[Client] Comment out the broken sending of custom spells until 0.7.0

pull/283/head
David Cernat 7 years ago
parent e81dafb28a
commit 93d1aa2e4a

@ -1163,6 +1163,7 @@ void LocalPlayer::sendSpellRemoval(std::string id)
void LocalPlayer::sendSpellAddition(const ESM::Spell &spell)
{
/*
spellbookChanges.spells.clear();
spellbookChanges.spells.push_back(spell);
@ -1170,10 +1171,12 @@ void LocalPlayer::sendSpellAddition(const ESM::Spell &spell)
spellbookChanges.action = SpellbookChanges::ADD;
getNetworking()->getPlayerPacket(ID_PLAYER_SPELLBOOK)->setPlayer(this);
getNetworking()->getPlayerPacket(ID_PLAYER_SPELLBOOK)->Send();
*/
}
void LocalPlayer::sendSpellRemoval(const ESM::Spell &spell)
{
/*
spellbookChanges.spells.clear();
spellbookChanges.spells.push_back(spell);
@ -1181,6 +1184,7 @@ void LocalPlayer::sendSpellRemoval(const ESM::Spell &spell)
spellbookChanges.action = SpellbookChanges::REMOVE;
getNetworking()->getPlayerPacket(ID_PLAYER_SPELLBOOK)->setPlayer(this);
getNetworking()->getPlayerPacket(ID_PLAYER_SPELLBOOK)->Send();
*/
}
void LocalPlayer::sendJournalEntry(const std::string& quest, int index, const MWWorld::Ptr& actor)

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