[Server] Use consistent order for script functions for Spells

Fix a small typo.
pull/593/head
David Cernat 4 years ago
parent 1f3a17eff7
commit 85ab67fff4

@ -73,20 +73,20 @@ public:
static unsigned int GetSpellbookChangesAction(unsigned short pid) noexcept; static unsigned int GetSpellbookChangesAction(unsigned short pid) noexcept;
/** /**
* \brief Get the action type used in a player's latest spells active changes. * \brief Get the number of indexes in a player's latest spells active changes.
* *
* \param pid The player ID whose spells active changes should be used. * \param pid The player ID whose spells active changes should be used.
* \return The action type (0 for SET, 1 for ADD, 2 for REMOVE). * \return The number of indexes for spells active changes.
*/ */
static unsigned int GetSpellsActiveChangesAction(unsigned short pid) noexcept; static unsigned int GetSpellsActiveChangesSize(unsigned short pid) noexcept;
/** /**
* \brief Get the number of indexes in a player's latest spells active changes. * \brief Get the action type used in a player's latest spells active changes.
* *
* \param pid The player ID whose spells active changes should be used. * \param pid The player ID whose spells active changes should be used.
* \return The number of indexes. * \return The action type (0 for SET, 1 for ADD, 2 for REMOVE).
*/ */
static unsigned int GetSpellsActiveChangesSize(unsigned short pid) noexcept; static unsigned int GetSpellsActiveChangesAction(unsigned short pid) noexcept;
/** /**
* \brief Set the action type in a player's spellbook changes. * \brief Set the action type in a player's spellbook changes.
@ -117,7 +117,7 @@ public:
/** /**
* \brief Add a new active spell to the spells active changes for a player, * \brief Add a new active spell to the spells active changes for a player,
* using the temporary effect times stored so far. * using the temporary effect values stored so far.
* *
* \param pid The player ID whose spells active changes should be used. * \param pid The player ID whose spells active changes should be used.
* \param spellId The spellId of the spell. * \param spellId The spellId of the spell.

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