@ -110,7 +110,7 @@ namespace MWMechanics
return mMagicEffects;
}
const bool &CreatureStats::getAttackingOrSpell() const
bool CreatureStats::getAttackingOrSpell() const
{
return mAttackingOrSpell;
@ -216,7 +216,7 @@ namespace MWMechanics
mMagicEffects = effects;
void CreatureStats::setAttackingOrSpell(const bool &attackingOrSpell)
void CreatureStats::setAttackingOrSpell(bool attackingOrSpell)
mAttackingOrSpell = attackingOrSpell;
@ -59,7 +59,7 @@ namespace MWMechanics
const MagicEffects & getMagicEffects() const;
const bool & getAttackingOrSpell() const;
bool getAttackingOrSpell() const;
int getLevel() const;
@ -90,7 +90,7 @@ namespace MWMechanics
void setMagicEffects(const MagicEffects &effects);
void setAttackingOrSpell(const bool &attackingOrSpell);
void setAttackingOrSpell(bool attackingOrSpell);
enum AttackType