diff --git a/apps/browser/MainWindow.cpp b/apps/browser/MainWindow.cpp index 3d5abe7d4..cdf2c6f72 100644 --- a/apps/browser/MainWindow.cpp +++ b/apps/browser/MainWindow.cpp @@ -41,7 +41,7 @@ MainWindow::MainWindow(QWidget *parent) connect(tblFavorites, SIGNAL(clicked(QModelIndex)), this, SLOT(serverSelected())); connect(tblFavorites, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(play())); connect(tblServerBrowser, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(play())); - connect(cBoxNotFully, SIGNAL(toggled(bool)), this, SLOT(notFullySwitch(bool))); + connect(cBoxNotFull, SIGNAL(toggled(bool)), this, SLOT(notFullSwitch(bool))); connect(cBoxWithPlayers, SIGNAL(toggled(bool)), this, SLOT(havePlayersSwitch(bool))); connect(comboLatency, SIGNAL(currentIndexChanged(int)), this, SLOT(maxLatencyChanged(int))); connect(leGamemode, SIGNAL(textChanged(const QString &)), this, SLOT(gamemodeChanged(const QString &))); @@ -191,7 +191,7 @@ void MainWindow::loadFavorites() file.close(); } -void MainWindow::notFullySwitch(bool state) +void MainWindow::notFullSwitch(bool state) { proxyModel->filterFullServer(state); } diff --git a/apps/browser/MainWindow.hpp b/apps/browser/MainWindow.hpp index 8f67236f9..d5d274cf9 100644 --- a/apps/browser/MainWindow.hpp +++ b/apps/browser/MainWindow.hpp @@ -29,7 +29,7 @@ protected slots: void deleteServer(); void play(); void serverSelected(); - void notFullySwitch(bool state); + void notFullSwitch(bool state); void havePlayersSwitch(bool state); void maxLatencyChanged(int index); void gamemodeChanged(const QString &text); diff --git a/files/tes3mp/ui/Main.ui b/files/tes3mp/ui/Main.ui index 14464f306..998307d28 100644 --- a/files/tes3mp/ui/Main.ui +++ b/files/tes3mp/ui/Main.ui @@ -153,9 +153,9 @@ - + - Not fully + Not full