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add optional string argument for activate instruction (ignored)
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1 changed files with 1 additions and 1 deletions
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@ -240,7 +240,7 @@ namespace Compiler
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{
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{
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extensions.registerFunction ("xbox", 'l', "", opcodeXBox);
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extensions.registerFunction ("xbox", 'l', "", opcodeXBox);
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extensions.registerFunction ("onactivate", 'l', "", opcodeOnActivate);
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extensions.registerFunction ("onactivate", 'l', "", opcodeOnActivate);
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extensions.registerInstruction ("activate", "", opcodeActivate, opcodeActivateExplicit);
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extensions.registerInstruction ("activate", "x", opcodeActivate, opcodeActivateExplicit);
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extensions.registerInstruction ("lock", "/l", opcodeLock, opcodeLockExplicit);
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extensions.registerInstruction ("lock", "/l", opcodeLock, opcodeLockExplicit);
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extensions.registerInstruction ("unlock", "", opcodeUnlock, opcodeUnlockExplicit);
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extensions.registerInstruction ("unlock", "", opcodeUnlock, opcodeUnlockExplicit);
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extensions.registerInstruction ("cast", "SS", opcodeCast, opcodeCastExplicit);
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extensions.registerInstruction ("cast", "SS", opcodeCast, opcodeCastExplicit);
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