From 847ef6df5de60a74c705ee65782648f179fb5e8e Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 15 Jun 2010 10:32:07 +0200 Subject: [PATCH] changed fog configuration to more sensible default values --- game/mwrender/interior.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/mwrender/interior.cpp b/game/mwrender/interior.cpp index 8ce5f93bb..4be62be1f 100644 --- a/game/mwrender/interior.cpp +++ b/game/mwrender/interior.cpp @@ -142,8 +142,8 @@ void InteriorCellRender::configureFog() Ogre::ColourValue color; color.setAsRGBA (cell.cell->ambi.fog); - float high = 1000; - float low = 100; + float high = 10000; + float low = 8000; scene.getMgr()->setFog (FOG_LINEAR, color, 0, low, high); scene.getCamera()->setFarClipDistance (high + 10);