mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 20:19:57 +00:00
Create static and non-discardable textures with the right parameters (should fix Issue 443)
This commit is contained in:
parent
78e55a92a8
commit
917bbc4e11
2 changed files with 19 additions and 4 deletions
|
@ -16,6 +16,8 @@ void ImageRotate::rotate(const std::string& sourceImage, const std::string& dest
|
|||
{
|
||||
Root* root = Ogre::Root::getSingletonPtr();
|
||||
|
||||
std::string destImageRot = std::string(destImage) + std::string("_rot");
|
||||
|
||||
SceneManager* sceneMgr = root->createSceneManager(ST_GENERIC);
|
||||
Camera* camera = sceneMgr->createCamera("ImageRotateCamera");
|
||||
|
||||
|
@ -48,8 +50,8 @@ void ImageRotate::rotate(const std::string& sourceImage, const std::string& dest
|
|||
unsigned int width = sourceTexture->getWidth();
|
||||
unsigned int height = sourceTexture->getHeight();
|
||||
|
||||
TexturePtr destTexture = TextureManager::getSingleton().createManual(
|
||||
destImage,
|
||||
TexturePtr destTextureRot = TextureManager::getSingleton().createManual(
|
||||
destImageRot,
|
||||
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
TEX_TYPE_2D,
|
||||
width, height,
|
||||
|
@ -57,7 +59,7 @@ void ImageRotate::rotate(const std::string& sourceImage, const std::string& dest
|
|||
PF_FLOAT16_RGBA,
|
||||
TU_RENDERTARGET);
|
||||
|
||||
RenderTarget* rtt = destTexture->getBuffer()->getRenderTarget();
|
||||
RenderTarget* rtt = destTextureRot->getBuffer()->getRenderTarget();
|
||||
rtt->setAutoUpdated(false);
|
||||
Viewport* vp = rtt->addViewport(camera);
|
||||
vp->setOverlaysEnabled(false);
|
||||
|
@ -66,7 +68,20 @@ void ImageRotate::rotate(const std::string& sourceImage, const std::string& dest
|
|||
|
||||
rtt->update();
|
||||
|
||||
//copy the rotated image to a static texture
|
||||
TexturePtr destTexture = TextureManager::getSingleton().createManual(
|
||||
destImage,
|
||||
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
TEX_TYPE_2D,
|
||||
width, height,
|
||||
0,
|
||||
PF_FLOAT16_RGBA,
|
||||
Ogre::TU_STATIC);
|
||||
|
||||
destTexture->getBuffer()->blit(destTextureRot->getBuffer());
|
||||
|
||||
// remove all the junk we've created
|
||||
TextureManager::getSingleton().remove(destImageRot);
|
||||
MaterialManager::getSingleton().remove("ImageRotateMaterial");
|
||||
root->destroySceneManager(sceneMgr);
|
||||
delete rect;
|
||||
|
|
|
@ -226,7 +226,7 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
|
|||
1, 1,
|
||||
0,
|
||||
Ogre::PF_A8R8G8B8,
|
||||
Ogre::TU_DYNAMIC_WRITE_ONLY);
|
||||
Ogre::TU_WRITE_ONLY);
|
||||
}
|
||||
|
||||
void OgreRenderer::createScene(const std::string& camName, float fov, float nearClip)
|
||||
|
|
Loading…
Reference in a new issue