From 89dfa54b79b9acd0660423e019cd14e895968a3b Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Thu, 21 Jun 2012 13:06:34 +0200 Subject: [PATCH] updated changelog --- readme.txt | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/readme.txt b/readme.txt index 02737f63e..aa981dba3 100644 --- a/readme.txt +++ b/readme.txt @@ -133,6 +133,33 @@ Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Fil CHANGELOG +0.16.0 + +Bug #250: OpenMW launcher erratic behaviour +Bug #270: Crash because of underwater effect on OS X +Bug #277: Auto-equipping in some cells not working +Bug #294: Container GUI ignores disabled inventory menu +Bug #297: Stats review dialog shows all skills and attribute values as 0 +Bug #298: MechanicsManager::buildPlayer does not remove previous bonuses +Bug #299: Crash in World::disable +Bug #306: Non-existent ~/.config/openmw "crash" the launcher. +Bug #307: False "Data Files" location make the launcher "crash" +Feature #81: Spell Window +Feature #85: Alchemy Window +Feature #181: Support for x.y script syntax +Feature #242: Weapon and Spell icons +Feature #254: Ingame settings window +Feature #293: Allow "stacking" game modes +Feature #295: Class creation dialog tooltips +Feature #296: Clicking on the HUD elements should show/hide the respective window +Feature #301: Direction after using a Teleport Door +Feature #303: Allow object selection in the console +Feature #305: Allow the use of = as a synonym for == +Feature #312: Compensation for slow object access in poorly written Morrowind.esm scripts +Task #176: Restructure enabling/disabling of MW-references +Task #283: Integrate ogre.cfg file in settings file +Task #290: Auto-Close MW-reference related GUI windows + 0.15.0 Bug #5: Physics reimplementation (fixes various issues)