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Avoid creating temp strings when looking for an animation stop key

This commit is contained in:
Chris Robinson 2017-09-18 01:41:05 -07:00
parent b770c1493f
commit 917a3b5dff

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@ -793,7 +793,7 @@ namespace MWRender
// We have to ignore extra garbage at the end.
// The Scrib's idle3 animation has "Idle3: Stop." instead of "Idle3: Stop".
// Why, just why? :(
&& (stopkey->second.size() < stoptag.size() || stopkey->second.substr(0,stoptag.size()) != stoptag))
&& (stopkey->second.size() < stoptag.size() || stopkey->second.compare(0,stoptag.size(), stoptag) != 0))
++stopkey;
if(stopkey == keys.rend())
return false;