Add preliminary appveyor data

coverity_scan
Alexander "Ace" Olofsson 9 years ago
parent 67f04e0ba1
commit 956234cde9

@ -0,0 +1,331 @@
#!/bin/bash
while [ $# -gt 0 ]; do
ARG=$1
shift
case $ARG in
-v )
VERBOSE=true ;;
x86|i686|win32 )
platform=i686 ;;
x64_64|x64|win64 )
platform=x86_64 ;;
* )
echo "Unknown arg $ARG." ;;
esac
done
if [ -z $VERBOSE ]; then
STRIP="> /dev/null 2>&1"
fi
cd $(dirname $0)/..
which appveyor > /dev/null
if [ $? -eq 0 ]; then
VERSION="$(cat README.md | grep Version: | awk '{ print $3; }')-$(git rev-parse --short HEAD)"
appveyor UpdateBuild -Version "$VERSION"
fi
download() {
if ! [ -f $2 ]; then
printf " Downloading $2... "
if [ -z $VERBOSE ]; then
curl --silent --retry 10 -kLy 5 -o $2 $1
RET=$?
else
curl --retry 10 -kLy 5 -o $2 $1
RET=$?
fi
if [ $RET -ne 0 ]; then
echo "Failed!"
else
echo "Done"
fi
return $RET
else
echo " $2 exists, skipping."
fi
return 0
}
real_pwd() {
pwd | sed "s,/\(.\),\1:,"
}
msbuild() {
/c/Program\ Files\ \(x86\)/MSBuild/12.0/Bin/MSBuild.exe $@
}
CMAKE_OPTS=""
add_cmake_opts() {
CMAKE_OPTS="$CMAKE_OPTS $@"
}
if [ -z "$ARCH" ]; then
if [ -z "$platform" ]; then
ARCH=`uname -m`
else
ARCH="$platform"
fi
fi
if [ $ARCH == x86_64 ]; then
ARCHNAME=x86-64
ARCHSUFFIX=64
BITS=64
BASE_OPTS="-G\"Visual Studio 12 2013 Win64\""
add_cmake_opts "-G\"Visual Studio 12 2013 Win64\""
else
ARCHNAME=x86
ARCHSUFFIX=86
BITS=32
BASE_OPTS="-G\"Visual Studio 12 2013\" -Tv120_xp"
add_cmake_opts "-G\"Visual Studio 12 2013\"" -Tv120_xp
fi
mkdir -p deps
cd deps
DEPS="`pwd`"
echo "Downloading dependency packages."
echo
# Boost
echo "Boost 1.58.0..."
download http://sourceforge.net/projects/boost/files/boost-binaries/1.58.0/boost_1_58_0-msvc-12.0-$BITS.exe boost-1.58.0-win$BITS.exe
echo
# Bullet
echo "Bullet 2.83.4..."
download https://gist.github.com/ace13/dc6aad628d48338d590e/raw/Bullet-2.83.4-win$BITS.7z Bullet-2.83.4-win$BITS.zip
echo
# FFmpeg
echo "FFmpeg 2.5.2..."
download http://ffmpeg.zeranoe.com/builds/win$BITS/shared/ffmpeg-2.5.2-win$BITS-shared.7z ffmpeg$BITS-2.5.2.7z
download http://ffmpeg.zeranoe.com/builds/win$BITS/dev/ffmpeg-2.5.2-win$BITS-dev.7z ffmpeg$BITS-2.5.2-dev.7z
echo
# MyGUI
echo "MyGUI 3.2.2..."
download https://gist.github.com/ace13/dc6aad628d48338d590e/raw/MyGUI-3.2.2-win$BITS.7z MyGUI-3.2.2-win$BITS.7z
echo
# Ogre
echo "Ogre 1.9..."
download https://gist.github.com/ace13/dc6aad628d48338d590e/raw/Ogre-1.9-win$BITS.7z Ogre-1.9-win$BITS.7z
echo
# OpenAL
echo "OpenAL-Soft 1.16.0..."
download http://kcat.strangesoft.net/openal-soft-1.16.0-bin.zip OpenAL-Soft-1.16.0.zip
echo
# Qt
echo "Qt 4.8.6..."
download http://sourceforge.net/projects/qt64ng/files/qt/$ARCHNAME/4.8.6/msvc2013/qt-4.8.6-x$ARCHSUFFIX-msvc2013.7z qt$BITS-4.8.6.7z
echo
# SDL2
echo "SDL 2.0.3 binaries..."
download https://www.libsdl.org/release/SDL2-devel-2.0.3-VC.zip SDL2-2.0.3.zip
echo
cd ..
# Set up dependencies
rm -rf build_$BITS
mkdir -p build_$BITS/deps
cd deps
echo
echo "Extracting dependencies..."
echo
# Boost
printf "Boost 1.58.0... "
cd ../build_$BITS/deps
BOOST_SDK="`real_pwd`/Boost"
$DEPS/boost_1_58_0-msvc-12.0-$BITS.exe //dir="$BOOST_SDK" //verysilent
add_cmake_opts -DBOOST_ROOT="$BOOST_SDK" \
-DBOOST_LIBRARYDIR="$BOOST_SDK/lib$BITS-msvc-12.0"
cd $DEPS
echo Done.
echo
# Bullet
printf "Bullet 2.83.4... "
cd ../build_$BITS/deps
eval 7z x -y $DEPS/Bullet-2.83.4-win$BITS.7z $STRIP
mv Bullet-2.83.4-win$BITS Bullet
BULLET_SDK="`real_pwd`/Bullet"
add_cmake_opts -DBULLET_INCLUDE_DIR="$BULLET_SDK/include" \
-DBULLET_COLLISION_LIBRARY="$BULLET_SDK/lib/BulletCollision.lib" \
-DBULLET_COLLISION_LIBRARY_DEBUG="$BULLET_SDK/lib/BulletCollision_Debug.lib" \
-DBULLET_DYNAMICS_LIBRARY="$BULLET_SDK/lib/BulletDynamics.lib" \
-DBULLET_DYNAMICS_LIBRARY_DEBUG="$BULLET_SDK/lib/BulletDynamics_Debug.lib" \
-DBULLET_MATH_LIBRARY="$BULLET_SDK/lib/LinearMath.lib" \
-DBULLET_MATH_LIBRARY_DEBUG="$BULLET_SDK/lib/LinearMath_Debug.lib"
cd $DEPS
echo Done.
echo
# FFmpeg
printf "FFmpeg 2.5.2... "
cd ../build_$BITS/deps
eval 7z x -y $DEPS/ffmpeg$BITS-2.5.2.7z $STRIP
eval 7z x -y $DEPS/ffmpeg$BITS-2.5.2-dev.7z $STRIP
mv ffmpeg-2.5.2-win$BITS-shared FFmpeg
cp -r ffmpeg-2.5.2-win$BITS-dev/* FFmpeg/
rm -rf ffmpeg-2.5.2-win$BITS-dev
FFMPEG_SDK="`real_pwd`/FFmpeg"
add_cmake_opts -DAVCODEC_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DAVCODEC_LIBRARIES="$FFMPEG_SDK/lib/avcodec.lib" \
-DAVDEVICE_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DAVDEVICE_LIBRARIES="$FFMPEG_SDK/lib/avdevice.lib" \
-DAVFORMAT_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DAVFORMAT_LIBRARIES="$FFMPEG_SDK/lib/avformat.lib" \
-DAVUTIL_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DAVUTIL_LIBRARIES="$FFMPEG_SDK/lib/avutil.lib" \
-DPOSTPROC_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DPOSTPROC_LIBRARIES="$FFMPEG_SDK/lib/postproc.lib" \
-DSWRESAMPLE_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DSWRESAMPLE_LIBRARIES="$FFMPEG_SDK/lib/swresample.lib" \
-DSWSCALE_INCLUDE_DIRS="$FFMPEG_SDK/include" \
-DSWSCALE_LIBRARIES="$FFMPEG_SDK/lib/swscale.lib"
if [ $BITS -eq 32 ]; then
add_cmake_opts "-DCMAKE_EXE_LINKER_FLAGS=\"/machine:X86 /safeseh:no\""
fi
cd $DEPS
echo Done.
echo
# Ogre
printf "Ogre 1.9... "
cd ../build_$BITS/deps
eval 7z x -y $DEPS/Ogre-1.9-win$BITS.7z $STRIP
mv Ogre-1.9-win$BITS Ogre
OGRE_SDK="`real_pwd`/Ogre"
add_cmake_opts -DOGRE_SDK="$OGRE_SDK"
cd $DEPS
echo Done.
echo
# MyGUI
printf "MyGUI 3.2.2... "
cd ../build_$BITS/deps
eval 7z x -y $DEPS/MyGUI-3.2.2-win$BITS.7z $STRIP
mv MyGUI-3.2.2-win$BITS MyGUI
MYGUI_SDK="`real_pwd`/MyGUI"
add_cmake_opts -DMYGUISDK="$MYGUI_SDK" \
-DMYGUI_PLATFORM_INCLUDE_DIRS="$MYGUI_SDK/include/MYGUI" \
-DMYGUI_INCLUDE_DIRS="$MYGUI_SDK/include" \
-DMYGUI_PREQUEST_FILE="$MYGUI_SDK/include/MYGUI/MyGUI_Prerequest.hpp"
cd $DEPS
echo Done.
echo
# OpenAL
printf "OpenAL-Soft 1.16.0... "
eval 7z x -y OpenAL-Soft-1.16.0.zip $STRIP
OPENAL_SDK="`real_pwd`/openal-soft-1.16.0-bin"
add_cmake_opts -DOPENAL_INCLUDE_DIR="$OPENAL_SDK/include" \
-DOPENAL_LIBRARY="$OPENAL_SDK/libs/Win$BITS/OpenAL32.lib"
echo Done.
echo
# Qt
printf "Qt 4.8.6 binaries... "
cd ../build_$BITS/deps
eval 7z x -y $DEPS/qt$BITS-4.8.6.7z $STRIP
mv qt-4.8.6-* Qt
QT_SDK="`real_pwd`/Qt"
cd $QT_SDK
eval qtbinpatcher.exe $STRIP
add_cmake_opts -DQT_QMAKE_EXECUTABLE="$QT_SDK/bin/qmake.exe"
cd $DEPS
echo Done.
echo
# SDL2
printf "SDL 2.0.3 binaries... "
eval 7z x -y SDL2-2.0.3.zip $STRIP
SDL_SDK="`real_pwd`/SDL2-2.0.3"
add_cmake_opts -DSDL2_INCLUDE_DIR="$SDL_SDK/include" \
-DSDL2MAIN_LIBRARY="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2main.lib" \
-DSDL2_LIBRARY_PATH="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2.lib" \
-DSDL2_LIBRARY_ONLY="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2.lib"
cd $DEPS
echo Done.
echo
cd ../build_$BITS
echo "Building OpenMW."
add_cmake_opts -DBUILD_BSATOOL=no \
-DBUILD_ESMTOOL=no \
-DBUILD_MYGUI_PLUGIN=no
if [ -z $VERBOSE ]; then
printf " Configuring... "
else
echo " cmake .. $CMAKE_OPTS"
fi
eval cmake .. $CMAKE_OPTS $STRIP
RET=$?
if [ -z $VERBOSE ]; then echo Done.; fi
echo
exit $RET

@ -0,0 +1,22 @@
#!/bin/bash
while [ $# -gt 0 ]; do
ARG=$1
shift
case $ARG in
x86|i686|win32 )
BITS=32 ;;
x64_64|x64|win64 )
BITS=64 ;;
* )
echo "Unknown arg $ARG."
exit 1 ;;
esac
done
cd $(dirname $0)/../build_$BITS
msbuild OpenMW.sln //t:Build //p:Configuration=Release //m:8 //logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"

@ -0,0 +1,20 @@
version: "{build}"
platform:
- Win32
- x64
matrix:
fast_finish: true
init:
- cmd: cmake --version
- cmd: msbuild /version
clone_folder: C:\projects\openmw
build:
- cmd: sh C:\projects\openmw\CI\build.msvc.sh %platform%
before_build:
- cmd: sh C:\projects\openmw\CI\before_script.msvc.sh %platform%
Loading…
Cancel
Save