Revert spelling change to preserve consistency, fix a typo

deque
MiroslavR 10 years ago
parent 4829b1f9cc
commit 95be7ea738

@ -212,7 +212,7 @@ namespace MWGui
else
{
// Each block of text (between two tags / boundary and tag) will be displayed in a separate editbox widget,
// which means an additonal linebreak will be created between them.
// which means an additional linebreak will be created between them.
// ^ This is not what vanilla MW assumes, so we must deal with line breaks around tags appropriately.
bool brAtStart = (plainText[0] == '\n');
bool brAtEnd = (plainText[plainText.size()-1] == '\n');
@ -323,7 +323,7 @@ namespace MWGui
ss << attr.at("color");
ss >> std::hex >> color;
mTextStyle.mColor = MyGUI::Colour(
mTextStyle.mColour = MyGUI::Colour(
(color>>16 & 0xFF) / 255.f,
(color>>8 & 0xFF) / 255.f,
(color & 0xFF) / 255.f);
@ -380,7 +380,7 @@ namespace MWGui
box->setProperty("NeedMouse", "false");
box->setMaxTextLength(text.size());
box->setTextAlign(mBlockStyle.mAlign);
box->setTextColour(mTextStyle.mColor);
box->setTextColour(mTextStyle.mColour);
box->setFontName(mTextStyle.mFont);
box->setCaption(MyGUI::TextIterator::toTagsString(text));
box->setSize(box->getSize().width, box->getTextSize().height);

@ -11,13 +11,13 @@ namespace MWGui
struct TextStyle
{
TextStyle() :
mColor(0,0,0)
mColour(0,0,0)
, mFont("Default")
, mTextSize(16)
{
}
MyGUI::Colour mColor;
MyGUI::Colour mColour;
std::string mFont;
int mTextSize;
};

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