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Do not allow to unequip weapon from inventory during attack
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1 changed files with 13 additions and 0 deletions
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@ -255,6 +255,19 @@ namespace MWGui
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}
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// If we unequip weapon during attack, it can lead to unexpected behaviour
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if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(mPtr))
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{
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bool isWeapon = item.mBase.getTypeName() == typeid(ESM::Weapon).name();
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MWWorld::InventoryStore& invStore = mPtr.getClass().getInventoryStore(mPtr);
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if (isWeapon && invStore.isEquipped(item.mBase))
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{
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MWBase::Environment::get().getWindowManager()->messageBox("#{sCantEquipWeapWarning}");
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return;
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}
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}
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if (count > 1 && !shift)
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if (count > 1 && !shift)
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{
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{
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CountDialog* dialog = MWBase::Environment::get().getWindowManager()->getCountDialog();
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CountDialog* dialog = MWBase::Environment::get().getWindowManager()->getCountDialog();
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