diff --git a/components/sceneutil/riggeometry.cpp b/components/sceneutil/riggeometry.cpp index a934b8745..496301889 100644 --- a/components/sceneutil/riggeometry.cpp +++ b/components/sceneutil/riggeometry.cpp @@ -106,7 +106,6 @@ void RigGeometry::setSourceGeometry(osg::ref_ptr sourceGeometry) if (texCoordList[i]) setTexCoordArray(i, texCoordList[i], osg::Array::BIND_PER_VERTEX); - setTexCoordArrayList(from.getTexCoordArrayList()); setVertexAttribArrayList(from.getVertexAttribArrayList()); // vertices and normals are modified every frame, so we need to deep copy them.