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Issue #314: added return value to addSpell function
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parent
aa827442e8
commit
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4 changed files with 18 additions and 3 deletions
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@ -89,7 +89,7 @@ namespace MWMechanics
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: mSpellsChanged (false), mLastUpdate (MWBase::Environment::get().getWorld()->getTimeStamp())
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: mSpellsChanged (false), mLastUpdate (MWBase::Environment::get().getWorld()->getTimeStamp())
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{}
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{}
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void ActiveSpells::addSpell (const std::string& id)
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bool ActiveSpells::addSpell (const std::string& id)
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{
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{
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const ESM::EffectList& effects = getEffectList (id);
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const ESM::EffectList& effects = getEffectList (id);
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@ -106,7 +106,7 @@ namespace MWMechanics
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}
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}
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if (!found)
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if (!found)
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return;
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return false;
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TContainer::iterator iter = mSpells.find (id);
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TContainer::iterator iter = mSpells.find (id);
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@ -119,6 +119,8 @@ namespace MWMechanics
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iter->second = std::make_pair (MWBase::Environment::get().getWorld()->getTimeStamp(), random);
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iter->second = std::make_pair (MWBase::Environment::get().getWorld()->getTimeStamp(), random);
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mSpellsChanged = true;
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mSpellsChanged = true;
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return true;
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}
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}
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void ActiveSpells::removeSpell (const std::string& id)
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void ActiveSpells::removeSpell (const std::string& id)
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@ -43,9 +43,11 @@ namespace MWMechanics
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ActiveSpells();
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ActiveSpells();
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void addSpell (const std::string& id);
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bool addSpell (const std::string& id);
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///< Overwrites an existing spell with the same ID. If the spell does not have any
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///< Overwrites an existing spell with the same ID. If the spell does not have any
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/// non-instant effects, it is ignored.
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/// non-instant effects, it is ignored.
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///
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/// \return Has the spell been added?
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void removeSpell (const std::string& id);
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void removeSpell (const std::string& id);
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@ -32,6 +32,11 @@ namespace MWWorld
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}
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}
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bool Class::apply (const MWWorld::Ptr& ptr, const std::string& id) const
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{
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return false;
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}
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MWMechanics::CreatureStats& Class::getCreatureStats (const Ptr& ptr) const
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MWMechanics::CreatureStats& Class::getCreatureStats (const Ptr& ptr) const
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{
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{
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throw std::runtime_error ("class does not have creature stats");
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throw std::runtime_error ("class does not have creature stats");
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@ -164,6 +164,12 @@ namespace MWWorld
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/// effects). Throws an exception, if the object can't hold other objects.
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/// effects). Throws an exception, if the object can't hold other objects.
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/// (default implementation: throws an exception)
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/// (default implementation: throws an exception)
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virtual bool apply (const MWWorld::Ptr& ptr, const std::string& id) const;
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///< Apply \a id on \a ptr.
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/// \return Any effect?
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///
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/// (default implementation: ignore and return false)
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static const Class& get (const std::string& key);
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static const Class& get (const std::string& key);
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///< If there is no class for this \a key, an exception is thrown.
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///< If there is no class for this \a key, an exception is thrown.
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