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empty functions

This commit is contained in:
Jason Hooks 2011-10-18 19:50:19 -04:00
parent a3a1b82929
commit 9126bb27b6

View file

@ -2,6 +2,8 @@
namespace MWRender {
RenderingManager::RenderingManager (SkyManager *skyManager) :
mSkyManager(skyManager)
{
@ -13,6 +15,37 @@ RenderingManager::~RenderingManager ()
delete mSkyManager;
}
void RenderingManager::removeCell (MWWorld::Ptr::CellStore *store){
}
void RenderingManager::addObject (const MWWorld::Ptr& ptr, MWWorld::Ptr::CellStore *store){
}
void RenderingManager::removeObject (const MWWorld::Ptr& ptr, MWWorld::Ptr::CellStore *store){
}
void RenderingManager::moveObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& position){
}
void RenderingManager::scaleObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& scale){
}
void RenderingManager::rotateObject (const MWWorld::Ptr& ptr, const::Ogre::Quaternion& orientation){
}
void RenderingManager::moveObjectToCell (const MWWorld::Ptr& ptr, const Ogre::Vector3& position, MWWorld::Ptr::CellStore *store){
}
void RenderingManager::setPhysicsDebugRendering (bool){
}
bool RenderingManager::getPhysicsDebugRendering() const{
return true;
}
void RenderingManager::update (float duration){
void RenderingManager::skyEnable ()
{
mSkyManager->enable();