[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets

pull/199/head
David Cernat 8 years ago
parent 316720e710
commit 8c2469bf6d

@ -25,14 +25,17 @@
#include "processors/player/ProcessorGUIMessageBox.hpp"
#include "processors/player/ProcessorPlayerCharClass.hpp"
#include "WorldProcessor.hpp"
#include "processors/world/ProcessorActorList.hpp"
#include "processors/world/ProcessorActorAuthority.hpp"
#include "processors/world/ProcessorActorFrame.hpp"
#include "processors/world/ProcessorContainer.hpp"
#include "processors/world/ProcessorDoorState.hpp"
#include "processors/world/ProcessorMusicPlay.hpp"
#include "processors/world/ProcessorObjectAnimPlay.hpp"
#include "processors/world/ProcessorObjectDelete.hpp"
#include "processors/world/ProcessorObjectPlace.hpp"
#include "processors/world/ProcessorObjectLock.hpp"
#include "processors/world/ProcessorObjectMove.hpp"
#include "processors/world/ProcessorObjectPlace.hpp"
#include "processors/world/ProcessorObjectRotate.hpp"
#include "processors/world/ProcessorObjectScale.hpp"
#include "processors/world/ProcessorObjectUnlock.hpp"
@ -67,6 +70,9 @@ void ProcessorInitializer()
PlayerProcessor::AddProcessor(new ProcessorGUIMessageBox());
PlayerProcessor::AddProcessor(new ProcessorPlayerCharClass());
WorldProcessor::AddProcessor(new ProcessorActorList());
WorldProcessor::AddProcessor(new ProcessorActorAuthority());
WorldProcessor::AddProcessor(new ProcessorActorFrame());
WorldProcessor::AddProcessor(new ProcessorContainer());
WorldProcessor::AddProcessor(new ProcessorDoorState());
WorldProcessor::AddProcessor(new ProcessorMusicPlay());

@ -121,6 +121,8 @@ public:
{"OnPlayerInventoryChange", Function<void, unsigned short>()},
{"OnPlayerSpellbookChange", Function<void, unsigned short>()},
{"OnPlayerJournalChange", Function<void, unsigned short>()},
{"OnActorList", Function<void, unsigned short, const char*>()},
{"OnActorFrame", Function<void, unsigned short, const char*>()},
{"OnObjectPlace", Function<void, unsigned short, const char*>()},
{"OnObjectDelete", Function<void, unsigned short, const char*>()},
{"OnObjectScale", Function<void, unsigned short, const char*>()},

@ -0,0 +1,23 @@
#ifndef OPENMW_PROCESSORACTORAUTHORITY_HPP
#define OPENMW_PROCESSORACTORAUTHORITY_HPP
#include "apps/openmw-mp/WorldProcessor.hpp"
namespace mwmp
{
class ProcessorActorAuthority : public WorldProcessor
{
public:
ProcessorActorAuthority()
{
BPP_INIT(ID_ACTOR_AUTHORITY)
}
void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
{
packet.Send(true);
}
};
}
#endif //OPENMW_PROCESSORACTORAUTHORITY_HPP

@ -0,0 +1,25 @@
#ifndef OPENMW_PROCESSORACTORFRAME_HPP
#define OPENMW_PROCESSORACTORFRAME_HPP
#include "apps/openmw-mp/WorldProcessor.hpp"
namespace mwmp
{
class ProcessorActorFrame : public WorldProcessor
{
public:
ProcessorActorFrame()
{
BPP_INIT(ID_ACTOR_FRAME)
}
void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
{
packet.Send(true);
Script::Call<Script::CallbackIdentity("OnActorFrame")>(player.getId(), event.cell.getDescription().c_str());
}
};
}
#endif //OPENMW_PROCESSORACTORFRAME_HPP

@ -0,0 +1,25 @@
#ifndef OPENMW_PROCESSORACTORLIST_HPP
#define OPENMW_PROCESSORACTORLIST_HPP
#include "apps/openmw-mp/WorldProcessor.hpp"
namespace mwmp
{
class ProcessorActorList : public WorldProcessor
{
public:
ProcessorActorList()
{
BPP_INIT(ID_ACTOR_LIST)
}
void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
{
packet.Send(true);
Script::Call<Script::CallbackIdentity("OnActorList")>(player.getId(), event.cell.getDescription().c_str());
}
};
}
#endif //OPENMW_PROCESSORACTORLIST_HPP

@ -840,6 +840,21 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
switch (packet->data[0])
{
case ID_ACTOR_LIST:
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received ID_ACTOR_LIST about %s", worldEvent.cell.getDescription().c_str());
break;
}
case ID_ACTOR_AUTHORITY:
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received ID_ACTOR_AUTHORITY about %s", worldEvent.cell.getDescription().c_str());
break;
}
case ID_ACTOR_FRAME:
{
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received ID_ACTOR_FRAME about %s", worldEvent.cell.getDescription().c_str());
break;
}
case ID_CONTAINER:
{
MWWorld::CellStore *ptrCellStore = Main::get().getWorldController()->getCell(worldEvent.cell);

@ -165,6 +165,8 @@ add_component_dir (openmw-mp
Packets/Player/PacketGUIBoxes Packets/Player/PacketTime
Packets/World/PacketActorList Packets/World/PacketActorAuthority Packets/World/PacketActorFrame
Packets/World/PacketObjectDelete Packets/World/PacketObjectPlace Packets/World/PacketObjectScale
Packets/World/PacketObjectLock Packets/World/PacketObjectUnlock Packets/World/PacketObjectMove
Packets/World/PacketObjectRotate Packets/World/PacketObjectAnimPlay

@ -2,6 +2,10 @@
#include <boost/foreach.hpp>
#include <boost/make_shared.hpp>
#include "../Packets/World/PacketActorList.hpp"
#include "../Packets/World/PacketActorAuthority.hpp"
#include "../Packets/World/PacketActorFrame.hpp"
#include "../Packets/World/PacketObjectDelete.hpp"
#include "../Packets/World/PacketObjectPlace.hpp"
#include "../Packets/World/PacketObjectScale.hpp"
@ -33,6 +37,10 @@ inline void AddPacket(mwmp::WorldPacketController::packets_t *packets, RakNet::R
mwmp::WorldPacketController::WorldPacketController(RakNet::RakPeerInterface *peer)
{
AddPacket<PacketActorList>(&packets, peer);
AddPacket<PacketActorAuthority>(&packets, peer);
AddPacket<PacketActorFrame>(&packets, peer);
AddPacket<PacketObjectDelete>(&packets, peer);
AddPacket<PacketObjectPlace>(&packets, peer);
AddPacket<PacketObjectScale>(&packets, peer);

@ -39,6 +39,10 @@ enum GameMessages
ID_PLAYER_CELL_CHANGE,
ID_PLAYER_CELL_STATE,
ID_ACTOR_LIST,
ID_ACTOR_AUTHORITY,
ID_ACTOR_FRAME,
ID_OBJECT_PLACE,
ID_OBJECT_DELETE,
ID_OBJECT_SCALE,

@ -0,0 +1,45 @@
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketActorAuthority.hpp"
using namespace mwmp;
PacketActorAuthority::PacketActorAuthority(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
{
packetID = ID_ACTOR_AUTHORITY;
}
void PacketActorAuthority::Packet(RakNet::BitStream *bs, bool send)
{
WorldPacket::Packet(bs, send);
if (!send)
event->objectChanges.objects.clear();
else
event->objectChanges.count = (unsigned int)(event->objectChanges.objects.size());
RW(event->objectChanges.count, send);
RW(event->cell.mData.mFlags, send);
RW(event->cell.mData.mX, send);
RW(event->cell.mData.mY, send);
RW(event->cell.mName, send);
WorldObject worldObject;
for (unsigned int i = 0; i < event->objectChanges.count; i++)
{
if (send)
{
worldObject = event->objectChanges.objects.at(i);
}
RW(worldObject.refId, send);
RW(worldObject.refNumIndex, send);
RW(worldObject.mpNum, send);
if (!send)
{
event->objectChanges.objects.push_back(worldObject);
}
}
}

@ -0,0 +1,17 @@
#ifndef OPENMW_PACKETACTORAUTHORITY_HPP
#define OPENMW_PACKETACTORAUTHORITY_HPP
#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
namespace mwmp
{
class PacketActorAuthority : public WorldPacket
{
public:
PacketActorAuthority(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *bs, bool send);
};
}
#endif //OPENMW_PACKETACTORAUTHORITY_HPP

@ -0,0 +1,46 @@
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketActorFrame.hpp"
using namespace mwmp;
PacketActorFrame::PacketActorFrame(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
{
packetID = ID_ACTOR_FRAME;
}
void PacketActorFrame::Packet(RakNet::BitStream *bs, bool send)
{
WorldPacket::Packet(bs, send);
if (!send)
event->objectChanges.objects.clear();
else
event->objectChanges.count = (unsigned int)(event->objectChanges.objects.size());
RW(event->objectChanges.count, send);
RW(event->cell.mData.mFlags, send);
RW(event->cell.mData.mX, send);
RW(event->cell.mData.mY, send);
RW(event->cell.mName, send);
WorldObject worldObject;
for (unsigned int i = 0; i < event->objectChanges.count; i++)
{
if (send)
{
worldObject = event->objectChanges.objects.at(i);
}
RW(worldObject.refId, send);
RW(worldObject.refNumIndex, send);
RW(worldObject.mpNum, send);
RW(worldObject.pos, send);
if (!send)
{
event->objectChanges.objects.push_back(worldObject);
}
}
}

@ -0,0 +1,17 @@
#ifndef OPENMW_PACKETACTORFRAME_HPP
#define OPENMW_PACKETACTORFRAME_HPP
#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
namespace mwmp
{
class PacketActorFrame : public WorldPacket
{
public:
PacketActorFrame(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *bs, bool send);
};
}
#endif //OPENMW_PACKETACTORFRAME_HPP

@ -0,0 +1,45 @@
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketActorList.hpp"
using namespace mwmp;
PacketActorList::PacketActorList(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
{
packetID = ID_ACTOR_LIST;
}
void PacketActorList::Packet(RakNet::BitStream *bs, bool send)
{
WorldPacket::Packet(bs, send);
if (!send)
event->objectChanges.objects.clear();
else
event->objectChanges.count = (unsigned int)(event->objectChanges.objects.size());
RW(event->objectChanges.count, send);
RW(event->cell.mData.mFlags, send);
RW(event->cell.mData.mX, send);
RW(event->cell.mData.mY, send);
RW(event->cell.mName, send);
WorldObject worldObject;
for (unsigned int i = 0; i < event->objectChanges.count; i++)
{
if (send)
{
worldObject = event->objectChanges.objects.at(i);
}
RW(worldObject.refId, send);
RW(worldObject.refNumIndex, send);
RW(worldObject.mpNum, send);
if (!send)
{
event->objectChanges.objects.push_back(worldObject);
}
}
}

@ -0,0 +1,17 @@
#ifndef OPENMW_PACKETACTORLIST_HPP
#define OPENMW_PACKETACTORLIST_HPP
#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
namespace mwmp
{
class PacketActorList : public WorldPacket
{
public:
PacketActorList(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *bs, bool send);
};
}
#endif //OPENMW_PACKETACTORLIST_HPP
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