|
|
@ -781,6 +781,8 @@ namespace MWMechanics
|
|
|
|
, mRepeat(wander->mData.mShouldRepeat)
|
|
|
|
, mRepeat(wander->mData.mShouldRepeat)
|
|
|
|
, mStoredInitialActorPosition(wander->mStoredInitialActorPosition)
|
|
|
|
, mStoredInitialActorPosition(wander->mStoredInitialActorPosition)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
if (mStoredInitialActorPosition)
|
|
|
|
|
|
|
|
mInitialActorPosition = wander->mInitialActorPosition;
|
|
|
|
for (int i=0; i<8; ++i)
|
|
|
|
for (int i=0; i<8; ++i)
|
|
|
|
mIdle.push_back(wander->mData.mIdle[i]);
|
|
|
|
mIdle.push_back(wander->mData.mIdle[i]);
|
|
|
|
|
|
|
|
|
|
|
|