unsigned short, const char*>()},
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{"OnObjectScale", Function<void, unsigned short, const char*>()},
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{"OnObjectScale", Function<void, unsigned short, const char*>()},
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{"OnObjectTrap", Function<void, unsigned short, const char*>()},
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{"OnObjectTrap", Function<void, unsigned short, const char*>()},
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{"OnVideoPlay", Function<void, unsigned short, const char*>()},
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{"OnActorList", Function<void, unsigned short, const char*>()},
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{"OnActorList", Function<void, unsigned short, const char*>()},
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{"OnActorEquipment", Function<void, unsigned short, const char*>()},
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{"OnActorEquipment", Function<void, unsigned short, const char*>()},
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{"OnActorDeath", Function<void, unsigned short, const char*>()},
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{"OnActorDeath", Function<void, unsigned short, const char*>()},
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@ -12,6 +12,13 @@ namespace mwmp
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{
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{
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BPP_INIT(ID_VIDEO_PLAY)
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BPP_INIT(ID_VIDEO_PLAY)
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}
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}
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void Do(ObjectPacket &packet, Player &player, BaseObjectList &objectList) override
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID.c_str(), player.npc.mName.c_str());
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Script::Call<Script::CallbackIdentity("OnVideoPlay")>(player.getId(), objectList.cell.getDescription().c_str());
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}
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};
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};
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}
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}
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