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Add a check for scale value of 0. Should resolve bug #2880.
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@ -468,6 +468,9 @@ void CSMTools::ReferenceableCheckStage::creatureCheck (
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if (creature.mData.mGold < 0) //It seems that this is for gold in merchant creatures
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if (creature.mData.mGold < 0) //It seems that this is for gold in merchant creatures
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messages.push_back (std::make_pair (id, creature.mId + " has negative gold "));
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messages.push_back (std::make_pair (id, creature.mId + " has negative gold "));
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if (creature.mScale == 0)
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messages.push_back (std::make_pair (id, creature.mId + " has zero scale value"));
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// Check that mentioned scripts exist
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// Check that mentioned scripts exist
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scriptCheck<ESM::Creature>(creature, messages, id.toString());
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scriptCheck<ESM::Creature>(creature, messages, id.toString());
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}
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}
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