From 8277df04b124cbb8d61e13978f24fe796bd2eeec Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 14 Feb 2012 09:26:06 +0100 Subject: [PATCH] bumping version number --- CMakeLists.txt | 8 ++++---- readme.txt | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index d556ae147..75d26645a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -18,8 +18,8 @@ include (OpenMWMacros) # Version set (OPENMW_VERSION_MAJOR 0) -set (OPENMW_VERSION_MINOR 11) -set (OPENMW_VERSION_RELEASE 1) +set (OPENMW_VERSION_MINOR 12) +set (OPENMW_VERSION_RELEASE 0) set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}") @@ -451,7 +451,7 @@ if (APPLE) # some library already has be "fixed up", i.e. its id name contains @executable_path, # but library is not embedded in bundle. For example, it's Ogre.framework from Ogre SDK. # Current implementation of GetPrerequsities/BundleUtilities doesn't handle that case. - # + # # Current limitations: # 1. Handles only frameworks, not simple libs INSTALL(CODE " @@ -492,4 +492,4 @@ include(CPack) set(CMAKE_EXE_LINKER_FLAGS "-arch i386") set(CMAKE_CXX_FLAGS "-arch i386") -endif (APPLE) \ No newline at end of file +endif (APPLE) diff --git a/readme.txt b/readme.txt index cfddd9a1f..a02374b9b 100644 --- a/readme.txt +++ b/readme.txt @@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind OpenMW is an attempt at recreating the engine for the popular role-playing game Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. -Version: 0.11.1 +Version: 0.12.0 License: GPL (see GPL3.txt for more information) Website: http://www.openmw.org