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@ -203,6 +203,8 @@ namespace MWWorld
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mGlobalVariables->setInt ("chargenstate", 1);
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}
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mGlobalVariables->setInt ("pcrace", 3);
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mWorldScene = new Scene(*mRendering, mPhysics);
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setFallbackValues(fallbackMap);
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@ -802,7 +804,23 @@ namespace MWWorld
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const ESM::NPC *World::createRecord(const ESM::NPC &record)
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{
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bool update = false;
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if (StringUtils::ciEqual(record.mId, "player")) {
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if (StringUtils::ciEqual(record.mId, "player"))
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{
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static const char *sRaces[] =
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{
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"Argonian", "Breton", "Dark Elf", "High Elf", "Imperial", "Khajiit", "Nord", "Orc", "Redguard",
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"Woodelf", 0
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};
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int i=0;
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for (; sRaces[i]; ++i)
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if (StringUtils::ciEqual (sRaces[i], record.mRace))
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break;
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mGlobalVariables->setInt ("pcrace", sRaces[i] ? i+1 : 0);
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const ESM::NPC *player =
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mPlayer->getPlayer().get<ESM::NPC>()->mBase;
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