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sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly
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1 changed files with 4 additions and 0 deletions
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@ -87,6 +87,8 @@ namespace SceneUtil
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{
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{
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osg::ref_ptr<osg::Group> handle = new osg::Group;
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osg::ref_ptr<osg::Group> handle = new osg::Group;
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osg::UserDataContainer* udc = toAttach->getUserDataContainer();
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CopyRigVisitor copyVisitor(handle, filter);
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CopyRigVisitor copyVisitor(handle, filter);
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toAttach->accept(copyVisitor);
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toAttach->accept(copyVisitor);
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copyVisitor.doCopy();
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copyVisitor.doCopy();
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@ -96,11 +98,13 @@ namespace SceneUtil
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osg::ref_ptr<osg::Node> newHandle = handle->getChild(0);
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osg::ref_ptr<osg::Node> newHandle = handle->getChild(0);
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handle->removeChild(newHandle);
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handle->removeChild(newHandle);
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master->asGroup()->addChild(newHandle);
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master->asGroup()->addChild(newHandle);
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newHandle->setUserDataContainer(udc);
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return newHandle;
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return newHandle;
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}
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}
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else
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else
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{
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{
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master->asGroup()->addChild(handle);
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master->asGroup()->addChild(handle);
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handle->setUserDataContainer(udc);
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return handle;
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return handle;
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}
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}
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}
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}
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