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Merge pull request #1667

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scrawl 2018-04-09 20:23:38 +00:00
commit 92d0fb2981
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@ -570,7 +570,7 @@ namespace MWMechanics
ActiveSpells::ActiveEffect effect_ = effect;
effect_.mMagnitude *= -1;
absorbEffects.push_back(effect_);
if (reflected && Settings::Manager::getBool("classic reflected absorb attribute behavior", "Game"))
if (reflected && Settings::Manager::getBool("classic reflect absorb attribute behavior", "Game"))
target.getClass().getCreatureStats(target).getActiveSpells().addSpell("", true,
absorbEffects, mSourceName, caster.getClass().getCreatureStats(caster).getActorId());
else