mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-10-04 04:56:29 +00:00
Add OpenMW commits up to 9 Mar 2019
# Conflicts: # .travis.yml # CI/before_script.linux.sh # README.md # apps/openmw/mwgui/jailscreen.cpp # apps/openmw/mwscript/animationextensions.cpp # apps/openmw/mwscript/guiextensions.cpp # apps/openmw/mwscript/miscextensions.cpp # apps/openmw/mwscript/soundextensions.cpp
This commit is contained in:
commit
8729c3c5e3
315 changed files with 3008 additions and 1832 deletions
|
@ -9,7 +9,11 @@ env:
|
|||
global:
|
||||
# The next declaration is the encrypted COVERITY_SCAN_TOKEN, created
|
||||
# via the "travis encrypt" command using the project repo's public key
|
||||
- secure: 1QK0yVyoOB+gf2I7XzvhXu9w/5lq4stBXIwJbVCTjz4Q4XVHCosURaW1MAgKzMrPnbFEwjyn5uQ8BwsvvfkuN1AZD0YXITgc7gyI+J1wQ/p/ljxRxglakU6WEgsTs2J5z9UmGac4YTXg+quK7YP3rv+zuGim2I2rhzImejyzp0Ym3kRCnNcy+SGBsiRaevRJMe00Ch8zGAbEhduQGeSoS6W0rcu02DNlQKiq5NktWsXR+TWWWVfIeIlQR/lbPsCd0pdxMaMv2QCY0rVbwrYxWJwr/Qe45dAdWp+8/C3PbXpeMSGxlLa33nJNX4Lf/djxbjm8KWk6edaXPajrjR/0iwcpwq0jg2Jt6XfEdnJt35F1gpXlc04sxStjG45uloOKCFYT0wdhIO1Lq+hDP54wypQl+JInd5qC001O7pwhVxO36EgKWqo8HD+BqGDBwsNj2engy9Qcp3wO6G0rLBPB3CrZsk9wrHVv5cSiQSLMhId3Xviu3ZI2qEDA+kgTvxrKrsnMj4bILVCyG5Ka2Mj22wIDW9e8oIab9oTdujax3DTN1GkD6QuOAGzwDsNwGASsgfoeZ+FUhgM75RlBWGMilgkmnF7EJ0oAXLEpjtABnEr2d4qHv+y08kOuTDBLB9ExzCIj024dYYYNLZrqPKx0ncHuCMG2QNj2aJAJEZtj1rQ=
|
||||
- secure: "1QK0yVyoOB+gf2I7XzvhXu9w/5lq4stBXIwJbVCTjz4Q4XVHCosURaW1MAgKzMrPnbFEwjyn5uQ8BwsvvfkuN1AZD0YXITgc7gyI+J1wQ/p/ljxRxglakU6WEgsTs2J5z9UmGac4YTXg+quK7YP3rv+zuGim2I2rhzImejyzp0Ym3kRCnNcy+SGBsiRaevRJMe00Ch8zGAbEhduQGeSoS6W0rcu02DNlQKiq5NktWsXR+TWWWVfIeIlQR/lbPsCd0pdxMaMv2QCY0rVbwrYxWJwr/Qe45dAdWp+8/C3PbXpeMSGxlLa33nJNX4Lf/djxbjm8KWk6edaXPajrjR/0iwcpwq0jg2Jt6XfEdnJt35F1gpXlc04sxStjG45uloOKCFYT0wdhIO1Lq+hDP54wypQl+JInd5qC001O7pwhVxO36EgKWqo8HD+BqGDBwsNj2engy9Qcp3wO6G0rLBPB3CrZsk9wrHVv5cSiQSLMhId3Xviu3ZI2qEDA+kgTvxrKrsnMj4bILVCyG5Ka2Mj22wIDW9e8oIab9oTdujax3DTN1GkD6QuOAGzwDsNwGASsgfoeZ+FUhgM75RlBWGMilgkmnF7EJ0oAXLEpjtABnEr2d4qHv+y08kOuTDBLB9ExzCIj024dYYYNLZrqPKx0ncHuCMG2QNj2aJAJEZtj1rQ="
|
||||
cache:
|
||||
ccache: true
|
||||
directories:
|
||||
- ${HOME}/.ccache
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
|
@ -19,7 +23,7 @@ addons:
|
|||
- llvm-toolchain-xenial-7
|
||||
packages: [
|
||||
# Dev
|
||||
cmake, clang-7, clang-tools-7, gcc-8, g++-8,
|
||||
cmake, clang-7, clang-tools-7, gcc-8, g++-8, ccache,
|
||||
# Boost
|
||||
libboost-filesystem-dev, libboost-iostreams-dev, libboost-program-options-dev, libboost-system-dev,
|
||||
# FFmpeg
|
||||
|
|
89
AUTHORS.md
89
AUTHORS.md
|
@ -26,17 +26,21 @@ Programmers
|
|||
Allofich
|
||||
Andrei Kortunov (akortunov)
|
||||
AnyOldName3
|
||||
Aussiemon
|
||||
Austin Salgat (Salgat)
|
||||
Ardekantur
|
||||
Armin Preiml
|
||||
Artem Kotsynyak (greye)
|
||||
artemutin
|
||||
Arthur Moore (EmperorArthur)
|
||||
Assumeru
|
||||
athile
|
||||
Aussiemon
|
||||
Austin Salgat (Salgat)
|
||||
Ben Shealy (bentsherman)
|
||||
Berulacks
|
||||
Bret Curtis (psi29a)
|
||||
Britt Mathis (galdor557)
|
||||
Capostrophic
|
||||
Carl Maxwell
|
||||
cc9cii
|
||||
Cédric Mocquillon
|
||||
Chris Boyce (slothlife)
|
||||
|
@ -47,6 +51,7 @@ Programmers
|
|||
DanielVukelich
|
||||
darkf
|
||||
David Cernat (davidcernat)
|
||||
Declan Millar (declan-millar)
|
||||
devnexen
|
||||
Dieho
|
||||
Dmitry Shkurskiy (endorph)
|
||||
|
@ -54,10 +59,11 @@ Programmers
|
|||
Douglas Mencken (dougmencken)
|
||||
dreamer-dead
|
||||
David Teviotdale (dteviot)
|
||||
Diggory Hardy
|
||||
Dmitry Marakasov (AMDmi3)
|
||||
Edmondo Tommasina (edmondo)
|
||||
Eduard Cot (trombonecot)
|
||||
Eli2
|
||||
elsid
|
||||
Emanuel Guével (potatoesmaster)
|
||||
eroen
|
||||
escondida
|
||||
|
@ -67,13 +73,19 @@ Programmers
|
|||
Finbar Crago (finbar-crago)
|
||||
Florian Weber (Florianjw)
|
||||
Gašper Sedej
|
||||
Gohan1989
|
||||
gugus/gus
|
||||
guidoj
|
||||
Hallfaer Tuilinn
|
||||
Haoda Wang (h313)
|
||||
hristoast
|
||||
Internecine
|
||||
Jacob Essex (Yacoby)
|
||||
Jackerty
|
||||
Jacob Essex (Yacoby)
|
||||
Jake Westrip (16bitint)
|
||||
James Carty (MrTopCat)
|
||||
Jan-Peter Nilsson (peppe)
|
||||
Jan Borsodi (am0s)
|
||||
Jason Hooks (jhooks)
|
||||
jeaye
|
||||
Jeffrey Haines (Jyby)
|
||||
|
@ -84,6 +96,7 @@ Programmers
|
|||
John Blomberg (fstp)
|
||||
Jordan Ayers
|
||||
Jordan Milne
|
||||
Josua Grawitter
|
||||
Jules Blok (Armada651)
|
||||
julianko
|
||||
Julien Voisin (jvoisin/ap0)
|
||||
|
@ -95,9 +108,10 @@ Programmers
|
|||
lazydev
|
||||
Leon Krieg (lkrieg)
|
||||
Leon Saunders (emoose)
|
||||
Łukasz Gołębiewski (lukago)
|
||||
logzero
|
||||
lohikaarme
|
||||
Lordrea
|
||||
Łukasz Gołębiewski (lukago)
|
||||
Lukasz Gromanowski (lgro)
|
||||
Manuel Edelmann (vorenon)
|
||||
Marc Bouvier (CramitDeFrog)
|
||||
|
@ -112,6 +126,7 @@ Programmers
|
|||
Michael Hogan (Xethik)
|
||||
Michael Mc Donnell
|
||||
Michael Papageorgiou (werdanith)
|
||||
Michał Ściubidło (mike-sc)
|
||||
Michał Bień (Glorf)
|
||||
Michał Moroz (dragonee)
|
||||
Miloslav Číž (drummyfish)
|
||||
|
@ -123,15 +138,20 @@ Programmers
|
|||
Nathan Jeffords (blunted2night)
|
||||
NeveHanter
|
||||
Nialsy
|
||||
Nicolay Korslund
|
||||
Nikolay Kasyanov (corristo)
|
||||
nobrakal
|
||||
Nolan Poe (nopoe)
|
||||
Oleg Chkan (mrcheko)
|
||||
Paul Cercueil (pcercuei)
|
||||
Paul McElroy (Greendogo)
|
||||
pchan3
|
||||
Perry Hugh
|
||||
Phillip Andrews (PhillipAnd)
|
||||
Pi03k
|
||||
Pieter van der Kloet (pvdk)
|
||||
pkubik
|
||||
PLkolek
|
||||
PlutonicOverkill
|
||||
Radu-Marius Popovici (rpopovici)
|
||||
Rafael Moura (dhustkoder)
|
||||
|
@ -145,11 +165,12 @@ Programmers
|
|||
Roman Proskuryakov (kpp)
|
||||
Roman Siromakha (elsid)
|
||||
Sandy Carter (bwrsandman)
|
||||
Scott Howard
|
||||
Scott Howard (maqifrnswa)
|
||||
scrawl
|
||||
Sebastian Wick (swick)
|
||||
Sergey Fukanchik
|
||||
Sergey Shambir
|
||||
Sergey Shambir (sergey-shambir)
|
||||
sergoz
|
||||
ShadowRadiance
|
||||
Siimacore
|
||||
sir_herrbatka
|
||||
|
@ -158,24 +179,33 @@ Programmers
|
|||
spycrab
|
||||
Stefan Galowicz (bogglez)
|
||||
Stanislav Bobrov (Jiub)
|
||||
Stanislaw Halik (sthalik)
|
||||
Star-Demon
|
||||
stil-t
|
||||
Stomy
|
||||
svaante
|
||||
Sylvain Thesnieres (Garvek)
|
||||
t6
|
||||
terrorfisch
|
||||
thegriglat
|
||||
Thomas Luppi (Digmaster)
|
||||
tlmullis
|
||||
tri4ng1e
|
||||
unelsson
|
||||
Will Herrmann (Thunderforge)
|
||||
Thoronador
|
||||
Tom Mason (wheybags)
|
||||
Torben Leif Carrington (TorbenC)
|
||||
unelsson
|
||||
uramer
|
||||
viadanna
|
||||
Vincent Heuken
|
||||
Vladimir Panteleev (CyberShadow)
|
||||
Wang Ryu (bzzt)
|
||||
Will Herrmann (Thunderforge)
|
||||
vocollapse
|
||||
xyzz
|
||||
Yohaulticetl
|
||||
Yuri Krupenin
|
||||
zelurker
|
||||
James Carty (MrTopCat)
|
||||
|
||||
Documentation
|
||||
-------------
|
||||
|
@ -184,11 +214,12 @@ Documentation
|
|||
Alejandro Sanchez (HiPhish)
|
||||
Bodillium
|
||||
Bret Curtis (psi29a)
|
||||
David Walley (Loriel)
|
||||
Cramal
|
||||
David Walley (Loriel)
|
||||
Diego Crespo
|
||||
Joakim Berg (lysol90)
|
||||
Ryan Tucker (Ravenwing)
|
||||
sir_herrbatka
|
||||
Diego Crespo
|
||||
|
||||
Packagers
|
||||
---------
|
||||
|
@ -207,13 +238,19 @@ Public Relations and Translations
|
|||
|
||||
Artem Kotsynyak (greye) - Russian News Writer
|
||||
Dawid Lakomy (Vedyimyn) - Polish News Writer
|
||||
ElderTroll - Release Manager
|
||||
Jim Clauwaert (Zedd) - Public Outreach
|
||||
juanmnzsk8 - Spanish News Writer
|
||||
Julien Voisin (jvoisin/ap0) - French News Writer
|
||||
Kingpix - Italian News Writer
|
||||
Lukasz Gromanowski (lgro) - English News Writer
|
||||
Martin Otto (Atahualpa) - Podcaster, Public Outreach, German Translator
|
||||
Mickey Lyle (raevol) - Release Manager
|
||||
Nekochan - English News Writer
|
||||
penguinroad - Indonesian News Writer
|
||||
Pithorn - Chinese News Writer
|
||||
sir_herrbatka - Polish News Writer
|
||||
spyboot - German Translator
|
||||
Tom Koenderink (Okulo) - English News Writer
|
||||
|
||||
Website
|
||||
|
@ -243,34 +280,6 @@ Artwork
|
|||
Mickey Lyle (raevol) - Wordpress Theme
|
||||
Tom Koenderink (Okulo), SirHerrbatka, crysthala, Shnatsel, Lamoot - OpenMW Editor Icons
|
||||
|
||||
Inactive Contributors
|
||||
---------------------
|
||||
|
||||
Ardekantur
|
||||
Armin Preiml
|
||||
Berulacks
|
||||
Carl Maxwell
|
||||
Diggory Hardy
|
||||
Dmitry Marakasov (AMDmi3)
|
||||
ElderTroll
|
||||
guidoj
|
||||
Jan-Peter Nilsson (peppe)
|
||||
Jan Borsodi
|
||||
Josua Grawitter
|
||||
juanmnzsk8
|
||||
Kingpix
|
||||
Lordrea
|
||||
Michal Sciubidlo
|
||||
Nicolay Korslund
|
||||
Nekochan
|
||||
pchan3
|
||||
penguinroad
|
||||
sergoz
|
||||
spyboot
|
||||
Star-Demon
|
||||
Thoronador
|
||||
Yuri Krupenin
|
||||
|
||||
Additional Credits
|
||||
------------------
|
||||
In this section we would like to thank people not part of OpenMW for their work.
|
||||
|
|
|
@ -6,8 +6,10 @@
|
|||
Bug #3623: Fix HiDPI on Windows
|
||||
Bug #3733: Normal maps are inverted on mirrored UVs
|
||||
Bug #3765: DisableTeleporting makes Mark/Recall/Intervention effects undetectable
|
||||
Bug #3778: [Mod] Improved Thrown Weapon Projectiles - weapons have wrong transformation during throw animation
|
||||
Bug #4329: Removed birthsign abilities are restored after reloading the save
|
||||
Bug #4383: Bow model obscures crosshair when arrow is drawn
|
||||
Bug #4384: Resist Normal Weapons only checks ammunition for ranged weapons
|
||||
Bug #4411: Reloading a saved game while falling prevents damage in some cases
|
||||
Bug #4540: Rain delay when exiting water
|
||||
Bug #4701: PrisonMarker record is not hardcoded like other markers
|
||||
|
@ -26,6 +28,7 @@
|
|||
Bug #4800: Standing collisions are not updated immediately when an object is teleported without a cell change
|
||||
Bug #4803: Stray special characters before begin statement break script compilation
|
||||
Bug #4804: Particle system with the "Has Sizes = false" causes an exception
|
||||
Bug #4810: Raki creature broken in OpenMW
|
||||
Bug #4813: Creatures with known file but no "Sound Gen Creature" assigned use default sounds
|
||||
Bug #4815: "Finished" journal entry with lower index doesn't close journal, SetJournalIndex closes journal
|
||||
Bug #4820: Spell absorption is broken
|
||||
|
@ -33,15 +36,21 @@
|
|||
Bug #4828: Potion looping effects VFX are not shown for NPCs
|
||||
Bug #4837: CTD when a mesh with NiLODNode root node with particles is loaded
|
||||
Bug #4860: Actors outside of processing range visible for one frame after spawning
|
||||
Bug #4876: AI ratings handling inconsistencies
|
||||
Bug #4888: Global variable stray explicit reference calls break script compilation
|
||||
Feature #2229: Improve pathfinding AI
|
||||
Feature #3442: Default values for fallbacks from ini file
|
||||
Feature #3610: Option to invert X axis
|
||||
Feature #3980: In-game option to disable controller
|
||||
Feature #4209: Editor: Faction rank sub-table
|
||||
Feature #4673: Weapon sheathing
|
||||
Feature #4675: Support for NiRollController
|
||||
Feature #4730: Native animated containers support
|
||||
Feature #4812: Support NiSwitchNode
|
||||
Feature #4836: Daytime node switch
|
||||
Feature #4859: Make water reflections more configurable
|
||||
Feature #4887: Add openmw command option to set initial random seed
|
||||
Feature #4890: Make Distant Terrain configurable
|
||||
Task #4686: Upgrade media decoder to a more current FFmpeg API
|
||||
|
||||
0.45.0
|
||||
|
|
4
CI/before_script.linux.sh
Executable file → Normal file
4
CI/before_script.linux.sh
Executable file → Normal file
|
@ -22,6 +22,10 @@ if [[ -z "${BUILD_OPENMW}" ]]; then export BUILD_OPENMW=ON; fi
|
|||
if [[ -z "${BUILD_OPENMW_CS}" ]]; then export BUILD_OPENMW_CS=ON; fi
|
||||
|
||||
${ANALYZE} cmake .. \
|
||||
-DCMAKE_C_COMPILER="${CC}" \
|
||||
-DCMAKE_CXX_COMPILER="${CXX}" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DBUILD_OPENMW=${BUILD_OPENMW} \
|
||||
-DBUILD_OPENCS=${BUILD_OPENMW_CS} \
|
||||
-DBUILD_LAUNCHER=${BUILD_OPENMW_CS} \
|
||||
|
|
|
@ -82,7 +82,7 @@ while [ $# -gt 0 ]; do
|
|||
|
||||
t )
|
||||
TEST_FRAMEWORK=true ;;
|
||||
|
||||
|
||||
h )
|
||||
cat <<EOF
|
||||
Usage: $0 [-cdehkpuvV]
|
||||
|
@ -99,8 +99,8 @@ Options:
|
|||
Keep the old build directory, default is to delete it.
|
||||
-p <Win32/Win64>
|
||||
Set the build platform, can also be set with environment variable PLATFORM.
|
||||
-t
|
||||
Build unit tests / Google test
|
||||
-t
|
||||
Build unit tests / Google test
|
||||
-u
|
||||
Configure for unity builds.
|
||||
-v <2013/2015/2017>
|
||||
|
@ -402,7 +402,7 @@ if [ -z $SKIP_DOWNLOAD ]; then
|
|||
download "SDL 2.0.7" \
|
||||
"https://www.libsdl.org/release/SDL2-devel-2.0.7-VC.zip" \
|
||||
"SDL2-2.0.7.zip"
|
||||
|
||||
|
||||
# Google test and mock
|
||||
if [ ! -z $TEST_FRAMEWORK ]; then
|
||||
echo "Google test 1.8.1..."
|
||||
|
@ -446,7 +446,7 @@ echo
|
|||
if [ -z $APPVEYOR ]; then
|
||||
printf "Boost 1.67.0... "
|
||||
else
|
||||
if [ $MSVC_VER -eq 12.0 ]; then
|
||||
if [ "${MSVC_VER}" -eq 12.0 ]; then
|
||||
printf "Boost 1.58.0 AppVeyor... "
|
||||
else
|
||||
printf "Boost 1.67.0 AppVeyor... "
|
||||
|
@ -609,7 +609,7 @@ printf "OSG 3.4.1-scrawl... "
|
|||
fi
|
||||
add_runtime_dlls "$(pwd)/OSG/bin/"{OpenThreads,zlib,libpng*}${SUFFIX}.dll \
|
||||
"$(pwd)/OSG/bin/osg"{,Animation,DB,FX,GA,Particle,Text,Util,Viewer,Shadow}${SUFFIX}.dll
|
||||
add_osg_dlls "$(pwd)/OSG/bin/osgPlugins-3.4.1/osgdb_"{bmp,dds,jpeg,osg,png,tga}${SUFFIX}.dll
|
||||
add_osg_dlls "$(pwd)/OSG/bin/osgPlugins-3.4.1/osgdb_"{bmp,dds,freetype,jpeg,osg,png,tga}${SUFFIX}.dll
|
||||
add_osg_dlls "$(pwd)/OSG/bin/osgPlugins-3.4.1/osgdb_serializers_osg"{,animation,fx,ga,particle,text,util,viewer,shadow}${SUFFIX}.dll
|
||||
echo Done.
|
||||
}
|
||||
|
@ -692,33 +692,33 @@ echo
|
|||
# Google Test and Google Mock
|
||||
if [ ! -z $TEST_FRAMEWORK ]; then
|
||||
printf "Google test 1.8.1 ..."
|
||||
|
||||
|
||||
cd googletest
|
||||
if [ ! -d build ]; then
|
||||
mkdir build
|
||||
fi
|
||||
|
||||
|
||||
cd build
|
||||
|
||||
|
||||
GOOGLE_INSTALL_ROOT="${DEPS_INSTALL}/GoogleTest"
|
||||
if [ $CONFIGURATION == "Debug" ]; then
|
||||
DEBUG_SUFFIX="d"
|
||||
else
|
||||
DEBUG_SUFFIX=""
|
||||
fi
|
||||
|
||||
|
||||
if [ ! -d $GOOGLE_INSTALL_ROOT ]; then
|
||||
|
||||
|
||||
cmake .. -DCMAKE_BUILD_TYPE="${CONFIGURATION}" -DCMAKE_INSTALL_PREFIX="${GOOGLE_INSTALL_ROOT}" -DCMAKE_USE_WIN32_THREADS_INIT=1 -G "${GENERATOR}" -DBUILD_SHARED_LIBS=1
|
||||
cmake --build . --config "${CONFIGURATION}"
|
||||
cmake --build . --target install --config "${CONFIGURATION}"
|
||||
|
||||
|
||||
add_runtime_dlls "${GOOGLE_INSTALL_ROOT}\bin\gtest_main${DEBUG_SUFFIX}.dll"
|
||||
add_runtime_dlls "${GOOGLE_INSTALL_ROOT}\bin\gtest${DEBUG_SUFFIX}.dll"
|
||||
add_runtime_dlls "${GOOGLE_INSTALL_ROOT}\bin\gmock_main${DEBUG_SUFFIX}.dll"
|
||||
add_runtime_dlls "${GOOGLE_INSTALL_ROOT}\bin\gmock${DEBUG_SUFFIX}.dll"
|
||||
fi
|
||||
|
||||
|
||||
add_cmake_opts -DBUILD_UNITTESTS=yes
|
||||
# FindGTest and FindGMock do not work perfectly on Windows
|
||||
# but we can help them by telling them everything we know about installation
|
||||
|
@ -730,7 +730,7 @@ if [ ! -z $TEST_FRAMEWORK ]; then
|
|||
add_cmake_opts -DGMOCK_MAIN_LIBRARY="$GOOGLE_INSTALL_ROOT/lib/gmock_main${DEBUG_SUFFIX}.lib"
|
||||
add_cmake_opts -DGTEST_LINKED_AS_SHARED_LIBRARY=True
|
||||
echo Done.
|
||||
|
||||
|
||||
fi
|
||||
|
||||
echo
|
||||
|
|
|
@ -46,4 +46,4 @@ Getting started
|
|||
* [TES3MP section on OpenMW forums](https://forum.openmw.org/viewforum.php?f=45)
|
||||
* [Discord server](https://discord.gg/ECJk293)
|
||||
* [Subreddit](https://www.reddit.com/r/tes3mp)
|
||||
* [Known issues and bug reports](https://github.com/TES3MP/openmw-tes3mp/issues)
|
||||
* [Known issues and bug reports](https://github.com/TES3MP/openmw-tes3mp/issues)
|
||||
|
|
|
@ -660,7 +660,7 @@ void Record<ESM::Creature>::print()
|
|||
|
||||
printTransport(mData.getTransport());
|
||||
|
||||
std::cout << " Artifical Intelligence: " << mData.mHasAI << std::endl;
|
||||
std::cout << " Artificial Intelligence: " << std::endl;
|
||||
std::cout << " AI Hello:" << (int)mData.mAiData.mHello << std::endl;
|
||||
std::cout << " AI Fight:" << (int)mData.mAiData.mFight << std::endl;
|
||||
std::cout << " AI Flee:" << (int)mData.mAiData.mFlee << std::endl;
|
||||
|
@ -668,7 +668,6 @@ void Record<ESM::Creature>::print()
|
|||
std::cout << " AI U1:" << (int)mData.mAiData.mU1 << std::endl;
|
||||
std::cout << " AI U2:" << (int)mData.mAiData.mU2 << std::endl;
|
||||
std::cout << " AI U3:" << (int)mData.mAiData.mU3 << std::endl;
|
||||
std::cout << " AI U4:" << (int)mData.mAiData.mU4 << std::endl;
|
||||
std::cout << " AI Services:" << boost::format("0x%08X") % mData.mAiData.mServices << std::endl;
|
||||
|
||||
for (const ESM::AIPackage &package : mData.mAiPackage.mList)
|
||||
|
@ -1079,7 +1078,7 @@ void Record<ESM::NPC>::print()
|
|||
|
||||
printTransport(mData.getTransport());
|
||||
|
||||
std::cout << " Artifical Intelligence: " << mData.mHasAI << std::endl;
|
||||
std::cout << " Artificial Intelligence: " << std::endl;
|
||||
std::cout << " AI Hello:" << (int)mData.mAiData.mHello << std::endl;
|
||||
std::cout << " AI Fight:" << (int)mData.mAiData.mFight << std::endl;
|
||||
std::cout << " AI Flee:" << (int)mData.mAiData.mFlee << std::endl;
|
||||
|
@ -1087,7 +1086,6 @@ void Record<ESM::NPC>::print()
|
|||
std::cout << " AI U1:" << (int)mData.mAiData.mU1 << std::endl;
|
||||
std::cout << " AI U2:" << (int)mData.mAiData.mU2 << std::endl;
|
||||
std::cout << " AI U3:" << (int)mData.mAiData.mU3 << std::endl;
|
||||
std::cout << " AI U4:" << (int)mData.mAiData.mU4 << std::endl;
|
||||
std::cout << " AI Services:" << boost::format("0x%08X") % mData.mAiData.mServices << std::endl;
|
||||
|
||||
for (const ESM::AIPackage &package : mData.mAiPackage.mList)
|
||||
|
|
|
@ -80,6 +80,7 @@ bool Launcher::AdvancedPage::loadSettings()
|
|||
int unarmedFactorsStrengthIndex = mEngineSettings.getInt("strength influences hand to hand", "Game");
|
||||
if (unarmedFactorsStrengthIndex >= 0 && unarmedFactorsStrengthIndex <= 2)
|
||||
unarmedFactorsStrengthComboBox->setCurrentIndex(unarmedFactorsStrengthIndex);
|
||||
loadSettingBool(requireAppropriateAmmunitionCheckBox, "only appropriate ammunition bypasses resistance", "Game");
|
||||
|
||||
// Input Settings
|
||||
loadSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input");
|
||||
|
@ -139,6 +140,7 @@ void Launcher::AdvancedPage::saveSettings()
|
|||
int unarmedFactorsStrengthIndex = unarmedFactorsStrengthComboBox->currentIndex();
|
||||
if (unarmedFactorsStrengthIndex != mEngineSettings.getInt("strength influences hand to hand", "Game"))
|
||||
mEngineSettings.setInt("strength influences hand to hand", "Game", unarmedFactorsStrengthIndex);
|
||||
saveSettingBool(requireAppropriateAmmunitionCheckBox, "only appropriate ammunition bypasses resistance", "Game");
|
||||
|
||||
// Input Settings
|
||||
saveSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input");
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#include "graphicspage.hpp"
|
||||
|
||||
#include <boost/math/common_factor.hpp>
|
||||
#include <csignal>
|
||||
#include <QDesktopWidget>
|
||||
#include <QMessageBox>
|
||||
|
@ -15,10 +14,11 @@
|
|||
#include <SDL_video.h>
|
||||
|
||||
#include <components/files/configurationmanager.hpp>
|
||||
#include <components/misc/gcd.hpp>
|
||||
|
||||
QString getAspect(int x, int y)
|
||||
{
|
||||
int gcd = boost::math::gcd (x, y);
|
||||
int gcd = Misc::gcd (x, y);
|
||||
int xaspect = x / gcd;
|
||||
int yaspect = y / gcd;
|
||||
// special case: 8 : 5 is usually referred to as 16:10
|
||||
|
|
|
@ -364,6 +364,11 @@ int CSMDoc::Document::getState() const
|
|||
return state;
|
||||
}
|
||||
|
||||
const boost::filesystem::path& CSMDoc::Document::getResourceDir() const
|
||||
{
|
||||
return mResDir;
|
||||
}
|
||||
|
||||
const boost::filesystem::path& CSMDoc::Document::getSavePath() const
|
||||
{
|
||||
return mSavePath;
|
||||
|
|
|
@ -115,6 +115,8 @@ namespace CSMDoc
|
|||
|
||||
int getState() const;
|
||||
|
||||
const boost::filesystem::path& getResourceDir() const;
|
||||
|
||||
const boost::filesystem::path& getSavePath() const;
|
||||
|
||||
const boost::filesystem::path& getProjectPath() const;
|
||||
|
|
|
@ -30,11 +30,11 @@ void CSMTools::ScriptCheckStage::report (const std::string& message, const Compi
|
|||
|
||||
CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Script, mId);
|
||||
|
||||
stream << "line " << loc.mLine << ", column " << loc.mColumn << ": " << message << " (" << loc.mLiteral << ")";
|
||||
stream << message << " (" << loc.mLiteral << ")" << " @ line " << loc.mLine+1 << ", column " << loc.mColumn;
|
||||
|
||||
std::ostringstream hintStream;
|
||||
|
||||
hintStream << "l:" << loc.mLine << " " << loc.mColumn;
|
||||
hintStream << "l:" << loc.mLine+1 << " " << loc.mColumn;
|
||||
|
||||
mMessages->add (id, stream.str(), hintStream.str(), getSeverity (type));
|
||||
}
|
||||
|
|
|
@ -87,6 +87,7 @@ namespace CSMWorld
|
|||
//CONCRETE TYPES ENDS HERE
|
||||
|
||||
Display_UnsignedInteger8,
|
||||
Display_UnsignedInteger16,
|
||||
Display_Integer,
|
||||
Display_Float,
|
||||
Display_Double,
|
||||
|
|
|
@ -627,12 +627,12 @@ namespace CSMWorld
|
|||
RecordT record2 = record.get();
|
||||
if (column==mActors.mHello)
|
||||
record2.mAiData.mHello = value.toInt();
|
||||
else if (column==mActors.mFlee)
|
||||
record2.mAiData.mFlee = value.toInt();
|
||||
else if (column==mActors.mFlee) // Flee, Fight and Alarm ratings are probabilities.
|
||||
record2.mAiData.mFlee = std::min(100, value.toInt());
|
||||
else if (column==mActors.mFight)
|
||||
record2.mAiData.mFight = value.toInt();
|
||||
record2.mAiData.mFight = std::min(100, value.toInt());
|
||||
else if (column==mActors.mAlarm)
|
||||
record2.mAiData.mAlarm = value.toInt();
|
||||
record2.mAiData.mAlarm = std::min(100, value.toInt());
|
||||
else
|
||||
{
|
||||
typename std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
|
|
|
@ -128,7 +128,7 @@ CSMWorld::RefIdCollection::RefIdCollection()
|
|||
|
||||
ActorColumns actorsColumns (nameColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn (Columns::ColumnId_AiHello, ColumnBase::Display_UnsignedInteger8));
|
||||
mColumns.push_back (RefIdColumn (Columns::ColumnId_AiHello, ColumnBase::Display_UnsignedInteger16));
|
||||
actorsColumns.mHello = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn (Columns::ColumnId_AiFlee, ColumnBase::Display_UnsignedInteger8));
|
||||
actorsColumns.mFlee = &mColumns.back();
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
#include "adjusterwidget.hpp"
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <boost/algorithm/string/case_conv.hpp>
|
||||
|
||||
#include <QHBoxLayout>
|
||||
#include <QLabel>
|
||||
|
@ -70,8 +71,7 @@ void CSVDoc::AdjusterWidget::setName (const QString& name, bool addon)
|
|||
{
|
||||
boost::filesystem::path path (name.toUtf8().data());
|
||||
|
||||
std::string extension = path.extension().string();
|
||||
boost::algorithm::to_lower(extension);
|
||||
std::string extension = Misc::StringUtils::lowerCase(path.extension().string());
|
||||
|
||||
bool isLegacyPath = (extension == ".esm" ||
|
||||
extension == ".esp");
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include <QCloseEvent>
|
||||
#include <QMenuBar>
|
||||
#include <QMessageBox>
|
||||
#include <QMdiArea>
|
||||
#include <QDockWidget>
|
||||
#include <QApplication>
|
||||
|
@ -25,6 +26,8 @@
|
|||
|
||||
#include "../tools/subviews.hpp"
|
||||
|
||||
#include <components/version/version.hpp>
|
||||
|
||||
#include "viewmanager.hpp"
|
||||
#include "operations.hpp"
|
||||
#include "subview.hpp"
|
||||
|
@ -303,6 +306,17 @@ void CSVDoc::View::setupDebugMenu()
|
|||
connect (runLog, SIGNAL (triggered()), this, SLOT (addRunLogSubView()));
|
||||
}
|
||||
|
||||
void CSVDoc::View::setupHelpMenu()
|
||||
{
|
||||
QMenu *help = menuBar()->addMenu (tr ("Help"));
|
||||
|
||||
QAction* about = createMenuEntry("About OpenMW-CS", ":./info.png", help, "document-help-about");
|
||||
connect (about, SIGNAL (triggered()), this, SLOT (infoAbout()));
|
||||
|
||||
QAction* aboutQt = createMenuEntry("About Qt", ":./qt.png", help, "document-help-qt");
|
||||
connect (aboutQt, SIGNAL (triggered()), this, SLOT (infoAboutQt()));
|
||||
}
|
||||
|
||||
QAction* CSVDoc::View::createMenuEntry(CSMWorld::UniversalId::Type type, QMenu* menu, const char* shortcutName)
|
||||
{
|
||||
const std::string title = CSMWorld::UniversalId (type).getTypeName();
|
||||
|
@ -339,6 +353,7 @@ void CSVDoc::View::setupUi()
|
|||
setupCharacterMenu();
|
||||
setupAssetsMenu();
|
||||
setupDebugMenu();
|
||||
setupHelpMenu();
|
||||
}
|
||||
|
||||
void CSVDoc::View::setupShortcut(const char* name, QAction* action)
|
||||
|
@ -674,6 +689,52 @@ void CSVDoc::View::save()
|
|||
mDocument->save();
|
||||
}
|
||||
|
||||
void CSVDoc::View::infoAbout()
|
||||
{
|
||||
// Get current OpenMW version
|
||||
QString versionInfo = (Version::getOpenmwVersionDescription(mDocument->getResourceDir().string())+
|
||||
#if defined(__x86_64__) || defined(_M_X64)
|
||||
" (64-bit)").c_str();
|
||||
#else
|
||||
" (32-bit)").c_str();
|
||||
#endif
|
||||
|
||||
// Get current year
|
||||
time_t now = time(NULL);
|
||||
struct tm tstruct;
|
||||
char copyrightInfo[40];
|
||||
tstruct = *localtime(&now);
|
||||
strftime(copyrightInfo, sizeof(copyrightInfo), "Copyright © 2008-%Y OpenMW Team", &tstruct);
|
||||
|
||||
QString aboutText = QString(
|
||||
"<p style=\"white-space: pre-wrap;\">"
|
||||
"<b><h2>OpenMW Construction Set</h2></b>"
|
||||
"%1\n\n"
|
||||
"%2\n\n"
|
||||
"%3\n\n"
|
||||
"<table>"
|
||||
"<tr><td>%4</td><td><a href=\"https://openmw.org\">https://openmw.org</a></td></tr>"
|
||||
"<tr><td>%5</td><td><a href=\"https://forum.openmw.org\">https://forum.openmw.org</a></td></tr>"
|
||||
"<tr><td>%6</td><td><a href=\"https://gitlab.com/OpenMW/openmw/issues\">https://gitlab.com/OpenMW/openmw/issues</a></td></tr>"
|
||||
"<tr><td>%7</td><td><a href=\"https://webchat.freenode.net/?channels=openmw&uio=OT10cnVlde\">irc://irc.freenode.net/#openmw</a></td></tr>"
|
||||
"</table>"
|
||||
"</p>")
|
||||
.arg(versionInfo
|
||||
, tr("OpenMW-CS is a content file editor for OpenMW, a modern, free and open source game engine.")
|
||||
, tr(copyrightInfo)
|
||||
, tr("Home Page:")
|
||||
, tr("Forum:")
|
||||
, tr("Bug Tracker:")
|
||||
, tr("IRC:"));
|
||||
|
||||
QMessageBox::about(this, "About OpenMW-CS", aboutText);
|
||||
}
|
||||
|
||||
void CSVDoc::View::infoAboutQt()
|
||||
{
|
||||
QMessageBox::aboutQt(this);
|
||||
}
|
||||
|
||||
void CSVDoc::View::verify()
|
||||
{
|
||||
addSubView (mDocument->verify());
|
||||
|
|
|
@ -85,6 +85,8 @@ namespace CSVDoc
|
|||
|
||||
void setupDebugMenu();
|
||||
|
||||
void setupHelpMenu();
|
||||
|
||||
void setupUi();
|
||||
|
||||
void setupShortcut(const char* name, QAction* action);
|
||||
|
@ -165,6 +167,10 @@ namespace CSVDoc
|
|||
|
||||
void exit();
|
||||
|
||||
void infoAbout();
|
||||
|
||||
void infoAboutQt();
|
||||
|
||||
void verify();
|
||||
|
||||
void addGlobalsSubView();
|
||||
|
|
|
@ -141,13 +141,16 @@ void CSVWorld::Table::contextMenuEvent (QContextMenuEvent *event)
|
|||
|
||||
if (mModel->getFeatures() & CSMWorld::IdTableBase::Feature_Preview)
|
||||
{
|
||||
const CSMWorld::UniversalId id = getUniversalId(currentRow);
|
||||
const CSMWorld::UniversalId::Type type = id.getType();
|
||||
|
||||
QModelIndex index = mModel->index (row,
|
||||
mModel->findColumnIndex (CSMWorld::Columns::ColumnId_Modification));
|
||||
|
||||
CSMWorld::RecordBase::State state = static_cast<CSMWorld::RecordBase::State> (
|
||||
mModel->data (index).toInt());
|
||||
|
||||
if (state!=CSMWorld::RecordBase::State_Deleted)
|
||||
if (state!=CSMWorld::RecordBase::State_Deleted && type != CSMWorld::UniversalId::Type_ItemLevelledList)
|
||||
menu.addAction (mPreviewAction);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -219,6 +219,13 @@ QWidget *CSVWorld::CommandDelegate::createEditor (QWidget *parent, const QStyleO
|
|||
return sb;
|
||||
}
|
||||
|
||||
case CSMWorld::ColumnBase::Display_UnsignedInteger16:
|
||||
{
|
||||
DialogueSpinBox *sb = new DialogueSpinBox(parent);
|
||||
sb->setRange(0, std::numeric_limits<unsigned short>::max());
|
||||
return sb;
|
||||
}
|
||||
|
||||
case CSMWorld::ColumnBase::Display_Var:
|
||||
|
||||
return new QLineEdit(parent);
|
||||
|
|
|
@ -49,7 +49,6 @@
|
|||
#include "mwgui/windowmanagerimp.hpp"
|
||||
|
||||
#include "mwscript/scriptmanagerimp.hpp"
|
||||
#include "mwscript/extensions.hpp"
|
||||
#include "mwscript/interpretercontext.hpp"
|
||||
|
||||
#include "mwsound/soundmanagerimp.hpp"
|
||||
|
@ -320,7 +319,6 @@ OMW::Engine::Engine(Files::ConfigurationManager& configurationManager)
|
|||
, mNewGame (false)
|
||||
, mCfgMgr(configurationManager)
|
||||
{
|
||||
Misc::Rng::init();
|
||||
MWClass::registerClasses();
|
||||
|
||||
Uint32 flags = SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE|SDL_INIT_GAMECONTROLLER|SDL_INIT_JOYSTICK;
|
||||
|
@ -786,6 +784,8 @@ void OMW::Engine::go()
|
|||
|
||||
Log(Debug::Info) << "OSG version: " << osgGetVersion();
|
||||
|
||||
Misc::Rng::init(mRandomSeed);
|
||||
|
||||
// Load settings
|
||||
Settings::Manager settings;
|
||||
std::string settingspath;
|
||||
|
@ -986,3 +986,8 @@ void OMW::Engine::setSaveGameFile(const std::string &savegame)
|
|||
{
|
||||
mSaveGameFile = savegame;
|
||||
}
|
||||
|
||||
void OMW::Engine::setRandomSeed(unsigned int seed)
|
||||
{
|
||||
mRandomSeed = seed;
|
||||
}
|
||||
|
|
|
@ -100,6 +100,7 @@ namespace OMW
|
|||
bool mGrab;
|
||||
|
||||
bool mExportFonts;
|
||||
unsigned int mRandomSeed;
|
||||
|
||||
Compiler::Extensions mExtensions;
|
||||
Compiler::Context *mScriptContext;
|
||||
|
@ -203,6 +204,8 @@ namespace OMW
|
|||
/// Set the save game file to load after initialising the engine.
|
||||
void setSaveGameFile(const std::string& savegame);
|
||||
|
||||
void setRandomSeed(unsigned int seed);
|
||||
|
||||
private:
|
||||
Files::ConfigurationManager& mCfgMgr;
|
||||
};
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include <components/files/escape.hpp>
|
||||
#include <components/fallback/validate.hpp>
|
||||
#include <components/debug/debugging.hpp>
|
||||
#include <components/misc/rng.hpp>
|
||||
|
||||
#include "engine.hpp"
|
||||
|
||||
|
@ -154,7 +155,12 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
|
|||
("export-fonts", bpo::value<bool>()->implicit_value(true)
|
||||
->default_value(false), "Export Morrowind .fnt fonts to PNG image and XML file in current directory")
|
||||
|
||||
("activate-dist", bpo::value <int> ()->default_value (-1), "activation distance override");
|
||||
("activate-dist", bpo::value <int> ()->default_value (-1), "activation distance override")
|
||||
|
||||
("random-seed", bpo::value <unsigned int> ()
|
||||
->default_value(Misc::Rng::generateDefaultSeed()),
|
||||
"seed value for random number generator")
|
||||
;
|
||||
|
||||
/*
|
||||
Start of tes3mp addition
|
||||
|
@ -312,6 +318,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
|
|||
engine.setFallbackValues(variables["fallback"].as<FallbackMap>().mMap);
|
||||
engine.setActivationDistanceOverride (variables["activate-dist"].as<int>());
|
||||
engine.enableFontExport(variables["export-fonts"].as<bool>());
|
||||
engine.setRandomSeed(variables["random-seed"].as<unsigned int>());
|
||||
|
||||
/*
|
||||
Start of tes3mp addition
|
||||
|
|
|
@ -135,6 +135,7 @@ namespace MWBase
|
|||
|
||||
virtual MWWorld::Player& getPlayer() = 0;
|
||||
virtual MWWorld::Ptr getPlayerPtr() = 0;
|
||||
virtual MWWorld::ConstPtr getPlayerConstPtr() const = 0;
|
||||
|
||||
virtual const MWWorld::ESMStore& getStore() const = 0;
|
||||
|
||||
|
@ -787,6 +788,9 @@ namespace MWBase
|
|||
virtual void removeActorPath(const MWWorld::ConstPtr& actor) const = 0;
|
||||
|
||||
virtual void setNavMeshNumberToRender(const std::size_t value) = 0;
|
||||
|
||||
/// Return physical half extents of the given actor to be used in pathfinding
|
||||
virtual osg::Vec3f getPathfindingHalfExtents(const MWWorld::ConstPtr& actor) const = 0;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -2,10 +2,10 @@
|
|||
|
||||
#include <components/esm/loadacti.hpp>
|
||||
#include <components/misc/rng.hpp>
|
||||
#include <components/sceneutil/positionattitudetransform.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
@ -19,6 +19,7 @@
|
|||
|
||||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
#include "../mwrender/vismask.hpp"
|
||||
|
||||
#include "../mwgui/tooltips.hpp"
|
||||
|
||||
|
@ -30,8 +31,10 @@ namespace MWClass
|
|||
|
||||
void Activator::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
if (!model.empty()) {
|
||||
if (!model.empty())
|
||||
{
|
||||
renderingInterface.getObjects().insertModel(ptr, model, true);
|
||||
ptr.getRefData().getBaseNode()->setNodeMask(MWRender::Mask_Static);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
|
|
@ -15,11 +15,9 @@
|
|||
#include <components/esm/loadappa.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionalchemy.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwphysics/physicssystem.hpp"
|
||||
|
|
|
@ -22,7 +22,6 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionequip.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionequip.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
@ -305,8 +304,8 @@ namespace MWClass
|
|||
std::string text;
|
||||
int lockLevel = ptr.getCellRef().getLockLevel();
|
||||
if (lockLevel > 0 && lockLevel != ESM::UnbreakableLock)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ptr.getCellRef().getLockLevel());
|
||||
else if (ptr.getCellRef().getLockLevel() < 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(lockLevel);
|
||||
else if (lockLevel < 0)
|
||||
text += "\n#{sUnlocked}";
|
||||
if (ptr.getCellRef().getTrap() != "")
|
||||
text += "\n#{sTrapped}";
|
||||
|
|
|
@ -371,6 +371,7 @@ namespace MWClass
|
|||
{
|
||||
damage = attack[0] + ((attack[1]-attack[0])*attackStrength);
|
||||
MWMechanics::adjustWeaponDamage(damage, weapon, ptr);
|
||||
MWMechanics::resistNormalWeapon(victim, ptr, weapon, damage);
|
||||
MWMechanics::reduceWeaponCondition(damage, true, weapon, ptr);
|
||||
}
|
||||
|
||||
|
@ -472,9 +473,6 @@ namespace MWClass
|
|||
if (!object.isEmpty())
|
||||
stats.setLastHitObject(object.getCellRef().getRefId());
|
||||
|
||||
if (damage > 0.0f && !object.isEmpty())
|
||||
MWMechanics::resistNormalWeapon(ptr, attacker, object, damage);
|
||||
|
||||
if (damage < 0.001f)
|
||||
damage = 0;
|
||||
|
||||
|
@ -760,11 +758,7 @@ namespace MWClass
|
|||
|
||||
int Creature::getServices(const MWWorld::ConstPtr &actor) const
|
||||
{
|
||||
const MWWorld::LiveCellRef<ESM::Creature>* ref = actor.get<ESM::Creature>();
|
||||
if (ref->mBase->mHasAI)
|
||||
return ref->mBase->mAiData.mServices;
|
||||
else
|
||||
return 0;
|
||||
return actor.get<ESM::Creature>()->mBase->mAiData.mServices;
|
||||
}
|
||||
|
||||
bool Creature::isPersistent(const MWWorld::ConstPtr &actor) const
|
||||
|
|
|
@ -14,15 +14,14 @@
|
|||
|
||||
#include <components/esm/loaddoor.hpp>
|
||||
#include <components/esm/doorstate.hpp>
|
||||
#include <components/sceneutil/positionattitudetransform.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/nullaction.hpp"
|
||||
#include "../mwworld/failedaction.hpp"
|
||||
#include "../mwworld/actionteleport.hpp"
|
||||
#include "../mwworld/actiondoor.hpp"
|
||||
|
@ -38,6 +37,7 @@
|
|||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
#include "../mwrender/animation.hpp"
|
||||
#include "../mwrender/vismask.hpp"
|
||||
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
|
||||
|
@ -67,8 +67,10 @@ namespace MWClass
|
|||
|
||||
void Door::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
if (!model.empty()) {
|
||||
if (!model.empty())
|
||||
{
|
||||
renderingInterface.getObjects().insertModel(ptr, model, true);
|
||||
ptr.getRefData().getBaseNode()->setNodeMask(MWRender::Mask_Static);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include "../mwphysics/physicssystem.hpp"
|
||||
|
|
|
@ -5,20 +5,16 @@
|
|||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionequip.hpp"
|
||||
#include "../mwworld/nullaction.hpp"
|
||||
#include "../mwworld/failedaction.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwphysics/physicssystem.hpp"
|
||||
#include "../mwworld/customdata.hpp"
|
||||
|
||||
#include "../mwgui/tooltips.hpp"
|
||||
|
||||
|
|
|
@ -4,11 +4,9 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionequip.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include "../mwphysics/physicssystem.hpp"
|
||||
|
|
|
@ -682,6 +682,8 @@ namespace MWClass
|
|||
damage = attack[0] + ((attack[1]-attack[0])*attackStrength);
|
||||
}
|
||||
MWMechanics::adjustWeaponDamage(damage, weapon, ptr);
|
||||
MWMechanics::resistNormalWeapon(victim, ptr, weapon, damage);
|
||||
MWMechanics::applyWerewolfDamageMult(victim, weapon, damage);
|
||||
MWMechanics::reduceWeaponCondition(damage, true, weapon, ptr);
|
||||
healthdmg = true;
|
||||
}
|
||||
|
@ -1388,11 +1390,7 @@ namespace MWClass
|
|||
|
||||
int Npc::getServices(const MWWorld::ConstPtr &actor) const
|
||||
{
|
||||
const MWWorld::LiveCellRef<ESM::NPC>* ref = actor.get<ESM::NPC>();
|
||||
if (ref->mBase->mHasAI)
|
||||
return ref->mBase->mAiData.mServices;
|
||||
else
|
||||
return 0;
|
||||
return actor.get<ESM::NPC>()->mBase->mAiData.mServices;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -19,11 +19,9 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionapply.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwphysics/physicssystem.hpp"
|
||||
#include "../mwworld/nullaction.hpp"
|
||||
|
||||
|
|
|
@ -4,11 +4,9 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionequip.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
|
|
@ -15,14 +15,11 @@
|
|||
#include <components/esm/loadrepa.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwphysics/physicssystem.hpp"
|
||||
#include "../mwworld/nullaction.hpp"
|
||||
#include "../mwworld/actionrepair.hpp"
|
||||
|
||||
#include "../mwgui/tooltips.hpp"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "static.hpp"
|
||||
|
||||
#include <components/esm/loadstat.hpp>
|
||||
#include <components/sceneutil/positionattitudetransform.hpp>
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwphysics/physicssystem.hpp"
|
||||
|
@ -8,14 +9,17 @@
|
|||
|
||||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
#include "../mwrender/vismask.hpp"
|
||||
|
||||
namespace MWClass
|
||||
{
|
||||
|
||||
void Static::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
|
||||
{
|
||||
if (!model.empty()) {
|
||||
if (!model.empty())
|
||||
{
|
||||
renderingInterface.getObjects().insertModel(ptr, model);
|
||||
ptr.getRefData().getBaseNode()->setNodeMask(MWRender::Mask_Static);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -22,7 +22,6 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionequip.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
#include "dialoguemanagerimp.hpp"
|
||||
|
||||
#include <cctype>
|
||||
#include <cstdlib>
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
|
|
|
@ -15,7 +15,6 @@
|
|||
#include <components/compiler/streamerrorhandler.hpp>
|
||||
#include <components/compiler/scanner.hpp>
|
||||
#include <components/compiler/locals.hpp>
|
||||
#include <components/compiler/output.hpp>
|
||||
#include <components/compiler/scriptparser.hpp>
|
||||
|
||||
#include "filter.hpp"
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
#include "selectwrapper.hpp"
|
||||
|
||||
#include <cctype>
|
||||
|
||||
#include <stdexcept>
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
#include <iterator>
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include <MyGUI_Gui.h>
|
||||
#include <MyGUI_Button.h>
|
||||
#include <MyGUI_EditBox.h>
|
||||
#include <MyGUI_ControllerManager.h>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -237,15 +238,15 @@ namespace MWGui
|
|||
std::set<MWMechanics::EffectKey> effectIds = mAlchemy->listEffects();
|
||||
Widgets::SpellEffectList list;
|
||||
unsigned int effectIndex=0;
|
||||
for (std::set<MWMechanics::EffectKey>::iterator it2 = effectIds.begin(); it2 != effectIds.end(); ++it2)
|
||||
for (const MWMechanics::EffectKey& effectKey : effectIds)
|
||||
{
|
||||
Widgets::SpellEffectParams params;
|
||||
params.mEffectID = it2->mId;
|
||||
const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(it2->mId);
|
||||
params.mEffectID = effectKey.mId;
|
||||
const ESM::MagicEffect* magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(effectKey.mId);
|
||||
if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetSkill)
|
||||
params.mSkill = it2->mArg;
|
||||
params.mSkill = effectKey.mArg;
|
||||
else if (magicEffect->mData.mFlags & ESM::MagicEffect::TargetAttribute)
|
||||
params.mAttribute = it2->mArg;
|
||||
params.mAttribute = effectKey.mArg;
|
||||
params.mIsConstant = true;
|
||||
params.mNoTarget = true;
|
||||
|
||||
|
|
|
@ -1,12 +1,9 @@
|
|||
#ifndef MWGUI_ALCHEMY_H
|
||||
#define MWGUI_ALCHEMY_H
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <MyGUI_ControllerManager.h>
|
||||
|
||||
#include "../mwmechanics/alchemy.hpp"
|
||||
|
||||
#include <components/widgets/numericeditbox.hpp>
|
||||
|
||||
#include "controllers.hpp"
|
||||
|
|
|
@ -145,35 +145,35 @@ namespace MWGui
|
|||
// sort by name
|
||||
std::vector < std::pair<std::string, const ESM::BirthSign*> > birthSigns;
|
||||
|
||||
MWWorld::Store<ESM::BirthSign>::iterator it = signs.begin();
|
||||
for (; it != signs.end(); ++it)
|
||||
for (const ESM::BirthSign& sign : signs)
|
||||
{
|
||||
birthSigns.push_back(std::make_pair(it->mId, &(*it)));
|
||||
birthSigns.push_back(std::make_pair(sign.mId, &sign));
|
||||
}
|
||||
std::sort(birthSigns.begin(), birthSigns.end(), sortBirthSigns);
|
||||
|
||||
int index = 0;
|
||||
for (std::vector<std::pair<std::string, const ESM::BirthSign*> >::const_iterator it2 = birthSigns.begin();
|
||||
it2 != birthSigns.end(); ++it2, ++index)
|
||||
for (auto& birthsignPair : birthSigns)
|
||||
{
|
||||
mBirthList->addItem(it2->second->mName, it2->first);
|
||||
mBirthList->addItem(birthsignPair.second->mName, birthsignPair.first);
|
||||
if (mCurrentBirthId.empty())
|
||||
{
|
||||
mBirthList->setIndexSelected(index);
|
||||
mCurrentBirthId = it2->first;
|
||||
mCurrentBirthId = birthsignPair.first;
|
||||
}
|
||||
else if (Misc::StringUtils::ciEqual(it2->first, mCurrentBirthId))
|
||||
else if (Misc::StringUtils::ciEqual(birthsignPair.first, mCurrentBirthId))
|
||||
{
|
||||
mBirthList->setIndexSelected(index);
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
void BirthDialog::updateSpells()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSpellItems.begin(); it != mSpellItems.end(); ++it)
|
||||
for (MyGUI::Widget* widget : mSpellItems)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
MyGUI::Gui::getInstance().destroyWidget(widget);
|
||||
}
|
||||
mSpellItems.clear();
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "MyGUI_FontManager.h"
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
|
|
@ -257,19 +257,17 @@ namespace MWGui
|
|||
|
||||
{
|
||||
std::map<int, MWMechanics::AttributeValue > attributes = MWBase::Environment::get().getWindowManager()->getPlayerAttributeValues();
|
||||
for (std::map<int, MWMechanics::AttributeValue >::iterator it = attributes.begin();
|
||||
it != attributes.end(); ++it)
|
||||
for (auto& attributePair : attributes)
|
||||
{
|
||||
mReviewDialog->setAttribute(static_cast<ESM::Attribute::AttributeID> (it->first), it->second);
|
||||
mReviewDialog->setAttribute(static_cast<ESM::Attribute::AttributeID> (attributePair.first), attributePair.second);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::map<int, MWMechanics::SkillValue > skills = MWBase::Environment::get().getWindowManager()->getPlayerSkillValues();
|
||||
for (std::map<int, MWMechanics::SkillValue >::iterator it = skills.begin();
|
||||
it != skills.end(); ++it)
|
||||
for (auto& skillPair : skills)
|
||||
{
|
||||
mReviewDialog->setSkillValue(static_cast<ESM::Skill::SkillEnum> (it->first), it->second);
|
||||
mReviewDialog->setSkillValue(static_cast<ESM::Skill::SkillEnum> (skillPair.first), skillPair.second);
|
||||
}
|
||||
mReviewDialog->configureSkills(MWBase::Environment::get().getWindowManager()->getPlayerMajorSkills(), MWBase::Environment::get().getWindowManager()->getPlayerMinorSkills());
|
||||
}
|
||||
|
@ -566,7 +564,7 @@ namespace MWGui
|
|||
{
|
||||
if (mGenerateClassStep == 10)
|
||||
{
|
||||
static boost::array<ClassPoint, 23> classes = { {
|
||||
static std::array<ClassPoint, 23> classes = { {
|
||||
{"Acrobat", {6, 2, 2}},
|
||||
{"Agent", {6, 1, 3}},
|
||||
{"Archer", {3, 5, 2}},
|
||||
|
|
|
@ -207,25 +207,25 @@ namespace MWGui
|
|||
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
std::vector<std::pair<std::string, std::string> > items; // class id, class name
|
||||
for (MWWorld::Store<ESM::Class>::iterator it = store.get<ESM::Class>().begin(); it != store.get<ESM::Class>().end(); ++it)
|
||||
std::vector<std::pair<std::string, std::string> > items; // class id, class name
|
||||
for (const ESM::Class& classInfo : store.get<ESM::Class>())
|
||||
{
|
||||
bool playable = (it->mData.mIsPlayable != 0);
|
||||
bool playable = (classInfo.mData.mIsPlayable != 0);
|
||||
if (!playable) // Only display playable classes
|
||||
continue;
|
||||
|
||||
if (store.get<ESM::Class>().isDynamic(it->mId))
|
||||
if (store.get<ESM::Class>().isDynamic(classInfo.mId))
|
||||
continue; // custom-made class not relevant for this dialog
|
||||
|
||||
items.push_back(std::make_pair(it->mId, it->mName));
|
||||
items.push_back(std::make_pair(classInfo.mId, classInfo.mName));
|
||||
}
|
||||
std::sort(items.begin(), items.end(), sortClasses);
|
||||
|
||||
int index = 0;
|
||||
for (std::vector<std::pair<std::string, std::string> >::const_iterator it = items.begin(); it != items.end(); ++it)
|
||||
for (auto& itemPair : items)
|
||||
{
|
||||
const std::string &id = it->first;
|
||||
mClassList->addItem(it->second, id);
|
||||
const std::string &id = itemPair.first;
|
||||
mClassList->addItem(itemPair.second, id);
|
||||
if (mCurrentClassId.empty())
|
||||
{
|
||||
mCurrentClassId = id;
|
||||
|
@ -332,19 +332,17 @@ namespace MWGui
|
|||
|
||||
void InfoBoxDialog::setButtons(ButtonList &buttons)
|
||||
{
|
||||
for (std::vector<MyGUI::Button*>::iterator it = this->mButtons.begin(); it != this->mButtons.end(); ++it)
|
||||
for (MyGUI::Button* button : this->mButtons)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
MyGUI::Gui::getInstance().destroyWidget(button);
|
||||
}
|
||||
this->mButtons.clear();
|
||||
|
||||
// TODO: The buttons should be generated from a template in the layout file, ie. cloning an existing widget
|
||||
MyGUI::Button* button;
|
||||
MyGUI::IntCoord coord = MyGUI::IntCoord(0, 0, mButtonBar->getWidth(), 10);
|
||||
ButtonList::const_iterator end = buttons.end();
|
||||
for (ButtonList::const_iterator it = buttons.begin(); it != end; ++it)
|
||||
for (const std::string &text : buttons)
|
||||
{
|
||||
const std::string &text = *it;
|
||||
button = mButtonBar->createWidget<MyGUI::Button>("MW_Button", coord, MyGUI::Align::Top | MyGUI::Align::HCenter, "");
|
||||
button->getSubWidgetText()->setWordWrap(true);
|
||||
button->setCaption(text);
|
||||
|
@ -368,11 +366,10 @@ namespace MWGui
|
|||
|
||||
void InfoBoxDialog::onButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::vector<MyGUI::Button*>::const_iterator end = mButtons.end();
|
||||
int i = 0;
|
||||
for (std::vector<MyGUI::Button*>::const_iterator it = mButtons.begin(); it != end; ++it)
|
||||
for (MyGUI::Button* button : mButtons)
|
||||
{
|
||||
if (*it == _sender)
|
||||
if (button == _sender)
|
||||
{
|
||||
eventButtonSelected(i);
|
||||
return;
|
||||
|
@ -430,10 +427,9 @@ namespace MWGui
|
|||
mSkills.push_back(mMinorSkill[i]);
|
||||
}
|
||||
|
||||
std::vector<Widgets::MWSkillPtr>::const_iterator end = mSkills.end();
|
||||
for (std::vector<Widgets::MWSkillPtr>::const_iterator it = mSkills.begin(); it != end; ++it)
|
||||
for (Widgets::MWSkillPtr& skill : mSkills)
|
||||
{
|
||||
(*it)->eventClicked += MyGUI::newDelegate(this, &CreateClassDialog::onSkillClicked);
|
||||
skill->eventClicked += MyGUI::newDelegate(this, &CreateClassDialog::onSkillClicked);
|
||||
}
|
||||
|
||||
setText("LabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sName", ""));
|
||||
|
@ -642,14 +638,13 @@ namespace MWGui
|
|||
ESM::Skill::SkillEnum id = mSkillDialog->getSkillId();
|
||||
|
||||
// Avoid duplicate skills by swapping any skill field that matches the selected one
|
||||
std::vector<Widgets::MWSkillPtr>::const_iterator end = mSkills.end();
|
||||
for (std::vector<Widgets::MWSkillPtr>::const_iterator it = mSkills.begin(); it != end; ++it)
|
||||
for (Widgets::MWSkillPtr& skill : mSkills)
|
||||
{
|
||||
if (*it == mAffectedSkill)
|
||||
if (skill == mAffectedSkill)
|
||||
continue;
|
||||
if ((*it)->getSkillId() == id)
|
||||
if (skill->getSkillId() == id)
|
||||
{
|
||||
(*it)->setSkillId(mAffectedSkill->getSkillId());
|
||||
skill->setSkillId(mAffectedSkill->getSkillId());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -244,11 +244,13 @@ namespace MWGui
|
|||
{
|
||||
int i = 0;
|
||||
printOK("");
|
||||
for(std::vector<std::string>::iterator it=matches.begin(); it < matches.end(); ++it,++i )
|
||||
for(std::string& match : matches)
|
||||
{
|
||||
printOK( *it );
|
||||
if( i == 50 )
|
||||
if(i == 50)
|
||||
break;
|
||||
|
||||
printOK(match);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -365,15 +367,16 @@ namespace MWGui
|
|||
}
|
||||
|
||||
/* Iterate through the vector. */
|
||||
for(std::vector<std::string>::iterator it=mNames.begin(); it < mNames.end();++it) {
|
||||
for(std::string& name : mNames)
|
||||
{
|
||||
bool string_different=false;
|
||||
|
||||
/* Is the string shorter than the input string? If yes skip it. */
|
||||
if( (*it).length() < tmp.length() )
|
||||
if(name.length() < tmp.length())
|
||||
continue;
|
||||
|
||||
/* Is the beginning of the string different from the input string? If yes skip it. */
|
||||
for( std::string::iterator iter=tmp.begin(), iter2=(*it).begin(); iter < tmp.end();++iter, ++iter2) {
|
||||
for( std::string::iterator iter=tmp.begin(), iter2=name.begin(); iter < tmp.end();++iter, ++iter2) {
|
||||
if( Misc::StringUtils::toLower(*iter) != Misc::StringUtils::toLower(*iter2) ) {
|
||||
string_different=true;
|
||||
break;
|
||||
|
@ -384,7 +387,7 @@ namespace MWGui
|
|||
continue;
|
||||
|
||||
/* The beginning of the string matches the input string, save it for the next test. */
|
||||
matches.push_back(*it);
|
||||
matches.push_back(name);
|
||||
}
|
||||
|
||||
/* There are no matches. Return the unchanged input. */
|
||||
|
@ -412,11 +415,14 @@ namespace MWGui
|
|||
/* Check if all matching strings match further than input. If yes complete to this match. */
|
||||
int i = tmp.length();
|
||||
|
||||
for(std::string::iterator iter=matches.front().begin()+tmp.length(); iter < matches.front().end(); ++iter, ++i) {
|
||||
for(std::vector<std::string>::iterator it=matches.begin(); it < matches.end();++it) {
|
||||
if( Misc::StringUtils::toLower((*it)[i]) != Misc::StringUtils::toLower(*iter) ) {
|
||||
for(std::string::iterator iter=matches.front().begin()+tmp.length(); iter < matches.front().end(); ++iter, ++i)
|
||||
{
|
||||
for(std::string& match : matches)
|
||||
{
|
||||
if(Misc::StringUtils::toLower(match[i]) != Misc::StringUtils::toLower(*iter))
|
||||
{
|
||||
/* Append the longest match to the end of the output string*/
|
||||
output.append(matches.front().substr( 0, i));
|
||||
output.append(matches.front().substr(0, i));
|
||||
return output;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,7 +21,6 @@
|
|||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/dialoguemanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
|
@ -33,7 +32,6 @@
|
|||
#include "inventorywindow.hpp"
|
||||
|
||||
#include "itemview.hpp"
|
||||
#include "itemwidget.hpp"
|
||||
#include "inventoryitemmodel.hpp"
|
||||
#include "containeritemmodel.hpp"
|
||||
#include "sortfilteritemmodel.hpp"
|
||||
|
|
|
@ -13,8 +13,6 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
|
@ -84,9 +82,9 @@ size_t ContainerItemModel::getItemCount()
|
|||
ItemModel::ModelIndex ContainerItemModel::getIndex (ItemStack item)
|
||||
{
|
||||
size_t i = 0;
|
||||
for (std::vector<ItemStack>::iterator it = mItems.begin(); it != mItems.end(); ++it)
|
||||
for (ItemStack& itemStack : mItems)
|
||||
{
|
||||
if (*it == item)
|
||||
if (itemStack == item)
|
||||
return i;
|
||||
++i;
|
||||
}
|
||||
|
@ -105,29 +103,29 @@ void ContainerItemModel::removeItem (const ItemStack& item, size_t count)
|
|||
{
|
||||
int toRemove = count;
|
||||
|
||||
for (std::vector<MWWorld::Ptr>::iterator source = mItemSources.begin(); source != mItemSources.end(); ++source)
|
||||
for (MWWorld::Ptr& source : mItemSources)
|
||||
{
|
||||
MWWorld::ContainerStore& store = source->getClass().getContainerStore(*source);
|
||||
MWWorld::ContainerStore& store = source.getClass().getContainerStore(source);
|
||||
|
||||
for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
|
||||
{
|
||||
if (stacks(*it, item.mBase))
|
||||
{
|
||||
toRemove -= store.remove(*it, toRemove, *source);
|
||||
toRemove -= store.remove(*it, toRemove, source);
|
||||
if (toRemove <= 0)
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (std::vector<MWWorld::Ptr>::iterator source = mWorldItems.begin(); source != mWorldItems.end(); ++source)
|
||||
for (MWWorld::Ptr& source : mWorldItems)
|
||||
{
|
||||
if (stacks(*source, item.mBase))
|
||||
if (stacks(source, item.mBase))
|
||||
{
|
||||
int refCount = source->getRefData().getCount();
|
||||
int refCount = source.getRefData().getCount();
|
||||
if (refCount - toRemove <= 0)
|
||||
MWBase::Environment::get().getWorld()->deleteObject(*source);
|
||||
MWBase::Environment::get().getWorld()->deleteObject(source);
|
||||
else
|
||||
source->getRefData().setCount(std::max(0, refCount - toRemove));
|
||||
source.getRefData().setCount(std::max(0, refCount - toRemove));
|
||||
toRemove -= refCount;
|
||||
if (toRemove <= 0)
|
||||
return;
|
||||
|
@ -140,27 +138,28 @@ void ContainerItemModel::removeItem (const ItemStack& item, size_t count)
|
|||
void ContainerItemModel::update()
|
||||
{
|
||||
mItems.clear();
|
||||
for (std::vector<MWWorld::Ptr>::iterator source = mItemSources.begin(); source != mItemSources.end(); ++source)
|
||||
for (MWWorld::Ptr& source : mItemSources)
|
||||
{
|
||||
MWWorld::ContainerStore& store = source->getClass().getContainerStore(*source);
|
||||
MWWorld::ContainerStore& store = source.getClass().getContainerStore(source);
|
||||
|
||||
for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
|
||||
{
|
||||
if (!(*it).getClass().showsInInventory(*it))
|
||||
continue;
|
||||
|
||||
std::vector<ItemStack>::iterator itemStack = mItems.begin();
|
||||
for (; itemStack != mItems.end(); ++itemStack)
|
||||
bool found = false;
|
||||
for (ItemStack& itemStack : mItems)
|
||||
{
|
||||
if (stacks(*it, itemStack->mBase))
|
||||
if (stacks(*it, itemStack.mBase))
|
||||
{
|
||||
// we already have an item stack of this kind, add to it
|
||||
itemStack->mCount += it->getRefData().getCount();
|
||||
itemStack.mCount += it->getRefData().getCount();
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (itemStack == mItems.end())
|
||||
if (!found)
|
||||
{
|
||||
// no stack yet, create one
|
||||
ItemStack newItem (*it, this, it->getRefData().getCount());
|
||||
|
@ -168,23 +167,24 @@ void ContainerItemModel::update()
|
|||
}
|
||||
}
|
||||
}
|
||||
for (std::vector<MWWorld::Ptr>::iterator source = mWorldItems.begin(); source != mWorldItems.end(); ++source)
|
||||
for (MWWorld::Ptr& source : mWorldItems)
|
||||
{
|
||||
std::vector<ItemStack>::iterator itemStack = mItems.begin();
|
||||
for (; itemStack != mItems.end(); ++itemStack)
|
||||
bool found = false;
|
||||
for (ItemStack& itemStack : mItems)
|
||||
{
|
||||
if (stacks(*source, itemStack->mBase))
|
||||
if (stacks(source, itemStack.mBase))
|
||||
{
|
||||
// we already have an item stack of this kind, add to it
|
||||
itemStack->mCount += source->getRefData().getCount();
|
||||
itemStack.mCount += source.getRefData().getCount();
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (itemStack == mItems.end())
|
||||
if (!found)
|
||||
{
|
||||
// no stack yet, create one
|
||||
ItemStack newItem (*source, this, source->getRefData().getCount());
|
||||
ItemStack newItem (source, this, source.getRefData().getCount());
|
||||
mItems.push_back(newItem);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -184,16 +184,16 @@ namespace MWGui
|
|||
|
||||
BookTypesetter::Style* style = typesetter->createStyle("", textColours.normal, false);
|
||||
size_t formatted = 0; // points to the first character that is not laid out yet
|
||||
for (std::map<Range, intptr_t>::iterator it = hyperLinks.begin(); it != hyperLinks.end(); ++it)
|
||||
for (auto& hyperLink : hyperLinks)
|
||||
{
|
||||
intptr_t topicId = it->second;
|
||||
intptr_t topicId = hyperLink.second;
|
||||
BookTypesetter::Style* hotStyle = typesetter->createHotStyle (style, textColours.link,
|
||||
textColours.linkOver, textColours.linkPressed,
|
||||
topicId);
|
||||
if (formatted < it->first.first)
|
||||
typesetter->write(style, formatted, it->first.first);
|
||||
typesetter->write(hotStyle, it->first.first, it->first.second);
|
||||
formatted = it->first.second;
|
||||
if (formatted < hyperLink.first.first)
|
||||
typesetter->write(style, formatted, hyperLink.first.first);
|
||||
typesetter->write(hotStyle, hyperLink.first.first, hyperLink.first.second);
|
||||
formatted = hyperLink.first.second;
|
||||
}
|
||||
if (formatted < text.size())
|
||||
typesetter->write(style, formatted, text.size());
|
||||
|
@ -204,9 +204,8 @@ namespace MWGui
|
|||
keywordSearch->highlightKeywords(text.begin(), text.end(), matches);
|
||||
|
||||
std::string::const_iterator i = text.begin ();
|
||||
for (std::vector<KeywordSearchT::Match>::iterator it = matches.begin(); it != matches.end(); ++it)
|
||||
for (KeywordSearchT::Match& match : matches)
|
||||
{
|
||||
KeywordSearchT::Match match = *it;
|
||||
if (i != match.mBeg)
|
||||
addTopicLink (typesetter, 0, i - text.begin (), match.mBeg - text.begin ());
|
||||
|
||||
|
@ -419,13 +418,13 @@ namespace MWGui
|
|||
bool sameActor = (mPtr == actor);
|
||||
if (!sameActor)
|
||||
{
|
||||
for (std::vector<DialogueText*>::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it)
|
||||
delete (*it);
|
||||
for (DialogueText* text : mHistoryContents)
|
||||
delete text;
|
||||
mHistoryContents.clear();
|
||||
mKeywords.clear();
|
||||
mTopicsList->clear();
|
||||
for (std::vector<Link*>::iterator it = mLinks.begin(); it != mLinks.end(); ++it)
|
||||
mDeleteLater.push_back(*it); // Links are not deleted right away to prevent issues with event handlers
|
||||
for (Link* link : mLinks)
|
||||
mDeleteLater.push_back(link); // Links are not deleted right away to prevent issues with event handlers
|
||||
mLinks.clear();
|
||||
}
|
||||
|
||||
|
@ -489,8 +488,8 @@ namespace MWGui
|
|||
void DialogueWindow::updateTopicsPane()
|
||||
{
|
||||
mTopicsList->clear();
|
||||
for (std::map<std::string, Link*>::iterator it = mTopicLinks.begin(); it != mTopicLinks.end(); ++it)
|
||||
mDeleteLater.push_back(it->second);
|
||||
for (auto& linkPair : mTopicLinks)
|
||||
mDeleteLater.push_back(linkPair.second);
|
||||
mTopicLinks.clear();
|
||||
mKeywordSearch.clear();
|
||||
|
||||
|
@ -533,15 +532,15 @@ namespace MWGui
|
|||
mTopicsList->addSeparator();
|
||||
|
||||
|
||||
for(std::list<std::string>::iterator it = mKeywords.begin(); it != mKeywords.end(); ++it)
|
||||
for(std::string& keyword : mKeywords)
|
||||
{
|
||||
mTopicsList->addItem(*it);
|
||||
mTopicsList->addItem(keyword);
|
||||
|
||||
Topic* t = new Topic(*it);
|
||||
Topic* t = new Topic(keyword);
|
||||
t->eventTopicActivated += MyGUI::newDelegate(this, &DialogueWindow::onTopicActivated);
|
||||
mTopicLinks[Misc::StringUtils::lowerCase(*it)] = t;
|
||||
mTopicLinks[Misc::StringUtils::lowerCase(keyword)] = t;
|
||||
|
||||
mKeywordSearch.seed(Misc::StringUtils::lowerCase(*it), intptr_t(t));
|
||||
mKeywordSearch.seed(Misc::StringUtils::lowerCase(keyword), intptr_t(t));
|
||||
}
|
||||
mTopicsList->adjustSize();
|
||||
|
||||
|
@ -563,9 +562,8 @@ namespace MWGui
|
|||
|
||||
BookTypesetter::Ptr typesetter = BookTypesetter::create (mHistory->getWidth(), std::numeric_limits<int>::max());
|
||||
|
||||
for (std::vector<DialogueText*>::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it)
|
||||
(*it)->write(typesetter, &mKeywordSearch, mTopicLinks);
|
||||
|
||||
for (DialogueText* text : mHistoryContents)
|
||||
text->write(typesetter, &mKeywordSearch, mTopicLinks);
|
||||
|
||||
BookTypesetter::Style* body = typesetter->createStyle("", MyGUI::Colour::White, false);
|
||||
|
||||
|
@ -573,9 +571,9 @@ namespace MWGui
|
|||
// choices
|
||||
const TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
|
||||
mChoices = MWBase::Environment::get().getDialogueManager()->getChoices();
|
||||
for (std::vector<std::pair<std::string, int> >::const_iterator it = mChoices.begin(); it != mChoices.end(); ++it)
|
||||
for (std::pair<std::string, int>& choice : mChoices)
|
||||
{
|
||||
Choice* link = new Choice(it->second);
|
||||
Choice* link = new Choice(choice.second);
|
||||
link->eventChoiceActivated += MyGUI::newDelegate(this, &DialogueWindow::onChoiceActivated);
|
||||
mLinks.push_back(link);
|
||||
|
||||
|
@ -583,7 +581,7 @@ namespace MWGui
|
|||
BookTypesetter::Style* questionStyle = typesetter->createHotStyle(body, textColours.answer, textColours.answerOver,
|
||||
textColours.answerPressed,
|
||||
TypesetBook::InteractiveId(link));
|
||||
typesetter->write(questionStyle, to_utf8_span(it->first.c_str()));
|
||||
typesetter->write(questionStyle, to_utf8_span(choice.first.c_str()));
|
||||
}
|
||||
|
||||
mGoodbye = MWBase::Environment::get().getDialogueManager()->isGoodbye();
|
||||
|
|
|
@ -348,8 +348,7 @@ namespace MWGui
|
|||
if (MWBase::Environment::get().getMechanicsManager()->isItemStolenFrom(item.getCellRef().getRefId(), mPtr))
|
||||
{
|
||||
std::string msg = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sNotifyMessage49")->mValue.getString();
|
||||
if (msg.find("%s") != std::string::npos)
|
||||
msg.replace(msg.find("%s"), 2, item.getClass().getName(item));
|
||||
Misc::StringUtils::replace(msg, "%s", item.getClass().getName(item).c_str(), 2);
|
||||
MWBase::Environment::get().getWindowManager()->messageBox(msg);
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->confiscateStolenItemToOwner(player, item, mPtr, 1);
|
||||
|
|
|
@ -4,15 +4,11 @@
|
|||
#include <MyGUI_Gui.h>
|
||||
#include <MyGUI_EditBox.h>
|
||||
#include <MyGUI_ImageBox.h>
|
||||
#include <MyGUI_FontManager.h>
|
||||
|
||||
// correctBookartPath
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
#include <boost/algorithm/string/predicate.hpp>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/interpreter/defines.hpp>
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
@ -30,7 +26,7 @@ namespace MWGui
|
|||
MWScript::InterpreterContext interpreterContext(nullptr, MWWorld::Ptr()); // empty arguments, because there is no locals or actor
|
||||
mText = Interpreter::fixDefinesBook(mText, interpreterContext);
|
||||
|
||||
boost::algorithm::replace_all(mText, "\r", "");
|
||||
Misc::StringUtils::replaceAll(mText, "\r", "");
|
||||
|
||||
// vanilla game does not show any text after the last EOL tag.
|
||||
const std::string lowerText = Misc::StringUtils::lowerCase(mText);
|
||||
|
|
|
@ -39,7 +39,6 @@
|
|||
#include "itemmodel.hpp"
|
||||
#include "draganddrop.hpp"
|
||||
|
||||
#include "itemmodel.hpp"
|
||||
#include "itemwidget.hpp"
|
||||
|
||||
namespace MWGui
|
||||
|
|
|
@ -37,9 +37,9 @@ size_t InventoryItemModel::getItemCount()
|
|||
ItemModel::ModelIndex InventoryItemModel::getIndex (ItemStack item)
|
||||
{
|
||||
size_t i = 0;
|
||||
for (std::vector<ItemStack>::iterator it = mItems.begin(); it != mItems.end(); ++it)
|
||||
for (ItemStack& itemStack : mItems)
|
||||
{
|
||||
if (*it == item)
|
||||
if (itemStack == item)
|
||||
return i;
|
||||
++i;
|
||||
}
|
||||
|
|
|
@ -130,13 +130,13 @@ namespace MWGui
|
|||
{
|
||||
int currentY = 0;
|
||||
|
||||
for (Lines::const_iterator iter = mLines.begin(); iter != mLines.end(); ++iter)
|
||||
for (Line& line : mLines)
|
||||
{
|
||||
iter->mText->setCoord(8, currentY, mScrollView->getWidth()-8, 18);
|
||||
line.mText->setCoord(8, currentY, mScrollView->getWidth()-8, 18);
|
||||
currentY += 19;
|
||||
|
||||
iter->mIcon->setCoord(16, currentY, 32, 32);
|
||||
iter->mCharge->setCoord(72, currentY+2, std::max(199, mScrollView->getWidth()-72-38), 20);
|
||||
line.mIcon->setCoord(16, currentY, 32, 32);
|
||||
line.mCharge->setCoord(72, currentY+2, std::max(199, mScrollView->getWidth()-72-38), 20);
|
||||
currentY += 32 + 4;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,13 +1,9 @@
|
|||
#include "itemmodel.hpp"
|
||||
|
||||
#include <set>
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/store.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
|
|
|
@ -156,12 +156,19 @@ namespace MWGui
|
|||
|
||||
void SpellWidget::setSpellIcon(const std::string& icon)
|
||||
{
|
||||
if (mFrame)
|
||||
if (mFrame && !mCurrentFrame.empty())
|
||||
{
|
||||
mCurrentFrame.clear();
|
||||
mFrame->setImageTexture("");
|
||||
if (mItemShadow)
|
||||
mItemShadow->setImageTexture(icon);
|
||||
if (mItem)
|
||||
mItem->setImageTexture(icon);
|
||||
}
|
||||
if (mCurrentIcon != icon)
|
||||
{
|
||||
mCurrentIcon = icon;
|
||||
if (mItemShadow)
|
||||
mItemShadow->setImageTexture(icon);
|
||||
if (mItem)
|
||||
mItem->setImageTexture(icon);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -178,16 +178,12 @@ namespace MWGui
|
|||
End of tes3mp addition
|
||||
*/
|
||||
|
||||
std::stringstream dayStr;
|
||||
dayStr << mDays;
|
||||
if (message.find("%d") != std::string::npos)
|
||||
message.replace(message.find("%d"), 2, dayStr.str());
|
||||
Misc::StringUtils::replace(message, "%d", std::to_string(mDays).c_str(), 2);
|
||||
|
||||
for (std::set<int>::iterator it = skills.begin(); it != skills.end(); ++it)
|
||||
for (const int& skill : skills)
|
||||
{
|
||||
std::string skillName = gmst.find(ESM::Skill::sSkillNameIds[*it])->mValue.getString();
|
||||
std::stringstream skillValue;
|
||||
skillValue << player.getClass().getNpcStats(player).getSkill(*it).getBase();
|
||||
std::string skillName = gmst.find(ESM::Skill::sSkillNameIds[skill])->mValue.getString();
|
||||
int skillValue = player.getClass().getNpcStats(player).getSkill(skill).getBase();
|
||||
std::string skillMsg = gmst.find("sNotifyMessage44")->mValue.getString();
|
||||
|
||||
/*
|
||||
|
@ -196,16 +192,14 @@ namespace MWGui
|
|||
Account for usage of ignoreJailSkillIncreases
|
||||
*/
|
||||
if (!localPlayer->ignoreJailSkillIncreases &&
|
||||
(*it == ESM::Skill::Sneak || *it == ESM::Skill::Security))
|
||||
(skill == ESM::Skill::Sneak || skill == ESM::Skill::Security))
|
||||
/*
|
||||
End of tes3mp change (minor)
|
||||
*/
|
||||
skillMsg = gmst.find("sNotifyMessage39")->mValue.getString();
|
||||
|
||||
if (skillMsg.find("%s") != std::string::npos)
|
||||
skillMsg.replace(skillMsg.find("%s"), 2, skillName);
|
||||
if (skillMsg.find("%d") != std::string::npos)
|
||||
skillMsg.replace(skillMsg.find("%d"), 2, skillValue.str());
|
||||
Misc::StringUtils::replace(skillMsg, "%s", skillName.c_str(), 2);
|
||||
Misc::StringUtils::replace(skillMsg, "%d", std::to_string(skillValue).c_str(), 2);
|
||||
message += "\n" + skillMsg;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#include "journalbooks.hpp"
|
||||
|
||||
#include <MyGUI_LanguageManager.h>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#include "journalwindow.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <set>
|
||||
#include <stack>
|
||||
#include <string>
|
||||
|
|
|
@ -21,11 +21,11 @@ namespace MWGui
|
|||
mListWindowRoot = MyGUI::LayoutManager::getInstance().loadLayout(mLayoutName, mPrefix, _parent);
|
||||
|
||||
const std::string main_name = mPrefix + MAIN_WINDOW;
|
||||
for (MyGUI::VectorWidgetPtr::iterator iter=mListWindowRoot.begin(); iter!=mListWindowRoot.end(); ++iter)
|
||||
for (MyGUI::Widget* widget : mListWindowRoot)
|
||||
{
|
||||
if ((*iter)->getName() == main_name)
|
||||
if (widget->getName() == main_name)
|
||||
{
|
||||
mMainWidget = (*iter);
|
||||
mMainWidget = widget;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -66,10 +66,9 @@ namespace MWGui
|
|||
|
||||
MyGUI::Widget* Layout::getWidget(const std::string &_name)
|
||||
{
|
||||
for (MyGUI::VectorWidgetPtr::iterator iter=mListWindowRoot.begin();
|
||||
iter!=mListWindowRoot.end(); ++iter)
|
||||
for (MyGUI::Widget* widget : mListWindowRoot)
|
||||
{
|
||||
MyGUI::Widget* find = (*iter)->findWidget(mPrefix + _name);
|
||||
MyGUI::Widget* find = widget->findWidget(mPrefix + _name);
|
||||
if (nullptr != find)
|
||||
{
|
||||
return find;
|
||||
|
|
|
@ -12,7 +12,6 @@
|
|||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef MWGUI_LOADINGSCREEN_H
|
||||
#define MWGUI_LOADINGSCREEN_H
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <osg/Timer>
|
||||
#include <osg/ref_ptr>
|
||||
|
||||
|
|
|
@ -270,36 +270,36 @@ namespace MWGui
|
|||
|
||||
// Create new buttons if needed
|
||||
std::vector<std::string> allButtons { "return", "newgame", "savegame", "loadgame", "options", "credits", "exitgame"};
|
||||
for (std::vector<std::string>::iterator it = allButtons.begin(); it != allButtons.end(); ++it)
|
||||
for (std::string& buttonId : allButtons)
|
||||
{
|
||||
if (mButtons.find(*it) == mButtons.end())
|
||||
if (mButtons.find(buttonId) == mButtons.end())
|
||||
{
|
||||
Gui::ImageButton* button = mButtonBox->createWidget<Gui::ImageButton>
|
||||
("ImageBox", MyGUI::IntCoord(0, curH, 0, 0), MyGUI::Align::Default);
|
||||
button->setProperty("ImageHighlighted", "textures\\menu_" + *it + "_over.dds");
|
||||
button->setProperty("ImageNormal", "textures\\menu_" + *it + ".dds");
|
||||
button->setProperty("ImagePushed", "textures\\menu_" + *it + "_pressed.dds");
|
||||
button->setProperty("ImageHighlighted", "textures\\menu_" + buttonId + "_over.dds");
|
||||
button->setProperty("ImageNormal", "textures\\menu_" + buttonId + ".dds");
|
||||
button->setProperty("ImagePushed", "textures\\menu_" + buttonId + "_pressed.dds");
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MainMenu::onButtonClicked);
|
||||
button->setUserData(std::string(*it));
|
||||
mButtons[*it] = button;
|
||||
button->setUserData(std::string(buttonId));
|
||||
mButtons[buttonId] = button;
|
||||
}
|
||||
}
|
||||
|
||||
// Start by hiding all buttons
|
||||
int maxwidth = 0;
|
||||
for (std::map<std::string, Gui::ImageButton*>::iterator it = mButtons.begin(); it != mButtons.end(); ++it)
|
||||
for (auto& buttonPair : mButtons)
|
||||
{
|
||||
it->second->setVisible(false);
|
||||
MyGUI::IntSize requested = it->second->getRequestedSize();
|
||||
buttonPair.second->setVisible(false);
|
||||
MyGUI::IntSize requested = buttonPair.second->getRequestedSize();
|
||||
if (requested.width > maxwidth)
|
||||
maxwidth = requested.width;
|
||||
}
|
||||
|
||||
// Now show and position the ones we want
|
||||
for (std::vector<std::string>::iterator it = buttons.begin(); it != buttons.end(); ++it)
|
||||
for (std::string& buttonId : buttons)
|
||||
{
|
||||
assert(mButtons.find(*it) != mButtons.end());
|
||||
Gui::ImageButton* button = mButtons[*it];
|
||||
assert(mButtons.find(buttonId) != mButtons.end());
|
||||
Gui::ImageButton* button = mButtons[buttonId];
|
||||
button->setVisible(true);
|
||||
|
||||
MyGUI::IntSize requested = button->getRequestedSize();
|
||||
|
|
|
@ -343,8 +343,8 @@ namespace MWGui
|
|||
|
||||
void LocalMapBase::updateCustomMarkers()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mCustomMarkerWidgets.begin(); it != mCustomMarkerWidgets.end(); ++it)
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
for (MyGUI::Widget* widget : mCustomMarkerWidgets)
|
||||
MyGUI::Gui::getInstance().destroyWidget(widget);
|
||||
mCustomMarkerWidgets.clear();
|
||||
|
||||
for (int dX = -mCellDistance; dX <= mCellDistance; ++dX)
|
||||
|
@ -546,9 +546,9 @@ namespace MWGui
|
|||
}
|
||||
|
||||
int counter = 0;
|
||||
for (std::vector<MWWorld::Ptr>::iterator it = markers.begin(); it != markers.end(); ++it)
|
||||
for (const MWWorld::Ptr& ptr : markers)
|
||||
{
|
||||
const ESM::Position& worldPos = it->getRefData().getPosition();
|
||||
const ESM::Position& worldPos = ptr.getRefData().getPosition();
|
||||
MarkerUserData markerPos (mLocalMapRender);
|
||||
MyGUI::IntPoint widgetPos = getMarkerPosition(worldPos.pos[0], worldPos.pos[1], markerPos);
|
||||
MyGUI::IntCoord widgetCoord(widgetPos.left - 4,
|
||||
|
@ -585,8 +585,8 @@ namespace MWGui
|
|||
void LocalMapBase::updateDoorMarkers()
|
||||
{
|
||||
// clear all previous door markers
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mDoorMarkerWidgets.begin(); it != mDoorMarkerWidgets.end(); ++it)
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
for (MyGUI::Widget* widget : mDoorMarkerWidgets)
|
||||
MyGUI::Gui::getInstance().destroyWidget(widget);
|
||||
mDoorMarkerWidgets.clear();
|
||||
|
||||
MWBase::World* world = MWBase::Environment::get().getWorld();
|
||||
|
@ -612,10 +612,8 @@ namespace MWGui
|
|||
|
||||
// Create a widget for each marker
|
||||
int counter = 0;
|
||||
for (std::vector<MWBase::World::DoorMarker>::iterator it = doors.begin(); it != doors.end(); ++it)
|
||||
for (MWBase::World::DoorMarker& marker : doors)
|
||||
{
|
||||
MWBase::World::DoorMarker marker = *it;
|
||||
|
||||
std::vector<std::string> destNotes;
|
||||
CustomMarkerCollection::RangeType markers = mCustomMarkers.getMarkers(marker.dest);
|
||||
for (CustomMarkerCollection::ContainerType::const_iterator iter = markers.first; iter != markers.second; ++iter)
|
||||
|
@ -648,8 +646,8 @@ namespace MWGui
|
|||
void LocalMapBase::updateMagicMarkers()
|
||||
{
|
||||
// clear all previous markers
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mMagicMarkerWidgets.begin(); it != mMagicMarkerWidgets.end(); ++it)
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
for (MyGUI::Widget* widget : mMagicMarkerWidgets)
|
||||
MyGUI::Gui::getInstance().destroyWidget(widget);
|
||||
mMagicMarkerWidgets.clear();
|
||||
|
||||
addDetectionMarkers(MWBase::World::Detect_Creature);
|
||||
|
@ -907,9 +905,9 @@ namespace MWGui
|
|||
|
||||
mGlobalMapRender->cleanupCameras();
|
||||
|
||||
for (std::vector<CellId>::iterator it = mQueuedToExplore.begin(); it != mQueuedToExplore.end(); ++it)
|
||||
for (CellId& cellId : mQueuedToExplore)
|
||||
{
|
||||
mGlobalMapRender->exploreCell(it->first, it->second, mLocalMapRender->getMapTexture(it->first, it->second));
|
||||
mGlobalMapRender->exploreCell(cellId.first, cellId.second, mLocalMapRender->getMapTexture(cellId.first, cellId.second));
|
||||
}
|
||||
|
||||
mQueuedToExplore.clear();
|
||||
|
@ -961,11 +959,11 @@ namespace MWGui
|
|||
{
|
||||
LocalMapBase::updateCustomMarkers();
|
||||
|
||||
for (std::map<std::pair<int, int>, MyGUI::Widget*>::iterator widgetIt = mGlobalMapMarkers.begin(); widgetIt != mGlobalMapMarkers.end(); ++widgetIt)
|
||||
for (auto& widgetPair : mGlobalMapMarkers)
|
||||
{
|
||||
int x = widgetIt->first.first;
|
||||
int y = widgetIt->first.second;
|
||||
MyGUI::Widget* markerWidget = widgetIt->second;
|
||||
int x = widgetPair.first.first;
|
||||
int y = widgetPair.first.second;
|
||||
MyGUI::Widget* markerWidget = widgetPair.second;
|
||||
setGlobalMapMarkerTooltip(markerWidget, x, y);
|
||||
}
|
||||
}
|
||||
|
@ -1090,8 +1088,8 @@ namespace MWGui
|
|||
mGlobalMapRender->clear();
|
||||
mChanged = true;
|
||||
|
||||
for (std::map<std::pair<int, int>, MyGUI::Widget*>::iterator it = mGlobalMapMarkers.begin(); it != mGlobalMapMarkers.end(); ++it)
|
||||
MyGUI::Gui::getInstance().destroyWidget(it->second);
|
||||
for (auto& widgetPair : mGlobalMapMarkers)
|
||||
MyGUI::Gui::getInstance().destroyWidget(widgetPair.second);
|
||||
mGlobalMapMarkers.clear();
|
||||
}
|
||||
|
||||
|
@ -1116,11 +1114,11 @@ namespace MWGui
|
|||
|
||||
mGlobalMapRender->read(map);
|
||||
|
||||
for (std::set<ESM::GlobalMap::CellId>::iterator it = map.mMarkers.begin(); it != map.mMarkers.end(); ++it)
|
||||
for (const ESM::GlobalMap::CellId& cellId : map.mMarkers)
|
||||
{
|
||||
const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>().search(it->first, it->second);
|
||||
const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>().search(cellId.first, cellId.second);
|
||||
if (cell && !cell->mName.empty())
|
||||
addVisitedLocation(cell->mName, it->first, it->second);
|
||||
addVisitedLocation(cell->mName, cellId.first, cellId.second);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1130,8 +1128,8 @@ namespace MWGui
|
|||
NoDrop::setAlpha(alpha);
|
||||
// can't allow showing map with partial transparency, as the fog of war will also go transparent
|
||||
// and reveal parts of the map you shouldn't be able to see
|
||||
for (std::vector<MyGUI::ImageBox*>::iterator it = mMapWidgets.begin(); it != mMapWidgets.end(); ++it)
|
||||
(*it)->setVisible(alpha == 1);
|
||||
for (MyGUI::ImageBox* widget : mMapWidgets)
|
||||
widget->setVisible(alpha == 1);
|
||||
}
|
||||
|
||||
void MapWindow::customMarkerCreated(MyGUI::Widget *marker)
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define MWGUI_MAPWINDOW_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <memory>
|
||||
|
||||
#include "windowpinnablebase.hpp"
|
||||
|
||||
|
|
|
@ -28,10 +28,9 @@ namespace MWGui
|
|||
|
||||
MessageBoxManager::~MessageBoxManager ()
|
||||
{
|
||||
std::vector<MessageBox*>::iterator it(mMessageBoxes.begin());
|
||||
for (; it != mMessageBoxes.end(); ++it)
|
||||
for (MessageBox* messageBox : mMessageBoxes)
|
||||
{
|
||||
delete *it;
|
||||
delete messageBox;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -50,12 +49,11 @@ namespace MWGui
|
|||
mInterMessageBoxe = nullptr;
|
||||
}
|
||||
|
||||
std::vector<MessageBox*>::iterator it(mMessageBoxes.begin());
|
||||
for (; it != mMessageBoxes.end(); ++it)
|
||||
for (MessageBox* messageBox : mMessageBoxes)
|
||||
{
|
||||
if (*it == mStaticMessageBox)
|
||||
if (messageBox == mStaticMessageBox)
|
||||
mStaticMessageBox = nullptr;
|
||||
delete *it;
|
||||
delete messageBox;
|
||||
}
|
||||
mMessageBoxes.clear();
|
||||
|
||||
|
@ -81,9 +79,9 @@ namespace MWGui
|
|||
it = mMessageBoxes.begin();
|
||||
while(it != mMessageBoxes.end())
|
||||
{
|
||||
(*it)->update(static_cast<int>(height));
|
||||
height += (*it)->getHeight();
|
||||
++it;
|
||||
(*it)->update(static_cast<int>(height));
|
||||
height += (*it)->getHeight();
|
||||
++it;
|
||||
}
|
||||
|
||||
if(mInterMessageBoxe != nullptr && mInterMessageBoxe->mMarkedToDelete) {
|
||||
|
@ -114,10 +112,10 @@ namespace MWGui
|
|||
}
|
||||
|
||||
int height = 0;
|
||||
for(std::vector<MessageBox*>::iterator it = mMessageBoxes.begin(); it != mMessageBoxes.end(); ++it)
|
||||
for (MessageBox* messageBox : mMessageBoxes)
|
||||
{
|
||||
(*it)->update(height);
|
||||
height += (*it)->getHeight();
|
||||
messageBox->update(height);
|
||||
height += messageBox->getHeight();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -240,14 +238,14 @@ namespace MWGui
|
|||
int buttonHeight = 0;
|
||||
MyGUI::IntCoord dummyCoord(0, 0, 0, 0);
|
||||
|
||||
for(std::vector<std::string>::const_iterator it = buttons.begin(); it != buttons.end(); ++it)
|
||||
for(const std::string& buttonId : buttons)
|
||||
{
|
||||
MyGUI::Button* button = mButtonsWidget->createWidget<MyGUI::Button>(
|
||||
MyGUI::WidgetStyle::Child,
|
||||
std::string("MW_Button"),
|
||||
dummyCoord,
|
||||
MyGUI::Align::Default);
|
||||
button->setCaptionWithReplacing(*it);
|
||||
button->setCaptionWithReplacing(buttonId);
|
||||
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &InteractiveMessageBox::mousePressed);
|
||||
|
||||
|
@ -300,16 +298,16 @@ namespace MWGui
|
|||
MyGUI::IntSize buttonSize(0, buttonHeight);
|
||||
int left = (mainWidgetSize.width - buttonsWidth)/2;
|
||||
|
||||
for(std::vector<MyGUI::Button*>::const_iterator button = mButtons.begin(); button != mButtons.end(); ++button)
|
||||
for(MyGUI::Button* button : mButtons)
|
||||
{
|
||||
buttonCord.left = left;
|
||||
buttonCord.top = messageWidgetCoord.top + textSize.height + textButtonPadding;
|
||||
|
||||
buttonSize.width = (*button)->getTextSize().width + 2*buttonLabelLeftPadding;
|
||||
buttonSize.height = (*button)->getTextSize().height + 2*buttonLabelTopPadding;
|
||||
buttonSize.width = button->getTextSize().width + 2*buttonLabelLeftPadding;
|
||||
buttonSize.height = button->getTextSize().height + 2*buttonLabelTopPadding;
|
||||
|
||||
(*button)->setCoord(buttonCord);
|
||||
(*button)->setSize(buttonSize);
|
||||
button->setCoord(buttonCord);
|
||||
button->setSize(buttonSize);
|
||||
|
||||
left += buttonSize.width + buttonLeftPadding;
|
||||
}
|
||||
|
@ -329,16 +327,16 @@ namespace MWGui
|
|||
|
||||
int top = textPadding + textSize.height + textButtonPadding;
|
||||
|
||||
for(std::vector<MyGUI::Button*>::const_iterator button = mButtons.begin(); button != mButtons.end(); ++button)
|
||||
for(MyGUI::Button* button : mButtons)
|
||||
{
|
||||
buttonSize.width = (*button)->getTextSize().width + buttonLabelLeftPadding*2;
|
||||
buttonSize.height = (*button)->getTextSize().height + buttonLabelTopPadding*2;
|
||||
buttonSize.width = button->getTextSize().width + buttonLabelLeftPadding*2;
|
||||
buttonSize.height = button->getTextSize().height + buttonLabelTopPadding*2;
|
||||
|
||||
buttonCord.top = top;
|
||||
buttonCord.left = (mainWidgetSize.width - buttonSize.width)/2;
|
||||
|
||||
(*button)->setCoord(buttonCord);
|
||||
(*button)->setSize(buttonSize);
|
||||
button->setCoord(buttonCord);
|
||||
button->setSize(buttonSize);
|
||||
|
||||
top += buttonSize.height + buttonTopPadding;
|
||||
}
|
||||
|
@ -368,13 +366,13 @@ namespace MWGui
|
|||
MyGUI::Widget* InteractiveMessageBox::getDefaultKeyFocus()
|
||||
{
|
||||
std::vector<std::string> keywords { "sOk", "sYes" };
|
||||
for(std::vector<MyGUI::Button*>::const_iterator button = mButtons.begin(); button != mButtons.end(); ++button)
|
||||
for(MyGUI::Button* button : mButtons)
|
||||
{
|
||||
for (const std::string& keyword : keywords)
|
||||
{
|
||||
if(Misc::StringUtils::ciEqual(MyGUI::LanguageManager::getInstance().replaceTags("#{" + keyword + "}"), (*button)->getCaption()))
|
||||
if(Misc::StringUtils::ciEqual(MyGUI::LanguageManager::getInstance().replaceTags("#{" + keyword + "}"), button->getCaption()))
|
||||
{
|
||||
return *button;
|
||||
return button;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -390,10 +388,9 @@ namespace MWGui
|
|||
{
|
||||
mMarkedToDelete = true;
|
||||
int index = 0;
|
||||
std::vector<MyGUI::Button*>::const_iterator button;
|
||||
for(button = mButtons.begin(); button != mButtons.end(); ++button)
|
||||
for(const MyGUI::Button* button : mButtons)
|
||||
{
|
||||
if(*button == pressed)
|
||||
if(button == pressed)
|
||||
{
|
||||
mButtonPressed = index;
|
||||
mMessageBoxManager.onButtonPressed(mButtonPressed);
|
||||
|
|
|
@ -667,32 +667,32 @@ namespace MWGui
|
|||
MWWorld::InventoryStore& store = player.getClass().getInventoryStore(player);
|
||||
|
||||
int i=0;
|
||||
for (std::vector<ESM::QuickKeys::QuickKey>::const_iterator it = keys.mKeys.begin(); it != keys.mKeys.end(); ++it)
|
||||
for (ESM::QuickKeys::QuickKey& quickKey : keys.mKeys)
|
||||
{
|
||||
if (i >= 10)
|
||||
return;
|
||||
|
||||
mSelected = &mKey[i];
|
||||
|
||||
switch (it->mType)
|
||||
switch (quickKey.mType)
|
||||
{
|
||||
case Type_Magic:
|
||||
if (MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().search(it->mId))
|
||||
onAssignMagic(it->mId);
|
||||
if (MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().search(quickKey.mId))
|
||||
onAssignMagic(quickKey.mId);
|
||||
break;
|
||||
case Type_Item:
|
||||
case Type_MagicItem:
|
||||
{
|
||||
// Find the item by id
|
||||
MWWorld::Ptr item = store.findReplacement(it->mId);
|
||||
MWWorld::Ptr item = store.findReplacement(quickKey.mId);
|
||||
|
||||
if (item.isEmpty())
|
||||
unassign(mSelected);
|
||||
else
|
||||
{
|
||||
if (it->mType == Type_Item)
|
||||
if (quickKey.mType == Type_Item)
|
||||
onAssignItem(item);
|
||||
else // if (it->mType == Type_MagicItem)
|
||||
else // if (quickKey.mType == Type_MagicItem)
|
||||
onAssignMagicItem(item);
|
||||
}
|
||||
|
||||
|
|
|
@ -301,9 +301,8 @@ namespace MWGui
|
|||
const MWWorld::Store<ESM::BodyPart> &store =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::BodyPart>();
|
||||
|
||||
for (MWWorld::Store<ESM::BodyPart>::iterator it = store.begin(); it != store.end(); ++it)
|
||||
for (const ESM::BodyPart& bodypart : store)
|
||||
{
|
||||
const ESM::BodyPart& bodypart = *it;
|
||||
if (bodypart.mData.mFlags & ESM::BodyPart::BPF_NotPlayable)
|
||||
continue;
|
||||
if (bodypart.mData.mType != ESM::BodyPart::MT_Skin)
|
||||
|
@ -364,22 +363,21 @@ namespace MWGui
|
|||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>();
|
||||
|
||||
std::vector<std::pair<std::string, std::string> > items; // ID, name
|
||||
MWWorld::Store<ESM::Race>::iterator it = races.begin();
|
||||
for (; it != races.end(); ++it)
|
||||
for (const ESM::Race& race : races)
|
||||
{
|
||||
bool playable = it->mData.mFlags & ESM::Race::Playable;
|
||||
bool playable = race.mData.mFlags & ESM::Race::Playable;
|
||||
if (!playable) // Only display playable races
|
||||
continue;
|
||||
|
||||
items.push_back(std::make_pair(it->mId, it->mName));
|
||||
items.push_back(std::make_pair(race.mId, race.mName));
|
||||
}
|
||||
std::sort(items.begin(), items.end(), sortRaces);
|
||||
|
||||
int index = 0;
|
||||
for (std::vector<std::pair<std::string, std::string> >::const_iterator iter = items.begin(); iter != items.end(); ++iter)
|
||||
for (auto& item : items)
|
||||
{
|
||||
mRaceList->addItem(iter->second, iter->first);
|
||||
if (Misc::StringUtils::ciEqual(iter->first, mCurrentRaceId))
|
||||
mRaceList->addItem(item.second, item.first);
|
||||
if (Misc::StringUtils::ciEqual(item.first, mCurrentRaceId))
|
||||
mRaceList->setIndexSelected(index);
|
||||
++index;
|
||||
}
|
||||
|
@ -387,9 +385,9 @@ namespace MWGui
|
|||
|
||||
void RaceDialog::updateSkills()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSkillItems.begin(); it != mSkillItems.end(); ++it)
|
||||
for (MyGUI::Widget* widget : mSkillItems)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
MyGUI::Gui::getInstance().destroyWidget(widget);
|
||||
}
|
||||
mSkillItems.clear();
|
||||
|
||||
|
@ -424,9 +422,9 @@ namespace MWGui
|
|||
|
||||
void RaceDialog::updateSpellPowers()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSpellPowerItems.begin(); it != mSpellPowerItems.end(); ++it)
|
||||
for (MyGUI::Widget* widget : mSpellPowerItems)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
MyGUI::Gui::getInstance().destroyWidget(widget);
|
||||
}
|
||||
mSpellPowerItems.clear();
|
||||
|
||||
|
@ -439,11 +437,9 @@ namespace MWGui
|
|||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Race *race = store.get<ESM::Race>().find(mCurrentRaceId);
|
||||
|
||||
std::vector<std::string>::const_iterator it = race->mPowers.mList.begin();
|
||||
std::vector<std::string>::const_iterator end = race->mPowers.mList.end();
|
||||
for (int i = 0; it != end; ++it)
|
||||
int i = 0;
|
||||
for (const std::string& spellpower : race->mPowers.mList)
|
||||
{
|
||||
const std::string &spellpower = *it;
|
||||
Widgets::MWSpellPtr spellPowerWidget = mSpellPowerList->createWidget<Widgets::MWSpell>("MW_StatName", coord, MyGUI::Align::Default, std::string("SpellPower") + MyGUI::utility::toString(i));
|
||||
spellPowerWidget->setSpellId(spellpower);
|
||||
spellPowerWidget->setUserString("ToolTipType", "Spell");
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef MWGUI_RACE_H
|
||||
#define MWGUI_RACE_H
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "windowbase.hpp"
|
||||
#include <MyGUI_RenderManager.h>
|
||||
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#include "recharge.hpp"
|
||||
|
||||
#include <boost/format.hpp>
|
||||
|
||||
#include <MyGUI_ScrollView.h>
|
||||
#include <MyGUI_Gui.h>
|
||||
|
||||
|
@ -209,7 +207,8 @@ void Recharge::onItemClicked(MyGUI::Widget *sender, const MWWorld::Ptr& item)
|
|||
if (gem.getRefData().getCount() == 0)
|
||||
{
|
||||
std::string message = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sNotifyMessage51")->mValue.getString();
|
||||
message = boost::str(boost::format(message) % gem.getClass().getName(gem));
|
||||
Misc::StringUtils::replace(message, "%s", gem.getClass().getName(gem).c_str(), 2);
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->messageBox(message);
|
||||
|
||||
// special case: readd Azura's Star
|
||||
|
|
|
@ -228,11 +228,9 @@ namespace MWGui
|
|||
std::set<int> skillSet;
|
||||
std::copy(major.begin(), major.end(), std::inserter(skillSet, skillSet.begin()));
|
||||
std::copy(minor.begin(), minor.end(), std::inserter(skillSet, skillSet.begin()));
|
||||
boost::array<ESM::Skill::SkillEnum, ESM::Skill::Length>::const_iterator end = ESM::Skill::sSkillIds.end();
|
||||
mMiscSkills.clear();
|
||||
for (boost::array<ESM::Skill::SkillEnum, ESM::Skill::Length>::const_iterator it = ESM::Skill::sSkillIds.begin(); it != end; ++it)
|
||||
for (const int skill : ESM::Skill::sSkillIds)
|
||||
{
|
||||
int skill = *it;
|
||||
if (skillSet.find(skill) == skillSet.end())
|
||||
mMiscSkills.push_back(skill);
|
||||
}
|
||||
|
@ -355,9 +353,9 @@ namespace MWGui
|
|||
|
||||
void ReviewDialog::updateSkillArea()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSkillWidgets.begin(); it != mSkillWidgets.end(); ++it)
|
||||
for (MyGUI::Widget* skillWidget : mSkillWidgets)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
MyGUI::Gui::getInstance().destroyWidget(skillWidget);
|
||||
}
|
||||
mSkillWidgets.clear();
|
||||
|
||||
|
@ -390,19 +388,18 @@ namespace MWGui
|
|||
attributes[i] = mAttributeWidgets[i]->getAttributeValue().getBase();
|
||||
|
||||
std::vector<std::string> selectedSpells = MWMechanics::autoCalcPlayerSpells(skills, attributes, race);
|
||||
for (std::vector<std::string>::iterator iter = selectedSpells.begin(); iter != selectedSpells.end(); ++iter)
|
||||
for (std::string& spellId : selectedSpells)
|
||||
{
|
||||
std::string lower = Misc::StringUtils::lowerCase(*iter);
|
||||
std::string lower = Misc::StringUtils::lowerCase(spellId);
|
||||
if (std::find(spells.begin(), spells.end(), lower) == spells.end())
|
||||
spells.push_back(lower);
|
||||
}
|
||||
|
||||
if (race)
|
||||
{
|
||||
for (std::vector<std::string>::const_iterator iter = race->mPowers.mList.begin();
|
||||
iter != race->mPowers.mList.end(); ++iter)
|
||||
for (const std::string& spellId : race->mPowers.mList)
|
||||
{
|
||||
std::string lower = Misc::StringUtils::lowerCase(*iter);
|
||||
std::string lower = Misc::StringUtils::lowerCase(spellId);
|
||||
if (std::find(spells.begin(), spells.end(), lower) == spells.end())
|
||||
spells.push_back(lower);
|
||||
}
|
||||
|
@ -411,10 +408,9 @@ namespace MWGui
|
|||
if (!mBirthSignId.empty())
|
||||
{
|
||||
const ESM::BirthSign* sign = MWBase::Environment::get().getWorld()->getStore().get<ESM::BirthSign>().find(mBirthSignId);
|
||||
for (std::vector<std::string>::const_iterator iter = sign->mPowers.mList.begin();
|
||||
iter != sign->mPowers.mList.end(); ++iter)
|
||||
for (const std::string& spellId : sign->mPowers.mList)
|
||||
{
|
||||
std::string lower = Misc::StringUtils::lowerCase(*iter);
|
||||
std::string lower = Misc::StringUtils::lowerCase(spellId);
|
||||
if (std::find(spells.begin(), spells.end(), lower) == spells.end())
|
||||
spells.push_back(lower);
|
||||
}
|
||||
|
@ -423,27 +419,27 @@ namespace MWGui
|
|||
if (!mSkillWidgets.empty())
|
||||
addSeparator(coord1, coord2);
|
||||
addGroup(MWBase::Environment::get().getWindowManager()->getGameSettingString("sTypeAbility", "Abilities"), coord1, coord2);
|
||||
for (std::vector<std::string>::const_iterator iter = spells.begin(); iter != spells.end(); ++iter)
|
||||
for (std::string& spellId : spells)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(*iter);
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
if (spell->mData.mType == ESM::Spell::ST_Ability)
|
||||
addItem(spell, coord1, coord2);
|
||||
}
|
||||
|
||||
addSeparator(coord1, coord2);
|
||||
addGroup(MWBase::Environment::get().getWindowManager()->getGameSettingString("sTypePower", "Powers"), coord1, coord2);
|
||||
for (std::vector<std::string>::const_iterator iter = spells.begin(); iter != spells.end(); ++iter)
|
||||
for (std::string& spellId : spells)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(*iter);
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
if (spell->mData.mType == ESM::Spell::ST_Power)
|
||||
addItem(spell, coord1, coord2);
|
||||
}
|
||||
|
||||
addSeparator(coord1, coord2);
|
||||
addGroup(MWBase::Environment::get().getWindowManager()->getGameSettingString("sTypeSpell", "Spells"), coord1, coord2);
|
||||
for (std::vector<std::string>::const_iterator iter = spells.begin(); iter != spells.end(); ++iter)
|
||||
for (std::string& spellId : spells)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(*iter);
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
if (spell->mData.mType == ESM::Spell::ST_Spell)
|
||||
addItem(spell, coord1, coord2);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef OPENMW_MWGUI_SAVEGAMEDIALOG_H
|
||||
#define OPENMW_MWGUI_SAVEGAMEDIALOG_H
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "windowbase.hpp"
|
||||
|
||||
namespace MWState
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define OPENMW_MWGUI_SCREENFADER_H
|
||||
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
|
||||
#include "windowbase.hpp"
|
||||
|
||||
|
|
|
@ -8,11 +8,12 @@
|
|||
#include <MyGUI_TabControl.h>
|
||||
|
||||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/math/common_factor.hpp>
|
||||
|
||||
#include <SDL_video.h>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/misc/stringops.hpp>
|
||||
#include <components/misc/gcd.hpp>
|
||||
#include <components/widgets/sharedstatebutton.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
|
@ -58,7 +59,7 @@ namespace
|
|||
|
||||
std::string getAspect (int x, int y)
|
||||
{
|
||||
int gcd = boost::math::gcd (x, y);
|
||||
int gcd = Misc::gcd (x, y);
|
||||
int xaspect = x / gcd;
|
||||
int yaspect = y / gcd;
|
||||
// special case: 8 : 5 is usually referred to as 16:10
|
||||
|
@ -174,7 +175,7 @@ namespace MWGui
|
|||
MyGUI::TextBox* textBox;
|
||||
getWidget(textBox, labelWidgetName);
|
||||
std::string labelCaption = scroller->getUserString("SettingLabelCaption");
|
||||
boost::algorithm::replace_all(labelCaption, "%s", value);
|
||||
Misc::StringUtils::replaceAll(labelCaption, "%s", value.c_str(), 2);
|
||||
textBox->setCaptionWithReplacing(labelCaption);
|
||||
}
|
||||
}
|
||||
|
@ -199,6 +200,7 @@ namespace MWGui
|
|||
getWidget(mKeyboardSwitch, "KeyboardButton");
|
||||
getWidget(mControllerSwitch, "ControllerButton");
|
||||
getWidget(mWaterTextureSize, "WaterTextureSize");
|
||||
getWidget(mWaterReflectionDetail, "WaterReflectionDetail");
|
||||
|
||||
#ifndef WIN32
|
||||
// hide gamma controls since it currently does not work under Linux
|
||||
|
@ -222,6 +224,7 @@ namespace MWGui
|
|||
mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
|
||||
|
||||
mWaterTextureSize->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onWaterTextureSizeChanged);
|
||||
mWaterReflectionDetail->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onWaterReflectionDetailChanged);
|
||||
|
||||
mKeyboardSwitch->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onKeyboardSwitchClicked);
|
||||
mControllerSwitch->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onControllerSwitchClicked);
|
||||
|
@ -241,11 +244,10 @@ namespace MWGui
|
|||
resolutions.push_back(std::make_pair(mode.w, mode.h));
|
||||
}
|
||||
std::sort(resolutions.begin(), resolutions.end(), sortResolutions);
|
||||
for (std::vector < std::pair<int, int> >::const_iterator it=resolutions.begin();
|
||||
it!=resolutions.end(); ++it)
|
||||
for (std::pair<int, int>& resolution : resolutions)
|
||||
{
|
||||
std::string str = MyGUI::utility::toString(it->first) + " x " + MyGUI::utility::toString(it->second)
|
||||
+ " (" + getAspect(it->first,it->second) + ")";
|
||||
std::string str = MyGUI::utility::toString(resolution.first) + " x " + MyGUI::utility::toString(resolution.second)
|
||||
+ " (" + getAspect(resolution.first, resolution.second) + ")";
|
||||
|
||||
if (mResolutionList->findItemIndexWith(str) == MyGUI::ITEM_NONE)
|
||||
mResolutionList->addItem(str);
|
||||
|
@ -255,7 +257,7 @@ namespace MWGui
|
|||
std::string tmip = Settings::Manager::getString("texture mipmap", "General");
|
||||
mTextureFilteringButton->setCaption(textureMipmappingToStr(tmip));
|
||||
|
||||
int waterTextureSize = Settings::Manager::getInt ("rtt size", "Water");
|
||||
int waterTextureSize = Settings::Manager::getInt("rtt size", "Water");
|
||||
if (waterTextureSize >= 512)
|
||||
mWaterTextureSize->setIndexSelected(0);
|
||||
if (waterTextureSize >= 1024)
|
||||
|
@ -263,6 +265,10 @@ namespace MWGui
|
|||
if (waterTextureSize >= 2048)
|
||||
mWaterTextureSize->setIndexSelected(2);
|
||||
|
||||
int waterReflectionDetail = Settings::Manager::getInt("reflection detail", "Water");
|
||||
waterReflectionDetail = std::min(4, std::max(0, waterReflectionDetail));
|
||||
mWaterReflectionDetail->setIndexSelected(waterReflectionDetail);
|
||||
|
||||
mWindowBorderButton->setEnabled(!Settings::Manager::getBool("fullscreen", "Video"));
|
||||
|
||||
mKeyboardSwitch->setStateSelected(true);
|
||||
|
@ -342,6 +348,13 @@ namespace MWGui
|
|||
apply();
|
||||
}
|
||||
|
||||
void SettingsWindow::onWaterReflectionDetailChanged(MyGUI::ComboBox* _sender, size_t pos)
|
||||
{
|
||||
unsigned int level = std::min((unsigned int)4, (unsigned int)pos);
|
||||
Settings::Manager::setInt("reflection detail", "Water", level);
|
||||
apply();
|
||||
}
|
||||
|
||||
void SettingsWindow::onButtonToggled(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string on = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOn", "On");
|
||||
|
@ -490,17 +503,17 @@ namespace MWGui
|
|||
else
|
||||
actions = MWBase::Environment::get().getInputManager()->getActionControllerSorting();
|
||||
|
||||
for (std::vector<int>::const_iterator it = actions.begin(); it != actions.end(); ++it)
|
||||
for (const int& action : actions)
|
||||
{
|
||||
std::string desc = MWBase::Environment::get().getInputManager()->getActionDescription (*it);
|
||||
std::string desc = MWBase::Environment::get().getInputManager()->getActionDescription (action);
|
||||
if (desc == "")
|
||||
continue;
|
||||
|
||||
std::string binding;
|
||||
if(mKeyboardMode)
|
||||
binding = MWBase::Environment::get().getInputManager()->getActionKeyBindingName(*it);
|
||||
binding = MWBase::Environment::get().getInputManager()->getActionKeyBindingName(action);
|
||||
else
|
||||
binding = MWBase::Environment::get().getInputManager()->getActionControllerBindingName(*it);
|
||||
binding = MWBase::Environment::get().getInputManager()->getActionControllerBindingName(action);
|
||||
|
||||
Gui::SharedStateButton* leftText = mControlsBox->createWidget<Gui::SharedStateButton>("SandTextButton", MyGUI::IntCoord(), MyGUI::Align::Default);
|
||||
leftText->setCaptionWithReplacing(desc);
|
||||
|
@ -508,7 +521,7 @@ namespace MWGui
|
|||
Gui::SharedStateButton* rightText = mControlsBox->createWidget<Gui::SharedStateButton>("SandTextButton", MyGUI::IntCoord(), MyGUI::Align::Default);
|
||||
rightText->setCaptionWithReplacing(binding);
|
||||
rightText->setTextAlign (MyGUI::Align::Right);
|
||||
rightText->setUserData(*it); // save the action id for callbacks
|
||||
rightText->setUserData(action); // save the action id for callbacks
|
||||
rightText->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onRebindAction);
|
||||
rightText->eventMouseWheel += MyGUI::newDelegate(this, &SettingsWindow::onInputTabMouseWheel);
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@ namespace MWGui
|
|||
MyGUI::Widget* mAnisotropyBox;
|
||||
|
||||
MyGUI::ComboBox* mWaterTextureSize;
|
||||
MyGUI::ComboBox* mWaterReflectionDetail;
|
||||
|
||||
// controls
|
||||
MyGUI::ScrollView* mControlsBox;
|
||||
|
@ -52,6 +53,7 @@ namespace MWGui
|
|||
void highlightCurrentResolution();
|
||||
|
||||
void onWaterTextureSizeChanged(MyGUI::ComboBox* _sender, size_t pos);
|
||||
void onWaterReflectionDetailChanged(MyGUI::ComboBox* _sender, size_t pos);
|
||||
|
||||
void onRebindAction(MyGUI::Widget* _sender);
|
||||
void onInputTabMouseWheel(MyGUI::Widget* _sender, int _rel);
|
||||
|
|
|
@ -133,9 +133,9 @@ namespace MWGui
|
|||
|
||||
std::stable_sort(spellsToSort.begin(), spellsToSort.end(), sortSpells);
|
||||
|
||||
for (std::vector<const ESM::Spell*>::iterator it = spellsToSort.begin() ; it != spellsToSort.end(); ++it)
|
||||
for (const ESM::Spell* spell : spellsToSort)
|
||||
{
|
||||
addSpell(**it);
|
||||
addSpell(*spell);
|
||||
}
|
||||
|
||||
spellsToSort.clear();
|
||||
|
|
|
@ -481,10 +481,8 @@ namespace MWGui
|
|||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
||||
for (const ESM::ENAMstruct& effect : mEffects)
|
||||
{
|
||||
const ESM::ENAMstruct& effect = *it;
|
||||
|
||||
y += std::max(1.f, MWMechanics::calcEffectCost(effect));
|
||||
|
||||
if (effect.mRange == ESM::RT_Target)
|
||||
|
@ -556,18 +554,17 @@ namespace MWGui
|
|||
if (spell->mData.mType != ESM::Spell::ST_Spell)
|
||||
continue;
|
||||
|
||||
const std::vector<ESM::ENAMstruct>& list = spell->mEffects.mList;
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it2 = list.begin(); it2 != list.end(); ++it2)
|
||||
for (const ESM::ENAMstruct& effectInfo : spell->mEffects.mList)
|
||||
{
|
||||
const ESM::MagicEffect * effect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(it2->mEffectID);
|
||||
const ESM::MagicEffect * effect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(effectInfo.mEffectID);
|
||||
|
||||
// skip effects that do not allow spellmaking/enchanting
|
||||
int requiredFlags = (mType == Spellmaking) ? ESM::MagicEffect::AllowSpellmaking : ESM::MagicEffect::AllowEnchanting;
|
||||
if (!(effect->mData.mFlags & requiredFlags))
|
||||
continue;
|
||||
|
||||
if (std::find(knownEffects.begin(), knownEffects.end(), it2->mEffectID) == knownEffects.end())
|
||||
knownEffects.push_back(it2->mEffectID);
|
||||
if (std::find(knownEffects.begin(), knownEffects.end(), effectInfo.mEffectID) == knownEffects.end())
|
||||
knownEffects.push_back(effectInfo.mEffectID);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -576,23 +573,23 @@ namespace MWGui
|
|||
mAvailableEffectsList->clear ();
|
||||
|
||||
int i=0;
|
||||
for (std::vector<short>::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it)
|
||||
for (const short effectId : knownEffects)
|
||||
{
|
||||
mAvailableEffectsList->addItem(MWBase::Environment::get().getWorld ()->getStore ().get<ESM::GameSetting>().find(
|
||||
ESM::MagicEffect::effectIdToString (*it))->mValue.getString());
|
||||
mButtonMapping[i] = *it;
|
||||
ESM::MagicEffect::effectIdToString(effectId))->mValue.getString());
|
||||
mButtonMapping[i] = effectId;
|
||||
++i;
|
||||
}
|
||||
mAvailableEffectsList->adjustSize ();
|
||||
mAvailableEffectsList->scrollToTop();
|
||||
|
||||
for (std::vector<short>::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it)
|
||||
for (const short effectId : knownEffects)
|
||||
{
|
||||
std::string name = MWBase::Environment::get().getWorld ()->getStore ().get<ESM::GameSetting>().find(
|
||||
ESM::MagicEffect::effectIdToString (*it))->mValue.getString();
|
||||
ESM::MagicEffect::effectIdToString(effectId))->mValue.getString();
|
||||
MyGUI::Widget* w = mAvailableEffectsList->getItemWidget(name);
|
||||
|
||||
ToolTips::createMagicEffectToolTip (w, *it);
|
||||
ToolTips::createMagicEffectToolTip (w, effectId);
|
||||
}
|
||||
|
||||
mEffects.clear();
|
||||
|
@ -672,9 +669,9 @@ namespace MWGui
|
|||
}
|
||||
else
|
||||
{
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
||||
for (const ESM::ENAMstruct& effectInfo : mEffects)
|
||||
{
|
||||
if (it->mEffectID == mSelectedKnownEffectId)
|
||||
if (effectInfo.mEffectID == mSelectedKnownEffectId)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->messageBox ("#{sOnetypeEffectMessage}");
|
||||
return;
|
||||
|
@ -706,17 +703,17 @@ namespace MWGui
|
|||
MyGUI::IntSize size(0,0);
|
||||
|
||||
int i = 0;
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
||||
for (const ESM::ENAMstruct& effectInfo : mEffects)
|
||||
{
|
||||
Widgets::SpellEffectParams params;
|
||||
params.mEffectID = it->mEffectID;
|
||||
params.mSkill = it->mSkill;
|
||||
params.mAttribute = it->mAttribute;
|
||||
params.mDuration = it->mDuration;
|
||||
params.mMagnMin = it->mMagnMin;
|
||||
params.mMagnMax = it->mMagnMax;
|
||||
params.mRange = it->mRange;
|
||||
params.mArea = it->mArea;
|
||||
params.mEffectID = effectInfo.mEffectID;
|
||||
params.mSkill = effectInfo.mSkill;
|
||||
params.mAttribute = effectInfo.mAttribute;
|
||||
params.mDuration = effectInfo.mDuration;
|
||||
params.mMagnMin = effectInfo.mMagnMin;
|
||||
params.mMagnMax = effectInfo.mMagnMax;
|
||||
params.mRange = effectInfo.mRange;
|
||||
params.mArea = effectInfo.mArea;
|
||||
params.mIsConstant = mConstantEffect;
|
||||
|
||||
MyGUI::Button* button = mUsedEffectsView->createWidget<MyGUI::Button>("", MyGUI::IntCoord(0, size.height, 0, 24), MyGUI::Align::Default);
|
||||
|
|
|
@ -65,10 +65,11 @@ namespace MWGui
|
|||
|
||||
int w=2;
|
||||
|
||||
for (std::map <int, std::vector<MagicEffectInfo> >::const_iterator it = effects.begin(); it != effects.end(); ++it)
|
||||
for (auto& effectInfoPair : effects)
|
||||
{
|
||||
const int effectId = effectInfoPair.first;
|
||||
const ESM::MagicEffect* effect =
|
||||
MWBase::Environment::get().getWorld ()->getStore ().get<ESM::MagicEffect>().find(it->first);
|
||||
MWBase::Environment::get().getWorld ()->getStore ().get<ESM::MagicEffect>().find(effectId);
|
||||
|
||||
float remainingDuration = 0;
|
||||
float totalDuration = 0;
|
||||
|
@ -77,46 +78,50 @@ namespace MWGui
|
|||
|
||||
static const float fadeTime = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fMagicStartIconBlink")->mValue.getFloat();
|
||||
|
||||
for (std::vector<MagicEffectInfo>::const_iterator effectIt = it->second.begin();
|
||||
effectIt != it->second.end(); ++effectIt)
|
||||
std::vector<MagicEffectInfo>& effectInfos = effectInfoPair.second;
|
||||
bool addNewLine = true;
|
||||
for (const MagicEffectInfo& effectInfo : effectInfos)
|
||||
{
|
||||
if (effectIt != it->second.begin())
|
||||
if (addNewLine)
|
||||
{
|
||||
sourcesDescription += "\n";
|
||||
addNewLine = false;
|
||||
}
|
||||
|
||||
// if at least one of the effect sources is permanent, the effect will never wear off
|
||||
if (effectIt->mPermanent)
|
||||
if (effectInfo.mPermanent)
|
||||
{
|
||||
remainingDuration = fadeTime;
|
||||
totalDuration = fadeTime;
|
||||
}
|
||||
else
|
||||
{
|
||||
remainingDuration = std::max(remainingDuration, effectIt->mRemainingTime);
|
||||
totalDuration = std::max(totalDuration, effectIt->mTotalTime);
|
||||
remainingDuration = std::max(remainingDuration, effectInfo.mRemainingTime);
|
||||
totalDuration = std::max(totalDuration, effectInfo.mTotalTime);
|
||||
}
|
||||
|
||||
sourcesDescription += effectIt->mSource;
|
||||
sourcesDescription += effectInfo.mSource;
|
||||
|
||||
if (effect->mData.mFlags & ESM::MagicEffect::TargetSkill)
|
||||
sourcesDescription += " (" +
|
||||
MWBase::Environment::get().getWindowManager()->getGameSettingString(
|
||||
ESM::Skill::sSkillNameIds[effectIt->mKey.mArg], "") + ")";
|
||||
ESM::Skill::sSkillNameIds[effectInfo.mKey.mArg], "") + ")";
|
||||
if (effect->mData.mFlags & ESM::MagicEffect::TargetAttribute)
|
||||
sourcesDescription += " (" +
|
||||
MWBase::Environment::get().getWindowManager()->getGameSettingString(
|
||||
ESM::Attribute::sGmstAttributeIds[effectIt->mKey.mArg], "") + ")";
|
||||
ESM::Attribute::sGmstAttributeIds[effectInfo.mKey.mArg], "") + ")";
|
||||
|
||||
ESM::MagicEffect::MagnitudeDisplayType displayType = effect->getMagnitudeDisplayType();
|
||||
if (displayType == ESM::MagicEffect::MDT_TimesInt)
|
||||
{
|
||||
std::string timesInt = MWBase::Environment::get().getWindowManager()->getGameSettingString("sXTimesINT", "");
|
||||
std::stringstream formatter;
|
||||
formatter << std::fixed << std::setprecision(1) << " " << (effectIt->mMagnitude / 10.0f) << timesInt;
|
||||
formatter << std::fixed << std::setprecision(1) << " " << (effectInfo.mMagnitude / 10.0f) << timesInt;
|
||||
sourcesDescription += formatter.str();
|
||||
}
|
||||
else if ( displayType != ESM::MagicEffect::MDT_None )
|
||||
{
|
||||
sourcesDescription += ": " + MyGUI::utility::toString(effectIt->mMagnitude);
|
||||
sourcesDescription += ": " + MyGUI::utility::toString(effectInfo.mMagnitude);
|
||||
|
||||
if ( displayType == ESM::MagicEffect::MDT_Percentage )
|
||||
sourcesDescription += MWBase::Environment::get().getWindowManager()->getGameSettingString("spercent", "");
|
||||
|
@ -124,32 +129,35 @@ namespace MWGui
|
|||
sourcesDescription += " " + MWBase::Environment::get().getWindowManager()->getGameSettingString("sfeet", "");
|
||||
else if ( displayType == ESM::MagicEffect::MDT_Level )
|
||||
{
|
||||
sourcesDescription += " " + ((effectIt->mMagnitude > 1) ?
|
||||
sourcesDescription += " " + ((effectInfo.mMagnitude > 1) ?
|
||||
MWBase::Environment::get().getWindowManager()->getGameSettingString("sLevels", "") :
|
||||
MWBase::Environment::get().getWindowManager()->getGameSettingString("sLevel", "") );
|
||||
}
|
||||
else // ESM::MagicEffect::MDT_Points
|
||||
{
|
||||
sourcesDescription += " " + ((effectIt->mMagnitude > 1) ?
|
||||
sourcesDescription += " " + ((effectInfo.mMagnitude > 1) ?
|
||||
MWBase::Environment::get().getWindowManager()->getGameSettingString("spoints", "") :
|
||||
MWBase::Environment::get().getWindowManager()->getGameSettingString("spoint", "") );
|
||||
}
|
||||
}
|
||||
if (effectIt->mRemainingTime > -1 &&
|
||||
if (effectInfo.mRemainingTime > -1 &&
|
||||
Settings::Manager::getBool("show effect duration","Game")) {
|
||||
sourcesDescription += " #{sDuration}: ";
|
||||
float duration = effectIt->mRemainingTime;
|
||||
if (duration > 3600) {
|
||||
float duration = effectInfo.mRemainingTime;
|
||||
if (duration > 3600)
|
||||
{
|
||||
int hour = duration / 3600;
|
||||
duration -= hour*3600;
|
||||
sourcesDescription += MWGui::ToolTips::toString(hour) + "h";
|
||||
}
|
||||
if (duration > 60) {
|
||||
if (duration > 60)
|
||||
{
|
||||
int minute = duration / 60;
|
||||
duration -= minute*60;
|
||||
sourcesDescription += MWGui::ToolTips::toString(minute) + "m";
|
||||
}
|
||||
if (duration > 0.1) {
|
||||
if (duration > 0.1)
|
||||
{
|
||||
sourcesDescription += MWGui::ToolTips::toString(duration) + "s";
|
||||
}
|
||||
}
|
||||
|
@ -158,15 +166,15 @@ namespace MWGui
|
|||
if (remainingDuration > 0.f)
|
||||
{
|
||||
MyGUI::ImageBox* image;
|
||||
if (mWidgetMap.find(it->first) == mWidgetMap.end())
|
||||
if (mWidgetMap.find(effectId) == mWidgetMap.end())
|
||||
{
|
||||
image = parent->createWidget<MyGUI::ImageBox>
|
||||
("ImageBox", MyGUI::IntCoord(w,2,16,16), MyGUI::Align::Default);
|
||||
mWidgetMap[it->first] = image;
|
||||
mWidgetMap[effectId] = image;
|
||||
|
||||
image->setImageTexture(MWBase::Environment::get().getWindowManager()->correctIconPath(effect->mIcon));
|
||||
|
||||
std::string name = ESM::MagicEffect::effectIdToString (it->first);
|
||||
std::string name = ESM::MagicEffect::effectIdToString (effectId);
|
||||
|
||||
ToolTipInfo tooltipInfo;
|
||||
tooltipInfo.caption = "#{" + name + "}";
|
||||
|
@ -178,7 +186,7 @@ namespace MWGui
|
|||
image->setUserString("ToolTipType", "ToolTipInfo");
|
||||
}
|
||||
else
|
||||
image = mWidgetMap[it->first];
|
||||
image = mWidgetMap[effectId];
|
||||
|
||||
image->setPosition(w,2);
|
||||
image->setVisible(true);
|
||||
|
@ -191,9 +199,9 @@ namespace MWGui
|
|||
if (totalDuration >= fadeTime && fadeTime > 0.f)
|
||||
image->setAlpha(std::min(remainingDuration/fadeTime, 1.f));
|
||||
}
|
||||
else if (mWidgetMap.find(it->first) != mWidgetMap.end())
|
||||
else if (mWidgetMap.find(effectId) != mWidgetMap.end())
|
||||
{
|
||||
mWidgetMap[it->first]->setVisible(false);
|
||||
mWidgetMap[effectId]->setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -208,10 +216,10 @@ namespace MWGui
|
|||
}
|
||||
|
||||
// hide inactive effects
|
||||
for (std::map<int, MyGUI::ImageBox*>::iterator it = mWidgetMap.begin(); it != mWidgetMap.end(); ++it)
|
||||
for (auto& widgetPair : mWidgetMap)
|
||||
{
|
||||
if (effects.find(it->first) == effects.end())
|
||||
it->second->setVisible(false);
|
||||
if (effects.find(widgetPair.first) == effects.end())
|
||||
widgetPair.second->setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -149,13 +149,13 @@ namespace MWGui
|
|||
mModel->update();
|
||||
bool fullUpdateRequired = false;
|
||||
SpellModel::ModelIndex maxSpellIndexFound = -1;
|
||||
for (std::vector< LineInfo >::iterator it = mLines.begin(); it != mLines.end(); ++it)
|
||||
for (LineInfo& line : mLines)
|
||||
{
|
||||
// only update the lines that are "updateable"
|
||||
SpellModel::ModelIndex spellIndex(it->mSpellIndex);
|
||||
SpellModel::ModelIndex spellIndex(line.mSpellIndex);
|
||||
if (spellIndex != NoSpellIndex)
|
||||
{
|
||||
Gui::SharedStateButton* nameButton = reinterpret_cast<Gui::SharedStateButton*>(it->mLeftWidget);
|
||||
Gui::SharedStateButton* nameButton = reinterpret_cast<Gui::SharedStateButton*>(line.mLeftWidget);
|
||||
|
||||
// match model against line
|
||||
// if don't match, then major change has happened, so do a full update
|
||||
|
@ -176,7 +176,7 @@ namespace MWGui
|
|||
else
|
||||
{
|
||||
maxSpellIndexFound = spellIndex;
|
||||
Gui::SharedStateButton* costButton = reinterpret_cast<Gui::SharedStateButton*>(it->mRightWidget);
|
||||
Gui::SharedStateButton* costButton = reinterpret_cast<Gui::SharedStateButton*>(line.mRightWidget);
|
||||
if ((costButton != nullptr) && (costButton->getCaption() != spell.mCostColumn))
|
||||
{
|
||||
costButton->setCaption(spell.mCostColumn);
|
||||
|
@ -198,27 +198,25 @@ namespace MWGui
|
|||
void SpellView::layoutWidgets()
|
||||
{
|
||||
int height = 0;
|
||||
for (std::vector< LineInfo >::iterator it = mLines.begin();
|
||||
it != mLines.end(); ++it)
|
||||
for (LineInfo& line : mLines)
|
||||
{
|
||||
height += (it->mLeftWidget)->getHeight();
|
||||
height += line.mLeftWidget->getHeight();
|
||||
}
|
||||
|
||||
bool scrollVisible = height > mScrollView->getHeight();
|
||||
int width = mScrollView->getWidth() - (scrollVisible ? 18 : 0);
|
||||
|
||||
height = 0;
|
||||
for (std::vector< LineInfo >::iterator it = mLines.begin();
|
||||
it != mLines.end(); ++it)
|
||||
for (LineInfo& line : mLines)
|
||||
{
|
||||
int lineHeight = (it->mLeftWidget)->getHeight();
|
||||
(it->mLeftWidget)->setCoord(4, height, width - 8, lineHeight);
|
||||
if (it->mRightWidget)
|
||||
int lineHeight = line.mLeftWidget->getHeight();
|
||||
line.mLeftWidget->setCoord(4, height, width - 8, lineHeight);
|
||||
if (line.mRightWidget)
|
||||
{
|
||||
(it->mRightWidget)->setCoord(4, height, width - 8, lineHeight);
|
||||
MyGUI::TextBox* second = (it->mRightWidget)->castType<MyGUI::TextBox>(false);
|
||||
line.mRightWidget->setCoord(4, height, width - 8, lineHeight);
|
||||
MyGUI::TextBox* second = line.mRightWidget->castType<MyGUI::TextBox>(false);
|
||||
if (second)
|
||||
(it->mLeftWidget)->setSize(width - 8 - second->getTextSize().width, lineHeight);
|
||||
line.mLeftWidget->setSize(width - 8 - second->getTextSize().width, lineHeight);
|
||||
}
|
||||
|
||||
height += lineHeight;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifndef OPENMW_GUI_SPELLVIEW_H
|
||||
#define OPENMW_GUI_SPELLVIEW_H
|
||||
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
|
||||
#include <MyGUI_Widget.h>
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
#include "spellwindow.hpp"
|
||||
|
||||
#include <boost/format.hpp>
|
||||
|
||||
#include <MyGUI_EditBox.h>
|
||||
#include <MyGUI_InputManager.h>
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
/*
|
||||
|
@ -168,7 +167,7 @@ namespace MWGui
|
|||
mSpellToDelete = spellId;
|
||||
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
|
||||
std::string question = MWBase::Environment::get().getWindowManager()->getGameSettingString("sQuestionDeleteSpell", "Delete %s?");
|
||||
question = boost::str(boost::format(question) % spell->mName);
|
||||
Misc::StringUtils::replace(question, "%s", spell->mName.c_str(), 2);
|
||||
dialog->askForConfirmation(question);
|
||||
dialog->eventOkClicked.clear();
|
||||
dialog->eventOkClicked += MyGUI::newDelegate(this, &SpellWindow::onDeleteSpellAccept);
|
||||
|
|
|
@ -278,11 +278,9 @@ namespace MWGui
|
|||
std::set<int> skillSet;
|
||||
std::copy(major.begin(), major.end(), std::inserter(skillSet, skillSet.begin()));
|
||||
std::copy(minor.begin(), minor.end(), std::inserter(skillSet, skillSet.begin()));
|
||||
boost::array<ESM::Skill::SkillEnum, ESM::Skill::Length>::const_iterator end = ESM::Skill::sSkillIds.end();
|
||||
mMiscSkills.clear();
|
||||
for (boost::array<ESM::Skill::SkillEnum, ESM::Skill::Length>::const_iterator it = ESM::Skill::sSkillIds.begin(); it != end; ++it)
|
||||
for (const int skill : ESM::Skill::sSkillIds)
|
||||
{
|
||||
int skill = *it;
|
||||
if (skillSet.find(skill) == skillSet.end())
|
||||
mMiscSkills.push_back(skill);
|
||||
}
|
||||
|
@ -435,16 +433,11 @@ namespace MWGui
|
|||
|
||||
addGroup(MWBase::Environment::get().getWindowManager()->getGameSettingString(titleId, titleDefault), coord1, coord2);
|
||||
|
||||
SkillList::const_iterator end = skills.end();
|
||||
for (SkillList::const_iterator it = skills.begin(); it != end; ++it)
|
||||
for (const int skillId : skills)
|
||||
{
|
||||
int skillId = *it;
|
||||
if (skillId < 0 || skillId >= ESM::Skill::Length) // Skip unknown skill indexes
|
||||
continue;
|
||||
const std::string &skillNameId = ESM::Skill::sSkillNameIds[skillId];
|
||||
const MWMechanics::SkillValue &stat = mSkillValues.find(skillId)->second;
|
||||
int base = stat.getBase();
|
||||
int modified = stat.getModified();
|
||||
|
||||
const MWWorld::ESMStore &esmStore =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
@ -456,13 +449,9 @@ namespace MWGui
|
|||
const ESM::Attribute* attr =
|
||||
esmStore.get<ESM::Attribute>().find(skill->mData.mAttribute);
|
||||
|
||||
std::string state = "normal";
|
||||
if (modified > base)
|
||||
state = "increased";
|
||||
else if (modified < base)
|
||||
state = "decreased";
|
||||
std::pair<MyGUI::TextBox*, MyGUI::TextBox*> widgets = addValueItem(MWBase::Environment::get().getWindowManager()->getGameSettingString(skillNameId, skillNameId),
|
||||
MyGUI::utility::toString(static_cast<int>(modified)), state, coord1, coord2);
|
||||
"", "normal", coord1, coord2);
|
||||
mSkillWidgetMap[skillId] = widgets;
|
||||
|
||||
for (int i=0; i<2; ++i)
|
||||
{
|
||||
|
@ -473,27 +462,9 @@ namespace MWGui
|
|||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("Caption_SkillAttribute", "#{sGoverningAttribute}: #{" + attr->mName + "}");
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("ImageTexture_SkillImage", icon);
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("Range_SkillProgress", "100");
|
||||
if (base < 100)
|
||||
{
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("Visible_SkillMaxed", "false");
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("UserData^Hidden_SkillMaxed", "true");
|
||||
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("Visible_SkillProgressVBox", "true");
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("UserData^Hidden_SkillProgressVBox", "false");
|
||||
|
||||
setSkillProgress(mSkillWidgets[mSkillWidgets.size()-1-i], stat.getProgress(), skillId);
|
||||
}
|
||||
else
|
||||
{
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("Visible_SkillMaxed", "true");
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("UserData^Hidden_SkillMaxed", "false");
|
||||
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("Visible_SkillProgressVBox", "false");
|
||||
mSkillWidgets[mSkillWidgets.size()-1-i]->setUserString("UserData^Hidden_SkillProgressVBox", "true");
|
||||
}
|
||||
}
|
||||
|
||||
mSkillWidgetMap[skillId] = widgets;
|
||||
setValue(static_cast<ESM::Skill::SkillEnum>(skillId), mSkillValues.find(skillId)->second);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -501,9 +472,9 @@ namespace MWGui
|
|||
{
|
||||
mChanged = false;
|
||||
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSkillWidgets.begin(); it != mSkillWidgets.end(); ++it)
|
||||
for (MyGUI::Widget* widget : mSkillWidgets)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
MyGUI::Gui::getInstance().destroyWidget(widget);
|
||||
}
|
||||
mSkillWidgets.clear();
|
||||
|
||||
|
@ -552,11 +523,11 @@ namespace MWGui
|
|||
const std::set<std::string> &expelled = PCstats.getExpelled();
|
||||
|
||||
bool firstFaction=true;
|
||||
FactionList::const_iterator end = mFactions.end();
|
||||
for (FactionList::const_iterator it = mFactions.begin(); it != end; ++it)
|
||||
for (auto& factionPair : mFactions)
|
||||
{
|
||||
const std::string& factionId = factionPair.first;
|
||||
const ESM::Faction *faction =
|
||||
store.get<ESM::Faction>().find(it->first);
|
||||
store.get<ESM::Faction>().find(factionId);
|
||||
if (faction->mData.mIsHidden == 1)
|
||||
continue;
|
||||
|
||||
|
@ -577,11 +548,11 @@ namespace MWGui
|
|||
|
||||
text += std::string("#{fontcolourhtml=header}") + faction->mName;
|
||||
|
||||
if (expelled.find(it->first) != expelled.end())
|
||||
if (expelled.find(factionId) != expelled.end())
|
||||
text += "\n#{fontcolourhtml=normal}#{sExpelled}";
|
||||
else
|
||||
{
|
||||
int rank = it->second;
|
||||
int rank = factionPair.second;
|
||||
rank = std::max(0, std::min(9, rank));
|
||||
text += std::string("\n#{fontcolourhtml=normal}") + faction->mRanks[rank];
|
||||
|
||||
|
|
|
@ -1,8 +1,5 @@
|
|||
#include "timeadvancer.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
TimeAdvancer::TimeAdvancer(float delay)
|
||||
|
|
|
@ -226,18 +226,17 @@ namespace MWGui
|
|||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(focus->getUserString("Spell"));
|
||||
info.caption = spell->mName;
|
||||
Widgets::SpellEffectList effects;
|
||||
std::vector<ESM::ENAMstruct>::const_iterator end = spell->mEffects.mList.end();
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = spell->mEffects.mList.begin(); it != end; ++it)
|
||||
for (const ESM::ENAMstruct& spellEffect : spell->mEffects.mList)
|
||||
{
|
||||
Widgets::SpellEffectParams params;
|
||||
params.mEffectID = it->mEffectID;
|
||||
params.mSkill = it->mSkill;
|
||||
params.mAttribute = it->mAttribute;
|
||||
params.mDuration = it->mDuration;
|
||||
params.mMagnMin = it->mMagnMin;
|
||||
params.mMagnMax = it->mMagnMax;
|
||||
params.mRange = it->mRange;
|
||||
params.mArea = it->mArea;
|
||||
params.mEffectID = spellEffect.mEffectID;
|
||||
params.mSkill = spellEffect.mSkill;
|
||||
params.mAttribute = spellEffect.mAttribute;
|
||||
params.mDuration = spellEffect.mDuration;
|
||||
params.mMagnMin = spellEffect.mMagnMin;
|
||||
params.mMagnMax = spellEffect.mMagnMax;
|
||||
params.mRange = spellEffect.mRange;
|
||||
params.mArea = spellEffect.mArea;
|
||||
params.mIsConstant = (spell->mData.mType == ESM::Spell::ST_Ability);
|
||||
params.mNoTarget = false;
|
||||
effects.push_back(params);
|
||||
|
@ -260,14 +259,13 @@ namespace MWGui
|
|||
tooltip->setVisible(true);
|
||||
|
||||
std::map<std::string, std::string> userStrings = focus->getUserStrings();
|
||||
for (std::map<std::string, std::string>::iterator it = userStrings.begin();
|
||||
it != userStrings.end(); ++it)
|
||||
for (auto& userStringPair : userStrings)
|
||||
{
|
||||
size_t underscorePos = it->first.find("_");
|
||||
size_t underscorePos = userStringPair.first.find("_");
|
||||
if (underscorePos == std::string::npos)
|
||||
continue;
|
||||
std::string key = it->first.substr(0, underscorePos);
|
||||
std::string widgetName = it->first.substr(underscorePos+1, it->first.size()-(underscorePos+1));
|
||||
std::string key = userStringPair.first.substr(0, underscorePos);
|
||||
std::string widgetName = userStringPair.first.substr(underscorePos+1, userStringPair.first.size()-(underscorePos+1));
|
||||
|
||||
type = "Property";
|
||||
size_t caretPos = key.find("^");
|
||||
|
@ -280,9 +278,9 @@ namespace MWGui
|
|||
MyGUI::Widget* w;
|
||||
getWidget(w, widgetName);
|
||||
if (type == "Property")
|
||||
w->setProperty(key, it->second);
|
||||
w->setProperty(key, userStringPair.second);
|
||||
else if (type == "UserData")
|
||||
w->setUserString(key, it->second);
|
||||
w->setUserString(key, userStringPair.second);
|
||||
}
|
||||
|
||||
tooltipSize = tooltip->getSize();
|
||||
|
@ -458,7 +456,7 @@ namespace MWGui
|
|||
MyGUI::IntSize totalSize = MyGUI::IntSize( std::min(std::max(textSize.width,captionSize.width + ((image != "") ? imageCaptionHPadding : 0)),maximumWidth),
|
||||
((text != "") ? textSize.height + imageCaptionVPadding : 0) + captionHeight );
|
||||
|
||||
for (std::vector<std::string>::const_iterator it = info.notes.begin(); it != info.notes.end(); ++it)
|
||||
for (const std::string& note : info.notes)
|
||||
{
|
||||
MyGUI::ImageBox* icon = mDynamicToolTipBox->createWidget<MyGUI::ImageBox>("MarkerButton",
|
||||
MyGUI::IntCoord(padding.left, totalSize.height+padding.top, 8, 8), MyGUI::Align::Default);
|
||||
|
@ -468,7 +466,7 @@ namespace MWGui
|
|||
MyGUI::Align::Default);
|
||||
edit->setEditMultiLine(true);
|
||||
edit->setEditWordWrap(true);
|
||||
edit->setCaption(*it);
|
||||
edit->setCaption(note);
|
||||
edit->setSize(edit->getWidth(), edit->getTextSize().height);
|
||||
icon->setPosition(icon->getLeft(),(edit->getTop()+edit->getBottom())/2-icon->getHeight()/2);
|
||||
totalSize.height += std::max(edit->getHeight(), icon->getHeight());
|
||||
|
@ -653,12 +651,12 @@ namespace MWGui
|
|||
std::vector<std::pair<std::string, int> > itemOwners =
|
||||
MWBase::Environment::get().getMechanicsManager()->getStolenItemOwners(cellref.getRefId());
|
||||
|
||||
for (std::vector<std::pair<std::string, int> >::const_iterator it = itemOwners.begin(); it != itemOwners.end(); ++it)
|
||||
for (std::pair<std::string, int>& owner : itemOwners)
|
||||
{
|
||||
if (it->second == std::numeric_limits<int>::max())
|
||||
ret += std::string("\nStolen from ") + it->first; // for legacy (ESS) savegames
|
||||
if (owner.second == std::numeric_limits<int>::max())
|
||||
ret += std::string("\nStolen from ") + owner.first; // for legacy (ESS) savegames
|
||||
else
|
||||
ret += std::string("\nStolen ") + MyGUI::utility::toString(it->second) + " from " + it->first;
|
||||
ret += std::string("\nStolen ") + MyGUI::utility::toString(owner.second) + " from " + owner.first;
|
||||
}
|
||||
|
||||
ret += getMiscString(cellref.getGlobalVariable(), "Global");
|
||||
|
@ -732,17 +730,16 @@ namespace MWGui
|
|||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Skill>();
|
||||
|
||||
bool isFirst = true;
|
||||
MWWorld::Store<ESM::Skill>::iterator it = skills.begin();
|
||||
for (; it != skills.end(); ++it)
|
||||
for (auto& skillPair : skills)
|
||||
{
|
||||
if (it->second.mData.mSpecialization == specId)
|
||||
if (skillPair.second.mData.mSpecialization == specId)
|
||||
{
|
||||
if (isFirst)
|
||||
isFirst = false;
|
||||
else
|
||||
specText += "\n";
|
||||
|
||||
specText += std::string("#{") + ESM::Skill::sSkillNameIds[it->first] + "}";
|
||||
specText += std::string("#{") + ESM::Skill::sSkillNameIds[skillPair.first] + "}";
|
||||
}
|
||||
}
|
||||
widget->setUserString("Caption_ColumnText", specText);
|
||||
|
@ -767,9 +764,8 @@ namespace MWGui
|
|||
|
||||
std::vector<std::string> abilities, powers, spells;
|
||||
|
||||
for (std::vector<std::string>::const_iterator it = sign->mPowers.mList.begin(); it != sign->mPowers.mList.end(); ++it)
|
||||
for (const std::string& spellId : sign->mPowers.mList)
|
||||
{
|
||||
const std::string &spellId = *it;
|
||||
const ESM::Spell *spell = store.get<ESM::Spell>().search(spellId);
|
||||
if (!spell)
|
||||
continue; // Skip spells which cannot be found
|
||||
|
@ -797,15 +793,15 @@ namespace MWGui
|
|||
|
||||
for (int category = 0; category < 3; ++category)
|
||||
{
|
||||
for (std::vector<std::string>::const_iterator it = categories[category].spells.begin(); it != categories[category].spells.end(); ++it)
|
||||
bool addHeader = true;
|
||||
for (const std::string& spellId : categories[category].spells)
|
||||
{
|
||||
if (it == categories[category].spells.begin())
|
||||
if (addHeader)
|
||||
{
|
||||
text += std::string("\n\n#{fontcolourhtml=header}") + std::string("#{") + categories[category].label + "}";
|
||||
addHeader = false;
|
||||
}
|
||||
|
||||
const std::string &spellId = *it;
|
||||
|
||||
const ESM::Spell *spell = store.get<ESM::Spell>().find(spellId);
|
||||
text += "\n#{fontcolourhtml=normal}" + spell->mName;
|
||||
}
|
||||
|
|
|
@ -36,13 +36,12 @@ namespace MWGui
|
|||
|
||||
void TradeItemModel::borrowImpl(const ItemStack &item, std::vector<ItemStack> &out)
|
||||
{
|
||||
std::vector<ItemStack>::iterator it = out.begin();
|
||||
bool found = false;
|
||||
for (; it != out.end(); ++it)
|
||||
for (ItemStack& itemStack : out)
|
||||
{
|
||||
if (it->mBase == item.mBase)
|
||||
if (itemStack.mBase == item.mBase)
|
||||
{
|
||||
it->mCount += item.mCount;
|
||||
itemStack.mCount += item.mCount;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
|
@ -100,15 +99,15 @@ namespace MWGui
|
|||
|
||||
void TradeItemModel::adjustEncumbrance(float &encumbrance)
|
||||
{
|
||||
for (std::vector<ItemStack>::iterator it = mBorrowedToUs.begin(); it != mBorrowedToUs.end(); ++it)
|
||||
for (ItemStack& itemStack : mBorrowedToUs)
|
||||
{
|
||||
MWWorld::Ptr item = it->mBase;
|
||||
encumbrance += item.getClass().getWeight(item) * it->mCount;
|
||||
MWWorld::Ptr& item = itemStack.mBase;
|
||||
encumbrance += item.getClass().getWeight(item) * itemStack.mCount;
|
||||
}
|
||||
for (std::vector<ItemStack>::iterator it = mBorrowedFromUs.begin(); it != mBorrowedFromUs.end(); ++it)
|
||||
for (ItemStack& itemStack : mBorrowedFromUs)
|
||||
{
|
||||
MWWorld::Ptr item = it->mBase;
|
||||
encumbrance -= item.getClass().getWeight(item) * it->mCount;
|
||||
MWWorld::Ptr& item = itemStack.mBase;
|
||||
encumbrance -= item.getClass().getWeight(item) * itemStack.mCount;
|
||||
}
|
||||
encumbrance = std::max(0.f, encumbrance);
|
||||
}
|
||||
|
@ -126,15 +125,14 @@ namespace MWGui
|
|||
|
||||
void TradeItemModel::transferItems()
|
||||
{
|
||||
std::vector<ItemStack>::iterator it = mBorrowedToUs.begin();
|
||||
for (; it != mBorrowedToUs.end(); ++it)
|
||||
for (ItemStack& itemStack : mBorrowedToUs)
|
||||
{
|
||||
// get index in the source model
|
||||
ItemModel* sourceModel = it->mCreator;
|
||||
ItemModel* sourceModel = itemStack.mCreator;
|
||||
size_t i=0;
|
||||
for (; i<sourceModel->getItemCount(); ++i)
|
||||
{
|
||||
if (it->mBase == sourceModel->getItem(i).mBase)
|
||||
if (itemStack.mBase == sourceModel->getItem(i).mBase)
|
||||
break;
|
||||
}
|
||||
if (i == sourceModel->getItemCount())
|
||||
|
@ -142,9 +140,9 @@ namespace MWGui
|
|||
|
||||
const ItemStack& item = sourceModel->getItem(i);
|
||||
// copy the borrowed items to our model
|
||||
copyItem(item, it->mCount);
|
||||
copyItem(item, itemStack.mCount);
|
||||
// then remove them from the source model
|
||||
sourceModel->removeItem(item, it->mCount);
|
||||
sourceModel->removeItem(item, itemStack.mCount);
|
||||
}
|
||||
mBorrowedToUs.clear();
|
||||
mBorrowedFromUs.clear();
|
||||
|
@ -189,14 +187,13 @@ namespace MWGui
|
|||
}
|
||||
|
||||
// don't show items that we borrowed to someone else
|
||||
std::vector<ItemStack>::iterator it = mBorrowedFromUs.begin();
|
||||
for (; it != mBorrowedFromUs.end(); ++it)
|
||||
for (ItemStack& itemStack : mBorrowedFromUs)
|
||||
{
|
||||
if (it->mBase == item.mBase)
|
||||
if (itemStack.mBase == item.mBase)
|
||||
{
|
||||
if (item.mCount < it->mCount)
|
||||
if (item.mCount < itemStack.mCount)
|
||||
throw std::runtime_error("Lent more items than present");
|
||||
item.mCount -= it->mCount;
|
||||
item.mCount -= itemStack.mCount;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -205,12 +202,10 @@ namespace MWGui
|
|||
}
|
||||
|
||||
// add items borrowed to us
|
||||
std::vector<ItemStack>::iterator it = mBorrowedToUs.begin();
|
||||
for (; it != mBorrowedToUs.end(); ++it)
|
||||
for (ItemStack& itemStack : mBorrowedToUs)
|
||||
{
|
||||
ItemStack item = *it;
|
||||
item.mType = ItemStack::Type_Barter;
|
||||
mItems.push_back(item);
|
||||
itemStack.mType = ItemStack::Type_Barter;
|
||||
mItems.push_back(itemStack);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -106,9 +106,9 @@ namespace MWGui
|
|||
// Also restock any containers owned by this merchant, which are also available to buy in the trade window
|
||||
std::vector<MWWorld::Ptr> itemSources;
|
||||
MWBase::Environment::get().getWorld()->getContainersOwnedBy(mPtr, itemSources);
|
||||
for (std::vector<MWWorld::Ptr>::iterator it = itemSources.begin(); it != itemSources.end(); ++it)
|
||||
for (MWWorld::Ptr& source : itemSources)
|
||||
{
|
||||
it->getClass().restock(*it);
|
||||
source.getClass().restock(source);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -306,16 +306,15 @@ namespace MWGui
|
|||
}
|
||||
|
||||
// check if the player is attempting to sell back an item stolen from this actor
|
||||
for (std::vector<ItemStack>::iterator it = merchantBought.begin(); it != merchantBought.end(); ++it)
|
||||
for (ItemStack& itemStack : merchantBought)
|
||||
{
|
||||
if (MWBase::Environment::get().getMechanicsManager()->isItemStolenFrom(it->mBase.getCellRef().getRefId(), mPtr))
|
||||
if (MWBase::Environment::get().getMechanicsManager()->isItemStolenFrom(itemStack.mBase.getCellRef().getRefId(), mPtr))
|
||||
{
|
||||
std::string msg = gmst.find("sNotifyMessage49")->mValue.getString();
|
||||
if (msg.find("%s") != std::string::npos)
|
||||
msg.replace(msg.find("%s"), 2, it->mBase.getClass().getName(it->mBase));
|
||||
Misc::StringUtils::replace(msg, "%s", itemStack.mBase.getClass().getName(itemStack.mBase).c_str(), 2);
|
||||
MWBase::Environment::get().getWindowManager()->messageBox(msg);
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->confiscateStolenItemToOwner(player, it->mBase, mPtr, it->mCount);
|
||||
MWBase::Environment::get().getMechanicsManager()->confiscateStolenItemToOwner(player, itemStack.mBase, mPtr, itemStack.mCount);
|
||||
|
||||
onCancelButtonClicked(mCancelButton);
|
||||
MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode();
|
||||
|
@ -470,15 +469,15 @@ namespace MWGui
|
|||
int merchantOffer = 0;
|
||||
|
||||
std::vector<ItemStack> playerBorrowed = playerTradeModel->getItemsBorrowedToUs();
|
||||
for (std::vector<ItemStack>::const_iterator it = playerBorrowed.begin(); it != playerBorrowed.end(); ++it)
|
||||
for (const ItemStack& itemStack : playerBorrowed)
|
||||
{
|
||||
merchantOffer -= MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, getEffectiveValue(it->mBase, it->mCount), true);
|
||||
merchantOffer -= MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, getEffectiveValue(itemStack.mBase, itemStack.mCount), true);
|
||||
}
|
||||
|
||||
std::vector<ItemStack> merchantBorrowed = mTradeModel->getItemsBorrowedToUs();
|
||||
for (std::vector<ItemStack>::const_iterator it = merchantBorrowed.begin(); it != merchantBorrowed.end(); ++it)
|
||||
for (const ItemStack& itemStack : merchantBorrowed)
|
||||
{
|
||||
merchantOffer += MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, getEffectiveValue(it->mBase, it->mCount), false);
|
||||
merchantOffer += MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, getEffectiveValue(itemStack.mBase, itemStack.mCount), false);
|
||||
}
|
||||
|
||||
int diff = merchantOffer - mCurrentMerchantOffer;
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef OPENMW_MWGUI_VIDEOWIDGET_H
|
||||
#define OPENMW_MWGUI_VIDEOWIDGET_H
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <MyGUI_Widget.h>
|
||||
|
||||
namespace Video
|
||||
|
|
|
@ -222,18 +222,17 @@ namespace MWGui
|
|||
const ESM::Spell *spell = store.get<ESM::Spell>().search(mId);
|
||||
MYGUI_ASSERT(spell, "spell with id '" << mId << "' not found");
|
||||
|
||||
std::vector<ESM::ENAMstruct>::const_iterator end = spell->mEffects.mList.end();
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = spell->mEffects.mList.begin(); it != end; ++it)
|
||||
for (const ESM::ENAMstruct& effectInfo : spell->mEffects.mList)
|
||||
{
|
||||
MWSpellEffectPtr effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
|
||||
SpellEffectParams params;
|
||||
params.mEffectID = it->mEffectID;
|
||||
params.mSkill = it->mSkill;
|
||||
params.mAttribute = it->mAttribute;
|
||||
params.mDuration = it->mDuration;
|
||||
params.mMagnMin = it->mMagnMin;
|
||||
params.mMagnMax = it->mMagnMax;
|
||||
params.mRange = it->mRange;
|
||||
params.mEffectID = effectInfo.mEffectID;
|
||||
params.mSkill = effectInfo.mSkill;
|
||||
params.mAttribute = effectInfo.mAttribute;
|
||||
params.mDuration = effectInfo.mDuration;
|
||||
params.mMagnMin = effectInfo.mMagnMin;
|
||||
params.mMagnMax = effectInfo.mMagnMax;
|
||||
params.mRange = effectInfo.mRange;
|
||||
params.mIsConstant = (flags & MWEffectList::EF_Constant) != 0;
|
||||
params.mNoTarget = (flags & MWEffectList::EF_NoTarget);
|
||||
effect->setSpellEffect(params);
|
||||
|
@ -289,13 +288,12 @@ namespace MWGui
|
|||
MWSpellEffectPtr effect = nullptr;
|
||||
int maxwidth = coord.width;
|
||||
|
||||
for (SpellEffectList::iterator it=mEffectList.begin();
|
||||
it != mEffectList.end(); ++it)
|
||||
for (auto& effectInfo : mEffectList)
|
||||
{
|
||||
effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
|
||||
it->mIsConstant = (flags & EF_Constant) || it->mIsConstant;
|
||||
it->mNoTarget = (flags & EF_NoTarget) || it->mNoTarget;
|
||||
effect->setSpellEffect(*it);
|
||||
effectInfo.mIsConstant = (flags & EF_Constant) || effectInfo.mIsConstant;
|
||||
effectInfo.mNoTarget = (flags & EF_NoTarget) || effectInfo.mNoTarget;
|
||||
effect->setSpellEffect(effectInfo);
|
||||
effects.push_back(effect);
|
||||
if (effect->getRequestedWidth() > maxwidth)
|
||||
maxwidth = effect->getRequestedWidth();
|
||||
|
@ -304,9 +302,9 @@ namespace MWGui
|
|||
}
|
||||
|
||||
// ... then adjust the size for all widgets
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = effects.begin(); it != effects.end(); ++it)
|
||||
for (MyGUI::Widget* effectWidget : effects)
|
||||
{
|
||||
effect = (*it)->castType<MWSpellEffect>();
|
||||
effect = effectWidget->castType<MWSpellEffect>();
|
||||
bool needcenter = center && (maxwidth > effect->getRequestedWidth());
|
||||
int diff = maxwidth - effect->getRequestedWidth();
|
||||
if (needcenter)
|
||||
|
@ -339,18 +337,17 @@ namespace MWGui
|
|||
SpellEffectList MWEffectList::effectListFromESM(const ESM::EffectList* effects)
|
||||
{
|
||||
SpellEffectList result;
|
||||
std::vector<ESM::ENAMstruct>::const_iterator end = effects->mList.end();
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = effects->mList.begin(); it != end; ++it)
|
||||
for (const ESM::ENAMstruct& effectInfo : effects->mList)
|
||||
{
|
||||
SpellEffectParams params;
|
||||
params.mEffectID = it->mEffectID;
|
||||
params.mSkill = it->mSkill;
|
||||
params.mAttribute = it->mAttribute;
|
||||
params.mDuration = it->mDuration;
|
||||
params.mMagnMin = it->mMagnMin;
|
||||
params.mMagnMax = it->mMagnMax;
|
||||
params.mRange = it->mRange;
|
||||
params.mArea = it->mArea;
|
||||
params.mEffectID = effectInfo.mEffectID;
|
||||
params.mSkill = effectInfo.mSkill;
|
||||
params.mAttribute = effectInfo.mAttribute;
|
||||
params.mDuration = effectInfo.mDuration;
|
||||
params.mMagnMin = effectInfo.mMagnMin;
|
||||
params.mMagnMax = effectInfo.mMagnMax;
|
||||
params.mRange = effectInfo.mRange;
|
||||
params.mArea = effectInfo.mArea;
|
||||
result.push_back(params);
|
||||
}
|
||||
return result;
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
#include <MyGUI_InputManager.h>
|
||||
#include <MyGUI_RenderManager.h>
|
||||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
|
|
|
@ -1,13 +1,11 @@
|
|||
#include "windowmanagerimp.hpp"
|
||||
|
||||
#include <cassert>
|
||||
#include <iterator>
|
||||
|
||||
#include <osgViewer/Viewer>
|
||||
|
||||
#include <MyGUI_UString.h>
|
||||
#include <MyGUI_IPointer.h>
|
||||
#include <MyGUI_ResourceImageSetPointer.h>
|
||||
#include <MyGUI_TextureUtility.h>
|
||||
#include <MyGUI_FactoryManager.h>
|
||||
#include <MyGUI_LanguageManager.h>
|
||||
|
@ -50,7 +48,6 @@
|
|||
#include <components/translation/translation.hpp>
|
||||
|
||||
#include <components/myguiplatform/myguiplatform.hpp>
|
||||
#include <components/myguiplatform/myguidatamanager.hpp>
|
||||
#include <components/myguiplatform/myguirendermanager.hpp>
|
||||
#include <components/myguiplatform/additivelayer.hpp>
|
||||
#include <components/myguiplatform/scalinglayer.hpp>
|
||||
|
@ -59,8 +56,6 @@
|
|||
|
||||
#include <components/widgets/tags.hpp>
|
||||
|
||||
#include <components/sdlutil/sdlcursormanager.hpp>
|
||||
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
|
@ -696,9 +691,9 @@ namespace MWGui
|
|||
// Delete any dialogs which are no longer in use
|
||||
if (!mGarbageDialogs.empty())
|
||||
{
|
||||
for (std::vector<Layout*>::iterator it = mGarbageDialogs.begin(); it != mGarbageDialogs.end(); ++it)
|
||||
for (Layout* widget : mGarbageDialogs)
|
||||
{
|
||||
delete *it;
|
||||
delete widget;
|
||||
}
|
||||
mGarbageDialogs.clear();
|
||||
}
|
||||
|
@ -1287,14 +1282,13 @@ namespace MWGui
|
|||
{
|
||||
mToolTips->setDelay(Settings::Manager::getFloat("tooltip delay", "GUI"));
|
||||
|
||||
for (Settings::CategorySettingVector::const_iterator it = changed.begin();
|
||||
it != changed.end(); ++it)
|
||||
for (const auto& setting : changed)
|
||||
{
|
||||
if (it->first == "HUD" && it->second == "crosshair")
|
||||
if (setting.first == "HUD" && setting.second == "crosshair")
|
||||
mCrosshairEnabled = Settings::Manager::getBool ("crosshair", "HUD");
|
||||
else if (it->first == "GUI" && it->second == "subtitles")
|
||||
else if (setting.first == "GUI" && setting.second == "subtitles")
|
||||
mSubtitlesEnabled = Settings::Manager::getBool ("subtitles", "GUI");
|
||||
else if (it->first == "GUI" && it->second == "menu transparency")
|
||||
else if (setting.first == "GUI" && setting.second == "menu transparency")
|
||||
setMenuTransparency(Settings::Manager::getFloat("menu transparency", "GUI"));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,10 +16,10 @@ namespace MWGui
|
|||
|
||||
MyGUI::Button* button = nullptr;
|
||||
MyGUI::VectorWidgetPtr widgets = window->getSkinWidgetsByName("Action");
|
||||
for (MyGUI::VectorWidgetPtr::iterator it = widgets.begin(); it != widgets.end(); ++it)
|
||||
for (MyGUI::Widget* widget : widgets)
|
||||
{
|
||||
if ((*it)->isUserString("HideWindowOnDoubleClick"))
|
||||
button = (*it)->castType<MyGUI::Button>();
|
||||
if (widget->isUserString("HideWindowOnDoubleClick"))
|
||||
button = widget->castType<MyGUI::Button>();
|
||||
}
|
||||
|
||||
if (button)
|
||||
|
|
|
@ -74,14 +74,18 @@ namespace MWInput
|
|||
, mTimeIdle(0.f)
|
||||
, mMouseLookEnabled(false)
|
||||
, mGuiCursorEnabled(true)
|
||||
, mGamepadGuiCursorEnabled(true)
|
||||
, mDetectingKeyboard(false)
|
||||
, mOverencumberedMessageDelay(0.f)
|
||||
, mGuiCursorX(0)
|
||||
, mGuiCursorY(0)
|
||||
, mMouseWheel(0)
|
||||
, mGamepadZoom(0)
|
||||
, mUserFileExists(userFileExists)
|
||||
, mAlwaysRunActive(Settings::Manager::getBool("always run", "Input"))
|
||||
, mSneakToggles(Settings::Manager::getBool("toggle sneak", "Input"))
|
||||
, mSneakToggleShortcutTimer(0.f)
|
||||
, mSneakGamepadShortcut(false)
|
||||
, mSneaking(false)
|
||||
, mAttemptJump(false)
|
||||
, mInvUiScalingFactor(1.f)
|
||||
|
@ -204,6 +208,8 @@ namespace MWInput
|
|||
|
||||
void InputManager::handleGuiArrowKey(int action)
|
||||
{
|
||||
// Temporary shut-down of this function until deemed necessary.
|
||||
return;
|
||||
if (SDL_IsTextInputActive())
|
||||
return;
|
||||
|
||||
|
@ -231,6 +237,96 @@ namespace MWInput
|
|||
MWBase::Environment::get().getWindowManager()->injectKeyPress(key, 0, false);
|
||||
}
|
||||
|
||||
bool InputManager::gamepadToGuiControl(const SDL_ControllerButtonEvent &arg, bool release=false)
|
||||
{
|
||||
// Presumption of GUI mode will be removed in the future.
|
||||
// MyGUI KeyCodes *may* change.
|
||||
// Currently button releases are ignored.
|
||||
if (release)
|
||||
return false;
|
||||
|
||||
MyGUI::KeyCode key = MyGUI::KeyCode::None;
|
||||
switch (arg.button)
|
||||
{
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_UP:
|
||||
key = MyGUI::KeyCode::ArrowUp;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT:
|
||||
key = MyGUI::KeyCode::ArrowRight;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_DOWN:
|
||||
key = MyGUI::KeyCode::ArrowDown;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_LEFT:
|
||||
key = MyGUI::KeyCode::ArrowLeft;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_A:
|
||||
// If we are using the joystick as a GUI mouse, A must be handled via mouse.
|
||||
if (mGamepadGuiCursorEnabled)
|
||||
return false;
|
||||
key = MyGUI::KeyCode::Space;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_B:
|
||||
if (MyGUI::InputManager::getInstance().isModalAny())
|
||||
MWBase::Environment::get().getWindowManager()->exitCurrentModal();
|
||||
else
|
||||
MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode();
|
||||
return true;
|
||||
case SDL_CONTROLLER_BUTTON_X:
|
||||
key = MyGUI::KeyCode::Semicolon;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_Y:
|
||||
key = MyGUI::KeyCode::Apostrophe;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_LEFTSHOULDER:
|
||||
key = MyGUI::KeyCode::Period;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER:
|
||||
key = MyGUI::KeyCode::Slash;
|
||||
break;
|
||||
case SDL_CONTROLLER_BUTTON_LEFTSTICK:
|
||||
mGamepadGuiCursorEnabled = !mGamepadGuiCursorEnabled;
|
||||
MWBase::Environment::get().getWindowManager()->setCursorActive(mGamepadGuiCursorEnabled);
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Some keys will work even when Text Input windows/modals are in focus.
|
||||
if (SDL_IsTextInputActive())
|
||||
return false;
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->injectKeyPress(key, 0, false);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InputManager::gamepadToGuiControl(const SDL_ControllerAxisEvent &arg)
|
||||
{
|
||||
switch (arg.axis)
|
||||
{
|
||||
case SDL_CONTROLLER_AXIS_TRIGGERRIGHT:
|
||||
if (arg.value == 32767) // Treat like a button.
|
||||
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Minus, 0, false);
|
||||
break;
|
||||
case SDL_CONTROLLER_AXIS_TRIGGERLEFT:
|
||||
if (arg.value == 32767) // Treat like a button.
|
||||
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Equals, 0, false);
|
||||
break;
|
||||
case SDL_CONTROLLER_AXIS_LEFTX:
|
||||
case SDL_CONTROLLER_AXIS_LEFTY:
|
||||
case SDL_CONTROLLER_AXIS_RIGHTX:
|
||||
case SDL_CONTROLLER_AXIS_RIGHTY:
|
||||
// If we are using the joystick as a GUI mouse, process mouse movement elsewhere.
|
||||
if (mGamepadGuiCursorEnabled)
|
||||
return false;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void InputManager::channelChanged(ICS::Channel* channel, float currentValue, float previousValue)
|
||||
{
|
||||
resetIdleTime ();
|
||||
|
@ -265,11 +361,29 @@ namespace MWInput
|
|||
{
|
||||
if (action == A_Use)
|
||||
{
|
||||
MWMechanics::DrawState_ state = MWBase::Environment::get().getWorld()->getPlayer().getDrawState();
|
||||
mPlayer->setAttackingOrSpell(currentValue != 0 && state != MWMechanics::DrawState_Nothing);
|
||||
if(mJoystickLastUsed && currentValue == 1.0 && actionIsActive(A_ToggleWeapon))
|
||||
action = A_CycleWeaponRight;
|
||||
|
||||
else if (mJoystickLastUsed && currentValue == 1.0 && actionIsActive(A_ToggleSpell))
|
||||
action = A_CycleSpellRight;
|
||||
|
||||
else
|
||||
{
|
||||
MWMechanics::DrawState_ state = MWBase::Environment::get().getWorld()->getPlayer().getDrawState();
|
||||
mPlayer->setAttackingOrSpell(currentValue != 0 && state != MWMechanics::DrawState_Nothing);
|
||||
}
|
||||
}
|
||||
else if (action == A_Jump)
|
||||
mAttemptJump = (currentValue == 1.0 && previousValue == 0.0);
|
||||
{
|
||||
if(mJoystickLastUsed && currentValue == 1.0 && actionIsActive(A_ToggleWeapon))
|
||||
action = A_CycleWeaponLeft;
|
||||
|
||||
else if (mJoystickLastUsed && currentValue == 1.0 && actionIsActive(A_ToggleSpell))
|
||||
action = A_CycleSpellLeft;
|
||||
|
||||
else
|
||||
mAttemptJump = (currentValue == 1.0 && previousValue == 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
if (currentValue == 1)
|
||||
|
@ -280,6 +394,9 @@ namespace MWInput
|
|||
case A_GameMenu:
|
||||
toggleMainMenu ();
|
||||
break;
|
||||
case A_OptionsMenu:
|
||||
toggleOptionsMenu();
|
||||
break;
|
||||
case A_Screenshot:
|
||||
screenshot();
|
||||
break;
|
||||
|
@ -442,7 +559,7 @@ namespace MWInput
|
|||
|
||||
updateCursorMode();
|
||||
|
||||
if (mGuiCursorEnabled)
|
||||
if (mGuiCursorEnabled && !(mJoystickLastUsed && !mGamepadGuiCursorEnabled))
|
||||
{
|
||||
float xAxis = mInputBinder->getChannel(A_MoveLeftRight)->getValue()*2.0f-1.0f;
|
||||
float yAxis = mInputBinder->getChannel(A_MoveForwardBackward)->getValue()*2.0f-1.0f;
|
||||
|
@ -506,28 +623,17 @@ namespace MWInput
|
|||
// joystick movement
|
||||
float xAxis = mInputBinder->getChannel(A_MoveLeftRight)->getValue();
|
||||
float yAxis = mInputBinder->getChannel(A_MoveForwardBackward)->getValue();
|
||||
if (xAxis < .5)
|
||||
if (xAxis != .5)
|
||||
{
|
||||
triedToMove = true;
|
||||
mPlayer->setLeftRight (-1);
|
||||
}
|
||||
else if (xAxis > .5)
|
||||
{
|
||||
triedToMove = true;
|
||||
mPlayer->setLeftRight (1);
|
||||
mPlayer->setLeftRight((xAxis - 0.5f) * 2);
|
||||
}
|
||||
|
||||
if (yAxis < .5)
|
||||
if (yAxis != .5)
|
||||
{
|
||||
triedToMove = true;
|
||||
mPlayer->setAutoMove (false);
|
||||
mPlayer->setForwardBackward (1);
|
||||
}
|
||||
else if (yAxis > .5)
|
||||
{
|
||||
triedToMove = true;
|
||||
mPlayer->setAutoMove (false);
|
||||
mPlayer->setForwardBackward (-1);
|
||||
mPlayer->setForwardBackward((yAxis - 0.5f) * 2 * -1);
|
||||
}
|
||||
else if(mPlayer->getAutoMove())
|
||||
{
|
||||
|
@ -572,7 +678,35 @@ namespace MWInput
|
|||
|
||||
if (!mSneakToggles)
|
||||
{
|
||||
mPlayer->setSneak(actionIsActive(A_Sneak));
|
||||
if(mJoystickLastUsed)
|
||||
{
|
||||
if(actionIsActive(A_Sneak))
|
||||
{
|
||||
if(mSneakToggleShortcutTimer) // New Sneak Button Press
|
||||
{
|
||||
if(mSneakToggleShortcutTimer <= 0.3f)
|
||||
{
|
||||
mSneakGamepadShortcut = true;
|
||||
toggleSneaking();
|
||||
}
|
||||
else
|
||||
mSneakGamepadShortcut = false;
|
||||
}
|
||||
|
||||
if(!mSneaking)
|
||||
toggleSneaking();
|
||||
mSneakToggleShortcutTimer = 0.f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!mSneakGamepadShortcut && mSneaking)
|
||||
toggleSneaking();
|
||||
if(mSneakToggleShortcutTimer <= 0.3f)
|
||||
mSneakToggleShortcutTimer += dt;
|
||||
}
|
||||
}
|
||||
else
|
||||
mPlayer->setSneak(actionIsActive(A_Sneak));
|
||||
}
|
||||
|
||||
if (mAttemptJump && mControlSwitch["playerjumping"])
|
||||
|
@ -619,6 +753,13 @@ namespace MWInput
|
|||
MWBase::Environment::get().getWorld()->togglePOV();
|
||||
}
|
||||
mPreviewPOVDelay = 0.f;
|
||||
mGamepadZoom = 0;
|
||||
}
|
||||
|
||||
if(mGamepadZoom)
|
||||
{
|
||||
MWBase::Environment::get().getWorld()->changeVanityModeScale(mGamepadZoom);
|
||||
MWBase::Environment::get().getWorld()->setCameraDistance(mGamepadZoom, true, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -635,6 +776,8 @@ namespace MWInput
|
|||
updateIdleTime(dt);
|
||||
}
|
||||
}
|
||||
else
|
||||
mGamepadZoom = 0;
|
||||
mAttemptJump = false; // Can only jump on first frame input is on
|
||||
}
|
||||
|
||||
|
@ -649,7 +792,7 @@ namespace MWInput
|
|||
mMouseLookEnabled = !guiMode;
|
||||
if (guiMode)
|
||||
MWBase::Environment::get().getWindowManager()->showCrosshair(false);
|
||||
MWBase::Environment::get().getWindowManager()->setCursorVisible(guiMode);
|
||||
MWBase::Environment::get().getWindowManager()->setCursorVisible(guiMode && (mJoystickLastUsed && !mGamepadGuiCursorEnabled));
|
||||
// if not in gui mode, the camera decides whether to show crosshair or not.
|
||||
}
|
||||
|
||||
|
@ -830,6 +973,8 @@ namespace MWInput
|
|||
|
||||
if (mGuiCursorEnabled)
|
||||
{
|
||||
if (!mGamepadGuiCursorEnabled)
|
||||
mGamepadGuiCursorEnabled = true;
|
||||
// We keep track of our own mouse position, so that moving the mouse while in
|
||||
// game mode does not move the position of the GUI cursor
|
||||
mGuiCursorX = static_cast<float>(arg.x) * mInvUiScalingFactor;
|
||||
|
@ -875,36 +1020,37 @@ namespace MWInput
|
|||
|
||||
void InputManager::buttonPressed(int deviceID, const SDL_ControllerButtonEvent &arg )
|
||||
{
|
||||
if (!mJoystickEnabled)
|
||||
if (!mJoystickEnabled || mInputBinder->detectingBindingState())
|
||||
return;
|
||||
|
||||
mJoystickLastUsed = true;
|
||||
bool guiMode = false;
|
||||
|
||||
if (arg.button == SDL_CONTROLLER_BUTTON_A || arg.button == SDL_CONTROLLER_BUTTON_B) // We'll pretend that A is left click and B is right click
|
||||
if (MWBase::Environment::get().getWindowManager()->isGuiMode())
|
||||
{
|
||||
guiMode = MWBase::Environment::get().getWindowManager()->isGuiMode();
|
||||
if(!mInputBinder->detectingBindingState())
|
||||
if (gamepadToGuiControl(arg, false))
|
||||
return;
|
||||
else if (mGamepadGuiCursorEnabled)
|
||||
{
|
||||
guiMode = MyGUI::InputManager::getInstance().injectMousePress(static_cast<int>(mGuiCursorX), static_cast<int>(mGuiCursorY),
|
||||
sdlButtonToMyGUI((arg.button == SDL_CONTROLLER_BUTTON_B) ? SDL_BUTTON_RIGHT : SDL_BUTTON_LEFT)) && guiMode;
|
||||
if (MyGUI::InputManager::getInstance ().getMouseFocusWidget () != 0)
|
||||
// Temporary mouse binding until keyboard controls are available:
|
||||
if (arg.button == SDL_CONTROLLER_BUTTON_A) // We'll pretend that A is left click.
|
||||
{
|
||||
MyGUI::Button* b = MyGUI::InputManager::getInstance ().getMouseFocusWidget ()->castType<MyGUI::Button>(false);
|
||||
if (b && b->getEnabled())
|
||||
bool mousePressSuccess = MyGUI::InputManager::getInstance().injectMousePress(static_cast<int>(mGuiCursorX), static_cast<int>(mGuiCursorY), sdlButtonToMyGUI(SDL_BUTTON_LEFT));
|
||||
if (MyGUI::InputManager::getInstance().getMouseFocusWidget())
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound("Menu Click");
|
||||
MyGUI::Button* b = MyGUI::InputManager::getInstance().getMouseFocusWidget()->castType<MyGUI::Button>(false);
|
||||
if (b && b->getEnabled())
|
||||
MWBase::Environment::get().getWindowManager()->playSound("Menu Click");
|
||||
}
|
||||
|
||||
setPlayerControlsEnabled(!mousePressSuccess);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setPlayerControlsEnabled(!guiMode);
|
||||
else
|
||||
setPlayerControlsEnabled(true);
|
||||
|
||||
//esc, to leave initial movie screen
|
||||
OIS::KeyCode kc = mInputManager->sdl2OISKeyCode(SDLK_ESCAPE);
|
||||
bool guiFocus = MyGUI::InputManager::getInstance().injectKeyPress(MyGUI::KeyCode::Enum(kc), 0);
|
||||
setPlayerControlsEnabled(!guiFocus);
|
||||
setPlayerControlsEnabled(!MyGUI::InputManager::getInstance().injectKeyPress(MyGUI::KeyCode::Enum(kc), 0));
|
||||
|
||||
if (!mControlsDisabled)
|
||||
mInputBinder->buttonPressed(deviceID, arg);
|
||||
|
@ -912,34 +1058,69 @@ namespace MWInput
|
|||
|
||||
void InputManager::buttonReleased(int deviceID, const SDL_ControllerButtonEvent &arg )
|
||||
{
|
||||
if (!mJoystickEnabled)
|
||||
if(mInputBinder->detectingBindingState())
|
||||
{
|
||||
mInputBinder->buttonReleased(deviceID, arg);
|
||||
return;
|
||||
}
|
||||
if (!mJoystickEnabled || mControlsDisabled)
|
||||
return;
|
||||
|
||||
mJoystickLastUsed = true;
|
||||
if(mInputBinder->detectingBindingState())
|
||||
mInputBinder->buttonReleased(deviceID, arg);
|
||||
else if(arg.button == SDL_CONTROLLER_BUTTON_A || arg.button == SDL_CONTROLLER_BUTTON_B)
|
||||
if (MWBase::Environment::get().getWindowManager()->isGuiMode())
|
||||
{
|
||||
bool guiMode = MWBase::Environment::get().getWindowManager()->isGuiMode();
|
||||
guiMode = MyGUI::InputManager::getInstance().injectMouseRelease(static_cast<int>(mGuiCursorX), static_cast<int>(mGuiCursorY), sdlButtonToMyGUI((arg.button == SDL_CONTROLLER_BUTTON_B) ? SDL_BUTTON_RIGHT : SDL_BUTTON_LEFT)) && guiMode;
|
||||
if (gamepadToGuiControl(arg, true))
|
||||
return;
|
||||
else if (mGamepadGuiCursorEnabled)
|
||||
{
|
||||
// Temporary mouse binding until keyboard controls are available:
|
||||
if (arg.button == SDL_CONTROLLER_BUTTON_A) // We'll pretend that A is left click.
|
||||
{
|
||||
bool mousePressSuccess = MyGUI::InputManager::getInstance().injectMouseRelease(static_cast<int>(mGuiCursorX), static_cast<int>(mGuiCursorY), sdlButtonToMyGUI(SDL_BUTTON_LEFT));
|
||||
if (mInputBinder->detectingBindingState()) // If the player just triggered binding, don't let button release bind.
|
||||
return;
|
||||
|
||||
if(mInputBinder->detectingBindingState()) return; // don't allow same mouseup to bind as initiated bind
|
||||
|
||||
setPlayerControlsEnabled(!guiMode);
|
||||
mInputBinder->buttonReleased(deviceID, arg);
|
||||
setPlayerControlsEnabled(!mousePressSuccess);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
mInputBinder->buttonReleased(deviceID, arg);
|
||||
setPlayerControlsEnabled(true);
|
||||
|
||||
///to escape initial movie
|
||||
//esc, to leave initial movie screen
|
||||
OIS::KeyCode kc = mInputManager->sdl2OISKeyCode(SDLK_ESCAPE);
|
||||
setPlayerControlsEnabled(!MyGUI::InputManager::getInstance().injectKeyRelease(MyGUI::KeyCode::Enum(kc)));
|
||||
|
||||
mInputBinder->buttonReleased(deviceID, arg);
|
||||
}
|
||||
|
||||
void InputManager::axisMoved(int deviceID, const SDL_ControllerAxisEvent &arg )
|
||||
{
|
||||
if (!mControlsDisabled && mJoystickEnabled)
|
||||
mInputBinder->axisMoved(deviceID, arg);
|
||||
if(!mJoystickEnabled || mControlsDisabled)
|
||||
return;
|
||||
|
||||
mJoystickLastUsed = true;
|
||||
if (MWBase::Environment::get().getWindowManager()->isGuiMode())
|
||||
{
|
||||
gamepadToGuiControl(arg);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(mPreviewPOVDelay == 1.f && arg.value) // Preview Mode Gamepad Zooming
|
||||
{
|
||||
if(arg.axis == SDL_CONTROLLER_AXIS_TRIGGERRIGHT)
|
||||
{
|
||||
mGamepadZoom = static_cast<float>(arg.value / 10000 * 8.5f);
|
||||
return; // Do not propogate event.
|
||||
}
|
||||
else if(arg.axis == SDL_CONTROLLER_AXIS_TRIGGERLEFT)
|
||||
{
|
||||
mGamepadZoom = static_cast<float>(-(arg.value / 10000 * 8.5f));
|
||||
return; // Do not propogate event.
|
||||
}
|
||||
}
|
||||
}
|
||||
mInputBinder->axisMoved(deviceID, arg);
|
||||
}
|
||||
|
||||
void InputManager::controllerAdded(int deviceID, const SDL_ControllerDeviceEvent &arg)
|
||||
|
@ -975,19 +1156,38 @@ namespace MWInput
|
|||
|
||||
void InputManager::toggleMainMenu()
|
||||
{
|
||||
if (MyGUI::InputManager::getInstance().isModalAny()) {
|
||||
if (MyGUI::InputManager::getInstance().isModalAny())
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->exitCurrentModal();
|
||||
return;
|
||||
}
|
||||
|
||||
if(!MWBase::Environment::get().getWindowManager()->isGuiMode()) //No open GUIs, open up the MainMenu
|
||||
bool inGame = MWBase::Environment::get().getStateManager()->getState() != MWBase::StateManager::State_NoGame;
|
||||
MWGui::GuiMode mode = MWBase::Environment::get().getWindowManager()->getMode();
|
||||
|
||||
if ((inGame && mode == MWGui::GM_MainMenu) || mode == MWGui::GM_Settings)
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
|
||||
if (inGame && mode != MWGui::GM_MainMenu)
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_MainMenu);
|
||||
}
|
||||
|
||||
void InputManager::toggleOptionsMenu()
|
||||
{
|
||||
if (MyGUI::InputManager::getInstance().isModalAny())
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
|
||||
}
|
||||
else //Close current GUI
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode();
|
||||
MWBase::Environment::get().getWindowManager()->exitCurrentModal();
|
||||
return;
|
||||
}
|
||||
|
||||
MWGui::GuiMode mode = MWBase::Environment::get().getWindowManager()->getMode();
|
||||
bool inGame = MWBase::Environment::get().getStateManager()->getState() != MWBase::StateManager::State_NoGame;
|
||||
|
||||
if ((inGame && mode == MWGui::GM_MainMenu) || mode == MWGui::GM_Settings)
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
|
||||
if (inGame && mode != MWGui::GM_Settings)
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Settings);
|
||||
}
|
||||
|
||||
void InputManager::quickLoad() {
|
||||
|
@ -1397,20 +1597,20 @@ namespace MWInput
|
|||
|
||||
defaultButtonBindings[A_Activate] = SDL_CONTROLLER_BUTTON_A;
|
||||
defaultButtonBindings[A_ToggleWeapon] = SDL_CONTROLLER_BUTTON_X;
|
||||
defaultButtonBindings[A_ToggleSpell] = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
|
||||
defaultButtonBindings[A_ToggleSpell] = SDL_CONTROLLER_BUTTON_Y;
|
||||
//defaultButtonBindings[A_QuickButtonsMenu] = SDL_GetButtonFromScancode(SDL_SCANCODE_F1); // Need to implement, should be ToggleSpell(5) AND Wait(9)
|
||||
defaultButtonBindings[A_Sneak] = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
|
||||
defaultButtonBindings[A_Jump] = SDL_CONTROLLER_BUTTON_Y;
|
||||
defaultButtonBindings[A_Journal] = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
|
||||
defaultButtonBindings[A_Rest] = SDL_CONTROLLER_BUTTON_BACK;
|
||||
defaultButtonBindings[A_TogglePOV] = SDL_CONTROLLER_BUTTON_LEFTSTICK;
|
||||
defaultButtonBindings[A_Sneak] = SDL_CONTROLLER_BUTTON_LEFTSTICK;
|
||||
defaultButtonBindings[A_Journal] = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
|
||||
defaultButtonBindings[A_Rest] = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
|
||||
defaultButtonBindings[A_TogglePOV] = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
|
||||
defaultButtonBindings[A_Inventory] = SDL_CONTROLLER_BUTTON_B;
|
||||
defaultButtonBindings[A_GameMenu] = SDL_CONTROLLER_BUTTON_START;
|
||||
defaultButtonBindings[A_OptionsMenu] = SDL_CONTROLLER_BUTTON_BACK;
|
||||
defaultButtonBindings[A_QuickSave] = SDL_CONTROLLER_BUTTON_GUIDE;
|
||||
defaultButtonBindings[A_QuickKey1] = SDL_CONTROLLER_BUTTON_DPAD_UP;
|
||||
defaultButtonBindings[A_QuickKey2] = SDL_CONTROLLER_BUTTON_DPAD_LEFT;
|
||||
defaultButtonBindings[A_QuickKey3] = SDL_CONTROLLER_BUTTON_DPAD_DOWN;
|
||||
defaultButtonBindings[A_QuickKey4] = SDL_CONTROLLER_BUTTON_DPAD_RIGHT;
|
||||
defaultButtonBindings[A_MoveForward] = SDL_CONTROLLER_BUTTON_DPAD_UP;
|
||||
defaultButtonBindings[A_MoveLeft] = SDL_CONTROLLER_BUTTON_DPAD_LEFT;
|
||||
defaultButtonBindings[A_MoveBackward] = SDL_CONTROLLER_BUTTON_DPAD_DOWN;
|
||||
defaultButtonBindings[A_MoveRight] = SDL_CONTROLLER_BUTTON_DPAD_RIGHT;
|
||||
|
||||
std::map<int, int> defaultAxisBindings;
|
||||
defaultAxisBindings[A_MoveForwardBackward] = SDL_CONTROLLER_AXIS_LEFTY;
|
||||
|
@ -1418,6 +1618,7 @@ namespace MWInput
|
|||
defaultAxisBindings[A_LookUpDown] = SDL_CONTROLLER_AXIS_RIGHTY;
|
||||
defaultAxisBindings[A_LookLeftRight] = SDL_CONTROLLER_AXIS_RIGHTX;
|
||||
defaultAxisBindings[A_Use] = SDL_CONTROLLER_AXIS_TRIGGERRIGHT;
|
||||
defaultAxisBindings[A_Jump] = SDL_CONTROLLER_AXIS_TRIGGERLEFT;
|
||||
|
||||
for (int i = 0; i < A_Last; i++)
|
||||
{
|
||||
|
@ -1485,6 +1686,7 @@ namespace MWInput
|
|||
descriptions[A_Journal] = "sJournal";
|
||||
descriptions[A_Rest] = "sRestKey";
|
||||
descriptions[A_Inventory] = "sInventory";
|
||||
descriptions[A_OptionsMenu] = "sPreferences";
|
||||
descriptions[A_TogglePOV] = "sTogglePOVCmd";
|
||||
descriptions[A_QuickKeysMenu] = "sQuickMenu";
|
||||
descriptions[A_QuickKey1] = "sQuick1Cmd";
|
||||
|
@ -1622,6 +1824,7 @@ namespace MWInput
|
|||
ret.push_back(A_Inventory);
|
||||
ret.push_back(A_Journal);
|
||||
ret.push_back(A_Rest);
|
||||
ret.push_back(A_OptionsMenu);
|
||||
ret.push_back(A_Console);
|
||||
ret.push_back(A_QuickSave);
|
||||
ret.push_back(A_QuickLoad);
|
||||
|
@ -1654,6 +1857,7 @@ namespace MWInput
|
|||
ret.push_back(A_Inventory);
|
||||
ret.push_back(A_Journal);
|
||||
ret.push_back(A_Rest);
|
||||
ret.push_back(A_OptionsMenu);
|
||||
ret.push_back(A_QuickSave);
|
||||
ret.push_back(A_QuickLoad);
|
||||
ret.push_back(A_Screenshot);
|
||||
|
|
|
@ -188,6 +188,7 @@ namespace MWInput
|
|||
|
||||
bool mMouseLookEnabled;
|
||||
bool mGuiCursorEnabled;
|
||||
bool mGamepadGuiCursorEnabled;
|
||||
|
||||
bool mDetectingKeyboard;
|
||||
|
||||
|
@ -196,9 +197,12 @@ namespace MWInput
|
|||
float mGuiCursorX;
|
||||
float mGuiCursorY;
|
||||
int mMouseWheel;
|
||||
float mGamepadZoom;
|
||||
bool mUserFileExists;
|
||||
bool mAlwaysRunActive;
|
||||
bool mSneakToggles;
|
||||
float mSneakToggleShortcutTimer;
|
||||
bool mSneakGamepadShortcut;
|
||||
bool mSneaking;
|
||||
bool mAttemptJump;
|
||||
|
||||
|
@ -219,6 +223,9 @@ namespace MWInput
|
|||
|
||||
void setPlayerControlsEnabled(bool enabled);
|
||||
void handleGuiArrowKey(int action);
|
||||
// Return true if GUI consumes input.
|
||||
bool gamepadToGuiControl(const SDL_ControllerButtonEvent &arg, bool release);
|
||||
bool gamepadToGuiControl(const SDL_ControllerAxisEvent &arg);
|
||||
|
||||
void updateCursorMode();
|
||||
|
||||
|
@ -226,6 +233,7 @@ namespace MWInput
|
|||
|
||||
private:
|
||||
void toggleMainMenu();
|
||||
void toggleOptionsMenu();
|
||||
void toggleSpell();
|
||||
void toggleWeapon();
|
||||
void toggleInventory();
|
||||
|
@ -318,6 +326,8 @@ namespace MWInput
|
|||
A_MoveForwardBackward,
|
||||
A_MoveLeftRight,
|
||||
|
||||
A_OptionsMenu,
|
||||
|
||||
A_Last // Marker for the last item
|
||||
};
|
||||
};
|
||||
|
|
|
@ -20,7 +20,6 @@
|
|||
#include "../mwworld/class.hpp"
|
||||
|
||||
#include "creaturestats.hpp"
|
||||
#include "steering.hpp"
|
||||
#include "movement.hpp"
|
||||
|
||||
namespace MWMechanics
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue