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[Server] Implicitly join to "Default" channel
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@ -123,6 +123,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
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if (packet->data[0] == ID_LOADED)
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{
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player->setLoadState(Player::LOADED);
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player->joinToChannel(0, "Default");
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bool result = luaState.getEventCtrl().Call<CoreEvent::ON_PLAYER_CONNECT, bool>(player);
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