Project clean-up: move 'misc' into the platform lib, update CMake to build 'platform' as a lib, and various fixes for Visual Studio compiler warnings

actorid
athile 15 years ago
parent 82bbc69453
commit 819c146ad1

@ -68,17 +68,14 @@ set(INPUT_HEADER components/engine/input/oismanager.hpp components/engine/input/
components/engine/input/dispatcher.hpp components/engine/input/poller.hpp)
source_group(input FILES ${INPUT} ${INPUT_HEADER})
set(MISC components/misc/stringops.cpp components/misc/fileops.cpp)
set(MISC_HEADER components/misc/fileops.hpp components/misc/slice_array.hpp
components/misc/stringops.hpp)
source_group(misc FILES ${MISC} ${MISC_HEADER})
set(COMPONENTS ${BSA} ${NIF} ${NIFOGRE} ${ESM_STORE} ${OGRE} ${INPUT} ${MISC})
set(COMPONENTS_HEADER ${BSA_HEADER} ${NIF_HEADER} ${NIFOGRE_HEADER} ${ESM_STORE_HEADER}
${ESM_HEADER} ${OGRE_HEADER} ${INPUT_HEADER} ${MISC_HEADER})
# source directory: libs
ADD_SUBDIRECTORY( libs/platform )
set(MANGLE_VFS libs/mangle/vfs/servers/ogre_vfs.cpp)
source_group(mangle_vfs FILES ${MANGLE_VFS})
@ -148,6 +145,7 @@ target_link_libraries(openmw
${OGRE_LIBRARIES}
${OIS_LIBRARIES}
${Boost_LIBRARIES}
platform
caelum)
if (APPLE)

@ -573,7 +573,10 @@ WARN_LOGFILE =
# directories like "/usr/src/myproject". Separate the files or directories
# with spaces.
INPUT = ..
INPUT = ..\apps
..\components
..\libs
..\docs
# This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is

@ -7,7 +7,7 @@
#include "components/esm_store/cell_store.hpp"
#include "components/bsa/bsa_archive.hpp"
#include "components/engine/ogre/renderer.hpp"
#include "components/misc/fileops.hpp"
#include "libs/platform/fileops.hpp"
#include "apps/openmw/mwrender/interior.hpp"
#include "mwinput/inputmanager.hpp"
@ -104,7 +104,7 @@ void OMW::Engine::go()
const char* plugCfg = "plugins.cfg";
mOgre.configure(!isFile("ogre.cfg"), plugCfg, false);
mOgre.configure(!OMW::Platform::isFile("ogre.cfg"), plugCfg, false);
addResourcesDirectory (mDataDir / "Meshes");
addResourcesDirectory (mDataDir / "Textures");

@ -12,7 +12,7 @@
#include <libs/mangle/stream/stream.hpp>
#include <libs/mangle/stream/servers/file_stream.hpp>
#include <libs/mangle/tools/str_exception.hpp>
#include "components/misc/stringops.hpp"
#include "libs/platform/stringops.hpp"
#ifdef __APPLE__
// need our own implementation of strnlen
@ -218,6 +218,8 @@ public:
/// parse the header.
void openRaw(Mangle::Stream::StreamPtr _esm, const std::string &name)
{
using namespace OMW::Platform;
close();
esm = _esm;
c.filename = name;

@ -30,8 +30,9 @@ namespace Nif
{
/// Anything that has a controller
struct Controlled : Extra
class Controlled : public Extra
{
public:
ControllerPtr controller;
void read(NIFFile *nif)
@ -42,8 +43,9 @@ struct Controlled : Extra
};
/// Has name, extra-data and controller
struct Named : Controlled
class Named : public Controlled
{
public:
SString name;
void read(NIFFile *nif)
@ -54,8 +56,9 @@ struct Named : Controlled
};
typedef Named NiSequenceStreamHelper;
struct NiParticleGrowFade : Controlled
class NiParticleGrowFade : public Controlled
{
public:
void read(NIFFile *nif)
{
Controlled::read(nif);
@ -65,8 +68,9 @@ struct NiParticleGrowFade : Controlled
}
};
struct NiParticleColorModifier : Controlled
class NiParticleColorModifier : public Controlled
{
public:
NiColorDataPtr data;
void read(NIFFile *nif)
@ -76,8 +80,9 @@ struct NiParticleColorModifier : Controlled
}
};
struct NiGravity : Controlled
class NiGravity : public Controlled
{
public:
void read(NIFFile *nif)
{
Controlled::read(nif);
@ -88,8 +93,9 @@ struct NiGravity : Controlled
};
// NiPinaColada
struct NiPlanarCollider : Controlled
class NiPlanarCollider : public Controlled
{
public:
void read(NIFFile *nif)
{
Controlled::read(nif);
@ -99,8 +105,9 @@ struct NiPlanarCollider : Controlled
}
};
struct NiParticleRotation : Controlled
class NiParticleRotation : public Controlled
{
public:
void read(NIFFile *nif)
{
Controlled::read(nif);

@ -31,8 +31,9 @@
namespace Nif
{
struct Controller : Record
class Controller : public Record
{
public:
ControllerPtr next;
int flags;
float frequency, phase;
@ -54,8 +55,9 @@ struct Controller : Record
}
};
struct NiBSPArrayController : Controller
class NiBSPArrayController : public Controller
{
public:
void read(NIFFile *nif)
{
Controller::read(nif);
@ -68,8 +70,9 @@ struct NiBSPArrayController : Controller
};
typedef NiBSPArrayController NiParticleSystemController;
struct NiMaterialColorController : Controller
class NiMaterialColorController : public Controller
{
public:
NiPosDataPtr data;
void read(NIFFile *nif)
@ -79,8 +82,9 @@ struct NiMaterialColorController : Controller
}
};
struct NiPathController : Controller
class NiPathController : public Controller
{
public:
NiPosDataPtr posData;
NiFloatDataPtr floatData;
@ -99,8 +103,9 @@ struct NiPathController : Controller
}
};
struct NiUVController : Controller
class NiUVController : public Controller
{
public:
NiUVDataPtr data;
void read(NIFFile *nif)
@ -112,8 +117,9 @@ struct NiUVController : Controller
}
};
struct NiKeyframeController : Controller
class NiKeyframeController : public Controller
{
public:
NiKeyframeDataPtr data;
void read(NIFFile *nif)
@ -123,8 +129,9 @@ struct NiKeyframeController : Controller
}
};
struct NiAlphaController : Controller
class NiAlphaController : public Controller
{
public:
NiFloatDataPtr data;
void read(NIFFile *nif)
@ -134,8 +141,9 @@ struct NiAlphaController : Controller
}
};
struct NiGeomMorpherController : Controller
class NiGeomMorpherController : public Controller
{
public:
NiMorphDataPtr data;
void read(NIFFile *nif)
@ -146,8 +154,9 @@ struct NiGeomMorpherController : Controller
}
};
struct NiVisController : Controller
class NiVisController : public Controller
{
public:
NiVisDataPtr data;
void read(NIFFile *nif)

@ -29,8 +29,10 @@
namespace Nif
{
struct NiSourceTexture : Named
class NiSourceTexture : public Named
{
public:
// Is this an external (references a separate texture file) or
// internal (data is inside the nif itself) texture?
bool external;
@ -65,7 +67,7 @@ struct NiSourceTexture : Named
{
Named::read(nif);
external = nif->getByte();
external = !!nif->getByte();
if(external) filename = nif->getString();
else
@ -83,8 +85,9 @@ struct NiSourceTexture : Named
};
// Common ancestor for several data classes
struct ShapeData : Record
class ShapeData : public Record
{
public:
FloatArray vertices, normals, colors, uvlist;
const Vector *center;
float radius;
@ -116,8 +119,9 @@ struct ShapeData : Record
}
};
struct NiTriShapeData : ShapeData
class NiTriShapeData : public ShapeData
{
public:
// Triangles, three vertex indices per triangle
SliceArray<short> triangles;
@ -150,8 +154,9 @@ struct NiTriShapeData : ShapeData
}
};
struct NiAutoNormalParticlesData : ShapeData
class NiAutoNormalParticlesData : public ShapeData
{
public:
int activeCount;
void read(NIFFile *nif)
@ -171,8 +176,9 @@ struct NiAutoNormalParticlesData : ShapeData
}
};
struct NiRotatingParticlesData : NiAutoNormalParticlesData
class NiRotatingParticlesData : public NiAutoNormalParticlesData
{
public:
void read(NIFFile *nif)
{
NiAutoNormalParticlesData::read(nif);
@ -185,8 +191,9 @@ struct NiRotatingParticlesData : NiAutoNormalParticlesData
}
};
struct NiPosData : Record
class NiPosData : public Record
{
public:
void read(NIFFile *nif)
{
int count = nif->getInt();
@ -210,8 +217,9 @@ struct NiPosData : Record
}
};
struct NiUVData : Record
class NiUVData : public Record
{
public:
void read(NIFFile *nif)
{
// TODO: This is claimed to be a "float animation key", which is
@ -235,8 +243,9 @@ struct NiUVData : Record
}
};
struct NiFloatData : Record
class NiFloatData : public Record
{
public:
void read(NIFFile *nif)
{
int count = nif->getInt();
@ -245,8 +254,9 @@ struct NiFloatData : Record
}
};
struct NiPixelData : Record
class NiPixelData : public Record
{
public:
unsigned int rmask, gmask, bmask, amask;
int bpp, mips;
@ -283,8 +293,9 @@ struct NiPixelData : Record
}
};
struct NiColorData : Record
class NiColorData : public Record
{
public:
struct ColorData
{
float time;
@ -302,8 +313,9 @@ struct NiColorData : Record
}
};
struct NiVisData : Record
class NiVisData : public Record
{
public:
void read(NIFFile *nif)
{
int count = nif->getInt();
@ -319,8 +331,9 @@ struct NiVisData : Record
}
};
struct NiSkinInstance : Record
class NiSkinInstance : public Record
{
public:
NiSkinDataPtr data;
NodePtr root;
NodeList bones;
@ -338,8 +351,9 @@ struct NiSkinInstance : Record
void post(NIFFile *nif);
};
struct NiSkinData : Record
class NiSkinData : public Record
{
public:
// This is to make sure the structs are packed, ie. that the
// compiler doesn't mess them up with extra alignment bytes.
#pragma pack(push)
@ -395,8 +409,9 @@ struct NiSkinData : Record
}
};
struct NiMorphData : Record
class NiMorphData : public Record
{
public:
void read(NIFFile *nif)
{
int morphCount = nif->getInt();
@ -416,8 +431,9 @@ struct NiMorphData : Record
}
};
struct NiKeyframeData : Record
class NiKeyframeData : public Record
{
public:
void read(NIFFile *nif)
{
// Rotations first

@ -35,15 +35,17 @@ namespace Nif
themselves decend from the Extra class, and all the extra data
connected to an object form a linked list
*/
struct Extra : Record
class Extra : public Record
{
public:
ExtraPtr extra;
void read(NIFFile *nif) { extra.read(nif); }
};
struct NiVertWeightsExtraData : Extra
class NiVertWeightsExtraData : public Extra
{
public:
void read(NIFFile *nif)
{
Extra::read(nif);
@ -57,8 +59,9 @@ struct NiVertWeightsExtraData : Extra
}
};
struct NiTextKeyExtraData : Extra
class NiTextKeyExtraData : public Extra
{
public:
struct TextKey
{
float time;
@ -83,8 +86,9 @@ struct NiTextKeyExtraData : Extra
}
};
struct NiStringExtraData : Extra
class NiStringExtraData : public Extra
{
public:
/* Two known meanings:
"MRK" - marker, only visible in the editor, not rendered in-game
"NCO" - no collision

@ -23,7 +23,7 @@
#include "nif_file.hpp"
#include "record.hpp"
#include "components/misc/stringops.hpp"
#include "libs/platform/stringops.hpp"
#include "extra.hpp"
#include "controlled.hpp"
@ -44,6 +44,8 @@ using namespace Nif;
void NIFFile::parse()
{
using namespace OMW::Platform;
// Check the header string
const char* head = getString(40);
if(!begins(head, "NetImmerse File Format"))

@ -28,7 +28,7 @@
#include <libs/mangle/stream/filters/buffer_stream.hpp>
#include <libs/mangle/tools/str_exception.hpp>
#include "../misc/slice_array.hpp"
#include "libs/platform/slice_array.hpp"
#include <vector>
#include <string>

@ -34,8 +34,9 @@ namespace Nif
parent node (unless it's the root), and transformation (location
and rotation) relative to it's parent.
*/
struct Node : Named
class Node : public Named
{
public:
// Node flags. Interpretation depends somewhat on the type of node.
int flags;
const Transformation *trafo;
@ -55,7 +56,7 @@ struct Node : Named
trafo = nif->getTrafo();
props.read(nif);
hasBounds = nif->getInt();
hasBounds = !!nif->getInt();
if(hasBounds)
{
nif->getInt(); // always 1

@ -29,8 +29,9 @@
namespace Nif
{
struct Property : Named
class Property : public Named
{
public:
// The meaning of these depends on the actual property type.
int flags;
@ -41,8 +42,9 @@ struct Property : Named
}
};
struct NiTexturingProperty : Property
class NiTexturingProperty : public Property
{
public:
// A sub-texture
struct Texture
{
@ -67,7 +69,7 @@ struct NiTexturingProperty : Property
void read(NIFFile *nif)
{
inUse = nif->getInt();
inUse = !!nif->getInt();
if(!inUse) return;
texture.read(nif);

@ -0,0 +1,14 @@
project(Platform)
file(GLOB_RECURSE SOURCES src/*)
file(GLOB_RECURSE CAELUM_HDR include/*)
set(SOURCES
fileops.cpp
fileops.hpp
slice_array.hpp
stdint.h
stringops.cpp
stringops.hpp
strings.h)
add_library(platform STATIC ${SOURCES})

@ -0,0 +1,11 @@
#include "fileops.hpp"
#include <boost/filesystem.hpp>
namespace OMW { namespace Platform {
bool isFile(const char *name)
{
boost::filesystem::path cfg_file_path(name);
return boost::filesystem::exists(cfg_file_path);
}
}}

@ -0,0 +1,10 @@
#ifndef __FILEOPS_H_
#define __FILEOPS_H_
namespace OMW { namespace Platform {
/// Check if a given path is an existing file (not a directory)
bool isFile(const char *name);
}}
#endif

@ -0,0 +1,75 @@
/*
OpenMW - The completely unofficial reimplementation of Morrowind
Copyright (C) 2008-2010 Nicolay Korslund
Email: < korslund@gmail.com >
WWW: http://openmw.sourceforge.net/
This file (slice_array.h) is part of the OpenMW package.
OpenMW is distributed as free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License
version 3, as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
version 3 along with this program. If not, see
http://www.gnu.org/licenses/ .
*/
#ifndef _SLICE_ARRAY_H_
#define _SLICE_ARRAY_H_
// A simple array implementation containing a pointer and a
// length. Used for holding slices into a data buffer.
#include <string.h>
template <class T>
struct SliceArray
{
const T* ptr;
size_t length;
/// Initialize to zero length
SliceArray() : ptr(0), length(0) {}
/// Initialize from pointer + length
SliceArray(const T* _ptr, size_t _length)
: ptr(_ptr), length(_length) {}
/// Initialize from null-terminated string
SliceArray(const char* str)
{
ptr = str;
length = strlen(str);
}
bool operator==(SliceArray &t)
{
return
length == t.length &&
(memcmp(ptr,t.ptr, length*sizeof(T)) == 0);
}
/// Only use this for stings
bool operator==(const char* str)
{
return
str[length] == 0 &&
(strncmp(ptr, str, length) == 0);
}
/** This allocates a copy of the data. Only use this for debugging
and error messages. */
std::string toString()
{ return std::string(ptr,length); }
};
typedef SliceArray<char> SString;
typedef SliceArray<int> IntArray;
typedef SliceArray<float> FloatArray;
#endif

@ -0,0 +1,63 @@
#include "stringops.hpp"
#include <string.h>
#include "strings.h"
namespace OMW { namespace Platform {
bool begins(const char* str1, const char* str2)
{
while(*str2)
{
if(*str1 == 0 || *str1 != *str2) return false;
str1++;
str2++;
}
return true;
}
bool ends(const char* str1, const char* str2)
{
int len1 = strlen(str1);
int len2 = strlen(str2);
if(len1 < len2) return false;
return strcmp(str2, str1+len1-len2) == 0;
}
// True if the given chars match, case insensitive
static bool icmp(char a, char b)
{
if(a >= 'A' && a <= 'Z')
a += 'a' - 'A';
if(b >= 'A' && b <= 'Z')
b += 'a' - 'A';
return a == b;
}
bool ibegins(const char* str1, const char* str2)
{
while(*str2)
{
if(*str1 == 0 || !icmp(*str1,*str2)) return false;
str1++;
str2++;
}
return true;
}
bool iends(const char* str1, const char* str2)
{
int len1 = strlen(str1);
int len2 = strlen(str2);
if(len1 < len2) return false;
return strcasecmp(str2, str1+len1-len2) == 0;
}
}}

@ -0,0 +1,19 @@
#ifndef __STRINGOPS_H
#define __STRINGOPS_H
namespace OMW { namespace Platform {
/// Returns true if str1 begins with substring str2
bool begins(const char* str1, const char* str2);
/// Returns true if str1 ends with substring str2
bool ends(const char* str1, const char* str2);
/// Case insensitive, returns true if str1 begins with substring str2
bool ibegins(const char* str1, const char* str2);
/// Case insensitive, returns true if str1 ends with substring str2
bool iends(const char* str1, const char* str2);
}}
#endif

@ -0,0 +1,6 @@
hello, len=5
001
hell, len=4
010
01
4 3

@ -0,0 +1,30 @@
#include <iostream>
using namespace std;
#include <assert.h>
#include "../slice_array.hpp"
int main()
{
SString s, t;
s = SString("hello");
cout << s.toString() << ", len=" << s.length << endl;
cout << (s=="hel") << (s=="hell") << (s=="hello") << endl;
t = s;
s = SString("othello"+2, 4);
cout << s.toString() << ", len=" << s.length << endl;
cout << (s=="hel") << (s=="hell") << (s=="hello") << endl;
cout << (s==t) << (SString("hello")==t) << endl;
const int arr[4] = {1,2,3,4};
IntArray ia(arr,4);
cout << ia.length << " " << ia.ptr[2] << endl;
return 0;
}

@ -0,0 +1,48 @@
#include <assert.h>
#include "../stringops.hpp"
int main()
{
assert(begins("abc", "a"));
assert(begins("abc", "ab"));
assert(begins("abc", "abc"));
assert(begins("abcd", "abc"));
assert(!begins("abc", "b"));
assert(!begins("abc", "bc"));
assert(!begins("abc", "bcd"));
assert(!begins("abc", "abcd"));
assert(ibegins("Abc", "a"));
assert(ibegins("aBc", "ab"));
assert(ibegins("abC", "abc"));
assert(ibegins("abcD", "abc"));
assert(!ibegins("abc", "b"));
assert(!ibegins("abc", "bc"));
assert(!ibegins("abc", "bcd"));
assert(!ibegins("abc", "abcd"));
assert(ends("abc", "c"));
assert(ends("abc", "bc"));
assert(ends("abc", "abc"));
assert(ends("abcd", "abcd"));
assert(!ends("abc", "b"));
assert(!ends("abc", "ab"));
assert(!ends("abc", "bcd"));
assert(!ends("abc", "abcd"));
assert(iends("Abc", "c"));
assert(iends("aBc", "bc"));
assert(iends("abC", "abc"));
assert(iends("abcD", "abcd"));
assert(!iends("abc", "b"));
assert(!iends("abc", "ab"));
assert(!iends("abc", "bcd"));
assert(!iends("abc", "abcd"));
return 0;
}

@ -0,0 +1,18 @@
#!/bin/bash
make || exit
mkdir -p output
PROGS=*_test
for a in $PROGS; do
if [ -f "output/$a.out" ]; then
echo "Running $a:"
./$a | diff output/$a.out -
else
echo "Creating $a.out"
./$a > "output/$a.out"
git add "output/$a.out"
fi
done
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