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fix xbase to baseanim
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1 changed files with 1 additions and 1 deletions
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@ -418,7 +418,7 @@ namespace MWClass
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{
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const MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
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std::string model = Settings::Manager::getString("xbaseanim", "Models");
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std::string model = Settings::Manager::getString("baseanim", "Models");
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const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(ref->mBase->mRace);
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if(race->mData.mFlags & ESM::Race::Beast)
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model = Settings::Manager::getString("baseanimkna", "Models");
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