Fix container scripts not getting re-added when the player changes cells

actorid
scrawl 11 years ago
parent b490e56ba1
commit 829512ded4

@ -882,6 +882,7 @@ namespace MWWorld
int cellY = newCell.mCell->getGridY();
mWorldScene->changeCell(cellX, cellY, pos, false);
}
addContainerScripts (ptr, &newCell);
}
else
{

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