Mantis: #18 - Move components from global namespace into their own namespace.

Moving classes from components/misc into Misc namespace.

Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
actorid
Lukasz Gromanowski 14 years ago
parent 8a84201ba2
commit 90985e849e

@ -338,12 +338,12 @@ void OMW::Engine::go()
ogreCfg.insert(0, cfgUserDir);
//A local plugins.cfg will be used if it exist, otherwise look in the default path
if(!isFile(plugCfg.c_str()))
if(!Misc::isFile(plugCfg.c_str()))
{
plugCfg.insert(0, cfgDir);
}
mOgre.configure(!isFile(ogreCfg.c_str()), cfgUserDir, plugCfg, false);
mOgre.configure(!Misc::isFile(ogreCfg.c_str()), cfgUserDir, plugCfg, false);
addResourcesDirectory (mDataDir / "Meshes");
addResourcesDirectory (mDataDir / "Textures");

@ -84,7 +84,7 @@ bool parseOptions (int argc, char**argv, OMW::Engine& engine)
//If there is an openmw.cfg in the current path use that as global config
//Otherwise try getPath
std::string cfgFile = "openmw.cfg";
if(!isFile(cfgFile.c_str()))
if(!Misc::isFile(cfgFile.c_str()))
{
cfgFile = Files::getPath (Files::Path_ConfigGlobal, "openmw", "openmw.cfg");
}

@ -42,7 +42,7 @@ namespace MWClass
ItemLevList::registerSelf();
Light::registerSelf();
Lockpick::registerSelf();
Misc::registerSelf();
Miscellaneous::registerSelf();
Probe::registerSelf();
Repair::registerSelf();
Static::registerSelf();

@ -14,11 +14,11 @@
namespace MWClass
{
void Misc::insertObj (const MWWorld::Ptr& ptr, MWRender::CellRenderImp& cellRender,
void Miscellaneous::insertObj (const MWWorld::Ptr& ptr, MWRender::CellRenderImp& cellRender,
MWWorld::Environment& environment) const
{
ESMS::LiveCellRef<ESM::Misc, MWWorld::RefData> *ref =
ptr.get<ESM::Misc>();
ESMS::LiveCellRef<ESM::Miscellaneous, MWWorld::RefData> *ref =
ptr.get<ESM::Miscellaneous>();
assert (ref->base != NULL);
const std::string &model = ref->base->model;
@ -31,39 +31,39 @@ namespace MWClass
}
}
std::string Misc::getName (const MWWorld::Ptr& ptr) const
std::string Miscellaneous::getName (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Misc, MWWorld::RefData> *ref =
ptr.get<ESM::Misc>();
ESMS::LiveCellRef<ESM::Miscellaneous, MWWorld::RefData> *ref =
ptr.get<ESM::Miscellaneous>();
return ref->base->name;
}
boost::shared_ptr<MWWorld::Action> Misc::activate (const MWWorld::Ptr& ptr,
boost::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const
{
return boost::shared_ptr<MWWorld::Action> (
new MWWorld::ActionTake (ptr));
}
void Misc::insertIntoContainer (const MWWorld::Ptr& ptr,
void Miscellaneous::insertIntoContainer (const MWWorld::Ptr& ptr,
MWWorld::ContainerStore<MWWorld::RefData>& containerStore) const
{
insertIntoContainerStore (ptr, containerStore.miscItems);
}
std::string Misc::getScript (const MWWorld::Ptr& ptr) const
std::string Miscellaneous::getScript (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Misc, MWWorld::RefData> *ref =
ptr.get<ESM::Misc>();
ESMS::LiveCellRef<ESM::Miscellaneous, MWWorld::RefData> *ref =
ptr.get<ESM::Miscellaneous>();
return ref->base->script;
}
void Misc::registerSelf()
void Miscellaneous::registerSelf()
{
boost::shared_ptr<Class> instance (new Misc);
boost::shared_ptr<Class> instance (new Miscellaneous);
registerClass (typeid (ESM::Misc).name(), instance);
registerClass (typeid (ESM::Miscellaneous).name(), instance);
}
}

@ -5,7 +5,7 @@
namespace MWClass
{
class Misc : public MWWorld::Class
class Miscellaneous : public MWWorld::Class
{
public:

@ -16,7 +16,7 @@ namespace MWWorld
ESMS::CellRefList<ESM::Ingredient, D> ingreds;
ESMS::CellRefList<ESM::Light, D> lights;
ESMS::CellRefList<ESM::Tool, D> lockpicks;
ESMS::CellRefList<ESM::Misc, D> miscItems;
ESMS::CellRefList<ESM::Miscellaneous, D> miscItems;
ESMS::CellRefList<ESM::Probe, D> probes;
ESMS::CellRefList<ESM::Repair, D> repairs;
ESMS::CellRefList<ESM::Weapon, D> weapons;

@ -135,7 +135,7 @@ namespace MWWorld
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.lockpicks.find (name))
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Misc, RefData> *ref = cell.miscItems.find (name))
if (ESMS::LiveCellRef<ESM::Miscellaneous, RefData> *ref = cell.miscItems.find (name))
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::NPC, RefData> *ref = cell.npcs.find (name))
@ -198,7 +198,7 @@ namespace MWWorld
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = searchViaHandle (handle, cell.lockpicks))
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Misc, RefData> *ref = searchViaHandle (handle, cell.miscItems))
if (ESMS::LiveCellRef<ESM::Miscellaneous, RefData> *ref = searchViaHandle (handle, cell.miscItems))
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::NPC, RefData> *ref = searchViaHandle (handle, cell.npcs))

@ -3,6 +3,8 @@
namespace ESM
{
using namespace Misc;
ESM_Context ESMReader::getContext()
{
// Update the file position before returning

@ -3,7 +3,7 @@
namespace ESM
{
void Misc::load(ESMReader &esm)
void Miscellaneous::load(ESMReader &esm)
{
model = esm.getHNString("MODL");
name = esm.getHNOString("FNAM");

@ -11,7 +11,7 @@ namespace ESM
* carried, bought and sold. It also includes keys.
*/
struct Misc
struct Miscellaneous
{
struct MCDTstruct
{

@ -100,7 +100,7 @@ namespace ESMS
CellRefList<ItemLevList, D> itemLists;
CellRefList<ESM::Light, D> lights;
CellRefList<Tool, D> lockpicks;
CellRefList<Misc, D> miscItems;
CellRefList<Miscellaneous, D> miscItems;
CellRefList<NPC, D> npcs;
CellRefList<Probe, D> probes;
CellRefList<Repair, D> repairs;

@ -52,7 +52,7 @@ namespace ESMS
RecListT<ItemLevList> itemLists;
RecListT<Light> lights;
RecListT<Tool> lockpicks;
RecListT<Misc> miscItems;
RecListT<Miscellaneous> miscItems;
RecListWithIDT<NPC> npcs;
RecListT<LoadNPCC> npcChange;
RecListT<Probe> probes;

@ -4,9 +4,13 @@
#include <OgrePrerequisites.h>
namespace Misc
{
bool isFile(const char *name)
{
boost::filesystem::path cfg_file_path(name);
return boost::filesystem::exists(cfg_file_path);
}
}

@ -1,8 +1,11 @@
#ifndef __FILEOPS_H_
#define __FILEOPS_H_
#ifndef MISC_FILEOPS_H
#define MISC_FILEOPS_H
#include <string>
namespace Misc
{
/// Check if a given path is an existing file (not a directory)
bool isFile(const char *name);
@ -10,4 +13,6 @@ bool isFile(const char *name);
std::string macBundlePath();
#endif
}
#endif

@ -21,14 +21,17 @@
*/
#ifndef _SLICE_ARRAY_H_
#define _SLICE_ARRAY_H_
#ifndef MISC_SLICE_ARRAY_H
#define MISC_SLICE_ARRAY_H
// A simple array implementation containing a pointer and a
// length. Used for holding slices into a data buffer.
#include <string.h>
#include <string>
namespace Misc
{
template <class T>
struct SliceArray
{
@ -74,4 +77,6 @@ typedef SliceArray<char> SString;
typedef SliceArray<int> IntArray;
typedef SliceArray<float> FloatArray;
}
#endif

@ -3,6 +3,9 @@
#include <string.h>
#include <libs/platform/strings.h>
namespace Misc
{
bool begins(const char* str1, const char* str2)
{
while(*str2)
@ -57,3 +60,5 @@ bool iends(const char* str1, const char* str2)
return strcasecmp(str2, str1+len1-len2) == 0;
}
}

@ -1,5 +1,8 @@
#ifndef __STRINGOPS_H
#define __STRINGOPS_H
#ifndef MISC_STRINGOPS_H
#define MISC_STRINGOPS_H
namespace Misc
{
/// Returns true if str1 begins with substring str2
bool begins(const char* str1, const char* str2);
@ -13,4 +16,6 @@ bool ibegins(const char* str1, const char* str2);
/// Case insensitive, returns true if str1 ends with substring str2
bool iends(const char* str1, const char* str2);
}
#endif

@ -46,7 +46,7 @@ public:
class Named : public Controlled
{
public:
SString name;
Misc::SString name;
void read(NIFFile *nif)
{

@ -37,7 +37,7 @@ public:
// internal (data is inside the nif itself) texture?
bool external;
SString filename; // In case of external textures
Misc::SString filename; // In case of external textures
NiPixelDataPtr data; // In case of internal textures
/* Pixel layout
@ -88,7 +88,7 @@ public:
class ShapeData : public Record
{
public:
FloatArray vertices, normals, colors, uvlist;
Misc::FloatArray vertices, normals, colors, uvlist;
const Vector *center;
float radius;
@ -123,7 +123,7 @@ class NiTriShapeData : public ShapeData
{
public:
// Triangles, three vertex indices per triangle
SliceArray<short> triangles;
Misc::SliceArray<short> triangles;
void read(NIFFile *nif)
{
@ -377,7 +377,7 @@ public:
{
const BoneTrafo *trafo;
const Vector4 *unknown;
SliceArray<VertWeight> weights;
Misc::SliceArray<VertWeight> weights;
};
const BoneTrafo *trafo;

@ -65,7 +65,7 @@ public:
struct TextKey
{
float time;
SString text;
Misc::SString text;
};
std::vector<TextKey> list;
@ -93,7 +93,7 @@ public:
"MRK" - marker, only visible in the editor, not rendered in-game
"NCO" - no collision
*/
SString string;
Misc::SString string;
void read(NIFFile *nif)
{

@ -36,6 +36,7 @@
#include <iostream>
using namespace std;
using namespace Nif;
using namespace Misc;
/* This file implements functions from the NIFFile class. It is also
where we stash all the functions we couldn't add as inline

@ -128,24 +128,24 @@ class NIFFile
char getByte() { return getType<char>(); }
template<class X>
SliceArray<X> getArrayLen(int num)
{ return SliceArray<X>((const X*)inp->getPtr(num*sizeof(X)),num); }
Misc::SliceArray<X> getArrayLen(int num)
{ return Misc::SliceArray<X>((const X*)inp->getPtr(num*sizeof(X)),num); }
template<class X>
SliceArray<X> getArray()
Misc::SliceArray<X> getArray()
{
int len = getInt();
return getArrayLen<X>(len);
}
SString getString() { return getArray<char>(); }
Misc::SString getString() { return getArray<char>(); }
const Vector *getVector() { return getPtr<Vector>(); }
const Matrix *getMatrix() { return getPtr<Matrix>(); }
const Transformation *getTrafo() { return getPtr<Transformation>(); }
const Vector4 *getVector4() { return getPtr<Vector4>(); }
FloatArray getFloatLen(int num)
Misc::FloatArray getFloatLen(int num)
{ return getArrayLen<float>(num); }
// For fixed-size strings where you already know the size

@ -24,6 +24,8 @@
#ifndef _NIF_RECORD_H_
#define _NIF_RECORD_H_
#include <components/misc/slice_array.hpp>
namespace Nif
{
@ -88,7 +90,7 @@ struct Record
{
// Record type and type name
int recType;
SString recName;
Misc::SString recName;
Record() : recType(RC_MISSING) {}

@ -50,6 +50,7 @@ using namespace std;
using namespace Ogre;
using namespace Nif;
using namespace Mangle::VFS;
using namespace Misc;
NIFLoader& NIFLoader::getSingleton()
{

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