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@ -97,6 +97,7 @@
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Bug #5739: Saving and loading the save a second or two before hitting the ground doesn't count fall damage
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Bug #5758: Paralyzed actors behavior is inconsistent with vanilla
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Bug #5762: Movement solver is insufficiently robust
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Bug #5807: Video decoding crash on ARM
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Bug #5821: NPCs from mods getting removed if mod order was changed
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Bug #5835: OpenMW doesn't accept negative values for NPC's hello, alarm, fight, and flee
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Bug #5836: OpenMW dialogue/greeting/voice filter doesn't accept negative Ai values for NPC's hello, alarm, fight, and flee
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