1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-29 22:15:32 +00:00

Rename stopSound/stopStream to finishSound/finishStream

Since they're also used to clean up output resources, not just stopping.
This commit is contained in:
Chris Robinson 2015-12-11 15:13:14 -08:00
parent cc2315a0de
commit 7fc2df153a
4 changed files with 24 additions and 24 deletions

View file

@ -915,7 +915,7 @@ void OpenAL_Output::playSound3D(MWBase::SoundPtr sound, Sound_Handle data, float
sound->mHandle = MAKE_PTRID(source);
}
void OpenAL_Output::stopSound(MWBase::SoundPtr sound)
void OpenAL_Output::finishSound(MWBase::SoundPtr sound)
{
if(!sound->mHandle) return;
ALuint source = GET_PTRID(sound->mHandle);
@ -1012,7 +1012,7 @@ void OpenAL_Output::streamSound3D(DecoderPtr decoder, MWBase::SoundStreamPtr sou
sound->mHandle = stream;
}
void OpenAL_Output::stopStream(MWBase::SoundStreamPtr sound)
void OpenAL_Output::finishStream(MWBase::SoundStreamPtr sound)
{
if(!sound->mHandle) return;
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);

View file

@ -58,13 +58,13 @@ namespace MWSound
virtual void playSound(MWBase::SoundPtr sound, Sound_Handle data, float offset);
virtual void playSound3D(MWBase::SoundPtr sound, Sound_Handle data, float offset);
virtual void stopSound(MWBase::SoundPtr sound);
virtual void finishSound(MWBase::SoundPtr sound);
virtual bool isSoundPlaying(MWBase::SoundPtr sound);
virtual void updateSound(MWBase::SoundPtr sound);
virtual void streamSound(DecoderPtr decoder, MWBase::SoundStreamPtr sound);
virtual void streamSound3D(DecoderPtr decoder, MWBase::SoundStreamPtr sound);
virtual void stopStream(MWBase::SoundStreamPtr sound);
virtual void finishStream(MWBase::SoundStreamPtr sound);
virtual double getStreamDelay(MWBase::SoundStreamPtr sound);
virtual double getStreamOffset(MWBase::SoundStreamPtr sound);
virtual bool isStreamPlaying(MWBase::SoundStreamPtr sound);

View file

@ -37,13 +37,13 @@ namespace MWSound
virtual void playSound(MWBase::SoundPtr sound, Sound_Handle data, float offset) = 0;
virtual void playSound3D(MWBase::SoundPtr sound, Sound_Handle data, float offset) = 0;
virtual void stopSound(MWBase::SoundPtr sound) = 0;
virtual void finishSound(MWBase::SoundPtr sound) = 0;
virtual bool isSoundPlaying(MWBase::SoundPtr sound) = 0;
virtual void updateSound(MWBase::SoundPtr sound) = 0;
virtual void streamSound(DecoderPtr decoder, MWBase::SoundStreamPtr sound) = 0;
virtual void streamSound3D(DecoderPtr decoder, MWBase::SoundStreamPtr sound) = 0;
virtual void stopStream(MWBase::SoundStreamPtr sound) = 0;
virtual void finishStream(MWBase::SoundStreamPtr sound) = 0;
virtual double getStreamDelay(MWBase::SoundStreamPtr sound) = 0;
virtual double getStreamOffset(MWBase::SoundStreamPtr sound) = 0;
virtual bool isStreamPlaying(MWBase::SoundStreamPtr sound) = 0;

View file

@ -309,7 +309,7 @@ namespace MWSound
void SoundManager::stopMusic()
{
if(mMusic)
mOutput->stopStream(mMusic);
mOutput->finishStream(mMusic);
mMusic.reset();
}
@ -477,7 +477,7 @@ namespace MWSound
SaySoundMap::iterator snditer = mActiveSaySounds.find(ptr);
if(snditer != mActiveSaySounds.end())
{
mOutput->stopStream(snditer->second.first);
mOutput->finishStream(snditer->second.first);
mActiveSaySounds.erase(snditer);
}
mPendingSaySounds.erase(ptr);
@ -506,7 +506,7 @@ namespace MWSound
void SoundManager::stopTrack(MWBase::SoundStreamPtr stream)
{
mOutput->stopStream(stream);
mOutput->finishStream(stream);
TrackList::iterator iter = std::lower_bound(mActiveTracks.begin(), mActiveTracks.end(), stream);
if(iter != mActiveTracks.end() && *iter == stream)
mActiveTracks.erase(iter);
@ -624,7 +624,7 @@ namespace MWSound
void SoundManager::stopSound(MWBase::SoundPtr sound)
{
if (sound.get())
mOutput->stopSound(sound);
mOutput->finishSound(sound);
}
void SoundManager::stopSound3D(const MWWorld::Ptr &ptr, const std::string& soundId)
@ -637,7 +637,7 @@ namespace MWSound
for(;sndidx != snditer->second.end();++sndidx)
{
if(sndidx->second == sfx)
mOutput->stopSound(sndidx->first);
mOutput->finishSound(sndidx->first);
}
}
}
@ -649,7 +649,7 @@ namespace MWSound
{
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
for(;sndidx != snditer->second.end();++sndidx)
mOutput->stopSound(sndidx->first);
mOutput->finishSound(sndidx->first);
}
}
@ -664,7 +664,7 @@ namespace MWSound
{
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
for(;sndidx != snditer->second.end();++sndidx)
mOutput->stopSound(sndidx->first);
mOutput->finishSound(sndidx->first);
}
++snditer;
}
@ -675,7 +675,7 @@ namespace MWSound
sayiter->first != MWMechanics::getPlayer() &&
sayiter->first.getCell() == cell)
{
mOutput->stopStream(sayiter->second.first);
mOutput->finishStream(sayiter->second.first);
}
++sayiter;
}
@ -691,7 +691,7 @@ namespace MWSound
for(;sndidx != snditer->second.end();++sndidx)
{
if(sndidx->second == sfx)
mOutput->stopSound(sndidx->first);
mOutput->finishSound(sndidx->first);
}
}
}
@ -829,7 +829,7 @@ namespace MWSound
env = Env_Underwater;
else if(mUnderwaterSound)
{
mOutput->stopSound(mUnderwaterSound);
mOutput->finishSound(mUnderwaterSound);
mUnderwaterSound.reset();
}
@ -866,13 +866,13 @@ namespace MWSound
if(sound->getDistanceCull())
{
if((mListenerPos - objpos).length2() > 2000*2000)
mOutput->stopSound(sound);
mOutput->finishSound(sound);
}
}
if(!mOutput->isSoundPlaying(sound))
{
mOutput->stopSound(sound);
mOutput->finishSound(sound);
Sound_Buffer *sfx = sndidx->second;
if(sfx->mUses-- == 1)
mUnusedBuffers.push_front(sfx);
@ -939,13 +939,13 @@ namespace MWSound
if(sound->getDistanceCull())
{
if((mListenerPos - pos).length2() > 2000*2000)
mOutput->stopStream(sound);
mOutput->finishStream(sound);
}
}
if(!mOutput->isStreamPlaying(sound))
{
mOutput->stopStream(sound);
mOutput->finishStream(sound);
mActiveSaySounds.erase(sayiter++);
}
else
@ -963,7 +963,7 @@ namespace MWSound
MWBase::SoundStreamPtr sound = *trkiter;
if(!mOutput->isStreamPlaying(sound))
{
mOutput->stopStream(sound);
mOutput->finishStream(sound);
trkiter = mActiveTracks.erase(trkiter);
}
else
@ -1143,7 +1143,7 @@ namespace MWSound
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
for(;sndidx != snditer->second.end();++sndidx)
{
mOutput->stopSound(sndidx->first);
mOutput->finishSound(sndidx->first);
Sound_Buffer *sfx = sndidx->second;
if(sfx->mUses-- == 1)
mUnusedBuffers.push_front(sfx);
@ -1152,11 +1152,11 @@ namespace MWSound
mActiveSounds.clear();
SaySoundMap::iterator sayiter = mActiveSaySounds.begin();
for(;sayiter != mActiveSaySounds.end();++sayiter)
mOutput->stopStream(sayiter->second.first);
mOutput->finishStream(sayiter->second.first);
mActiveSaySounds.clear();
TrackList::iterator trkiter = mActiveTracks.begin();
for(;trkiter != mActiveTracks.end();++trkiter)
mOutput->stopStream(*trkiter);
mOutput->finishStream(*trkiter);
mActiveTracks.clear();
mPendingSaySounds.clear();
mUnderwaterSound.reset();