@ -246,7 +246,7 @@ namespace MWWorld
// Early-out for totally static creatures
// (Not sure if gravity should still apply?)
if (!ptr.getClass().canWalk(ptr) && !isFlying && !ptr.getClass().canSwim(ptr))
if (!ptr.getClass().canWalk(ptr) && !ptr.getClass().canFly(ptr) && !ptr.getClass().canSwim(ptr))
return position;
/* Anything to collide with? */