Initialise member variable
@ -50,6 +50,7 @@ namespace Shader
, mAutoUseNormalMaps(false)
, mAutoUseSpecularMaps(false)
, mApplyLightingToEnvMaps(false)
, mConvertAlphaTestToAlphaToCoverage(false)
, mTranslucentFramebuffer(false)
, mShaderManager(shaderManager)
, mImageManager(imageManager)