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Merge branch 'useless_includes_mwmechanics' into 'master'
Remove some useless headers in apps/openmw/mwmechanics See merge request OpenMW/openmw!871
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commit
807c7a2025
6 changed files with 0 additions and 12 deletions
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@ -3,10 +3,6 @@
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#include "typedaipackage.hpp"
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#include <string>
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#include <components/esm/defs.hpp>
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#include "../mwworld/class.hpp"
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#include "pathfinding.hpp"
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#include <memory>
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#include <components/esm/defs.hpp>
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#include <components/detournavigator/areatype.hpp>
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#include "pathfinding.hpp"
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#include <components/debug/debuglog.hpp>
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#include <components/esm/aisequence.hpp>
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#include "../mwbase/world.hpp"
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#include "aipackage.hpp"
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#include "aistate.hpp"
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#include "aiwander.hpp"
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@ -9,8 +9,6 @@
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#include <components/esm/loadspel.hpp>
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#include "magiceffects.hpp"
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namespace ESM
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{
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struct SpellState;
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@ -4,7 +4,6 @@
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#include <memory>
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#include <map>
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#include <string>
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#include <set>
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#include <vector>
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#include "../mwworld/timestamp.hpp"
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@ -1,8 +1,6 @@
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#ifndef OPENMW_WEAPON_PRIORITY_H
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#define OPENMW_WEAPON_PRIORITY_H
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#include <components/esm/loadweap.hpp>
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#include "../mwworld/ptr.hpp"
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namespace MWMechanics
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