Merge remote-tracking branch 'ragora/conjureditemsgmstcheck'

deque
Marc Zinnschlag 10 years ago
commit 882ef37ae3

@ -2,6 +2,11 @@
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/store.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
namespace MWGui
{
@ -15,6 +20,39 @@ namespace MWGui
{
if (base.getClass().getEnchantment(base) != "")
mFlags |= Flag_Enchanted;
static std::set<std::string> boundItemIDCache;
// If this is empty then we haven't executed the GMST cache logic yet; or there isn't any sMagicBound* GMST's for some reason
if (boundItemIDCache.empty())
{
// Build a list of known bound item ID's
const MWWorld::Store<ESM::GameSetting> &gameSettings = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
for (MWWorld::Store<ESM::GameSetting>::iterator currentIteration = gameSettings.begin(); currentIteration != gameSettings.end(); ++currentIteration)
{
const ESM::GameSetting &currentSetting = *currentIteration;
std::string currentGMSTID = currentSetting.mId;
Misc::StringUtils::toLower(currentGMSTID);
// Don't bother checking this GMST if it's not a sMagicBound* one.
if (currentGMSTID.find("smagicbound") != 0)
continue;
// All sMagicBound* GMST's should be of type string
std::string currentGMSTValue = currentSetting.getString();
Misc::StringUtils::toLower(currentGMSTValue);
boundItemIDCache.insert(currentGMSTValue);
}
}
// Perform bound item check and assign the Flag_Bound bit if it passes
std::string tempItemID = base.getCellRef().getRefId();
Misc::StringUtils::toLower(tempItemID);
if (boundItemIDCache.count(tempItemID) != 0)
mFlags |= Flag_Bound;
}
ItemStack::ItemStack()

@ -26,7 +26,8 @@ namespace MWGui
enum Flags
{
Flag_Enchanted = (1<<0)
Flag_Enchanted = (1<<0),
Flag_Bound = (1<<1)
};
int mFlags;

@ -2502,7 +2502,7 @@ namespace MWWorld
if (!selectedSpell.empty())
{
const ESM::Spell* spell = getStore().get<ESM::Spell>().search(selectedSpell);
// A power can be used once per 24h
if (spell->mData.mType == ESM::Spell::ST_Power)
stats.getSpells().usePower(spell->mId);

Loading…
Cancel
Save