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Show the InputBox only if queue is free
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1 changed files with 4 additions and 1 deletions
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@ -95,7 +95,6 @@ void mwmp::GUIController::ShowInputBox(const BasePlayer::GUIMessageBox &guiMessa
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mInputBox = new MWGui::TextInputDialog();
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mInputBox->setTextLabel(guiMessageBox.label);
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mInputBox->eventDone += MyGUI::newDelegate(this, &GUIController::OnInputBoxDone);
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mInputBox->setVisible(true);
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}
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@ -161,7 +160,11 @@ void mwmp::GUIController::WM_UpdateVisible(MWGui::GuiMode mode)
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switch(mode)
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{
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case MWGui::GM_TES3MPPipe:
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{
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if (mInputBox != 0)
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mInputBox->setVisible(true);
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break;
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}
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default:
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break;
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}
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