@ -1,6 +1,9 @@
#ifndef MWRENDER_TERRAINSTORAGE_H
#define MWRENDER_TERRAINSTORAGE_H
#include <components/esm/loadland.hpp>
#include <components/esm/loadltex.hpp>
#include <components/terrain/storage.hpp>
namespace MWRender
@ -1,9 +1,6 @@
#ifndef COMPONENTS_TERRAIN_STORAGE_H
#define COMPONENTS_TERRAIN_STORAGE_H
#include <OgreAxisAlignedBox.h>
#include <OgreHardwareVertexBuffer.h>