mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-30 03:15:32 +00:00
Merge branch '0.7.1-window-input' into 0.7.1
This commit is contained in:
commit
94f5b169e6
3 changed files with 50 additions and 7 deletions
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@ -25,6 +25,8 @@
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#include "processors/ObjectProcessor.hpp"
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#include "processors/WorldstateProcessor.hpp"
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#include "handleInput.cpp"
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using namespace mwmp;
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using namespace std;
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@ -496,6 +498,20 @@ void signalHandler(int signum)
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}
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}
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#ifdef _WIN32
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BOOL WINAPI sigIntHandler(_In_ DWORD dwCtrlType) {
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switch (dwCtrlType)
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{
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case CTRL_C_EVENT:
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signalHandler(15);
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return TRUE;
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default:
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// Pass signal on to the next handler
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return FALSE;
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}
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}
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#endif
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int Networking::mainLoop()
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{
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RakNet::Packet *packet;
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@ -506,16 +522,15 @@ int Networking::mainLoop()
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sigIntHandler.sa_handler = signalHandler;
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sigemptyset(&sigIntHandler.sa_mask);
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sigIntHandler.sa_flags = 0;
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sigaction(SIGTERM, &sigIntHandler, NULL);
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sigaction(SIGINT, &sigIntHandler, NULL);
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#else
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SetConsoleCtrlHandler(sigIntHandler, TRUE);
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#endif
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while (running and !killLoop)
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{
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#ifndef _WIN32
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sigaction(SIGTERM, &sigIntHandler, NULL);
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sigaction(SIGINT, &sigIntHandler, NULL);
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#endif
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if (kbhit() && getch() == '\n')
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break;
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mwmp_input::handler();
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for (packet=peer->Receive(); packet; peer->DeallocatePacket(packet), packet=peer->Receive())
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{
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if (getMasterClient()->Process(packet))
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@ -214,7 +214,8 @@ public:
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{"OnWorldWeather", Callback<unsigned short>()},
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{"OnClientScriptGlobal", Callback<unsigned short>()},
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{"OnMpNumIncrement", Callback<int>()},
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{"OnRequestDataFileList", Callback<>()}
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{"OnRequestDataFileList", Callback<>()},
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{"OnServerWindowInput", Callback<const char *>()}
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};
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};
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27
apps/openmw-mp/handleInput.cpp
Normal file
27
apps/openmw-mp/handleInput.cpp
Normal file
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@ -0,0 +1,27 @@
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using namespace std;
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namespace mwmp_input {
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string windowInputBuffer;
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void handler() {
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char c;
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#ifndef WIN32
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while (kbhit()) {
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c = getch();
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#else // on Windows conio.h getch() and kbhit() are deprecated, use _getch() and _kbhit() instead
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while (_kbhit()) {
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c = _getch();
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#endif
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cout << c << flush;
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if (c == '\n' || c == '\r') { // handle carriage return as new line on Windows
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cout << endl;
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Script::Call<Script::CallbackIdentity("OnServerWindowInput")>(windowInputBuffer.c_str());
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windowInputBuffer.assign("");
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}
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else if (c == '\b') {
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auto size = windowInputBuffer.size();
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if (size > 0)
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windowInputBuffer.erase(size - 1);
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}
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else windowInputBuffer += c;
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}
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}
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}
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