mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 21:49:55 +00:00
Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
Conflicts: CMakeLists.txt
This commit is contained in:
commit
9612ce595b
293 changed files with 17417 additions and 2828 deletions
3
.gitignore
vendored
3
.gitignore
vendored
|
@ -7,6 +7,9 @@ Docs/mainpage.hpp
|
|||
CMakeFiles
|
||||
*/CMakeFiles
|
||||
CMakeCache.txt
|
||||
moc_*.cxx
|
||||
cmake_install.cmake
|
||||
*.[ao]
|
||||
Makefile
|
||||
makefile
|
||||
data
|
||||
|
|
6
.gitmodules
vendored
6
.gitmodules
vendored
|
@ -1,6 +0,0 @@
|
|||
[submodule "libs/mangle"]
|
||||
path = libs/mangle
|
||||
url = git://github.com/zinnschlag/mangle.git
|
||||
[submodule "libs/openengine"]
|
||||
path = libs/openengine
|
||||
url = git://github.com/zinnschlag/OpenEngine
|
|
@ -18,8 +18,8 @@ include (OpenMWMacros)
|
|||
# Version
|
||||
|
||||
set (OPENMW_VERSION_MAJOR 0)
|
||||
set (OPENMW_VERSION_MINOR 11)
|
||||
set (OPENMW_VERSION_RELEASE 1)
|
||||
set (OPENMW_VERSION_MINOR 12)
|
||||
set (OPENMW_VERSION_RELEASE 0)
|
||||
|
||||
set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")
|
||||
|
||||
|
@ -192,7 +192,7 @@ find_package(Bullet REQUIRED)
|
|||
include_directories("."
|
||||
${OGRE_INCLUDE_DIR} ${OGRE_INCLUDE_DIR}/Ogre ${OGRE_INCLUDE_DIR}/OGRE
|
||||
${OGRE_Terrain_INCLUDE_DIR}
|
||||
${OIS_INCLUDE_DIR} ${Boost_INCLUDE_DIR}
|
||||
${OIS_INCLUDE_DIRS} ${Boost_INCLUDE_DIR}
|
||||
${PLATFORM_INCLUDE_DIR}
|
||||
${CMAKE_HOME_DIRECTORY}/extern/mygui_3.0.1/MyGUIEngine/include
|
||||
${CMAKE_HOME_DIRECTORY}/extern/mygui_3.0.1/OgrePlatform/include
|
||||
|
@ -297,7 +297,7 @@ if(DPKG_PROGRAM)
|
|||
|
||||
SET(CPACK_GENERATOR "DEB")
|
||||
SET(CPACK_PACKAGE_NAME "openmw")
|
||||
SET(CPACK_DEBIAN_PACKAGE_HOMEPAGE "http://openmw.com")
|
||||
SET(CPACK_DEBIAN_PACKAGE_HOMEPAGE "http://openmw.org")
|
||||
SET(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
|
||||
SET(CPACK_DEBIAN_PACKAGE_MAINTAINER "${PACKAGE_MAINTAINER}")
|
||||
SET(CPACK_DEBIAN_PACKAGE_DESCRIPTION "A reimplementation of The Elder Scrolls III: Morrowind
|
||||
|
@ -326,7 +326,6 @@ if(WIN32)
|
|||
FILE(GLOB files "${OpenMW_BINARY_DIR}/Release/*.*")
|
||||
INSTALL(FILES ${files} DESTINATION ".")
|
||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg")
|
||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/launcher.cfg" "${OpenMW_BINARY_DIR}/launcher.qss" DESTINATION ".")
|
||||
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/resources" DESTINATION ".")
|
||||
|
||||
SET(CPACK_GENERATOR "NSIS")
|
||||
|
@ -344,12 +343,21 @@ if(WIN32)
|
|||
SET(CPACK_NSIS_HELP_LINK "http:\\\\\\\\www.openmw.org")
|
||||
SET(CPACK_NSIS_URL_INFO_ABOUT "http:\\\\\\\\www.openmw.org")
|
||||
SET(CPACK_NSIS_INSTALLED_ICON_NAME "omwlauncher.exe")
|
||||
SET(CPACK_NSIS_MUI_ICON "${OpenMW_SOURCE_DIR}/apps/launcher/resources/images/openmw.ico")
|
||||
SET(CPACK_NSIS_MUI_UNIICON "${OpenMW_SOURCE_DIR}/apps/launcher/resources/images/openmw.ico")
|
||||
# SET(CPACK_PACKAGE_ICON "${OpenMW_SOURCE_DIR}\\\\files\\\\openmw.bmp")
|
||||
|
||||
SET(VCREDIST "${OpenMW_BINARY_DIR}/vcredist_x86.exe")
|
||||
if(EXISTS ${VCREDIST})
|
||||
INSTALL(FILES ${VCREDIST} DESTINATION "redist")
|
||||
SET(VCREDIST32 "${OpenMW_BINARY_DIR}/vcredist_x86.exe")
|
||||
if(EXISTS ${VCREDIST32})
|
||||
INSTALL(FILES ${VCREDIST32} DESTINATION "redist")
|
||||
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "ExecWait '\\\"$INSTDIR\\\\redist\\\\vcredist_x86.exe\\\" /q'" )
|
||||
endif(EXISTS ${VCREDIST})
|
||||
endif(EXISTS ${VCREDIST32})
|
||||
|
||||
SET(VCREDIST64 "${OpenMW_BINARY_DIR}/vcredist_x64.exe")
|
||||
if(EXISTS ${VCREDIST64})
|
||||
INSTALL(FILES ${VCREDIST64} DESTINATION "redist")
|
||||
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "ExecWait '\\\"$INSTDIR\\\\redist\\\\vcredist_x64.exe\\\" /q'" )
|
||||
endif(EXISTS ${VCREDIST64})
|
||||
|
||||
SET(OALREDIST "${OpenMW_BINARY_DIR}/oalinst.exe")
|
||||
if(EXISTS ${OALREDIST})
|
||||
|
@ -358,6 +366,10 @@ if(WIN32)
|
|||
ExecWait '\\\"$INSTDIR\\\\redist\\\\oalinst.exe\\\" /s'" )
|
||||
endif(EXISTS ${OALREDIST})
|
||||
|
||||
if(CMAKE_CL_64)
|
||||
SET(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
|
||||
endif()
|
||||
|
||||
include(CPack)
|
||||
endif(WIN32)
|
||||
|
||||
|
@ -420,19 +432,13 @@ endif()
|
|||
if (APPLE)
|
||||
set(INSTALL_SUBDIR OpenMW)
|
||||
|
||||
#install(FILES ${MISC_FILES} DESTINATION ../MacOS)
|
||||
#install(DIRECTORY "${APP_BUNDLE_DIR}/Contents/Plugins" DESTINATION ..)
|
||||
#install(DIRECTORY "${APP_BUNDLE_DIR}/Contents/Resources/resources" DESTINATION ../Resources)
|
||||
install(DIRECTORY "${APP_BUNDLE_DIR}" USE_SOURCE_PERMISSIONS DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime)
|
||||
install(DIRECTORY "${OpenMW_BINARY_DIR}/resources" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime)
|
||||
install(FILES "${OpenMW_BINARY_DIR}/openmw.cfg.install" RENAME "openmw.cfg" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime)
|
||||
|
||||
install(FILES "${OpenMW_BINARY_DIR}/plugins.cfg" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime)
|
||||
install(FILES "${OpenMW_BINARY_DIR}/launcher.qss" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime)
|
||||
|
||||
set(CPACK_GENERATOR "DragNDrop")
|
||||
# set(CPACK_BUNDLE_PLIST "${CMAKE_SOURCE_DIR}/files/mac/Info.plist")
|
||||
# set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/files/mac/openmw.icns")
|
||||
# set(CPACK_BUNDLE_NAME "OpenMW")
|
||||
set(CPACK_PACKAGE_VERSION ${OPENMW_VERSION})
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINO})
|
||||
|
@ -442,11 +448,13 @@ if (APPLE)
|
|||
set(PLUGINS "")
|
||||
|
||||
# Scan Plugins dir for *.dylibs
|
||||
file(GLOB ALL_PLUGINS "${APP_BUNDLE_DIR}/Contents/Plugins/*.dylib")
|
||||
set(PLUGIN_SEARCH_ROOT "${APP_BUNDLE_DIR}/Contents/Plugins")
|
||||
file(GLOB_RECURSE ALL_PLUGINS "${PLUGIN_SEARCH_ROOT}/*.dylib")
|
||||
|
||||
set(PLUGIN_INSTALL_BASE "\${CMAKE_INSTALL_PREFIX}/${INSTALL_SUBDIR}/${APP_BUNDLE_NAME}/Contents/Plugins")
|
||||
foreach(PLUGIN ${ALL_PLUGINS})
|
||||
get_filename_component(PLUGIN_FILENAME ${PLUGIN} NAME)
|
||||
set(PLUGINS ${PLUGINS} "\${CMAKE_INSTALL_PREFIX}/${INSTALL_SUBDIR}/${APP_BUNDLE_NAME}/Contents/Plugins/${PLUGIN_FILENAME}")
|
||||
string(REPLACE "${PLUGIN_SEARCH_ROOT}/" "" PLUGIN_RELATIVE "${PLUGIN}")
|
||||
set(PLUGINS ${PLUGINS} "${PLUGIN_INSTALL_BASE}/${PLUGIN_RELATIVE}")
|
||||
endforeach()
|
||||
|
||||
#For now, search unresolved dependencies only in default system paths, so if you put unresolveable (i.e. with @executable_path in id name) lib or framework somewhere else, it would fail
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
set(ESMTOOL
|
||||
esmtool_cmd.c
|
||||
esmtool_cmd.h
|
||||
esmtool.cpp
|
||||
)
|
||||
source_group(apps\\esmtool FILES ${ESMTOOL})
|
||||
|
|
|
@ -1,35 +1,138 @@
|
|||
#include <iostream>
|
||||
|
||||
#include <boost/program_options.hpp>
|
||||
|
||||
#include <components/esm/esm_reader.hpp>
|
||||
#include <components/esm/records.hpp>
|
||||
|
||||
#include "esmtool_cmd.h"
|
||||
|
||||
#include <iostream>
|
||||
#define ESMTOOL_VERSION 1.1
|
||||
|
||||
using namespace std;
|
||||
using namespace ESM;
|
||||
|
||||
// Create a local alias for brevity
|
||||
namespace bpo = boost::program_options;
|
||||
|
||||
void printRaw(ESMReader &esm);
|
||||
void loadCell(Cell &cell, ESMReader &esm, bool quiet);
|
||||
|
||||
int main(int argc, char**argv)
|
||||
// Based on the legacy struct
|
||||
struct Arguments
|
||||
{
|
||||
gengetopt_args_info info;
|
||||
unsigned int raw_given;
|
||||
unsigned int quiet_given;
|
||||
unsigned int loadcells_given;
|
||||
std::string encoding;
|
||||
std::string filename;
|
||||
};
|
||||
|
||||
if(cmdline_parser(argc, argv, &info) != 0)
|
||||
return 1;
|
||||
bool parseOptions (int argc, char** argv, Arguments &info)
|
||||
{
|
||||
bpo::options_description desc("Inspect and extract from Morrowind ES files (ESM, ESP, ESS)\nSyntax: esmtool [options] file \nAllowed options");
|
||||
|
||||
if(info.inputs_num != 1)
|
||||
desc.add_options()
|
||||
("help,h", "print help message.")
|
||||
("version,v", "print version information and quit.")
|
||||
("raw,r", "Show an unformattet list of all records and subrecords.")
|
||||
("quiet,q", "Supress all record information. Useful for speed tests.")
|
||||
("loadcells,C", "Browse through contents of all cells.")
|
||||
|
||||
( "encoding,e", bpo::value<std::string>(&(info.encoding))->
|
||||
default_value("win1252"),
|
||||
"Character encoding used in ESMTool:\n"
|
||||
"\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
|
||||
"\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
|
||||
"\n\twin1252 - Western European (Latin) alphabet, used by default")
|
||||
;
|
||||
|
||||
std::string finalText = "\nIf no option is given, the default action is to parse all records in the archive\nand display diagnostic information.";
|
||||
|
||||
// input-file is hidden and used as a positional argument
|
||||
bpo::options_description hidden("Hidden Options");
|
||||
|
||||
hidden.add_options()
|
||||
( "input-file,i", bpo::value< vector<std::string> >(), "input file")
|
||||
;
|
||||
|
||||
bpo::positional_options_description p;
|
||||
p.add("input-file", -1);
|
||||
|
||||
// there might be a better way to do this
|
||||
bpo::options_description all;
|
||||
all.add(desc).add(hidden);
|
||||
bpo::parsed_options valid_opts = bpo::command_line_parser(argc, argv)
|
||||
.options(all).positional(p).run();
|
||||
|
||||
bpo::variables_map variables;
|
||||
bpo::store(valid_opts, variables);
|
||||
bpo::notify(variables);
|
||||
|
||||
if (variables.count ("help"))
|
||||
{
|
||||
if(info.inputs_num == 0)
|
||||
cout << "ERROR: missing ES file\n\n";
|
||||
else
|
||||
cout << "ERROR: more than one ES file specified\n\n";
|
||||
cmdline_parser_print_help();
|
||||
return 1;
|
||||
std::cout << desc << finalText << std::endl;
|
||||
return false;
|
||||
}
|
||||
if (variables.count ("version"))
|
||||
{
|
||||
std::cout << "ESMTool version " << ESMTOOL_VERSION << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( !variables.count("input-file") )
|
||||
{
|
||||
std::cout << "\nERROR: missing ES file\n\n";
|
||||
std::cout << desc << finalText << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
// handling gracefully the user adding multiple files
|
||||
if (variables["input-file"].as< vector<std::string> >().size() > 1)
|
||||
{
|
||||
std::cout << "\nERROR: more than one ES file specified\n\n";
|
||||
std::cout << desc << finalText << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
info.filename = variables["input-file"].as< vector<std::string> >()[0];
|
||||
|
||||
info.raw_given = variables.count ("raw");
|
||||
info.quiet_given = variables.count ("quiet");
|
||||
info.loadcells_given = variables.count ("loadcells");
|
||||
|
||||
// Font encoding settings
|
||||
info.encoding = variables["encoding"].as<std::string>();
|
||||
if (info.encoding == "win1250")
|
||||
{
|
||||
std::cout << "Using Central and Eastern European font encoding." << std::endl;
|
||||
}
|
||||
else if (info.encoding == "win1251")
|
||||
{
|
||||
std::cout << "Using Cyrillic font encoding." << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(info.encoding != "win1252")
|
||||
{
|
||||
std::cout << info.encoding << " is not a valid encoding option." << std::endl;
|
||||
info.encoding = "win1252";
|
||||
}
|
||||
std::cout << "Using default (English) font encoding." << std::endl;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char**argv)
|
||||
{
|
||||
Arguments info;
|
||||
if(!parseOptions (argc, argv, info))
|
||||
return 1;
|
||||
|
||||
ESMReader esm;
|
||||
const char* filename = info.inputs[0];
|
||||
esm.setEncoding(info.encoding);
|
||||
|
||||
string filename = info.filename;
|
||||
cout << "\nFile: " << filename << endl;
|
||||
|
||||
try {
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
package "esmtool"
|
||||
version "1.0"
|
||||
purpose "Inspect and extract from Morrowind ES files (ESM, ESP, ESS)"
|
||||
args "--unamed-opts=ES-FILE -F esmtool_cmd -G"
|
||||
|
||||
option "raw" r "Show an unformattet list of all records and subrecords" optional
|
||||
option "quiet" q "Supress all record information. Useful for speed tests." optional
|
||||
option "loadcells" C "Browse through contents of all cells." optional
|
||||
|
||||
text "\nIf no option is given, the default action is to parse all records in the archive and display diagnostic information."
|
File diff suppressed because it is too large
Load diff
|
@ -1,179 +0,0 @@
|
|||
/** @file esmtool_cmd.h
|
||||
* @brief The header file for the command line option parser
|
||||
* generated by GNU Gengetopt version 2.22.2
|
||||
* http://www.gnu.org/software/gengetopt.
|
||||
* DO NOT modify this file, since it can be overwritten
|
||||
* @author GNU Gengetopt by Lorenzo Bettini */
|
||||
|
||||
#ifndef ESMTOOL_CMD_H
|
||||
#define ESMTOOL_CMD_H
|
||||
|
||||
/* If we use autoconf. */
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <stdio.h> /* for FILE */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#ifndef CMDLINE_PARSER_PACKAGE
|
||||
/** @brief the program name (used for printing errors) */
|
||||
#define CMDLINE_PARSER_PACKAGE "esmtool"
|
||||
#endif
|
||||
|
||||
#ifndef CMDLINE_PARSER_PACKAGE_NAME
|
||||
/** @brief the complete program name (used for help and version) */
|
||||
#define CMDLINE_PARSER_PACKAGE_NAME "esmtool"
|
||||
#endif
|
||||
|
||||
#ifndef CMDLINE_PARSER_VERSION
|
||||
/** @brief the program version */
|
||||
#define CMDLINE_PARSER_VERSION "1.0"
|
||||
#endif
|
||||
|
||||
/** @brief Where the command line options are stored */
|
||||
struct gengetopt_args_info
|
||||
{
|
||||
const char *help_help; /**< @brief Print help and exit help description. */
|
||||
const char *version_help; /**< @brief Print version and exit help description. */
|
||||
const char *raw_help; /**< @brief Show an unformattet list of all records and subrecords help description. */
|
||||
const char *quiet_help; /**< @brief Supress all record information. Useful for speed tests. help description. */
|
||||
const char *loadcells_help; /**< @brief Browse through contents of all cells. help description. */
|
||||
|
||||
unsigned int help_given ; /**< @brief Whether help was given. */
|
||||
unsigned int version_given ; /**< @brief Whether version was given. */
|
||||
unsigned int raw_given ; /**< @brief Whether raw was given. */
|
||||
unsigned int quiet_given ; /**< @brief Whether quiet was given. */
|
||||
unsigned int loadcells_given ; /**< @brief Whether loadcells was given. */
|
||||
|
||||
char **inputs ; /**< @brief unamed options (options without names) */
|
||||
unsigned inputs_num ; /**< @brief unamed options number */
|
||||
} ;
|
||||
|
||||
/** @brief The additional parameters to pass to parser functions */
|
||||
struct cmdline_parser_params
|
||||
{
|
||||
int override; /**< @brief whether to override possibly already present options (default 0) */
|
||||
int initialize; /**< @brief whether to initialize the option structure gengetopt_args_info (default 1) */
|
||||
int check_required; /**< @brief whether to check that all required options were provided (default 1) */
|
||||
int check_ambiguity; /**< @brief whether to check for options already specified in the option structure gengetopt_args_info (default 0) */
|
||||
int print_errors; /**< @brief whether getopt_long should print an error message for a bad option (default 1) */
|
||||
} ;
|
||||
|
||||
/** @brief the purpose string of the program */
|
||||
extern const char *gengetopt_args_info_purpose;
|
||||
/** @brief the usage string of the program */
|
||||
extern const char *gengetopt_args_info_usage;
|
||||
/** @brief all the lines making the help output */
|
||||
extern const char *gengetopt_args_info_help[];
|
||||
|
||||
/**
|
||||
* The command line parser
|
||||
* @param argc the number of command line options
|
||||
* @param argv the command line options
|
||||
* @param args_info the structure where option information will be stored
|
||||
* @return 0 if everything went fine, NON 0 if an error took place
|
||||
*/
|
||||
int cmdline_parser (int argc, char * const *argv,
|
||||
struct gengetopt_args_info *args_info);
|
||||
|
||||
/**
|
||||
* The command line parser (version with additional parameters - deprecated)
|
||||
* @param argc the number of command line options
|
||||
* @param argv the command line options
|
||||
* @param args_info the structure where option information will be stored
|
||||
* @param override whether to override possibly already present options
|
||||
* @param initialize whether to initialize the option structure my_args_info
|
||||
* @param check_required whether to check that all required options were provided
|
||||
* @return 0 if everything went fine, NON 0 if an error took place
|
||||
* @deprecated use cmdline_parser_ext() instead
|
||||
*/
|
||||
int cmdline_parser2 (int argc, char * const *argv,
|
||||
struct gengetopt_args_info *args_info,
|
||||
int override, int initialize, int check_required);
|
||||
|
||||
/**
|
||||
* The command line parser (version with additional parameters)
|
||||
* @param argc the number of command line options
|
||||
* @param argv the command line options
|
||||
* @param args_info the structure where option information will be stored
|
||||
* @param params additional parameters for the parser
|
||||
* @return 0 if everything went fine, NON 0 if an error took place
|
||||
*/
|
||||
int cmdline_parser_ext (int argc, char * const *argv,
|
||||
struct gengetopt_args_info *args_info,
|
||||
struct cmdline_parser_params *params);
|
||||
|
||||
/**
|
||||
* Save the contents of the option struct into an already open FILE stream.
|
||||
* @param outfile the stream where to dump options
|
||||
* @param args_info the option struct to dump
|
||||
* @return 0 if everything went fine, NON 0 if an error took place
|
||||
*/
|
||||
int cmdline_parser_dump(FILE *outfile,
|
||||
struct gengetopt_args_info *args_info);
|
||||
|
||||
/**
|
||||
* Save the contents of the option struct into a (text) file.
|
||||
* This file can be read by the config file parser (if generated by gengetopt)
|
||||
* @param filename the file where to save
|
||||
* @param args_info the option struct to save
|
||||
* @return 0 if everything went fine, NON 0 if an error took place
|
||||
*/
|
||||
int cmdline_parser_file_save(const char *filename,
|
||||
struct gengetopt_args_info *args_info);
|
||||
|
||||
/**
|
||||
* Print the help
|
||||
*/
|
||||
void cmdline_parser_print_help(void);
|
||||
/**
|
||||
* Print the version
|
||||
*/
|
||||
void cmdline_parser_print_version(void);
|
||||
|
||||
/**
|
||||
* Initializes all the fields a cmdline_parser_params structure
|
||||
* to their default values
|
||||
* @param params the structure to initialize
|
||||
*/
|
||||
void cmdline_parser_params_init(struct cmdline_parser_params *params);
|
||||
|
||||
/**
|
||||
* Allocates dynamically a cmdline_parser_params structure and initializes
|
||||
* all its fields to their default values
|
||||
* @return the created and initialized cmdline_parser_params structure
|
||||
*/
|
||||
struct cmdline_parser_params *cmdline_parser_params_create(void);
|
||||
|
||||
/**
|
||||
* Initializes the passed gengetopt_args_info structure's fields
|
||||
* (also set default values for options that have a default)
|
||||
* @param args_info the structure to initialize
|
||||
*/
|
||||
void cmdline_parser_init (struct gengetopt_args_info *args_info);
|
||||
/**
|
||||
* Deallocates the string fields of the gengetopt_args_info structure
|
||||
* (but does not deallocate the structure itself)
|
||||
* @param args_info the structure to deallocate
|
||||
*/
|
||||
void cmdline_parser_free (struct gengetopt_args_info *args_info);
|
||||
|
||||
/**
|
||||
* Checks that all the required options were specified
|
||||
* @param args_info the structure to check
|
||||
* @param prog_name the name of the program that will be used to print
|
||||
* possible errors
|
||||
* @return
|
||||
*/
|
||||
int cmdline_parser_required (struct gengetopt_args_info *args_info,
|
||||
const char *prog_name);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
#endif /* ESMTOOL_CMD_H */
|
|
@ -41,27 +41,20 @@ source_group(launcher FILES ${LAUNCHER} ${LAUNCHER_HEADER} ${LAUNCHER_HEADER_MOC
|
|||
find_package(Qt4 REQUIRED)
|
||||
set(QT_USE_QTGUI 1)
|
||||
|
||||
#find_package(PNG REQUIRED)
|
||||
#include_directories(${PNG_INCLUDE_DIR})
|
||||
# Set some platform specific settings
|
||||
if(WIN32)
|
||||
set(GUI_TYPE WIN32)
|
||||
set(QT_USE_QTMAIN TRUE)
|
||||
endif(WIN32)
|
||||
|
||||
QT4_ADD_RESOURCES(RCC_SRCS resources.qrc)
|
||||
QT4_WRAP_CPP(MOC_SRCS ${LAUNCHER_HEADER_MOC})
|
||||
|
||||
include(${QT_USE_FILE})
|
||||
|
||||
# list here plugins that can't be detected statically, but loaded in runtime
|
||||
# it needed for packaging automatisation
|
||||
#set(USED_QT_PLUGINS imageformats/libqgif
|
||||
# imageformats/libqico
|
||||
# imageformats/libqjpeg
|
||||
# imageformats/libqmng
|
||||
# imageformats/libqsvg
|
||||
# imageformats/libqtga
|
||||
# imageformats/libqtiff)
|
||||
# It seems that launcher works without this plugins, but it loads them into memory if they exists
|
||||
|
||||
# Main executable
|
||||
add_executable(omwlauncher
|
||||
${GUI_TYPE}
|
||||
${LAUNCHER}
|
||||
${RCC_SRCS}
|
||||
${MOC_SRCS}
|
||||
|
@ -71,7 +64,6 @@ target_link_libraries(omwlauncher
|
|||
${Boost_LIBRARIES}
|
||||
${OGRE_LIBRARIES}
|
||||
${QT_LIBRARIES}
|
||||
# ${PNG_LIBRARY}
|
||||
components
|
||||
)
|
||||
|
||||
|
@ -82,19 +74,16 @@ endif()
|
|||
if (APPLE)
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${APP_BUNDLE_DIR}/../launcher.qss")
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.cfg
|
||||
"${APP_BUNDLE_DIR}/../launcher.cfg")
|
||||
|
||||
# copy used QT plugins into ${APP_BUNDLE_DIR}/Contents/Plugins
|
||||
#foreach(PLUGIN ${USED_QT_PLUGINS})
|
||||
# get_filename_component(PLUGIN_FILENAME ${PLUGIN} NAME)
|
||||
# configure_file("${QT_PLUGINS_DIR}/${PLUGIN}.dylib" "${APP_BUNDLE_DIR}/Contents/Plugins/${PLUGIN_FILENAME}.dylib" COPYONLY)
|
||||
#endforeach()
|
||||
|
||||
else()
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/resources/launcher.qss")
|
||||
|
||||
# Fallback in case getGlobalDataPath does not point to resources
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/launcher.qss")
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.cfg
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/launcher.cfg")
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}launcher.cfg")
|
||||
endif()
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
#include <QtGui>
|
||||
|
||||
#include <components/esm/esm_reader.hpp>
|
||||
#include <components/files/collections.hpp>
|
||||
#include <components/files/multidircollection.hpp>
|
||||
#include <components/cfg/configurationmanager.hpp>
|
||||
#include <components/files/configurationmanager.hpp>
|
||||
|
||||
#include "datafilespage.hpp"
|
||||
#include "lineedit.hpp"
|
||||
|
@ -11,6 +9,23 @@
|
|||
#include "pluginsmodel.hpp"
|
||||
#include "pluginsview.hpp"
|
||||
|
||||
#include <boost/version.hpp>
|
||||
/**
|
||||
* Workaround for problems with whitespaces in paths in older versions of Boost library
|
||||
*/
|
||||
#if (BOOST_VERSION <= 104600)
|
||||
namespace boost
|
||||
{
|
||||
|
||||
template<>
|
||||
inline boost::filesystem::path lexical_cast<boost::filesystem::path, std::string>(const std::string& arg)
|
||||
{
|
||||
return boost::filesystem::path(arg);
|
||||
}
|
||||
|
||||
} /* namespace boost */
|
||||
#endif /* (BOOST_VERSION <= 104600) */
|
||||
|
||||
using namespace ESM;
|
||||
using namespace std;
|
||||
|
||||
|
@ -26,7 +41,9 @@ bool rowSmallerThan(const QModelIndex &index1, const QModelIndex &index2)
|
|||
return index1.row() <= index2.row();
|
||||
}
|
||||
|
||||
DataFilesPage::DataFilesPage(QWidget *parent) : QWidget(parent)
|
||||
DataFilesPage::DataFilesPage(Files::ConfigurationManager &cfg, QWidget *parent)
|
||||
: QWidget(parent)
|
||||
, mCfgMgr(cfg)
|
||||
{
|
||||
mDataFilesModel = new QStandardItemModel(); // Contains all plugins with masters
|
||||
mPluginsModel = new PluginsModel(); // Contains selectable plugins
|
||||
|
@ -118,37 +135,139 @@ DataFilesPage::DataFilesPage(QWidget *parent) : QWidget(parent)
|
|||
connect(mPluginsTable, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(setCheckState(QModelIndex)));
|
||||
connect(mPluginsTable, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(showContextMenu(const QPoint&)));
|
||||
|
||||
connect(mProfilesComboBox, SIGNAL(textChanged(const QString&, const QString&)), this, SLOT(profileChanged(const QString&, const QString&)));
|
||||
|
||||
|
||||
setupConfig();
|
||||
createActions();
|
||||
setupConfig();
|
||||
setupDataFiles();
|
||||
|
||||
}
|
||||
|
||||
void DataFilesPage::setupDataFiles(const QStringList &paths, bool strict)
|
||||
void DataFilesPage::setupConfig()
|
||||
{
|
||||
// Put the paths in a boost::filesystem vector to use with Files::Collections
|
||||
Files::PathContainer dataDirs;
|
||||
QString config = QString::fromStdString((mCfgMgr.getLocalPath() / "launcher.cfg").string());
|
||||
QFile file(config);
|
||||
|
||||
foreach (const QString ¤tPath, paths) {
|
||||
dataDirs.push_back(boost::filesystem::path(currentPath.toStdString()));
|
||||
if (!file.exists()) {
|
||||
config = QString::fromStdString((mCfgMgr.getUserPath() / "launcher.cfg").string());
|
||||
}
|
||||
|
||||
// Open our config file
|
||||
mLauncherConfig = new QSettings(config, QSettings::IniFormat);
|
||||
file.close();
|
||||
|
||||
// Make sure we have no groups open
|
||||
while (!mLauncherConfig->group().isEmpty()) {
|
||||
mLauncherConfig->endGroup();
|
||||
}
|
||||
|
||||
mLauncherConfig->beginGroup("Profiles");
|
||||
QStringList profiles = mLauncherConfig->childGroups();
|
||||
|
||||
if (profiles.isEmpty()) {
|
||||
// Add a default profile
|
||||
profiles.append("Default");
|
||||
}
|
||||
|
||||
mProfilesComboBox->addItems(profiles);
|
||||
|
||||
QString currentProfile = mLauncherConfig->value("CurrentProfile").toString();
|
||||
|
||||
if (currentProfile.isEmpty()) {
|
||||
// No current profile selected
|
||||
currentProfile = "Default";
|
||||
}
|
||||
|
||||
const int currentIndex = mProfilesComboBox->findText(currentProfile);
|
||||
if (currentIndex != -1) {
|
||||
// Profile is found
|
||||
mProfilesComboBox->setCurrentIndex(currentIndex);
|
||||
}
|
||||
|
||||
mLauncherConfig->endGroup();
|
||||
}
|
||||
|
||||
|
||||
void DataFilesPage::setupDataFiles()
|
||||
{
|
||||
// We use the Configuration Manager to retrieve the configuration values
|
||||
boost::program_options::variables_map variables;
|
||||
boost::program_options::options_description desc;
|
||||
|
||||
desc.add_options()
|
||||
("data", boost::program_options::value<Files::PathContainer>()->default_value(Files::PathContainer(), "data")->multitoken())
|
||||
// ("data-local", boost::program_options::value<std::string>()->default_value(""))
|
||||
("fs-strict", boost::program_options::value<bool>()->implicit_value(true)->default_value(false))
|
||||
("encoding", boost::program_options::value<std::string>()->default_value("win1252"));
|
||||
|
||||
mCfgMgr.readConfiguration(variables, desc);
|
||||
|
||||
// Put the paths in a boost::filesystem vector to use with Files::Collections
|
||||
Files::PathContainer dataDirs(variables["data"].as<Files::PathContainer>());
|
||||
mDataDirs = dataDirs;
|
||||
|
||||
// std::string local = variables["data-local"].as<std::string>();
|
||||
// if (!local.empty()) {
|
||||
// mDataLocal.push_back(Files::PathContainer::value_type(local));
|
||||
// dataDirs.push_back(Files::PathContainer::value_type(local));
|
||||
// }
|
||||
|
||||
if (dataDirs.size()>1)
|
||||
dataDirs.resize (1);
|
||||
|
||||
mCfgMgr.processPaths(dataDirs);
|
||||
|
||||
while (dataDirs.empty()) {
|
||||
// No valid data files directory found
|
||||
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error detecting Morrowind installation");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Cancel);
|
||||
msgBox.setText(tr("<br><b>Could not find the Data Files location</b><br><br> \
|
||||
The directory containing the Data Files was not found.<br><br> \
|
||||
Press \"Browse...\" to specify the location manually.<br>"));
|
||||
|
||||
QAbstractButton *dirSelectButton =
|
||||
msgBox.addButton(tr("B&rowse..."), QMessageBox::ActionRole);
|
||||
|
||||
msgBox.exec();
|
||||
|
||||
if (msgBox.clickedButton() == dirSelectButton) {
|
||||
|
||||
QString dataDir = QFileDialog::getExistingDirectory(
|
||||
this, tr("Select Data Files Directory"),
|
||||
"/home",
|
||||
QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
|
||||
|
||||
dataDirs.push_back(Files::PathContainer::value_type(dataDir.toStdString()));
|
||||
mDataDirs.push_back(Files::PathContainer::value_type(dataDir.toStdString()));
|
||||
} else {
|
||||
// Cancel
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if cancel was clicked because we can't exit from while loop
|
||||
if (dataDirs.empty()) {
|
||||
QApplication::exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
// Create a file collection for the dataDirs
|
||||
Files::Collections mFileCollections(dataDirs, strict);
|
||||
Files::Collections fileCollections(dataDirs, !variables["fs-strict"].as<bool>());
|
||||
|
||||
// First we add all the master files
|
||||
const Files::MultiDirCollection &esm = mFileCollections.getCollection(".esm");
|
||||
const Files::MultiDirCollection &esm = fileCollections.getCollection(".esm");
|
||||
unsigned int i = 0; // Row number
|
||||
|
||||
for (Files::MultiDirCollection::TIter iter(esm.begin()); iter!=esm.end(); ++iter)
|
||||
{
|
||||
for (Files::MultiDirCollection::TIter iter(esm.begin()); iter!=esm.end(); ++iter) {
|
||||
QString currentMaster = QString::fromStdString(
|
||||
boost::filesystem::path (iter->second.filename()).string());
|
||||
|
||||
const QList<QTableWidgetItem*> itemList = mMastersWidget->findItems(currentMaster, Qt::MatchExactly);
|
||||
|
||||
if (itemList.isEmpty()) // Master is not yet in the widget
|
||||
{
|
||||
if (itemList.isEmpty()) { // Master is not yet in the widget
|
||||
mMastersWidget->insertRow(i);
|
||||
QTableWidgetItem *item = new QTableWidgetItem(currentMaster);
|
||||
mMastersWidget->setItem(i, 0, item);
|
||||
|
@ -157,14 +276,13 @@ void DataFilesPage::setupDataFiles(const QStringList &paths, bool strict)
|
|||
}
|
||||
|
||||
// Now on to the plugins
|
||||
const Files::MultiDirCollection &esp = mFileCollections.getCollection(".esp");
|
||||
const Files::MultiDirCollection &esp = fileCollections.getCollection(".esp");
|
||||
|
||||
for (Files::MultiDirCollection::TIter iter(esp.begin()); iter!=esp.end(); ++iter)
|
||||
{
|
||||
for (Files::MultiDirCollection::TIter iter(esp.begin()); iter!=esp.end(); ++iter) {
|
||||
ESMReader fileReader;
|
||||
QStringList availableMasters; // Will contain all found masters
|
||||
|
||||
fileReader.setEncoding("win1252"); // FIXME: This should be configurable!
|
||||
fileReader.setEncoding(variables["encoding"].as<std::string>());
|
||||
fileReader.open(iter->second.string());
|
||||
|
||||
// First we fill the availableMasters and the mMastersWidget
|
||||
|
@ -176,8 +294,7 @@ void DataFilesPage::setupDataFiles(const QStringList &paths, bool strict)
|
|||
|
||||
const QList<QTableWidgetItem*> itemList = mMastersWidget->findItems(currentMaster, Qt::MatchExactly);
|
||||
|
||||
if (itemList.isEmpty()) // Master is not yet in the widget
|
||||
{
|
||||
if (itemList.isEmpty()) { // Master is not yet in the widget
|
||||
mMastersWidget->insertRow(i);
|
||||
|
||||
QTableWidgetItem *item = new QTableWidgetItem(currentMaster);
|
||||
|
@ -234,54 +351,6 @@ void DataFilesPage::setupDataFiles(const QStringList &paths, bool strict)
|
|||
readConfig();
|
||||
}
|
||||
|
||||
void DataFilesPage::setupConfig()
|
||||
{
|
||||
Cfg::ConfigurationManager cfg;
|
||||
|
||||
QString config = (cfg.getRuntimeConfigPath() / "launcher.cfg").string().c_str();
|
||||
QFile file(config);
|
||||
|
||||
if (!file.exists()) {
|
||||
config = QString::fromStdString((cfg.getLocalConfigPath() / "launcher.cfg").string());
|
||||
}
|
||||
|
||||
file.setFileName(config); // Just for displaying information
|
||||
|
||||
// Open our config file
|
||||
mLauncherConfig = new QSettings(config, QSettings::IniFormat);
|
||||
mLauncherConfig->sync();
|
||||
|
||||
|
||||
// Make sure we have no groups open
|
||||
while (!mLauncherConfig->group().isEmpty()) {
|
||||
mLauncherConfig->endGroup();
|
||||
}
|
||||
|
||||
mLauncherConfig->beginGroup("Profiles");
|
||||
QStringList profiles = mLauncherConfig->childGroups();
|
||||
|
||||
if (profiles.isEmpty()) {
|
||||
// Add a default profile
|
||||
profiles.append("Default");
|
||||
}
|
||||
|
||||
mProfilesComboBox->addItems(profiles);
|
||||
|
||||
QString currentProfile = mLauncherConfig->value("CurrentProfile").toString();
|
||||
|
||||
if (currentProfile.isEmpty()) {
|
||||
// No current profile selected
|
||||
currentProfile = "Default";
|
||||
}
|
||||
mProfilesComboBox->setCurrentIndex(mProfilesComboBox->findText(currentProfile));
|
||||
|
||||
mLauncherConfig->endGroup();
|
||||
|
||||
// Now we connect the combobox to do something if the profile changes
|
||||
// This prevents strange behaviour while reading and appending the profiles
|
||||
connect(mProfilesComboBox, SIGNAL(textChanged(const QString&, const QString&)), this, SLOT(profileChanged(const QString&, const QString&)));
|
||||
}
|
||||
|
||||
void DataFilesPage::createActions()
|
||||
{
|
||||
// Refresh the plugins
|
||||
|
@ -414,18 +483,18 @@ void DataFilesPage::deleteProfile()
|
|||
return;
|
||||
}
|
||||
|
||||
QMessageBox deleteMessageBox(this);
|
||||
deleteMessageBox.setWindowTitle(tr("Delete Profile"));
|
||||
deleteMessageBox.setText(tr("Are you sure you want to delete <b>%0</b>?").arg(profile));
|
||||
deleteMessageBox.setIcon(QMessageBox::Warning);
|
||||
QMessageBox msgBox(this);
|
||||
msgBox.setWindowTitle(tr("Delete Profile"));
|
||||
msgBox.setIcon(QMessageBox::Warning);
|
||||
msgBox.setStandardButtons(QMessageBox::Cancel);
|
||||
msgBox.setText(tr("Are you sure you want to delete <b>%0</b>?").arg(profile));
|
||||
|
||||
QAbstractButton *deleteButton =
|
||||
deleteMessageBox.addButton(tr("Delete"), QMessageBox::ActionRole);
|
||||
msgBox.addButton(tr("Delete"), QMessageBox::ActionRole);
|
||||
|
||||
deleteMessageBox.addButton(QMessageBox::Cancel);
|
||||
msgBox.exec();
|
||||
|
||||
deleteMessageBox.exec();
|
||||
|
||||
if (deleteMessageBox.clickedButton() == deleteButton) {
|
||||
if (msgBox.clickedButton() == deleteButton) {
|
||||
// Make sure we have no groups open
|
||||
while (!mLauncherConfig->group().isEmpty()) {
|
||||
mLauncherConfig->endGroup();
|
||||
|
@ -482,7 +551,6 @@ void DataFilesPage::moveUp()
|
|||
void DataFilesPage::moveDown()
|
||||
{
|
||||
// Shift the selected plugins down one row
|
||||
|
||||
if (!mPluginsTable->selectionModel()->hasSelection()) {
|
||||
return;
|
||||
}
|
||||
|
@ -898,9 +966,18 @@ void DataFilesPage::filterChanged(const QString filter)
|
|||
|
||||
void DataFilesPage::profileChanged(const QString &previous, const QString ¤t)
|
||||
{
|
||||
// Prevent the deletion of the default profile
|
||||
if (current == "Default") {
|
||||
mDeleteProfileAction->setEnabled(false);
|
||||
} else {
|
||||
mDeleteProfileAction->setEnabled(true);
|
||||
}
|
||||
|
||||
if (!previous.isEmpty()) {
|
||||
writeConfig(previous);
|
||||
mLauncherConfig->sync();
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
uncheckPlugins();
|
||||
|
@ -968,11 +1045,105 @@ void DataFilesPage::readConfig()
|
|||
|
||||
void DataFilesPage::writeConfig(QString profile)
|
||||
{
|
||||
// Don't overwrite the config if no plugins are found
|
||||
if (mPluginsModel->rowCount() < 1) {
|
||||
// Don't overwrite the config if no masters are found
|
||||
if (mMastersWidget->rowCount() < 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Prepare the OpenMW config
|
||||
QString config = QString::fromStdString((mCfgMgr.getLocalPath() / "openmw.cfg").string());
|
||||
QFile file(config);
|
||||
|
||||
if (!file.exists()) {
|
||||
config = QString::fromStdString((mCfgMgr.getUserPath() / "openmw.cfg").string());
|
||||
}
|
||||
|
||||
// Open the config as a QFile
|
||||
file.setFileName(config);
|
||||
|
||||
if (!file.open(QIODevice::ReadWrite | QIODevice::Text)) {
|
||||
// File cannot be opened or created
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error writing OpenMW configuration file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not open or create %0</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.exec();
|
||||
|
||||
qApp->exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
QTextStream in(&file);
|
||||
QByteArray buffer;
|
||||
|
||||
// Remove all previous entries from config
|
||||
while (!in.atEnd()) {
|
||||
QString line = in.readLine();
|
||||
if (!line.startsWith("master") &&
|
||||
!line.startsWith("plugin") &&
|
||||
!line.startsWith("data") &&
|
||||
!line.startsWith("data-local"))
|
||||
{
|
||||
buffer += line += "\n";
|
||||
}
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
// Now we write back the other config entries
|
||||
if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) {
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error writing OpenMW configuration file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not write to %0</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.exec();
|
||||
|
||||
qApp->exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!buffer.isEmpty()) {
|
||||
file.write(buffer);
|
||||
}
|
||||
|
||||
QTextStream gameConfig(&file);
|
||||
|
||||
// First write the list of data dirs
|
||||
mCfgMgr.processPaths(mDataDirs);
|
||||
mCfgMgr.processPaths(mDataLocal);
|
||||
|
||||
QString path;
|
||||
|
||||
// data= directories
|
||||
for (Files::PathContainer::iterator it = mDataDirs.begin(); it != mDataDirs.end(); ++it) {
|
||||
path = QString::fromStdString(it->string());
|
||||
path.remove(QChar('\"'));
|
||||
|
||||
// Make sure the string is quoted when it contains spaces
|
||||
if (path.contains(" ")) {
|
||||
gameConfig << "data=\"" << path << "\"" << endl;
|
||||
} else {
|
||||
gameConfig << "data=" << path << endl;
|
||||
}
|
||||
}
|
||||
|
||||
// data-local directory
|
||||
if (!mDataLocal.empty()) {
|
||||
path = QString::fromStdString(mDataLocal.front().string());
|
||||
path.remove(QChar('\"'));
|
||||
|
||||
if (path.contains(" ")) {
|
||||
gameConfig << "data-local=\"" << path << "\"" << endl;
|
||||
} else {
|
||||
gameConfig << "data-local=" << path << endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (profile.isEmpty()) {
|
||||
profile = mProfilesComboBox->currentText();
|
||||
}
|
||||
|
@ -993,24 +1164,29 @@ void DataFilesPage::writeConfig(QString profile)
|
|||
mLauncherConfig->beginGroup(profile);
|
||||
mLauncherConfig->remove(""); // Clear the subgroup
|
||||
|
||||
// First write the masters to the config
|
||||
const QStringList masterList = selectedMasters();
|
||||
// Now write the masters to the configs
|
||||
const QStringList masters = selectedMasters();
|
||||
|
||||
// We don't use foreach because we need i
|
||||
for (int i = 0; i < masterList.size(); ++i) {
|
||||
const QString master = masterList.at(i);
|
||||
mLauncherConfig->setValue(QString("Master%0").arg(i), master);
|
||||
for (int i = 0; i < masters.size(); ++i) {
|
||||
const QString currentMaster = masters.at(i);
|
||||
|
||||
mLauncherConfig->setValue(QString("Master%0").arg(i), currentMaster);
|
||||
gameConfig << "master=" << currentMaster << endl;
|
||||
|
||||
}
|
||||
|
||||
// Now write all checked plugins
|
||||
// And finally write all checked plugins
|
||||
const QStringList plugins = checkedPlugins();
|
||||
|
||||
for (int i = 0; i < plugins.size(); ++i)
|
||||
{
|
||||
mLauncherConfig->setValue(QString("Plugin%1").arg(i), plugins.at(i));
|
||||
for (int i = 0; i < plugins.size(); ++i) {
|
||||
const QString currentPlugin = plugins.at(i);
|
||||
mLauncherConfig->setValue(QString("Plugin%1").arg(i), currentPlugin);
|
||||
gameConfig << "plugin=" << currentPlugin << endl;
|
||||
}
|
||||
|
||||
file.close();
|
||||
mLauncherConfig->endGroup();
|
||||
mLauncherConfig->endGroup();
|
||||
|
||||
mLauncherConfig->sync();
|
||||
}
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
|
||||
#include <QWidget>
|
||||
#include <QModelIndex>
|
||||
|
||||
#include <components/files/collections.hpp>
|
||||
|
||||
#include "combobox.hpp"
|
||||
|
||||
class QTableWidget;
|
||||
|
@ -19,24 +22,19 @@ class PluginsModel;
|
|||
class PluginsView;
|
||||
class ComboBox;
|
||||
|
||||
namespace Files { struct ConfigurationManager; }
|
||||
|
||||
class DataFilesPage : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
DataFilesPage(QWidget *parent = 0);
|
||||
DataFilesPage(Files::ConfigurationManager& cfg, QWidget *parent = 0);
|
||||
|
||||
ComboBox *mProfilesComboBox;
|
||||
QSettings *mLauncherConfig;
|
||||
|
||||
const QStringList checkedPlugins();
|
||||
const QStringList selectedMasters();
|
||||
void setupConfig();
|
||||
void readConfig();
|
||||
void writeConfig(QString profile = QString());
|
||||
|
||||
void setupDataFiles(const QStringList &paths, bool strict);
|
||||
|
||||
public slots:
|
||||
void masterSelectionChanged(const QItemSelection &selected, const QItemSelection &deselected);
|
||||
void setCheckState(QModelIndex index);
|
||||
|
@ -81,11 +79,22 @@ private:
|
|||
QAction *mCheckAction;
|
||||
QAction *mUncheckAction;
|
||||
|
||||
Files::ConfigurationManager &mCfgMgr;
|
||||
Files::PathContainer mDataDirs;
|
||||
Files::PathContainer mDataLocal;
|
||||
|
||||
QSettings *mLauncherConfig;
|
||||
|
||||
const QStringList checkedPlugins();
|
||||
const QStringList selectedMasters();
|
||||
|
||||
void addPlugins(const QModelIndex &index);
|
||||
void removePlugins(const QModelIndex &index);
|
||||
void uncheckPlugins();
|
||||
void createActions();
|
||||
|
||||
void setupDataFiles();
|
||||
void setupConfig();
|
||||
void readConfig();
|
||||
void scrollToSelection();
|
||||
|
||||
};
|
||||
|
|
|
@ -1,8 +1,11 @@
|
|||
#include <QtGui>
|
||||
|
||||
#include "graphicspage.hpp"
|
||||
#include <components/files/configurationmanager.hpp>
|
||||
|
||||
GraphicsPage::GraphicsPage(QWidget *parent) : QWidget(parent)
|
||||
GraphicsPage::GraphicsPage(Files::ConfigurationManager &cfg, QWidget *parent)
|
||||
: QWidget(parent)
|
||||
, mCfgMgr(cfg)
|
||||
{
|
||||
QGroupBox *rendererGroup = new QGroupBox(tr("Renderer"), this);
|
||||
|
||||
|
@ -147,21 +150,21 @@ void GraphicsPage::createPages()
|
|||
|
||||
void GraphicsPage::setupConfig()
|
||||
{
|
||||
QString ogreCfg = mCfg.getOgreConfigPath().string().c_str();
|
||||
QString ogreCfg = mCfgMgr.getOgreConfigPath().string().c_str();
|
||||
QFile file(ogreCfg);
|
||||
mOgreConfig = new QSettings(ogreCfg, QSettings::IniFormat);
|
||||
}
|
||||
|
||||
void GraphicsPage::setupOgre()
|
||||
{
|
||||
QString pluginCfg = mCfg.getPluginsConfigPath().string().c_str();
|
||||
QString pluginCfg = mCfgMgr.getPluginsConfigPath().string().c_str();
|
||||
QFile file(pluginCfg);
|
||||
|
||||
// Create a log manager so we can surpress debug text to stdout/stderr
|
||||
Ogre::LogManager* logMgr = OGRE_NEW Ogre::LogManager;
|
||||
logMgr->createLog((mCfg.getLogPath().string() + "/launcherOgre.log"), true, false, false);
|
||||
logMgr->createLog((mCfgMgr.getLogPath().string() + "/launcherOgre.log"), true, false, false);
|
||||
|
||||
QString ogreCfg = QString::fromStdString(mCfg.getOgreConfigPath().string());
|
||||
QString ogreCfg = QString::fromStdString(mCfgMgr.getOgreConfigPath().string());
|
||||
file.setFileName(ogreCfg);
|
||||
|
||||
//we need to check that the path to the configuration file exists before we
|
||||
|
@ -177,7 +180,7 @@ void GraphicsPage::setupOgre()
|
|||
Make sure you have write access to<br>%1<br><br>")).arg(configDir.path()));
|
||||
msgBox.exec();
|
||||
|
||||
QApplication::exit(1);
|
||||
qApp->exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -200,7 +203,7 @@ void GraphicsPage::setupOgre()
|
|||
|
||||
qCritical("Error creating Ogre::Root, the error reported was:\n %s", qPrintable(ogreError));
|
||||
|
||||
QApplication::exit(1);
|
||||
qApp->exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -234,7 +237,7 @@ void GraphicsPage::setupOgre()
|
|||
Please make sure the plugins.cfg file exists and contains a valid rendering plugin.<br>"));
|
||||
msgBox.exec();
|
||||
|
||||
QApplication::exit(1);
|
||||
qApp->exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -243,13 +246,7 @@ void GraphicsPage::setupOgre()
|
|||
if (mOpenGLRenderSystem) {
|
||||
mOGLRTTComboBox->addItems(getAvailableOptions(QString("RTT Preferred Mode"), mOpenGLRenderSystem));
|
||||
mOGLAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mOpenGLRenderSystem));
|
||||
|
||||
QStringList videoModes = getAvailableOptions(QString("Video Mode"), mOpenGLRenderSystem);
|
||||
// Remove extraneous spaces
|
||||
videoModes.replaceInStrings(QRegExp("\\s{2,}"), QString(" "));
|
||||
videoModes.replaceInStrings(QRegExp("^\\s"), QString());
|
||||
|
||||
mOGLResolutionComboBox->addItems(videoModes);
|
||||
mOGLResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mOpenGLRenderSystem));
|
||||
mOGLFrequencyComboBox->addItems(getAvailableOptions(QString("Display Frequency"), mOpenGLRenderSystem));
|
||||
}
|
||||
|
||||
|
@ -258,12 +255,7 @@ void GraphicsPage::setupOgre()
|
|||
mD3DRenderDeviceComboBox->addItems(getAvailableOptions(QString("Rendering Device"), mDirect3DRenderSystem));
|
||||
mD3DAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mDirect3DRenderSystem));
|
||||
mD3DFloatingPointComboBox->addItems(getAvailableOptions(QString("Floating-point mode"), mDirect3DRenderSystem));
|
||||
|
||||
QStringList videoModes = getAvailableOptions(QString("Video Mode"), mDirect3DRenderSystem);
|
||||
// Remove extraneous spaces
|
||||
videoModes.replaceInStrings(QRegExp("\\s{2,}"), QString(" "));
|
||||
videoModes.replaceInStrings(QRegExp("^\\s"), QString());
|
||||
mD3DResolutionComboBox->addItems(videoModes);
|
||||
mD3DResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mDirect3DRenderSystem));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -420,7 +412,7 @@ void GraphicsPage::writeConfig()
|
|||
|
||||
qCritical("Error validating configuration");
|
||||
|
||||
QApplication::exit(1);
|
||||
qApp->exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -446,7 +438,8 @@ void GraphicsPage::writeConfig()
|
|||
|
||||
qCritical("Error saving Ogre configuration, the error reported was:\n %s", qPrintable(ogreError));
|
||||
|
||||
QApplication::exit(1);
|
||||
qApp->exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -478,7 +471,7 @@ QStringList GraphicsPage::getAvailableOptions(const QString &key, Ogre::RenderSy
|
|||
{
|
||||
|
||||
if (strcmp (key.toStdString().c_str(), i->first.c_str()) == 0)
|
||||
result << (*opt_it).c_str();
|
||||
result << QString::fromStdString((*opt_it).c_str()).simplified();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -7,21 +7,20 @@
|
|||
#include <OgreRenderSystem.h>
|
||||
#include <OgreConfigFile.h>
|
||||
#include <OgreConfigDialog.h>
|
||||
#include <components/cfg/configurationmanager.hpp>
|
||||
|
||||
class QComboBox;
|
||||
class QCheckBox;
|
||||
class QStackedWidget;
|
||||
class QSettings;
|
||||
|
||||
namespace Files { struct ConfigurationManager; }
|
||||
|
||||
class GraphicsPage : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GraphicsPage(QWidget *parent = 0);
|
||||
|
||||
QSettings *mOgreConfig;
|
||||
GraphicsPage(Files::ConfigurationManager &cfg, QWidget *parent = 0);
|
||||
|
||||
void writeConfig();
|
||||
|
||||
|
@ -29,7 +28,6 @@ public slots:
|
|||
void rendererChanged(const QString &renderer);
|
||||
|
||||
private:
|
||||
Cfg::ConfigurationManager mCfg;
|
||||
Ogre::Root *mOgre;
|
||||
Ogre::RenderSystem *mSelectedRenderSystem;
|
||||
Ogre::RenderSystem *mOpenGLRenderSystem;
|
||||
|
@ -59,6 +57,10 @@ private:
|
|||
QCheckBox *mD3DVSyncCheckBox;
|
||||
QCheckBox *mD3DFullScreenCheckBox;
|
||||
|
||||
QSettings *mOgreConfig;
|
||||
|
||||
Files::ConfigurationManager &mCfgMgr;
|
||||
|
||||
QString getConfigValue(const QString &key, Ogre::RenderSystem *renderer);
|
||||
QStringList getAvailableOptions(const QString &key, Ogre::RenderSystem *renderer);
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include <QApplication>
|
||||
#include <QDir>
|
||||
#include <QFile>
|
||||
#include <QtDebug>
|
||||
|
||||
#include "maindialog.hpp"
|
||||
|
||||
|
@ -17,17 +18,19 @@ int main(int argc, char *argv[])
|
|||
dir.cdUp();
|
||||
dir.cdUp();
|
||||
}
|
||||
|
||||
// force Qt to load only LOCAL plugins, don't touch system Qt installation
|
||||
QDir pluginsPath(QCoreApplication::applicationDirPath());
|
||||
pluginsPath.cdUp();
|
||||
pluginsPath.cd("Plugins");
|
||||
|
||||
QStringList libraryPaths;
|
||||
libraryPaths << pluginsPath.path() << QCoreApplication::applicationDirPath();
|
||||
app.setLibraryPaths(libraryPaths);
|
||||
#endif
|
||||
|
||||
QDir::setCurrent(dir.absolutePath());
|
||||
|
||||
// Load the stylesheet
|
||||
QFile file("./launcher.qss");
|
||||
|
||||
file.open(QFile::ReadOnly);
|
||||
QString styleSheet = QLatin1String(file.readAll());
|
||||
app.setStyleSheet(styleSheet);
|
||||
|
||||
MainDialog dialog;
|
||||
return dialog.exec();
|
||||
|
||||
|
|
|
@ -45,6 +45,20 @@ MainDialog::MainDialog()
|
|||
setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
setMinimumSize(QSize(575, 575));
|
||||
|
||||
// Load the stylesheet
|
||||
QString config = QString::fromStdString((mCfgMgr.getGlobalDataPath() / "resources/launcher.qss").string());
|
||||
QFile file(config);
|
||||
|
||||
if (!file.exists()) {
|
||||
file.setFileName(QString::fromStdString((mCfgMgr.getLocalPath() / "launcher.qss").string()));
|
||||
}
|
||||
|
||||
file.open(QFile::ReadOnly);
|
||||
QString styleSheet = QLatin1String(file.readAll());
|
||||
qApp->setStyleSheet(styleSheet);
|
||||
file.close();
|
||||
|
||||
|
||||
connect(buttonBox, SIGNAL(rejected()), this, SLOT(close()));
|
||||
connect(buttonBox, SIGNAL(accepted()), this, SLOT(play()));
|
||||
|
||||
|
@ -85,116 +99,13 @@ void MainDialog::createIcons()
|
|||
|
||||
}
|
||||
|
||||
QStringList MainDialog::readConfig(const QString &fileName)
|
||||
{
|
||||
// We can't use QSettings directly because it
|
||||
// does not support multiple keys with the same name
|
||||
QFile file(fileName);
|
||||
|
||||
if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error opening OpenMW configuration file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not open %0</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.exec();
|
||||
|
||||
QApplication::exit(); // File cannot be opened or created
|
||||
}
|
||||
|
||||
QTextStream in(&file);
|
||||
QStringList dataDirs;
|
||||
QString dataLocal;
|
||||
|
||||
// Read the config line by line
|
||||
while (!in.atEnd()) {
|
||||
QString line = in.readLine();
|
||||
|
||||
if (line.startsWith("data=")) {
|
||||
dataDirs.append(line.remove("data="));
|
||||
}
|
||||
|
||||
// Read the data-local key, if more than one are found only the last is used
|
||||
if (line.startsWith("data-local=")) {
|
||||
dataLocal = line.remove("data-local=");
|
||||
}
|
||||
|
||||
// Read fs-strict key
|
||||
if (line.startsWith("fs-strict=")) {
|
||||
QString value = line.remove("fs-strict=");
|
||||
|
||||
(value.toLower() == QLatin1String("true"))
|
||||
? mStrict = true
|
||||
: mStrict = false;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Add the data-local= key to the end of the dataDirs for priority reasons
|
||||
if (!dataLocal.isEmpty()) {
|
||||
dataDirs.append(dataLocal);
|
||||
}
|
||||
|
||||
if (!dataDirs.isEmpty())
|
||||
{
|
||||
// Reset the global datadirs to the newly read entries
|
||||
// Else return the previous dataDirs because nothing was found in this file;
|
||||
mDataDirs = dataDirs;
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
return mDataDirs;
|
||||
}
|
||||
|
||||
void MainDialog::createPages()
|
||||
{
|
||||
mPlayPage = new PlayPage(this);
|
||||
mGraphicsPage = new GraphicsPage(this);
|
||||
mDataFilesPage = new DataFilesPage(this);
|
||||
mGraphicsPage = new GraphicsPage(mCfgMgr, this);
|
||||
mDataFilesPage = new DataFilesPage(mCfgMgr, this);
|
||||
|
||||
// Retrieve all data entries from the configs
|
||||
QStringList dataDirs;
|
||||
|
||||
// Global location
|
||||
QFile file(QString::fromStdString((mCfg.getGlobalConfigPath()/"openmw.cfg").string()));
|
||||
if (file.exists()) {
|
||||
dataDirs = readConfig(file.fileName());
|
||||
}
|
||||
|
||||
// User location
|
||||
file.setFileName(QString::fromStdString((mCfg.getLocalConfigPath()/"openmw.cfg").string()));
|
||||
if (file.exists()) {
|
||||
dataDirs = readConfig(file.fileName());
|
||||
}
|
||||
|
||||
// Local location
|
||||
file.setFileName("./openmw.cfg");
|
||||
|
||||
if (file.exists()) {
|
||||
dataDirs = readConfig(file.fileName());
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
if (!dataDirs.isEmpty()) {
|
||||
// Now pass the datadirs on to the DataFilesPage
|
||||
mDataFilesPage->setupDataFiles(dataDirs, mStrict);
|
||||
} else {
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error reading OpenMW configuration file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not read the location of the data files</b><br><br> \
|
||||
Please make sure OpenMW is correctly configured and try again.<br>"));
|
||||
msgBox.exec();
|
||||
|
||||
QApplication::exit(); // No data or data-local entries in openmw.cfg
|
||||
}
|
||||
|
||||
// Set the combobox of the play page to imitate the comobox on the datafilespage
|
||||
// Set the combobox of the play page to imitate the combobox on the datafilespage
|
||||
mPlayPage->mProfilesComboBox->setModel(mDataFilesPage->mProfilesComboBox->model());
|
||||
mPlayPage->mProfilesComboBox->setCurrentIndex(mDataFilesPage->mProfilesComboBox->currentIndex());
|
||||
|
||||
|
@ -246,14 +157,16 @@ void MainDialog::changePage(QListWidgetItem *current, QListWidgetItem *previous)
|
|||
void MainDialog::closeEvent(QCloseEvent *event)
|
||||
{
|
||||
// Now write all config files
|
||||
writeConfig();
|
||||
mDataFilesPage->writeConfig();
|
||||
mGraphicsPage->writeConfig();
|
||||
event->accept();
|
||||
}
|
||||
|
||||
void MainDialog::play()
|
||||
{
|
||||
// First do a write of all the configs, just to be sure
|
||||
writeConfig();
|
||||
mDataFilesPage->writeConfig();
|
||||
mGraphicsPage->writeConfig();
|
||||
|
||||
#ifdef Q_WS_WIN
|
||||
QString game = "./openmw.exe";
|
||||
|
@ -313,75 +226,3 @@ void MainDialog::play()
|
|||
close();
|
||||
}
|
||||
}
|
||||
|
||||
void MainDialog::writeConfig()
|
||||
{
|
||||
// Write the profiles
|
||||
mDataFilesPage->writeConfig();
|
||||
mDataFilesPage->mLauncherConfig->sync();
|
||||
|
||||
// Write the graphics settings
|
||||
mGraphicsPage->writeConfig();
|
||||
mGraphicsPage->mOgreConfig->sync();
|
||||
|
||||
QStringList dataFiles = mDataFilesPage->selectedMasters();
|
||||
dataFiles.append(mDataFilesPage->checkedPlugins());
|
||||
|
||||
// Open the config as a QFile
|
||||
QFile file(QString::fromStdString((mCfg.getLocalConfigPath()/"openmw.cfg").string()));
|
||||
|
||||
if (!file.open(QIODevice::ReadWrite | QIODevice::Text)) {
|
||||
// File cannot be opened or created
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error writing OpenMW configuration file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not open or create %0</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.exec();
|
||||
|
||||
QApplication::exit(1);
|
||||
}
|
||||
|
||||
QTextStream in(&file);
|
||||
QByteArray buffer;
|
||||
|
||||
// Remove all previous master/plugin entries from config
|
||||
while (!in.atEnd()) {
|
||||
QString line = in.readLine();
|
||||
if (!line.contains("master") && !line.contains("plugin")) {
|
||||
buffer += line += "\n";
|
||||
}
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
// Now we write back the other config entries
|
||||
if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) {
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error writing OpenMW configuration file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not write to %0</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.exec();
|
||||
|
||||
QApplication::exit(1);
|
||||
}
|
||||
|
||||
file.write(buffer);
|
||||
|
||||
QTextStream out(&file);
|
||||
|
||||
// Write the list of game files to the config
|
||||
foreach (const QString ¤tFile, dataFiles) {
|
||||
|
||||
if (currentFile.endsWith(QString(".esm"), Qt::CaseInsensitive)) {
|
||||
out << "master=" << currentFile << endl;
|
||||
} else if (currentFile.endsWith(QString(".esp"), Qt::CaseInsensitive)) {
|
||||
out << "plugin=" << currentFile << endl;
|
||||
}
|
||||
}
|
||||
|
||||
file.close();
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <QDialog>
|
||||
|
||||
#include <components/cfg/configurationmanager.hpp>
|
||||
#include <components/files/configurationmanager.hpp>
|
||||
|
||||
class QListWidget;
|
||||
class QListWidgetItem;
|
||||
|
@ -28,15 +28,11 @@ public slots:
|
|||
void play();
|
||||
void profileChanged(int index);
|
||||
|
||||
|
||||
private:
|
||||
void createIcons();
|
||||
void createPages();
|
||||
void writeConfig();
|
||||
void closeEvent(QCloseEvent *event);
|
||||
|
||||
QStringList readConfig(const QString &fileName);
|
||||
|
||||
QListWidget *mIconWidget;
|
||||
QStackedWidget *mPagesWidget;
|
||||
|
||||
|
@ -44,10 +40,7 @@ private:
|
|||
GraphicsPage *mGraphicsPage;
|
||||
DataFilesPage *mDataFilesPage;
|
||||
|
||||
QStringList mDataDirs;
|
||||
bool mStrict;
|
||||
|
||||
Cfg::ConfigurationManager mCfg;
|
||||
Files::ConfigurationManager mCfgMgr;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -44,7 +44,7 @@ add_openmw_dir (mwsound
|
|||
add_openmw_dir (mwworld
|
||||
refdata world physicssystem scene environment globals class action nullaction actionteleport
|
||||
containerstore actiontalk actiontake manualref player cellfunctors
|
||||
cells localscripts customdata weather
|
||||
cells localscripts customdata weather inventorystore
|
||||
)
|
||||
|
||||
add_openmw_dir (mwclass
|
||||
|
|
|
@ -18,7 +18,9 @@
|
|||
#include <components/esm_store/cell_store.hpp>
|
||||
#include <components/bsa/bsa_archive.hpp>
|
||||
#include <components/esm/esm_reader.hpp>
|
||||
#include <components/files/path.hpp>
|
||||
#include <components/files/fixedpath.hpp>
|
||||
#include <components/files/configurationmanager.hpp>
|
||||
|
||||
#include <components/nifbullet/bullet_nif_loader.hpp>
|
||||
#include <components/nifogre/ogre_nif_loader.hpp>
|
||||
|
||||
|
@ -116,8 +118,7 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
|||
// sound
|
||||
if (mUseSound)
|
||||
{
|
||||
if (!mEnvironment.mSoundManager->isMusicPlaying())
|
||||
mEnvironment.mSoundManager->startRandomTitle();
|
||||
mEnvironment.mSoundManager->playPlaylist();
|
||||
|
||||
mEnvironment.mSoundManager->update (evt.timeSinceLastFrame);
|
||||
}
|
||||
|
@ -171,7 +172,7 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
|||
return true;
|
||||
}
|
||||
|
||||
OMW::Engine::Engine(Cfg::ConfigurationManager& configurationManager)
|
||||
OMW::Engine::Engine(Files::ConfigurationManager& configurationManager)
|
||||
: mOgre (0)
|
||||
, mFpsLevel(0)
|
||||
, mDebug (false)
|
||||
|
@ -208,15 +209,16 @@ OMW::Engine::~Engine()
|
|||
void OMW::Engine::loadBSA()
|
||||
{
|
||||
const Files::MultiDirCollection& bsa = mFileCollections.getCollection (".bsa");
|
||||
|
||||
for (Files::MultiDirCollection::TIter iter (bsa.begin()); iter!=bsa.end(); ++iter)
|
||||
std::string dataDirectory;
|
||||
for (Files::MultiDirCollection::TIter iter(bsa.begin()); iter!=bsa.end(); ++iter)
|
||||
{
|
||||
std::cout << "Adding " << iter->second.string() << std::endl;
|
||||
Bsa::addBSA (iter->second.string());
|
||||
}
|
||||
std::cout << "Adding " << iter->second.string() << std::endl;
|
||||
Bsa::addBSA(iter->second.string());
|
||||
|
||||
std::cout << "Data dir " << mDataDir.string() << std::endl;
|
||||
Bsa::addDir(mDataDir.string(), mFSStrict);
|
||||
dataDirectory = iter->second.parent_path().string();
|
||||
std::cout << "Data dir " << dataDirectory << std::endl;
|
||||
Bsa::addDir(dataDirectory, mFSStrict);
|
||||
}
|
||||
}
|
||||
|
||||
// add resources directory
|
||||
|
@ -237,9 +239,7 @@ void OMW::Engine::enableFSStrict(bool fsStrict)
|
|||
|
||||
void OMW::Engine::setDataDirs (const Files::PathContainer& dataDirs)
|
||||
{
|
||||
/// \todo remove mDataDir, once resources system can handle multiple directories
|
||||
assert (!dataDirs.empty());
|
||||
mDataDir = dataDirs.back();
|
||||
mDataDirs = dataDirs;
|
||||
mFileCollections = Files::Collections (dataDirs, !mFSStrict);
|
||||
}
|
||||
|
||||
|
@ -315,7 +315,7 @@ void OMW::Engine::go()
|
|||
}
|
||||
mOgre->configure(!boost::filesystem::is_regular_file(mCfgMgr.getOgreConfigPath()),
|
||||
mCfgMgr.getOgreConfigPath().string(),
|
||||
mCfgMgr.getLogPath().string() + std::string("/"),
|
||||
mCfgMgr.getLogPath().string(),
|
||||
mCfgMgr.getPluginsConfigPath().string(), false);
|
||||
|
||||
// This has to be added BEFORE MyGUI is initialized, as it needs
|
||||
|
@ -340,8 +340,7 @@ void OMW::Engine::go()
|
|||
// Create sound system
|
||||
mEnvironment.mSoundManager = new MWSound::SoundManager(mOgre->getRoot(),
|
||||
mOgre->getCamera(),
|
||||
mEnvironment.mWorld->getStore(),
|
||||
(mDataDir),
|
||||
mDataDirs,
|
||||
mUseSound, mFSStrict, mEnvironment);
|
||||
|
||||
// Create script system
|
||||
|
@ -389,7 +388,7 @@ void OMW::Engine::go()
|
|||
mOgre->getRoot()->addFrameListener (this);
|
||||
|
||||
// Play some good 'ol tunes
|
||||
mEnvironment.mSoundManager->startRandomTitle();
|
||||
mEnvironment.mSoundManager->playPlaylist(std::string("Explore"));
|
||||
|
||||
// scripts
|
||||
if (mCompileAll)
|
||||
|
@ -450,7 +449,7 @@ void OMW::Engine::screenshot()
|
|||
// Count screenshots.
|
||||
int shotCount = 0;
|
||||
|
||||
const std::string screenshotPath = mCfgMgr.getLocalConfigPath().string();
|
||||
const std::string screenshotPath = mCfgMgr.getUserPath().string();
|
||||
|
||||
// Find the first unused filename with a do-while
|
||||
std::ostringstream stream;
|
||||
|
|
|
@ -9,7 +9,6 @@
|
|||
|
||||
#include <components/compiler/extensions.hpp>
|
||||
#include <components/files/collections.hpp>
|
||||
#include <components/cfg/configurationmanager.hpp>
|
||||
|
||||
#include "mwworld/environment.hpp"
|
||||
#include "mwworld/ptr.hpp"
|
||||
|
@ -52,13 +51,18 @@ namespace OEngine
|
|||
}
|
||||
}
|
||||
|
||||
namespace Files
|
||||
{
|
||||
struct ConfigurationManager;
|
||||
}
|
||||
|
||||
namespace OMW
|
||||
{
|
||||
/// \brief Main engine class, that brings together all the components of OpenMW
|
||||
class Engine : private Ogre::FrameListener
|
||||
{
|
||||
std::string mEncoding;
|
||||
boost::filesystem::path mDataDir;
|
||||
Files::PathContainer mDataDirs;
|
||||
boost::filesystem::path mResDir;
|
||||
OEngine::Render::OgreRenderer *mOgre;
|
||||
std::string mCellName;
|
||||
|
@ -101,7 +105,7 @@ namespace OMW
|
|||
virtual bool frameRenderingQueued (const Ogre::FrameEvent& evt);
|
||||
|
||||
public:
|
||||
Engine(Cfg::ConfigurationManager& configurationManager);
|
||||
Engine(Files::ConfigurationManager& configurationManager);
|
||||
virtual ~Engine();
|
||||
|
||||
/// Enable strict filesystem mode (do not fold case)
|
||||
|
@ -161,7 +165,7 @@ namespace OMW
|
|||
void setAnimationVerbose(bool animverbose);
|
||||
|
||||
private:
|
||||
Cfg::ConfigurationManager& mCfgMgr;
|
||||
Files::ConfigurationManager& mCfgMgr;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
#include <boost/program_options.hpp>
|
||||
|
||||
#include <components/files/fileops.hpp>
|
||||
#include <components/files/path.hpp>
|
||||
#include <components/files/fixedpath.hpp>
|
||||
#include <components/files/collections.hpp>
|
||||
#include <components/cfg/configurationmanager.hpp>
|
||||
#include <components/files/configurationmanager.hpp>
|
||||
|
||||
#include "engine.hpp"
|
||||
|
||||
|
@ -35,6 +35,23 @@
|
|||
|
||||
#include "config.hpp"
|
||||
|
||||
#include <boost/version.hpp>
|
||||
/**
|
||||
* Workaround for problems with whitespaces in paths in older versions of Boost library
|
||||
*/
|
||||
#if (BOOST_VERSION <= 104600)
|
||||
namespace boost
|
||||
{
|
||||
|
||||
template<>
|
||||
inline boost::filesystem::path lexical_cast<boost::filesystem::path, std::string>(const std::string& arg)
|
||||
{
|
||||
return boost::filesystem::path(arg);
|
||||
}
|
||||
|
||||
} /* namespace boost */
|
||||
#endif /* (BOOST_VERSION <= 104600) */
|
||||
|
||||
using namespace std;
|
||||
|
||||
/**
|
||||
|
@ -46,7 +63,7 @@ using namespace std;
|
|||
* \retval true - Everything goes OK
|
||||
* \retval false - Error
|
||||
*/
|
||||
bool parseOptions (int argc, char** argv, OMW::Engine& engine, Cfg::ConfigurationManager& cfgMgr)
|
||||
bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::ConfigurationManager& cfgMgr)
|
||||
{
|
||||
// Create a local alias for brevity
|
||||
namespace bpo = boost::program_options;
|
||||
|
@ -164,14 +181,19 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Cfg::Configuratio
|
|||
std::string local(variables["data-local"].as<std::string>());
|
||||
if (!local.empty())
|
||||
{
|
||||
dataDirs.push_back(Files::PathContainer::value_type(local));
|
||||
std::cout << "Ignoring data-local (currently not supported)" << std::endl;
|
||||
// dataDirs.push_back(Files::PathContainer::value_type(local));
|
||||
}
|
||||
|
||||
if (dataDirs.empty())
|
||||
if (dataDirs.size()>1)
|
||||
{
|
||||
dataDirs.push_back(cfgMgr.getLocalDataPath());
|
||||
dataDirs.resize (1);
|
||||
std::cout << "Ignoring all but the first data path (multiple data paths currently not supported)"
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
cfgMgr.processPaths(dataDirs);
|
||||
|
||||
engine.setDataDirs(dataDirs);
|
||||
|
||||
engine.setResourceDir(variables["resources"].as<std::string>());
|
||||
|
@ -224,7 +246,7 @@ int main(int argc, char**argv)
|
|||
|
||||
try
|
||||
{
|
||||
Cfg::ConfigurationManager cfgMgr;
|
||||
Files::ConfigurationManager cfgMgr;
|
||||
OMW::Engine engine(cfgMgr);
|
||||
|
||||
if (parseOptions(argc, argv, engine, cfgMgr))
|
||||
|
|
|
@ -2,11 +2,16 @@
|
|||
#include "armor.hpp"
|
||||
|
||||
#include <components/esm/loadarmo.hpp>
|
||||
#include <components/esm/loadskil.hpp>
|
||||
#include <components/esm/loadgmst.hpp>
|
||||
|
||||
#include <components/esm_store/cell_store.hpp>
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
|
||||
#include "../mwrender/objects.hpp"
|
||||
|
||||
|
@ -77,6 +82,79 @@ namespace MWClass
|
|||
return ref->base->script;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Armor::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
std::vector<int> slots;
|
||||
|
||||
const int size = 11;
|
||||
|
||||
static const int sMapping[size][2] =
|
||||
{
|
||||
{ ESM::Armor::Helmet, MWWorld::InventoryStore::Slot_Helmet },
|
||||
{ ESM::Armor::Cuirass, MWWorld::InventoryStore::Slot_Cuirass },
|
||||
{ ESM::Armor::LPauldron, MWWorld::InventoryStore::Slot_LeftPauldron },
|
||||
{ ESM::Armor::RPauldron, MWWorld::InventoryStore::Slot_RightPauldron },
|
||||
{ ESM::Armor::Greaves, MWWorld::InventoryStore::Slot_Greaves },
|
||||
{ ESM::Armor::Boots, MWWorld::InventoryStore::Slot_Boots },
|
||||
{ ESM::Armor::LGauntlet, MWWorld::InventoryStore::Slot_LeftGauntlet },
|
||||
{ ESM::Armor::RGauntlet, MWWorld::InventoryStore::Slot_RightGauntlet },
|
||||
{ ESM::Armor::Shield, MWWorld::InventoryStore::Slot_CarriedLeft },
|
||||
{ ESM::Armor::LBracer, MWWorld::InventoryStore::Slot_LeftGauntlet },
|
||||
{ ESM::Armor::RBracer, MWWorld::InventoryStore::Slot_RightGauntlet }
|
||||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->data.type)
|
||||
{
|
||||
slots.push_back (int (sMapping[i][1]));
|
||||
break;
|
||||
}
|
||||
|
||||
return std::make_pair (slots, false);
|
||||
}
|
||||
|
||||
int Armor::getEuqipmentSkill (const MWWorld::Ptr& ptr, const MWWorld::Environment& environment) const
|
||||
{
|
||||
ESMS::LiveCellRef<ESM::Armor, MWWorld::RefData> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
std::string typeGmst;
|
||||
|
||||
switch (ref->base->data.type)
|
||||
{
|
||||
case ESM::Armor::Helmet: typeGmst = "iHelmWeight"; break;
|
||||
case ESM::Armor::Cuirass: typeGmst = "iCuirassWeight"; break;
|
||||
case ESM::Armor::LPauldron:
|
||||
case ESM::Armor::RPauldron: typeGmst = "iPauldronWeight"; break;
|
||||
case ESM::Armor::Greaves: typeGmst = "iGreavesWeight"; break;
|
||||
case ESM::Armor::Boots: typeGmst = "iBootsWeight"; break;
|
||||
case ESM::Armor::LGauntlet:
|
||||
case ESM::Armor::RGauntlet: typeGmst = "iGauntletWeight"; break;
|
||||
/// \todo how to determine if shield light, medium or heavy?
|
||||
// case ESM::Armor::Shield:
|
||||
case ESM::Armor::LBracer:
|
||||
case ESM::Armor::RBracer: typeGmst = "iGauntletWeight"; break;
|
||||
}
|
||||
|
||||
if (typeGmst.empty())
|
||||
return -1;
|
||||
|
||||
float iWeight = environment.mWorld->getStore().gameSettings.find (typeGmst)->f;
|
||||
|
||||
if (iWeight * environment.mWorld->getStore().gameSettings.find ("fLightMaxMod")->f<=
|
||||
ref->base->data.weight)
|
||||
return ESM::Skill::LightArmor;
|
||||
|
||||
if (iWeight * environment.mWorld->getStore().gameSettings.find ("fMedMaxMod")->f<=
|
||||
ref->base->data.weight)
|
||||
return ESM::Skill::MediumArmor;
|
||||
|
||||
return ESM::Skill::HeavyArmor;
|
||||
}
|
||||
|
||||
void Armor::registerSelf()
|
||||
{
|
||||
boost::shared_ptr<Class> instance (new Armor);
|
||||
|
|
|
@ -31,6 +31,15 @@ namespace MWClass
|
|||
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of the script attached to ptr
|
||||
|
||||
virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const MWWorld::Ptr& ptr) const;
|
||||
///< \return first: Return IDs of the slot this object can be equipped in; second: can object
|
||||
/// stay stacked when equipped?
|
||||
|
||||
virtual int getEuqipmentSkill (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Environment& environment) const;
|
||||
/// Return the index of the skill this item corresponds to when equiopped or -1, if there is
|
||||
/// no such skill.
|
||||
|
||||
static void registerSelf();
|
||||
};
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwrender/objects.hpp"
|
||||
|
||||
|
@ -65,6 +66,58 @@ namespace MWClass
|
|||
return ref->base->script;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Clothing::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
ESMS::LiveCellRef<ESM::Clothing, MWWorld::RefData> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
std::vector<int> slots;
|
||||
|
||||
if (ref->base->data.type==ESM::Clothing::Ring)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_LeftRing));
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_RightRing));
|
||||
}
|
||||
else
|
||||
{
|
||||
const int size = 9;
|
||||
|
||||
static const int sMapping[size][2] =
|
||||
{
|
||||
{ ESM::Clothing::Shirt, MWWorld::InventoryStore::Slot_Cuirass },
|
||||
{ ESM::Clothing::Belt, MWWorld::InventoryStore::Slot_Belt },
|
||||
{ ESM::Clothing::Robe, MWWorld::InventoryStore::Slot_Robe },
|
||||
{ ESM::Clothing::Pants, MWWorld::InventoryStore::Slot_Pants },
|
||||
{ ESM::Clothing::Shoes, MWWorld::InventoryStore::Slot_Boots },
|
||||
{ ESM::Clothing::LGlove, MWWorld::InventoryStore::Slot_LeftGauntlet },
|
||||
{ ESM::Clothing::RGlove, MWWorld::InventoryStore::Slot_RightGauntlet },
|
||||
{ ESM::Clothing::Skirt, MWWorld::InventoryStore::Slot_Skirt },
|
||||
{ ESM::Clothing::Amulet, MWWorld::InventoryStore::Slot_Amulet }
|
||||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->data.type)
|
||||
{
|
||||
slots.push_back (int (sMapping[i][1]));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_pair (slots, false);
|
||||
}
|
||||
|
||||
int Clothing::getEuqipmentSkill (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Environment& environment) const
|
||||
{
|
||||
ESMS::LiveCellRef<ESM::Clothing, MWWorld::RefData> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
if (ref->base->data.type==ESM::Clothing::Shoes)
|
||||
return ESM::Skill::Unarmored;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void Clothing::registerSelf()
|
||||
{
|
||||
boost::shared_ptr<Class> instance (new Clothing);
|
||||
|
|
|
@ -25,6 +25,15 @@ namespace MWClass
|
|||
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of the script attached to ptr
|
||||
|
||||
virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const MWWorld::Ptr& ptr) const;
|
||||
///< \return first: Return IDs of the slot this object can be equipped in; second: can object
|
||||
/// stay stacked when equipped?
|
||||
|
||||
virtual int getEuqipmentSkill (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Environment& environment) const;
|
||||
/// Return the index of the skill this item corresponds to when equiopped or -1, if there is
|
||||
/// no such skill.
|
||||
|
||||
static void registerSelf();
|
||||
};
|
||||
}
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/nullaction.hpp"
|
||||
#include "../mwworld/environment.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
|
@ -94,6 +95,19 @@ namespace MWClass
|
|||
return ref->base->script;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Light::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
ESMS::LiveCellRef<ESM::Light, MWWorld::RefData> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
std::vector<int> slots;
|
||||
|
||||
if (ref->base->data.flags & ESM::Light::Carry)
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedLeft));
|
||||
|
||||
return std::make_pair (slots, false);
|
||||
}
|
||||
|
||||
void Light::registerSelf()
|
||||
{
|
||||
boost::shared_ptr<Class> instance (new Light);
|
||||
|
|
|
@ -30,6 +30,10 @@ namespace MWClass
|
|||
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of the script attached to ptr
|
||||
|
||||
virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const MWWorld::Ptr& ptr) const;
|
||||
///< \return first: Return IDs of the slot this object can be equipped in; second: can object
|
||||
/// stay stacked when equipped?
|
||||
|
||||
static void registerSelf();
|
||||
};
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwrender/objects.hpp"
|
||||
|
||||
|
@ -66,6 +67,15 @@ namespace MWClass
|
|||
return ref->base->script;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Lockpick::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
std::vector<int> slots;
|
||||
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
|
||||
|
||||
return std::make_pair (slots, false);
|
||||
}
|
||||
|
||||
void Lockpick::registerSelf()
|
||||
{
|
||||
boost::shared_ptr<Class> instance (new Lockpick);
|
||||
|
|
|
@ -25,6 +25,10 @@ namespace MWClass
|
|||
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of the script attached to ptr
|
||||
|
||||
virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const MWWorld::Ptr& ptr) const;
|
||||
///< \return first: Return IDs of the slot this object can be equipped in; second: can object
|
||||
/// stay stacked when equipped?
|
||||
|
||||
static void registerSelf();
|
||||
};
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "../mwworld/actiontalk.hpp"
|
||||
#include "../mwworld/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/customdata.hpp"
|
||||
|
||||
namespace
|
||||
|
@ -29,7 +29,7 @@ namespace
|
|||
MWMechanics::NpcStats mNpcStats;
|
||||
MWMechanics::CreatureStats mCreatureStats;
|
||||
MWMechanics::Movement mMovement;
|
||||
MWWorld::ContainerStore mContainerStore;
|
||||
MWWorld::InventoryStore mInventoryStore;
|
||||
|
||||
virtual MWWorld::CustomData *clone() const;
|
||||
};
|
||||
|
@ -161,7 +161,15 @@ namespace MWClass
|
|||
{
|
||||
ensureCustomData (ptr);
|
||||
|
||||
return dynamic_cast<CustomData&> (*ptr.getRefData().getCustomData()).mContainerStore;
|
||||
return dynamic_cast<CustomData&> (*ptr.getRefData().getCustomData()).mInventoryStore;
|
||||
}
|
||||
|
||||
MWWorld::InventoryStore& Npc::getInventoryStore (const MWWorld::Ptr& ptr)
|
||||
const
|
||||
{
|
||||
ensureCustomData (ptr);
|
||||
|
||||
return dynamic_cast<CustomData&> (*ptr.getRefData().getCustomData()).mInventoryStore;
|
||||
}
|
||||
|
||||
std::string Npc::getScript (const MWWorld::Ptr& ptr) const
|
||||
|
|
|
@ -38,6 +38,9 @@ namespace MWClass
|
|||
virtual MWWorld::ContainerStore& getContainerStore (const MWWorld::Ptr& ptr) const;
|
||||
///< Return container store
|
||||
|
||||
virtual MWWorld::InventoryStore& getInventoryStore (const MWWorld::Ptr& ptr) const;
|
||||
///< Return inventory store
|
||||
|
||||
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const;
|
||||
///< Generate action for activation
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwrender/objects.hpp"
|
||||
|
||||
|
@ -65,6 +66,15 @@ namespace MWClass
|
|||
return ref->base->script;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Probe::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
std::vector<int> slots;
|
||||
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
|
||||
|
||||
return std::make_pair (slots, false);
|
||||
}
|
||||
|
||||
void Probe::registerSelf()
|
||||
{
|
||||
boost::shared_ptr<Class> instance (new Probe);
|
||||
|
|
|
@ -25,6 +25,10 @@ namespace MWClass
|
|||
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of the script attached to ptr
|
||||
|
||||
virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const MWWorld::Ptr& ptr) const;
|
||||
///< \return first: Return IDs of the slot this object can be equipped in; second: can object
|
||||
/// stay stacked when equipped?
|
||||
|
||||
static void registerSelf();
|
||||
};
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwrender/objects.hpp"
|
||||
|
||||
|
@ -78,6 +79,61 @@ namespace MWClass
|
|||
return ref->base->script;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Weapon::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
std::vector<int> slots;
|
||||
bool stack = false;
|
||||
|
||||
if (ref->base->data.type==ESM::Weapon::Arrow || ref->base->data.type==ESM::Weapon::Bolt)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_Ammunition));
|
||||
stack = true;
|
||||
}
|
||||
else if (ref->base->data.type==ESM::Weapon::MarksmanThrown)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
|
||||
stack = true;
|
||||
}
|
||||
else
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
|
||||
|
||||
return std::make_pair (slots, stack);
|
||||
}
|
||||
|
||||
int Weapon::getEuqipmentSkill (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Environment& environment) const
|
||||
{
|
||||
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
const int size = 12;
|
||||
|
||||
static const int sMapping[size][2] =
|
||||
{
|
||||
{ ESM::Weapon::ShortBladeOneHand, ESM::Skill::ShortBlade },
|
||||
{ ESM::Weapon::LongBladeOneHand, ESM::Skill::LongBlade },
|
||||
{ ESM::Weapon::LongBladeTwoHand, ESM::Skill::LongBlade },
|
||||
{ ESM::Weapon::BluntOneHand, ESM::Skill::BluntWeapon },
|
||||
{ ESM::Weapon::BluntTwoClose, ESM::Skill::BluntWeapon },
|
||||
{ ESM::Weapon::BluntTwoWide, ESM::Skill::BluntWeapon },
|
||||
{ ESM::Weapon::SpearTwoWide, ESM::Skill::Spear },
|
||||
{ ESM::Weapon::AxeOneHand, ESM::Skill::Axe },
|
||||
{ ESM::Weapon::AxeTwoHand, ESM::Skill::Axe },
|
||||
{ ESM::Weapon::MarksmanBow, ESM::Skill::Marksman },
|
||||
{ ESM::Weapon::MarksmanCrossbow, ESM::Skill::Marksman },
|
||||
{ ESM::Weapon::MarksmanThrown, ESM::Skill::Marksman }
|
||||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->data.type)
|
||||
return sMapping[i][1];
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void Weapon::registerSelf()
|
||||
{
|
||||
boost::shared_ptr<Class> instance (new Weapon);
|
||||
|
|
|
@ -31,6 +31,15 @@ namespace MWClass
|
|||
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
|
||||
///< Return name of the script attached to ptr
|
||||
|
||||
virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const MWWorld::Ptr& ptr) const;
|
||||
///< \return first: Return IDs of the slot this object can be equipped in; second: can object
|
||||
/// stay stacked when equipped?
|
||||
|
||||
virtual int getEuqipmentSkill (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Environment& environment) const;
|
||||
/// Return the index of the skill this item corresponds to when equiopped or -1, if there is
|
||||
/// no such skill.
|
||||
|
||||
static void registerSelf();
|
||||
};
|
||||
}
|
||||
|
|
|
@ -99,14 +99,15 @@ void Actors::removeCell(MWWorld::Ptr::CellStore* store){
|
|||
mRend.getScene()->destroySceneNode(base);
|
||||
base = 0;
|
||||
}
|
||||
for(std::map<MWWorld::Ptr, Animation*>::iterator iter = mAllActors.begin(); iter != mAllActors.end(); iter++)
|
||||
{
|
||||
if(iter->first.getCell() == store){
|
||||
delete iter->second;
|
||||
mAllActors.erase(iter);
|
||||
}
|
||||
}
|
||||
|
||||
for(std::map<MWWorld::Ptr, Animation*>::iterator iter = mAllActors.begin(); iter != mAllActors.end(); )
|
||||
{
|
||||
if(iter->first.getCell() == store){
|
||||
delete iter->second;
|
||||
mAllActors.erase(iter++);
|
||||
}
|
||||
else
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
void Actors::playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode, int number){
|
||||
|
|
|
@ -276,6 +276,7 @@ namespace MWRender{
|
|||
rotmult = bonePtr->getOrientation();
|
||||
scale = bonePtr->getScale().x;
|
||||
boneSequenceIter++;
|
||||
|
||||
for(; boneSequenceIter != boneSequence.end(); boneSequenceIter++)
|
||||
{
|
||||
if(creaturemodel->getSkeleton()->hasBone(*boneSequenceIter)){
|
||||
|
@ -330,7 +331,7 @@ namespace MWRender{
|
|||
}
|
||||
|
||||
}
|
||||
bool Animation::timeIndex( float time, std::vector<float> times, int & i, int & j, float & x ){
|
||||
bool Animation::timeIndex( float time, const std::vector<float> & times, int & i, int & j, float & x ){
|
||||
int count;
|
||||
if ( (count = times.size()) > 0 )
|
||||
{
|
||||
|
@ -388,6 +389,8 @@ namespace MWRender{
|
|||
}
|
||||
|
||||
void Animation::handleAnimationTransforms(){
|
||||
|
||||
|
||||
Ogre::SkeletonInstance* skel = base->getSkeleton();
|
||||
|
||||
|
||||
|
@ -404,10 +407,10 @@ namespace MWRender{
|
|||
for(unsigned int i = 0; i < entityparts.size(); i++){
|
||||
//Ogre::SkeletonInstance* skel = entityparts[i]->getSkeleton();
|
||||
|
||||
Ogre::Bone* b = skel->getRootBone();
|
||||
b->setOrientation(Ogre::Real(.3),Ogre::Real(.3),Ogre::Real(.3), Ogre::Real(.3));//This is a trick
|
||||
//Ogre::Bone* b = skel->getRootBone();
|
||||
//b->setOrientation(Ogre::Real(.3),Ogre::Real(.3),Ogre::Real(.3), Ogre::Real(.3));//This is a trick
|
||||
|
||||
entityparts[i]->getAllAnimationStates()->_notifyDirty();
|
||||
//entityparts[i]->getAllAnimationStates()->_notifyDirty();
|
||||
}
|
||||
|
||||
|
||||
|
@ -424,18 +427,19 @@ namespace MWRender{
|
|||
float x;
|
||||
float x2;
|
||||
|
||||
std::vector<Ogre::Quaternion> quats = iter->getQuat();
|
||||
const std::vector<Ogre::Quaternion> & quats = iter->getQuat();
|
||||
|
||||
std::vector<float> ttime = iter->gettTime();
|
||||
std::vector<float>::iterator ttimeiter = ttime.begin();
|
||||
const std::vector<float> & ttime = iter->gettTime();
|
||||
|
||||
|
||||
const std::vector<float> & rtime = iter->getrTime();
|
||||
int rindexJ = rindexI[slot];
|
||||
|
||||
std::vector<float> rtime = iter->getrTime();
|
||||
int rindexJ = 0;
|
||||
timeIndex(time, rtime, rindexI[slot], rindexJ, x2);
|
||||
int tindexJ = 0;
|
||||
int tindexJ = tindexI[slot];
|
||||
|
||||
|
||||
std::vector<Ogre::Vector3> translist1 = iter->getTranslist1();
|
||||
const std::vector<Ogre::Vector3> & translist1 = iter->getTranslist1();
|
||||
|
||||
timeIndex(time, ttime, tindexI[slot], tindexJ, x);
|
||||
|
||||
|
@ -443,34 +447,35 @@ namespace MWRender{
|
|||
Ogre::Quaternion r;
|
||||
|
||||
bool bTrans = translist1.size() > 0;
|
||||
if(bTrans){
|
||||
Ogre::Vector3 v1 = translist1[tindexI[slot]];
|
||||
Ogre::Vector3 v2 = translist1[tindexJ];
|
||||
t = (v1 + (v2 - v1) * x);
|
||||
|
||||
}
|
||||
|
||||
bool bQuats = quats.size() > 0;
|
||||
if(bQuats){
|
||||
r = Ogre::Quaternion::Slerp(x2, quats[rindexI[slot]], quats[rindexJ], true);
|
||||
}
|
||||
skel = base->getSkeleton();
|
||||
|
||||
if(skel->hasBone(iter->getBonename())){
|
||||
Ogre::Bone* bone = skel->getBone(iter->getBonename());
|
||||
if(bTrans)
|
||||
if(bTrans){
|
||||
Ogre::Vector3 v1 = translist1[tindexI[slot]];
|
||||
Ogre::Vector3 v2 = translist1[tindexJ];
|
||||
t = (v1 + (v2 - v1) * x);
|
||||
bone->setPosition(t);
|
||||
if(bQuats)
|
||||
|
||||
}
|
||||
if(bQuats){
|
||||
r = Ogre::Quaternion::Slerp(x2, quats[rindexI[slot]], quats[rindexJ], true);
|
||||
bone->setOrientation(r);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
skel->_updateTransforms();
|
||||
base->getAllAnimationStates()->_notifyDirty();
|
||||
|
||||
}
|
||||
|
||||
|
||||
slot++;
|
||||
}
|
||||
skel->_updateTransforms();
|
||||
base->getAllAnimationStates()->_notifyDirty();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -30,6 +30,7 @@ class Animation{
|
|||
static std::map<std::string, int> mUniqueIDs;
|
||||
|
||||
|
||||
|
||||
std::vector<std::vector<Nif::NiTriShapeCopy>* > shapeparts; //All the NiTriShape data that we need for animating an npc
|
||||
|
||||
float time;
|
||||
|
@ -55,7 +56,7 @@ class Animation{
|
|||
Ogre::Entity* base;
|
||||
void handleShapes(std::vector<Nif::NiTriShapeCopy>* allshapes, Ogre::Entity* creaturemodel, Ogre::SkeletonInstance *skel);
|
||||
void handleAnimationTransforms();
|
||||
bool timeIndex( float time, std::vector<float> times, int & i, int & j, float & x );
|
||||
bool timeIndex( float time, const std::vector<float> & times, int & i, int & j, float & x );
|
||||
std::string getUniqueID(std::string mesh);
|
||||
|
||||
public:
|
||||
|
|
|
@ -42,6 +42,7 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,O
|
|||
std::string bodyRaceID = headID.substr(0, headID.find_last_of("head_") - 4);
|
||||
char secondtolast = bodyRaceID.at(bodyRaceID.length() - 2);
|
||||
bool female = tolower(secondtolast) == 'f';
|
||||
std::transform(bodyRaceID.begin(), bodyRaceID.end(), bodyRaceID.begin(), ::tolower);
|
||||
bool beast = bodyRaceID == "b_n_khajiit_m_" || bodyRaceID == "b_n_khajiit_f_" || bodyRaceID == "b_n_argonian_m_" || bodyRaceID == "b_n_argonian_f_";
|
||||
|
||||
/*std::cout << "Race: " << ref->base->race ;
|
||||
|
@ -276,6 +277,7 @@ void NpcAnimation::runAnimation(float timepassed){
|
|||
shapepartsiter++;
|
||||
entitypartsiter++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -101,6 +101,14 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
|
|||
sg = mRenderer.getScene()->createStaticGeometry( "sg" + Ogre::StringConverter::toString(uniqueID));
|
||||
//Create the scenenode and put it in the map
|
||||
mStaticGeometry[ptr.getCell()] = sg;
|
||||
|
||||
// This specifies the size of a single batch region.
|
||||
// If it is set too high:
|
||||
// - there will be problems choosing the correct lights
|
||||
// - the culling will be more inefficient
|
||||
// If it is set too low:
|
||||
// - there will be too many batches.
|
||||
sg->setRegionDimensions(Ogre::Vector3(2500,2500,2500));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -108,7 +116,6 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
|
|||
}
|
||||
|
||||
sg->addEntity(ent,insert->_getDerivedPosition(),insert->_getDerivedOrientation(),insert->_getDerivedScale());
|
||||
sg->setRegionDimensions(Ogre::Vector3(100000,10000,100000));
|
||||
|
||||
mRenderer.getScene()->destroyEntity(ent);
|
||||
}
|
||||
|
|
|
@ -658,9 +658,15 @@ void SkyManager::setWeather(const MWWorld::WeatherResult& weather)
|
|||
|
||||
if (weather.mNight && mStarsOpacity != weather.mNightFade)
|
||||
{
|
||||
for (int i=0; i<7; ++i)
|
||||
mStarsMaterials[i]->getTechnique(0)->getPass(0)->setDiffuse(0.0, 0.0, 0.0, weather.mNightFade);
|
||||
mStarsOpacity = weather.mNightFade;
|
||||
if (weather.mNightFade == 0)
|
||||
mAtmosphereNight->setVisible(false);
|
||||
else
|
||||
{
|
||||
mAtmosphereNight->setVisible(true);
|
||||
for (int i=0; i<7; ++i)
|
||||
mStarsMaterials[i]->getTechnique(0)->getPass(0)->setDiffuse(0.0, 0.0, 0.0, weather.mNightFade);
|
||||
mStarsOpacity = weather.mNightFade;
|
||||
}
|
||||
}
|
||||
|
||||
float strength;
|
||||
|
|
|
@ -4,15 +4,12 @@
|
|||
#include <algorithm>
|
||||
#include <map>
|
||||
|
||||
using namespace std;
|
||||
|
||||
#include <OgreRoot.h>
|
||||
|
||||
#include <openengine/sound/sndmanager.hpp>
|
||||
#include <mangle/sound/clients/ogre_listener_mover.hpp>
|
||||
#include <mangle/sound/clients/ogre_output_updater.hpp>
|
||||
|
||||
#include <components/file_finder/file_finder.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwworld/environment.hpp"
|
||||
|
@ -46,7 +43,6 @@ using namespace std;
|
|||
|
||||
using namespace Mangle::Sound;
|
||||
typedef OEngine::Sound::SoundManager OEManager;
|
||||
typedef OEngine::Sound::SoundManagerPtr OEManagerPtr;
|
||||
|
||||
// Set the position on a sound based on a Ptr.
|
||||
static void setPos(SoundPtr &snd, const MWWorld::Ptr ref)
|
||||
|
@ -61,158 +57,65 @@ static void setPos(SoundPtr &snd, const MWWorld::Ptr ref)
|
|||
|
||||
namespace MWSound
|
||||
{
|
||||
struct SoundManager::SoundImpl
|
||||
{
|
||||
/* This is the sound manager. It loades, stores and deletes
|
||||
sounds based on the sound factory it is given.
|
||||
*/
|
||||
OEManagerPtr mgr;
|
||||
SoundPtr music;
|
||||
|
||||
/* This class calls update() on the sound manager each frame
|
||||
using and Ogre::FrameListener
|
||||
*/
|
||||
Mangle::Sound::OgreOutputUpdater updater;
|
||||
|
||||
/* This class tracks the movement of an Ogre::Camera and moves
|
||||
a sound listener automatically to follow it.
|
||||
*/
|
||||
Mangle::Sound::OgreListenerMover cameraTracker;
|
||||
|
||||
const ESMS::ESMStore &store;
|
||||
|
||||
typedef std::map<std::string,Mangle::Sound::WSoundPtr> IDMap;
|
||||
typedef std::map<MWWorld::Ptr,IDMap> PtrMap;
|
||||
PtrMap sounds;
|
||||
|
||||
// This is used for case insensitive and slash-type agnostic file
|
||||
// finding. It takes DOS paths (any case, \\ slashes or / slashes)
|
||||
// relative to the sound dir, and translates them into full paths
|
||||
// of existing files in the filesystem, if they exist.
|
||||
bool FSstrict;
|
||||
FileFinder::FileFinder files;
|
||||
FileFinder::FileFinderStrict strict;
|
||||
FileFinder::FileFinder musicpath;
|
||||
FileFinder::FileFinderStrict musicpathStrict;
|
||||
|
||||
SoundImpl(Ogre::Root *root, Ogre::Camera *camera,
|
||||
const ESMS::ESMStore &str,
|
||||
const std::string &soundDir, const std::string &musicDir, bool fsstrict)
|
||||
: mgr(new OEManager(SoundFactoryPtr(new SOUND_FACTORY)))
|
||||
, updater(mgr)
|
||||
, cameraTracker(mgr)
|
||||
, store(str)
|
||||
, files(soundDir), strict(soundDir)
|
||||
,musicpath(musicDir), musicpathStrict(musicDir)
|
||||
SoundManager::SoundManager(Ogre::Root *root, Ogre::Camera *camera,
|
||||
const Files::PathContainer& dataDirs,
|
||||
bool useSound, bool fsstrict, MWWorld::Environment& environment)
|
||||
: mFSStrict(fsstrict)
|
||||
, mEnvironment(environment)
|
||||
, mgr(new OEManager(SoundFactoryPtr(new SOUND_FACTORY)))
|
||||
, updater(mgr)
|
||||
, cameraTracker(mgr)
|
||||
, mCurrentPlaylist(NULL)
|
||||
{
|
||||
FSstrict = fsstrict;
|
||||
cout << "Sound output: " << SOUND_OUT << endl;
|
||||
cout << "Sound decoder: " << SOUND_IN << endl;
|
||||
// Attach the camera to the camera tracker
|
||||
cameraTracker.followCamera(camera);
|
||||
if(useSound)
|
||||
{
|
||||
// The music library will accept these filetypes
|
||||
// If none is given then it will accept all filetypes
|
||||
std::vector<std::string> acceptableExtensions;
|
||||
acceptableExtensions.push_back(".mp3");
|
||||
acceptableExtensions.push_back(".wav");
|
||||
acceptableExtensions.push_back(".ogg");
|
||||
acceptableExtensions.push_back(".flac");
|
||||
|
||||
// Tell Ogre to update the sound system each frame
|
||||
root->addFrameListener(&updater);
|
||||
}
|
||||
// Makes a list of all sound files, searches in reverse for priority reasons
|
||||
for (Files::PathContainer::const_reverse_iterator it = dataDirs.rbegin(); it != dataDirs.rend(); ++it)
|
||||
{
|
||||
Files::FileLister(*it / std::string("Sound"), mSoundFiles, true);
|
||||
}
|
||||
|
||||
~SoundImpl()
|
||||
// Makes a FileLibrary of all music files, searches in reverse for priority reasons
|
||||
for (Files::PathContainer::const_reverse_iterator it = dataDirs.rbegin(); it != dataDirs.rend(); ++it)
|
||||
{
|
||||
mMusicLibrary.add(*it / std::string("Music"), true, mFSStrict, acceptableExtensions);
|
||||
}
|
||||
|
||||
std::string anything = "anything"; // anything is better that a segfault
|
||||
mCurrentPlaylist = mMusicLibrary.section(anything, mFSStrict); // now points to an empty path
|
||||
|
||||
std::cout << "Sound output: " << SOUND_OUT << std::endl;
|
||||
std::cout << "Sound decoder: " << SOUND_IN << std::endl;
|
||||
// Attach the camera to the camera tracker
|
||||
cameraTracker.followCamera(camera);
|
||||
|
||||
// Tell Ogre to update the sound system each frame
|
||||
root->addFrameListener(&updater);
|
||||
}
|
||||
}
|
||||
|
||||
SoundManager::~SoundManager()
|
||||
{
|
||||
Ogre::Root::getSingleton().removeFrameListener(&updater);
|
||||
cameraTracker.unfollowCamera();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static std::string toMp3(std::string str)
|
||||
{
|
||||
std::string::size_type i = str.rfind('.');
|
||||
if(str.find('/', i) == std::string::npos &&
|
||||
str.find('\\', i) == std::string::npos)
|
||||
str = str.substr(0, i) + ".mp3";
|
||||
else
|
||||
str += ".mp3";
|
||||
return str;
|
||||
}
|
||||
|
||||
bool hasFile(const std::string &str, bool music = false)
|
||||
{
|
||||
if(FSstrict == false)
|
||||
{
|
||||
if(music)
|
||||
{
|
||||
if(musicpath.has(str)) return true;
|
||||
|
||||
// Not found? Try with .mp3
|
||||
return musicpath.has(toMp3(str));
|
||||
}
|
||||
else
|
||||
{
|
||||
if(files.has(str)) return true;
|
||||
return files.has(toMp3(str));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(music)
|
||||
{
|
||||
if(musicpathStrict.has(str)) return true;
|
||||
|
||||
// Not found? Try with .mp3
|
||||
return musicpathStrict.has(toMp3(str));
|
||||
}
|
||||
else
|
||||
{
|
||||
if(strict.has(str)) return true;
|
||||
return strict.has(toMp3(str));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Convert a Morrowind sound path (eg. Fx\funny.wav) to full path
|
||||
// with proper slash conversion (eg. datadir/Sound/Fx/funny.wav)
|
||||
std::string convertPath(const std::string &str, bool music = false)
|
||||
{
|
||||
if(FSstrict == false)
|
||||
{
|
||||
// Search and return
|
||||
if(music && musicpath.has(str))
|
||||
return musicpath.lookup(str);
|
||||
else if(files.has(str))
|
||||
return files.lookup(str);
|
||||
|
||||
// Try mp3 if the wav wasn't found
|
||||
std::string mp3 = toMp3(str);
|
||||
if(music && musicpath.has(mp3))
|
||||
return musicpath.lookup(mp3);
|
||||
else if(files.has(mp3))
|
||||
return files.lookup(mp3);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(music && musicpathStrict.has(str))
|
||||
return musicpathStrict.lookup(str);
|
||||
else if(strict.has(str))
|
||||
return strict.lookup(str);
|
||||
|
||||
// Try mp3 if the wav wasn't found
|
||||
std::string mp3 = toMp3(str);
|
||||
if(music && musicpathStrict.has(mp3))
|
||||
return musicpathStrict.lookup(mp3);
|
||||
else if(strict.has(str))
|
||||
return strict.lookup(mp3);
|
||||
}
|
||||
|
||||
// Give up
|
||||
return "";
|
||||
}
|
||||
|
||||
// Convert a soundId to file name, and modify the volume
|
||||
// according to the sounds local volume setting, minRange and
|
||||
// maxRange.
|
||||
std::string lookup(const std::string &soundId,
|
||||
std::string SoundManager::lookup(const std::string &soundId,
|
||||
float &volume, float &min, float &max)
|
||||
{
|
||||
const ESM::Sound *snd = store.sounds.search(soundId);
|
||||
const ESM::Sound *snd = mEnvironment.mWorld->getStore().sounds.search(soundId);
|
||||
if(snd == NULL) return "";
|
||||
|
||||
if(snd->data.volume == 0)
|
||||
|
@ -233,11 +136,11 @@ namespace MWSound
|
|||
max = std::max(min, max);
|
||||
}
|
||||
|
||||
return convertPath(snd->sound);
|
||||
return Files::FileListLocator(mSoundFiles, snd->sound, mFSStrict);
|
||||
}
|
||||
|
||||
// Add a sound to the list and play it
|
||||
void add(const std::string &file,
|
||||
void SoundManager::add(const std::string &file,
|
||||
MWWorld::Ptr ptr,
|
||||
const std::string &id,
|
||||
float volume, float pitch,
|
||||
|
@ -258,13 +161,13 @@ namespace MWSound
|
|||
}
|
||||
catch(...)
|
||||
{
|
||||
cout << "Error loading " << file << ", skipping.\n";
|
||||
std::cout << "Error loading " << file << ", skipping.\n";
|
||||
}
|
||||
}
|
||||
|
||||
// Clears all the sub-elements of a given iterator, and then
|
||||
// removes it from 'sounds'.
|
||||
void clearAll(PtrMap::iterator it)
|
||||
void SoundManager::clearAll(PtrMap::iterator& it)
|
||||
{
|
||||
IDMap::iterator sit = it->second.begin();
|
||||
|
||||
|
@ -285,7 +188,7 @@ namespace MWSound
|
|||
|
||||
// Stop a sound and remove it from the list. If id="" then
|
||||
// remove the entire object and stop all its sounds.
|
||||
void remove(MWWorld::Ptr ptr, const std::string &id = "")
|
||||
void SoundManager::remove(MWWorld::Ptr ptr, const std::string &id)
|
||||
{
|
||||
PtrMap::iterator it = sounds.find(ptr);
|
||||
if(it != sounds.end())
|
||||
|
@ -308,7 +211,7 @@ namespace MWSound
|
|||
}
|
||||
}
|
||||
|
||||
bool isPlaying(MWWorld::Ptr ptr, const std::string &id) const
|
||||
bool SoundManager::isPlaying(MWWorld::Ptr ptr, const std::string &id) const
|
||||
{
|
||||
PtrMap::const_iterator it = sounds.find(ptr);
|
||||
if(it != sounds.end())
|
||||
|
@ -332,7 +235,7 @@ namespace MWSound
|
|||
}
|
||||
|
||||
// Remove all references to objects belonging to a given cell
|
||||
void removeCell(const MWWorld::Ptr::CellStore *cell)
|
||||
void SoundManager::removeCell(const MWWorld::Ptr::CellStore *cell)
|
||||
{
|
||||
PtrMap::iterator it2, it = sounds.begin();
|
||||
while(it != sounds.end())
|
||||
|
@ -344,7 +247,7 @@ namespace MWSound
|
|||
}
|
||||
}
|
||||
|
||||
void updatePositions(MWWorld::Ptr ptr)
|
||||
void SoundManager::updatePositions(MWWorld::Ptr ptr)
|
||||
{
|
||||
// Find the reference (if any)
|
||||
PtrMap::iterator it = sounds.find(ptr);
|
||||
|
@ -362,213 +265,227 @@ namespace MWSound
|
|||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void SoundManager::streamMusicFull (const std::string& filename)
|
||||
void SoundManager::stopMusic()
|
||||
{
|
||||
if (music)
|
||||
music->stop();
|
||||
setPlaylist();
|
||||
}
|
||||
|
||||
|
||||
void SoundManager::streamMusicFull(const std::string& filename)
|
||||
{
|
||||
if(!mData) return;
|
||||
|
||||
// Play the sound and tell it to stream, if possible. TODO:
|
||||
// Store the reference, the jukebox will need to check status,
|
||||
// control volume etc.
|
||||
if (mData->music)
|
||||
mData->music->stop();
|
||||
mData->music = mData->mgr->load(filename);
|
||||
mData->music->setStreaming(true);
|
||||
mData->music->setVolume(0.4);
|
||||
mData->music->play();
|
||||
if (music)
|
||||
music->stop();
|
||||
music = mgr->load(filename);
|
||||
music->setStreaming(true);
|
||||
music->setVolume(0.4);
|
||||
music->play();
|
||||
|
||||
}
|
||||
|
||||
SoundManager::SoundManager(Ogre::Root *root, Ogre::Camera *camera,
|
||||
const ESMS::ESMStore &store,
|
||||
boost::filesystem::path dataDir,
|
||||
bool useSound, bool fsstrict, MWWorld::Environment& environment)
|
||||
: mData(NULL), fsStrict (fsstrict), mEnvironment (environment)
|
||||
{
|
||||
MP3Lookup(dataDir / "Music/Explore/");
|
||||
if(useSound)
|
||||
mData = new SoundImpl(root, camera, store, (dataDir / "Sound").string(), (dataDir / "Music").string(), fsstrict);
|
||||
|
||||
|
||||
test.name = "";
|
||||
total = 0;
|
||||
|
||||
|
||||
}
|
||||
|
||||
SoundManager::~SoundManager()
|
||||
{
|
||||
if(mData)
|
||||
delete mData;
|
||||
}
|
||||
|
||||
void SoundManager::streamMusic(const std::string& filename)
|
||||
{
|
||||
if(mData->hasFile(filename, true))
|
||||
std::string filePath = mMusicLibrary.locate(filename, mFSStrict).string();
|
||||
if(!filePath.empty())
|
||||
{
|
||||
std::string fullpath = mData->convertPath(filename, true);
|
||||
streamMusicFull(fullpath);
|
||||
streamMusicFull(filePath);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SoundManager::MP3Lookup(boost::filesystem::path dir)
|
||||
{
|
||||
boost::filesystem::directory_iterator dir_iter(dir), dir_end;
|
||||
|
||||
std::string mp3extension = ".mp3";
|
||||
for(;dir_iter != dir_end; dir_iter++)
|
||||
{
|
||||
if(boost::filesystem::extension(*dir_iter) == mp3extension)
|
||||
{
|
||||
files.push_back(*dir_iter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SoundManager::startRandomTitle()
|
||||
{
|
||||
std::vector<boost::filesystem::path>::iterator fileIter;
|
||||
|
||||
if(files.size() > 0)
|
||||
{
|
||||
if(mCurrentPlaylist && !mCurrentPlaylist->empty())
|
||||
{
|
||||
fileIter = files.begin();
|
||||
srand ( time(NULL) );
|
||||
int r = rand() % files.size() + 1; //old random code
|
||||
Files::PathContainer::const_iterator fileIter = mCurrentPlaylist->begin();
|
||||
srand( time(NULL) );
|
||||
int r = rand() % mCurrentPlaylist->size() + 1; //old random code
|
||||
|
||||
for(int i = 1; i < r; i++)
|
||||
{
|
||||
fileIter++;
|
||||
}
|
||||
std::advance(fileIter, r - 1);
|
||||
std::string music = fileIter->string();
|
||||
std::cout << "Playing " << music << "\n";
|
||||
|
||||
try
|
||||
{
|
||||
std::cout << "Playing " << music << "\n";
|
||||
streamMusicFull(music);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
catch (std::exception &e)
|
||||
{
|
||||
std::cout << " Music Error: " << e.what() << "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool SoundManager::isMusicPlaying()
|
||||
{
|
||||
bool test = false;
|
||||
if(mData && mData->music)
|
||||
if(music)
|
||||
{
|
||||
test = mData->music->isPlaying();
|
||||
test = music->isPlaying();
|
||||
}
|
||||
return test;
|
||||
}
|
||||
|
||||
SoundManager::SoundImpl SoundManager::getMData()
|
||||
{
|
||||
// bool test = mData->music->isPlaying();
|
||||
return *mData;
|
||||
}
|
||||
bool SoundManager::setPlaylist(std::string playlist)
|
||||
{
|
||||
const Files::PathContainer* previousPlaylist;
|
||||
previousPlaylist = mCurrentPlaylist;
|
||||
if (playlist == "")
|
||||
{
|
||||
mCurrentPlaylist = mMusicLibrary.section(playlist, mFSStrict);
|
||||
}
|
||||
else if(mMusicLibrary.containsSection(playlist, mFSStrict))
|
||||
{
|
||||
mCurrentPlaylist = mMusicLibrary.section(playlist, mFSStrict);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "Warning: playlist named " << playlist << " does not exist.\n";
|
||||
}
|
||||
return previousPlaylist == mCurrentPlaylist;
|
||||
}
|
||||
|
||||
void SoundManager::playPlaylist(std::string playlist)
|
||||
{
|
||||
if (playlist == "")
|
||||
{
|
||||
if(!isMusicPlaying())
|
||||
{
|
||||
startRandomTitle();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(!setPlaylist(playlist))
|
||||
{
|
||||
startRandomTitle();
|
||||
}
|
||||
else if (!isMusicPlaying())
|
||||
{
|
||||
startRandomTitle();
|
||||
}
|
||||
}
|
||||
|
||||
void SoundManager::say (MWWorld::Ptr ptr, const std::string& filename)
|
||||
{
|
||||
// The range values are not tested
|
||||
if(!mData) return;
|
||||
if(mData->hasFile(filename))
|
||||
mData->add(mData->convertPath(filename), ptr, "_say_sound", 1, 1, 100, 20000, false);
|
||||
std::string filePath = Files::FileListLocator(mSoundFiles, filename, mFSStrict);
|
||||
if(!filePath.empty())
|
||||
add(filePath, ptr, "_say_sound", 1, 1, 100, 20000, false);
|
||||
else
|
||||
cout << "Sound file " << filename << " not found, skipping.\n";
|
||||
std::cout << "Sound file " << filename << " not found, skipping.\n";
|
||||
}
|
||||
|
||||
bool SoundManager::sayDone (MWWorld::Ptr ptr) const
|
||||
{
|
||||
if(!mData) return false;
|
||||
return !mData->isPlaying(ptr, "_say_sound");
|
||||
return !isPlaying(ptr, "_say_sound");
|
||||
}
|
||||
|
||||
|
||||
void SoundManager::playSound (const std::string& soundId, float volume, float pitch)
|
||||
void SoundManager::playSound(const std::string& soundId, float volume, float pitch, bool loop)
|
||||
{
|
||||
if(!mData) return;
|
||||
// Play and forget
|
||||
float min, max;
|
||||
const std::string &file = mData->lookup(soundId, volume, min, max);
|
||||
if(file != "")
|
||||
{
|
||||
SoundPtr snd = mData->mgr->load(file);
|
||||
const std::string &file = lookup(soundId, volume, min, max);
|
||||
if (file != "")
|
||||
{
|
||||
SoundPtr snd = mgr->load(file);
|
||||
snd->setRepeat(loop);
|
||||
snd->setVolume(volume);
|
||||
snd->setRange(min,max);
|
||||
snd->setPitch(pitch);
|
||||
snd->play();
|
||||
}
|
||||
|
||||
if (loop)
|
||||
{
|
||||
// Only add the looping sound once
|
||||
IDMap::iterator it = mLoopedSounds.find(soundId);
|
||||
if(it == mLoopedSounds.end())
|
||||
{
|
||||
mLoopedSounds[soundId] = WSoundPtr(snd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SoundManager::playSound3D (MWWorld::Ptr ptr, const std::string& soundId,
|
||||
float volume, float pitch, bool loop)
|
||||
{
|
||||
if(!mData) return;
|
||||
|
||||
// Look up the sound in the ESM data
|
||||
float min, max;
|
||||
const std::string &file = mData->lookup(soundId, volume, min, max);
|
||||
if(file != "")
|
||||
mData->add(file, ptr, soundId, volume, pitch, min, max, loop);
|
||||
const std::string &file = lookup(soundId, volume, min, max);
|
||||
if (file != "")
|
||||
add(file, ptr, soundId, volume, pitch, min, max, loop);
|
||||
}
|
||||
|
||||
void SoundManager::stopSound3D (MWWorld::Ptr ptr, const std::string& soundId)
|
||||
{
|
||||
if(!mData) return;
|
||||
mData->remove(ptr, soundId);
|
||||
remove(ptr, soundId);
|
||||
}
|
||||
|
||||
void SoundManager::stopSound (MWWorld::Ptr::CellStore *cell)
|
||||
{
|
||||
if(!mData) return;
|
||||
mData->removeCell(cell);
|
||||
removeCell(cell);
|
||||
}
|
||||
|
||||
void SoundManager::stopSound(const std::string& soundId)
|
||||
{
|
||||
IDMap::iterator it = mLoopedSounds.find(soundId);
|
||||
if(it != mLoopedSounds.end())
|
||||
{
|
||||
SoundPtr snd = it->second.lock();
|
||||
if(snd) snd->stop();
|
||||
mLoopedSounds.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
bool SoundManager::getSoundPlaying (MWWorld::Ptr ptr, const std::string& soundId) const
|
||||
{
|
||||
// Mark all sounds as playing, otherwise the scripts will just
|
||||
// keep trying to play them every frame.
|
||||
if(!mData) return true;
|
||||
|
||||
return mData->isPlaying(ptr, soundId);
|
||||
return isPlaying(ptr, soundId);
|
||||
}
|
||||
|
||||
void SoundManager::updateObject(MWWorld::Ptr ptr)
|
||||
{
|
||||
if(!mData) return;
|
||||
mData->updatePositions(ptr);
|
||||
updatePositions(ptr);
|
||||
}
|
||||
|
||||
void SoundManager::update (float duration)
|
||||
{
|
||||
std::string effect;
|
||||
|
||||
MWWorld::Ptr::CellStore *current = mEnvironment.mWorld->getPlayer().getPlayer().getCell();
|
||||
static int total = 0;
|
||||
static std::string regionName = "";
|
||||
static float timePassed = 0.0;
|
||||
timePassed += duration;
|
||||
|
||||
//If the region has changed
|
||||
if(!(current->cell->data.flags & current->cell->Interior) && timer.elapsed() >= 10){
|
||||
timer.restart();
|
||||
if (test.name != current->cell->region)
|
||||
if(!(current->cell->data.flags & current->cell->Interior) && timePassed >= 10)
|
||||
{
|
||||
|
||||
ESM::Region test = (ESM::Region) *(mEnvironment.mWorld->getStore().regions.find(current->cell->region));
|
||||
|
||||
timePassed = 0;
|
||||
if (regionName != current->cell->region)
|
||||
{
|
||||
regionName = current->cell->region;
|
||||
total = 0;
|
||||
test = (ESM::Region) *(mEnvironment.mWorld->getStore().regions.find(current->cell->region));
|
||||
}
|
||||
|
||||
if(test.soundList.size() > 0)
|
||||
{
|
||||
std::vector<ESM::Region::SoundRef>::iterator soundIter = test.soundList.begin();
|
||||
//mEnvironment.mSoundManager
|
||||
if(total == 0){
|
||||
while (!(soundIter == test.soundList.end()))
|
||||
if(total == 0)
|
||||
{
|
||||
while (soundIter != test.soundList.end())
|
||||
{
|
||||
ESM::NAME32 go = soundIter->sound;
|
||||
int chance = (int) soundIter->chance;
|
||||
//ESM::NAME32 go = soundIter->sound;
|
||||
//std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
soundIter++;
|
||||
total += chance;
|
||||
|
@ -578,21 +495,19 @@ namespace MWSound
|
|||
int r = rand() % total; //old random code
|
||||
int pos = 0;
|
||||
soundIter = test.soundList.begin();
|
||||
while (!(soundIter == test.soundList.end()))
|
||||
while (soundIter != test.soundList.end())
|
||||
{
|
||||
const ESM::NAME32 go = soundIter->sound;
|
||||
const std::string go = soundIter->sound.toString();
|
||||
int chance = (int) soundIter->chance;
|
||||
//std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
soundIter++;
|
||||
if( r - pos < chance)
|
||||
{
|
||||
effect = go.name;
|
||||
//play sound
|
||||
std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
mEnvironment.mSoundManager->playSound(effect, 20.0, 1.0);
|
||||
std::cout << "Sound: " << go <<" Chance:" << chance << "\n";
|
||||
mEnvironment.mSoundManager->playSound(go, 20.0, 1.0);
|
||||
|
||||
break;
|
||||
|
||||
}
|
||||
pos += chance;
|
||||
}
|
||||
|
@ -600,7 +515,7 @@ namespace MWSound
|
|||
}
|
||||
else if(current->cell->data.flags & current->cell->Interior)
|
||||
{
|
||||
test.name = "";
|
||||
regionName = "";
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -2,14 +2,16 @@
|
|||
#define GAME_SOUND_SOUNDMANAGER_H
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include <mangle/sound/clients/ogre_output_updater.hpp>
|
||||
#include <mangle/sound/clients/ogre_listener_mover.hpp>
|
||||
|
||||
#include <openengine/sound/sndmanager.hpp>
|
||||
|
||||
#include <components/files/filelibrary.hpp>
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
#include <boost/timer.hpp>
|
||||
|
||||
namespace Ogre
|
||||
{
|
||||
|
@ -17,11 +19,16 @@ namespace Ogre
|
|||
class Camera;
|
||||
}
|
||||
|
||||
namespace ESMS
|
||||
namespace Mangle
|
||||
{
|
||||
struct ESMStore;
|
||||
namespace Sound
|
||||
{
|
||||
typedef boost::shared_ptr<Sound> SoundPtr;
|
||||
}
|
||||
}
|
||||
|
||||
typedef OEngine::Sound::SoundManagerPtr OEManagerPtr;
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
struct Environment;
|
||||
|
@ -29,43 +36,94 @@ namespace MWWorld
|
|||
|
||||
namespace MWSound
|
||||
{
|
||||
//SoundPtr *music;
|
||||
class SoundManager
|
||||
{
|
||||
// Hide implementation details - engine.cpp is compiling
|
||||
// enough as it is.
|
||||
struct SoundImpl;
|
||||
|
||||
SoundImpl *mData;
|
||||
std::vector<boost::filesystem::path> files;
|
||||
bool fsStrict;
|
||||
// This is used for case insensitive and slash-type agnostic file
|
||||
// finding. It takes DOS paths (any case, \\ slashes or / slashes)
|
||||
// relative to the sound dir, and translates them into full paths
|
||||
// of existing files in the filesystem, if they exist.
|
||||
bool mFSStrict;
|
||||
|
||||
MWWorld::Environment& mEnvironment;
|
||||
|
||||
int total;
|
||||
ESM::Region test;
|
||||
boost::timer timer;
|
||||
|
||||
void streamMusicFull (const std::string& filename);
|
||||
///< Play a soundifle
|
||||
/// \param absolute filename
|
||||
|
||||
/* This is the sound manager. It loades, stores and deletes
|
||||
sounds based on the sound factory it is given.
|
||||
*/
|
||||
OEManagerPtr mgr;
|
||||
Mangle::Sound::SoundPtr music;
|
||||
|
||||
/* This class calls update() on the sound manager each frame
|
||||
using and Ogre::FrameListener
|
||||
*/
|
||||
Mangle::Sound::OgreOutputUpdater updater;
|
||||
|
||||
/* This class tracks the movement of an Ogre::Camera and moves
|
||||
a sound listener automatically to follow it.
|
||||
*/
|
||||
Mangle::Sound::OgreListenerMover cameraTracker;
|
||||
|
||||
typedef std::map<std::string,Mangle::Sound::WSoundPtr> IDMap;
|
||||
typedef std::map<MWWorld::Ptr,IDMap> PtrMap;
|
||||
PtrMap sounds;
|
||||
|
||||
// A list of all sound files used to lookup paths
|
||||
Files::PathContainer mSoundFiles;
|
||||
|
||||
// A library of all Music file paths stored by the folder they are contained in
|
||||
Files::FileLibrary mMusicLibrary;
|
||||
|
||||
// Points to the current playlist of music files stored in the music library
|
||||
const Files::PathContainer* mCurrentPlaylist;
|
||||
|
||||
IDMap mLoopedSounds;
|
||||
|
||||
std::string lookup(const std::string &soundId,
|
||||
float &volume, float &min, float &max);
|
||||
void add(const std::string &file,
|
||||
MWWorld::Ptr ptr, const std::string &id,
|
||||
float volume, float pitch, float min, float max,
|
||||
bool loop);
|
||||
void clearAll(PtrMap::iterator& it);
|
||||
void remove(MWWorld::Ptr ptr, const std::string &id = "");
|
||||
bool isPlaying(MWWorld::Ptr ptr, const std::string &id) const;
|
||||
void removeCell(const MWWorld::Ptr::CellStore *cell);
|
||||
void updatePositions(MWWorld::Ptr ptr);
|
||||
|
||||
public:
|
||||
|
||||
SoundManager(Ogre::Root*, Ogre::Camera*, const ESMS::ESMStore &store,
|
||||
boost::filesystem::path dataDir, bool useSound, bool fsstrict,
|
||||
SoundManager(Ogre::Root*, Ogre::Camera*,
|
||||
const Files::PathContainer& dataDir, bool useSound, bool fsstrict,
|
||||
MWWorld::Environment& environment);
|
||||
~SoundManager();
|
||||
|
||||
void stopMusic();
|
||||
///< Stops music if it's playing
|
||||
|
||||
void streamMusic(const std::string& filename);
|
||||
///< Play a soundifle
|
||||
/// \param filename name of a sound file in "Music/" in the data directory.
|
||||
|
||||
void startRandomTitle();
|
||||
void MP3Lookup(boost::filesystem::path dir);
|
||||
///< Starts a random track from the current playlist
|
||||
|
||||
bool isMusicPlaying();
|
||||
///< Returns true if music is playing
|
||||
|
||||
SoundImpl getMData();
|
||||
bool setPlaylist(std::string playlist="");
|
||||
///< Set the playlist to an existing folder
|
||||
/// \param name of the folder that contains the playlist
|
||||
/// if none is set then it is set to an empty playlist
|
||||
/// \return Return true if the previous playlist was the same
|
||||
|
||||
void playPlaylist(std::string playlist="");
|
||||
///< Start playing music from the selected folder
|
||||
/// \param name of the folder that contains the playlist
|
||||
/// if none is set then it plays from the current playlist
|
||||
|
||||
void say (MWWorld::Ptr reference, const std::string& filename);
|
||||
///< Make an actor say some text.
|
||||
|
@ -74,7 +132,7 @@ namespace MWSound
|
|||
bool sayDone (MWWorld::Ptr reference) const;
|
||||
///< Is actor not speaking?
|
||||
|
||||
void playSound (const std::string& soundId, float volume, float pitch);
|
||||
void playSound (const std::string& soundId, float volume, float pitch, bool loop=false);
|
||||
///< Play a sound, independently of 3D-position
|
||||
|
||||
void playSound3D (MWWorld::Ptr reference, const std::string& soundId,
|
||||
|
@ -88,6 +146,9 @@ namespace MWSound
|
|||
void stopSound (MWWorld::Ptr::CellStore *cell);
|
||||
///< Stop all sounds for the given cell.
|
||||
|
||||
void stopSound(const std::string& soundId);
|
||||
///< Stop a non-3d looping sound
|
||||
|
||||
bool getSoundPlaying (MWWorld::Ptr reference, const std::string& soundId) const;
|
||||
///< Is the given sound currently playing on the given object?
|
||||
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
#include <algorithm>
|
||||
|
||||
#include "world.hpp"
|
||||
#include "class.hpp"
|
||||
#include "containerstore.hpp"
|
||||
|
||||
MWWorld::Ptr::CellStore *MWWorld::Cells::getCellStore (const ESM::Cell *cell)
|
||||
{
|
||||
|
@ -35,6 +37,39 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getCellStore (const ESM::Cell *cell)
|
|||
}
|
||||
}
|
||||
|
||||
void MWWorld::Cells::fillContainers (Ptr::CellStore& cellStore)
|
||||
{
|
||||
for (ESMS::CellRefList<ESM::Container, RefData>::List::iterator iter (
|
||||
cellStore.containers.list.begin());
|
||||
iter!=cellStore.containers.list.end(); ++iter)
|
||||
{
|
||||
Ptr container (&*iter, &cellStore);
|
||||
|
||||
Class::get (container).getContainerStore (container).fill (
|
||||
iter->base->inventory, mStore);
|
||||
}
|
||||
|
||||
for (ESMS::CellRefList<ESM::Creature, RefData>::List::iterator iter (
|
||||
cellStore.creatures.list.begin());
|
||||
iter!=cellStore.creatures.list.end(); ++iter)
|
||||
{
|
||||
Ptr container (&*iter, &cellStore);
|
||||
|
||||
Class::get (container).getContainerStore (container).fill (
|
||||
iter->base->inventory, mStore);
|
||||
}
|
||||
|
||||
for (ESMS::CellRefList<ESM::NPC, RefData>::List::iterator iter (
|
||||
cellStore.npcs.list.begin());
|
||||
iter!=cellStore.npcs.list.end(); ++iter)
|
||||
{
|
||||
Ptr container (&*iter, &cellStore);
|
||||
|
||||
Class::get (container).getContainerStore (container).fill (
|
||||
iter->base->inventory, mStore);
|
||||
}
|
||||
}
|
||||
|
||||
MWWorld::Cells::Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader, MWWorld::World& world)
|
||||
: mStore (store), mReader (reader), mWorld (world) {}
|
||||
|
||||
|
@ -43,6 +78,8 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getExterior (int x, int y)
|
|||
std::map<std::pair<int, int>, Ptr::CellStore>::iterator result =
|
||||
mExteriors.find (std::make_pair (x, y));
|
||||
|
||||
bool fill = false;
|
||||
|
||||
if (result==mExteriors.end())
|
||||
{
|
||||
const ESM::Cell *cell = mStore.cells.searchExt (x, y);
|
||||
|
@ -63,11 +100,16 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getExterior (int x, int y)
|
|||
|
||||
result = mExteriors.insert (std::make_pair (
|
||||
std::make_pair (x, y), Ptr::CellStore (cell))).first;
|
||||
|
||||
fill = true;
|
||||
}
|
||||
|
||||
if (result->second.mState!=Ptr::CellStore::State_Loaded)
|
||||
result->second.load (mStore, mReader);
|
||||
|
||||
if (fill)
|
||||
fillContainers (result->second);
|
||||
|
||||
return &result->second;
|
||||
}
|
||||
|
||||
|
@ -75,16 +117,23 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getInterior (const std::string& name)
|
|||
{
|
||||
std::map<std::string, Ptr::CellStore>::iterator result = mInteriors.find (name);
|
||||
|
||||
bool fill = false;
|
||||
|
||||
if (result==mInteriors.end())
|
||||
{
|
||||
const ESM::Cell *cell = mStore.cells.findInt (name);
|
||||
|
||||
result = mInteriors.insert (std::make_pair (name, Ptr::CellStore (cell))).first;
|
||||
|
||||
fill = true;
|
||||
}
|
||||
|
||||
if (result->second.mState!=Ptr::CellStore::State_Loaded)
|
||||
result->second.load (mStore, mReader);
|
||||
|
||||
if (fill)
|
||||
fillContainers (result->second);
|
||||
|
||||
return &result->second;
|
||||
}
|
||||
|
||||
|
|
|
@ -34,6 +34,8 @@ namespace MWWorld
|
|||
|
||||
Ptr::CellStore *getCellStore (const ESM::Cell *cell);
|
||||
|
||||
void fillContainers (Ptr::CellStore& cellStore);
|
||||
|
||||
public:
|
||||
|
||||
Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader, MWWorld::World& world);
|
||||
|
|
|
@ -77,6 +77,11 @@ namespace MWWorld
|
|||
throw std::runtime_error ("class does not have a container store");
|
||||
}
|
||||
|
||||
InventoryStore& Class::getInventoryStore (const Ptr& ptr) const
|
||||
{
|
||||
throw std::runtime_error ("class does not have an inventory store");
|
||||
}
|
||||
|
||||
void Class::lock (const Ptr& ptr, int lockLevel) const
|
||||
{
|
||||
throw std::runtime_error ("class does not support locking");
|
||||
|
@ -122,6 +127,16 @@ namespace MWWorld
|
|||
return Ogre::Vector3 (0, 0, 0);
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Class::getEquipmentSlots (const Ptr& ptr) const
|
||||
{
|
||||
return std::make_pair (std::vector<int>(), false);
|
||||
}
|
||||
|
||||
int Class::getEuqipmentSkill (const Ptr& ptr, const Environment& environment) const
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
const Class& Class::get (const std::string& key)
|
||||
{
|
||||
std::map<std::string, boost::shared_ptr<Class> >::const_iterator iter = sClasses.find (key);
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
|
@ -34,6 +35,7 @@ namespace MWWorld
|
|||
class Ptr;
|
||||
class Environment;
|
||||
class ContainerStore;
|
||||
class InventoryStore;
|
||||
|
||||
/// \brief Base class for referenceable esm records
|
||||
class Class
|
||||
|
@ -108,6 +110,10 @@ namespace MWWorld
|
|||
///< Return container store or throw an exception, if class does not have a
|
||||
/// container store (default implementation: throw an exceoption)
|
||||
|
||||
virtual InventoryStore& getInventoryStore (const Ptr& ptr) const;
|
||||
///< Return inventory store or throw an exception, if class does not have a
|
||||
/// inventory store (default implementation: throw an exceoption)
|
||||
|
||||
virtual void lock (const Ptr& ptr, int lockLevel) const;
|
||||
///< Lock object (default implementation: throw an exception)
|
||||
|
||||
|
@ -137,6 +143,18 @@ namespace MWWorld
|
|||
///< Return desired movement vector (determined based on movement settings,
|
||||
/// stance and stats).
|
||||
|
||||
virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const Ptr& ptr) const;
|
||||
///< \return first: Return IDs of the slot this object can be equipped in; second: can object
|
||||
/// stay stacked when equipped?
|
||||
///
|
||||
/// Default implementation: return (empty vector, false).
|
||||
|
||||
virtual int getEuqipmentSkill (const Ptr& ptr, const Environment& environment)
|
||||
const;
|
||||
/// Return the index of the skill this item corresponds to when equiopped or -1, if there is
|
||||
/// no such skill.
|
||||
/// (default implementation: return -1)
|
||||
|
||||
static const Class& get (const std::string& key);
|
||||
///< If there is no class for this \a key, an exception is thrown.
|
||||
|
||||
|
|
|
@ -5,6 +5,12 @@
|
|||
#include <typeinfo>
|
||||
#include <stdexcept>
|
||||
|
||||
#include <components/esm/loadcont.hpp>
|
||||
|
||||
#include "manualref.hpp"
|
||||
|
||||
MWWorld::ContainerStore::~ContainerStore() {}
|
||||
|
||||
MWWorld::ContainerStoreIterator MWWorld::ContainerStore::begin (int mask)
|
||||
{
|
||||
return ContainerStoreIterator (mask, this);
|
||||
|
@ -17,7 +23,7 @@ MWWorld::ContainerStoreIterator MWWorld::ContainerStore::end()
|
|||
|
||||
void MWWorld::ContainerStore::add (const Ptr& ptr)
|
||||
{
|
||||
/// \todo implement item stocking
|
||||
/// \todo implement item stacking
|
||||
|
||||
switch (getType (ptr))
|
||||
{
|
||||
|
@ -36,6 +42,40 @@ void MWWorld::ContainerStore::add (const Ptr& ptr)
|
|||
}
|
||||
}
|
||||
|
||||
void MWWorld::ContainerStore::fill (const ESM::InventoryList& items, const ESMS::ESMStore& store)
|
||||
{
|
||||
for (std::vector<ESM::ContItem>::const_iterator iter (items.list.begin()); iter!=items.list.end();
|
||||
++iter)
|
||||
{
|
||||
ManualRef ref (store, iter->item.toString());
|
||||
|
||||
if (ref.getPtr().getTypeName()==typeid (ESM::ItemLevList).name())
|
||||
{
|
||||
/// \todo implement leveled item lists
|
||||
continue;
|
||||
}
|
||||
|
||||
ref.getPtr().getRefData().setCount (iter->count);
|
||||
add (ref.getPtr());
|
||||
}
|
||||
}
|
||||
|
||||
void MWWorld::ContainerStore::clear()
|
||||
{
|
||||
potions.list.clear();
|
||||
appas.list.clear();
|
||||
armors.list.clear();
|
||||
books.list.clear();
|
||||
clothes.list.clear();
|
||||
ingreds.list.clear();
|
||||
lights.list.clear();
|
||||
lockpicks.list.clear();
|
||||
miscItems.list.clear();
|
||||
probes.list.clear();
|
||||
repairs.list.clear();
|
||||
weapons.list.clear();
|
||||
}
|
||||
|
||||
int MWWorld::ContainerStore::getType (const Ptr& ptr)
|
||||
{
|
||||
if (ptr.isEmpty())
|
||||
|
@ -331,6 +371,11 @@ int MWWorld::ContainerStoreIterator::getType() const
|
|||
return mType;
|
||||
}
|
||||
|
||||
const MWWorld::ContainerStore *MWWorld::ContainerStoreIterator::getContainerStore() const
|
||||
{
|
||||
return mContainer;
|
||||
}
|
||||
|
||||
bool MWWorld::operator== (const ContainerStoreIterator& left, const ContainerStoreIterator& right)
|
||||
{
|
||||
return left.isEqual (right);
|
||||
|
|
|
@ -1,11 +1,18 @@
|
|||
#ifndef GAME_MWWORLD_CONTAINERSTORE_H
|
||||
#define GAME_MWWORLD_CONTAINERSTORE_H
|
||||
|
||||
#include <iterator>
|
||||
|
||||
#include <components/esm_store/cell_store.hpp>
|
||||
|
||||
#include "refdata.hpp"
|
||||
#include "ptr.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
struct InventoryList;
|
||||
}
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
class ContainerStoreIterator;
|
||||
|
@ -48,6 +55,8 @@ namespace MWWorld
|
|||
|
||||
public:
|
||||
|
||||
virtual ~ContainerStore();
|
||||
|
||||
ContainerStoreIterator begin (int mask = Type_All);
|
||||
|
||||
ContainerStoreIterator end();
|
||||
|
@ -60,6 +69,12 @@ namespace MWWorld
|
|||
/// \attention Do not add items to an existing stack by increasing the count instead of
|
||||
/// calling this function!
|
||||
|
||||
void fill (const ESM::InventoryList& items, const ESMS::ESMStore& store);
|
||||
///< Insert items into *this.
|
||||
|
||||
void clear();
|
||||
///< Empty container.
|
||||
|
||||
static int getType (const Ptr& ptr);
|
||||
///< This function throws an exception, if ptr does not point to an object, that can be
|
||||
/// put into a container.
|
||||
|
@ -71,6 +86,7 @@ namespace MWWorld
|
|||
///
|
||||
/// \note The iterator will automatically skip over deleted objects.
|
||||
class ContainerStoreIterator
|
||||
: public std::iterator<std::forward_iterator_tag, Ptr, std::ptrdiff_t, Ptr *, Ptr&>
|
||||
{
|
||||
int mType;
|
||||
int mMask;
|
||||
|
@ -126,6 +142,8 @@ namespace MWWorld
|
|||
|
||||
int getType() const;
|
||||
|
||||
const ContainerStore *getContainerStore() const;
|
||||
|
||||
friend class ContainerStore;
|
||||
};
|
||||
|
||||
|
|
86
apps/openmw/mwworld/inventorystore.cpp
Normal file
86
apps/openmw/mwworld/inventorystore.cpp
Normal file
|
@ -0,0 +1,86 @@
|
|||
|
||||
#include "inventorystore.hpp"
|
||||
|
||||
#include <iterator>
|
||||
#include <algorithm>
|
||||
|
||||
#include "class.hpp"
|
||||
|
||||
void MWWorld::InventoryStore::copySlots (const InventoryStore& store)
|
||||
{
|
||||
// some const-trickery, required because of a flaw in the handling of MW-references and the
|
||||
// resulting workarounds
|
||||
for (std::vector<ContainerStoreIterator>::const_iterator iter (
|
||||
const_cast<InventoryStore&> (store).mSlots.begin());
|
||||
iter!=const_cast<InventoryStore&> (store).mSlots.end(); ++iter)
|
||||
{
|
||||
std::size_t distance = std::distance (const_cast<InventoryStore&> (store).begin(), *iter);
|
||||
|
||||
ContainerStoreIterator slot = begin();
|
||||
|
||||
std::advance (slot, distance);
|
||||
|
||||
mSlots.push_back (slot);
|
||||
}
|
||||
}
|
||||
|
||||
MWWorld::InventoryStore::InventoryStore()
|
||||
{
|
||||
for (int i=0; i<Slots; ++i)
|
||||
mSlots.push_back (end());
|
||||
}
|
||||
|
||||
MWWorld::InventoryStore::InventoryStore (const InventoryStore& store)
|
||||
: ContainerStore (store)
|
||||
{
|
||||
copySlots (store);
|
||||
}
|
||||
|
||||
MWWorld::InventoryStore& MWWorld::InventoryStore::operator= (const InventoryStore& store)
|
||||
{
|
||||
ContainerStore::operator= (store);
|
||||
mSlots.clear();
|
||||
copySlots (store);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void MWWorld::InventoryStore::equip (int slot, const ContainerStoreIterator& iterator)
|
||||
{
|
||||
if (slot<0 || slot>=static_cast<int> (mSlots.size()))
|
||||
throw std::runtime_error ("slot number out of range");
|
||||
|
||||
if (iterator.getContainerStore()!=this)
|
||||
throw std::runtime_error ("attempt to equip an item that is not in the inventory");
|
||||
|
||||
if (iterator!=end())
|
||||
{
|
||||
std::pair<std::vector<int>, bool> slots = Class::get (*iterator).getEquipmentSlots (*iterator);
|
||||
|
||||
if (std::find (slots.first.begin(), slots.first.end(), slot)==slots.first.end())
|
||||
throw std::runtime_error ("invalid slot");
|
||||
}
|
||||
|
||||
/// \todo restack item previously in this slot (if required)
|
||||
|
||||
/// \todo unstack item pointed to by iterator if required)
|
||||
|
||||
mSlots[slot] = iterator;
|
||||
}
|
||||
|
||||
MWWorld::ContainerStoreIterator MWWorld::InventoryStore::getSlot (int slot)
|
||||
{
|
||||
if (slot<0 || slot>=static_cast<int> (mSlots.size()))
|
||||
throw std::runtime_error ("slot number out of range");
|
||||
|
||||
if (mSlots[slot]==end())
|
||||
return end();
|
||||
|
||||
if (mSlots[slot]->getRefData().getCount()<1)
|
||||
{
|
||||
// object has been deleted
|
||||
mSlots[slot] = end();
|
||||
return end();
|
||||
}
|
||||
|
||||
return mSlots[slot];
|
||||
}
|
58
apps/openmw/mwworld/inventorystore.hpp
Normal file
58
apps/openmw/mwworld/inventorystore.hpp
Normal file
|
@ -0,0 +1,58 @@
|
|||
#ifndef GAME_MWWORLD_INVENTORYSTORE_H
|
||||
#define GAME_MWWORLD_INVENTORYSTORE_H
|
||||
|
||||
#include "containerstore.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
///< \brief Variant of the ContainerStore for NPCs
|
||||
class InventoryStore : public ContainerStore
|
||||
{
|
||||
public:
|
||||
|
||||
static const int Slot_Helmet = 0;
|
||||
static const int Slot_Cuirass = 1;
|
||||
static const int Slot_Greaves = 2;
|
||||
static const int Slot_LeftPauldron = 3;
|
||||
static const int Slot_RightPauldron = 4;
|
||||
static const int Slot_LeftGauntlet = 5;
|
||||
static const int Slot_RightGauntlet = 6;
|
||||
static const int Slot_Boots = 7;
|
||||
static const int Slot_Shirt = 8;
|
||||
static const int Slot_Pants = 9;
|
||||
static const int Slot_Skirt = 10;
|
||||
static const int Slot_Robe = 11;
|
||||
static const int Slot_LeftRing = 12;
|
||||
static const int Slot_RightRing = 13;
|
||||
static const int Slot_Amulet = 14;
|
||||
static const int Slot_Belt = 15;
|
||||
static const int Slot_CarriedRight = 16;
|
||||
static const int Slot_CarriedLeft = 17;
|
||||
static const int Slot_Ammunition = 18;
|
||||
|
||||
static const int Slots = 19;
|
||||
|
||||
static const int Slot_NoSlot = -1;
|
||||
|
||||
private:
|
||||
|
||||
mutable std::vector<ContainerStoreIterator> mSlots;
|
||||
|
||||
void copySlots (const InventoryStore& store);
|
||||
|
||||
public:
|
||||
|
||||
InventoryStore();
|
||||
|
||||
InventoryStore (const InventoryStore& store);
|
||||
|
||||
InventoryStore& operator= (const InventoryStore& store);
|
||||
|
||||
void equip (int slot, const ContainerStoreIterator& iterator);
|
||||
///< \note \a iteartor can be an end-iterator
|
||||
|
||||
ContainerStoreIterator getSlot (int slot);
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -117,10 +117,22 @@ namespace MWWorld
|
|||
return response;
|
||||
}
|
||||
|
||||
void PhysicsSystem::addHeightField (float* heights,
|
||||
int x, int y, float yoffset,
|
||||
float triSize, float sqrtVerts)
|
||||
{
|
||||
mEngine->addHeightField(heights, x, y, yoffset, triSize, sqrtVerts);
|
||||
}
|
||||
|
||||
void PhysicsSystem::removeHeightField (int x, int y)
|
||||
{
|
||||
mEngine->removeHeightField(x, y);
|
||||
}
|
||||
|
||||
void PhysicsSystem::addObject (const std::string& handle, const std::string& mesh,
|
||||
const Ogre::Quaternion& rotation, float scale, const Ogre::Vector3& position)
|
||||
{
|
||||
OEngine::Physic::RigidBody* body = mEngine->createRigidBody(mesh,handle);
|
||||
OEngine::Physic::RigidBody* body = mEngine->createRigidBody(mesh,handle,scale);
|
||||
mEngine->addRigidBody(body);
|
||||
btTransform tr;
|
||||
tr.setOrigin(btVector3(position.x,position.y,position.z));
|
||||
|
|
|
@ -24,6 +24,12 @@ namespace MWWorld
|
|||
void addActor (const std::string& handle, const std::string& mesh,
|
||||
const Ogre::Vector3& position);
|
||||
|
||||
void addHeightField (float* heights,
|
||||
int x, int y, float yoffset,
|
||||
float triSize, float sqrtVerts);
|
||||
|
||||
void removeHeightField (int x, int y);
|
||||
|
||||
void removeObject (const std::string& handle);
|
||||
|
||||
void moveObject (const std::string& handle, const Ogre::Vector3& position);
|
||||
|
|
|
@ -71,11 +71,14 @@ namespace MWWorld
|
|||
|
||||
|
||||
// silence annoying g++ warning
|
||||
for (std::vector<Ogre::SceneNode*>::const_iterator iter (functor.mHandles.begin());
|
||||
iter!=functor.mHandles.end(); ++iter){
|
||||
Ogre::SceneNode* node = *iter;
|
||||
for (std::vector<Ogre::SceneNode*>::const_iterator iter2 (functor.mHandles.begin());
|
||||
iter2!=functor.mHandles.end(); ++iter2){
|
||||
Ogre::SceneNode* node = *iter2;
|
||||
mPhysics->removeObject (node->getName());
|
||||
}
|
||||
|
||||
if (!((*iter)->cell->data.flags & ESM::Cell::Interior))
|
||||
mPhysics->removeHeightField( (*iter)->cell->data.gridX, (*iter)->cell->data.gridY );
|
||||
}
|
||||
mRendering.removeCell(*iter);
|
||||
//mPhysics->removeObject("Unnamed_43");
|
||||
|
@ -97,14 +100,22 @@ namespace MWWorld
|
|||
|
||||
std::pair<CellStoreCollection::iterator, bool> result =
|
||||
mActiveCells.insert(cell);
|
||||
if(result.second){
|
||||
insertCell(*cell, mEnvironment);
|
||||
mRendering.cellAdded (cell);
|
||||
mRendering.configureAmbient(*cell);
|
||||
if(result.second)
|
||||
{
|
||||
insertCell(*cell, mEnvironment);
|
||||
mRendering.cellAdded (cell);
|
||||
|
||||
float verts = ESM::Land::LAND_SIZE;
|
||||
float worldsize = ESM::Land::REAL_SIZE;
|
||||
|
||||
if (!(cell->cell->data.flags & ESM::Cell::Interior))
|
||||
mPhysics->addHeightField (cell->land[1][1]->landData->heights,
|
||||
cell->cell->data.gridX, cell->cell->data.gridY,
|
||||
0, ( worldsize/(verts-1) ), verts);
|
||||
else
|
||||
mRendering.configureAmbient(*cell);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void Scene::playerCellChange (Ptr::CellStore *cell, const ESM::Position& position,
|
||||
|
|
|
@ -722,6 +722,40 @@ void WeatherManager::update(float duration)
|
|||
mRendering->skyDisable();
|
||||
mRendering->getSkyManager()->setThunder(0.f);
|
||||
}
|
||||
|
||||
// play sounds
|
||||
std::string ambientSnd = (mNextWeather == "" ? mWeatherSettings[mCurrentWeather].mAmbientLoopSoundID : "");
|
||||
if (ambientSnd != "")
|
||||
{
|
||||
if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), ambientSnd) == mSoundsPlaying.end())
|
||||
{
|
||||
mSoundsPlaying.push_back(ambientSnd);
|
||||
mEnvironment->mSoundManager->playSound(ambientSnd, 1.0, 1.0, true);
|
||||
}
|
||||
}
|
||||
|
||||
std::string rainSnd = (mNextWeather == "" ? mWeatherSettings[mCurrentWeather].mRainLoopSoundID : "");
|
||||
if (rainSnd != "")
|
||||
{
|
||||
if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), rainSnd) == mSoundsPlaying.end())
|
||||
{
|
||||
mSoundsPlaying.push_back(rainSnd);
|
||||
mEnvironment->mSoundManager->playSound(rainSnd, 1.0, 1.0, true);
|
||||
}
|
||||
}
|
||||
|
||||
// stop sounds
|
||||
std::vector<std::string>::iterator it=mSoundsPlaying.begin();
|
||||
while (it!=mSoundsPlaying.end())
|
||||
{
|
||||
if ( *it != ambientSnd && *it != rainSnd)
|
||||
{
|
||||
mEnvironment->mSoundManager->stopSound(*it);
|
||||
it = mSoundsPlaying.erase(it);
|
||||
}
|
||||
else
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
void WeatherManager::setHour(const float hour)
|
||||
|
@ -758,7 +792,7 @@ unsigned int WeatherManager::getWeatherID() const
|
|||
return 3;
|
||||
else if (mCurrentWeather == "rain")
|
||||
return 4;
|
||||
else if (mCurrentWeather == "thunder")
|
||||
else if (mCurrentWeather == "thunderstorm")
|
||||
return 5;
|
||||
else if (mCurrentWeather == "ashstorm")
|
||||
return 6;
|
||||
|
@ -787,7 +821,7 @@ void WeatherManager::changeWeather(const std::string& region, const unsigned int
|
|||
else if (id==4)
|
||||
weather = "rain";
|
||||
else if (id==5)
|
||||
weather = "thunder";
|
||||
weather = "thunderstorm";
|
||||
else if (id==6)
|
||||
weather = "ashstorm";
|
||||
else if (id==7)
|
||||
|
|
|
@ -246,6 +246,8 @@ namespace MWWorld
|
|||
|
||||
std::map<std::string, std::string> mRegionOverrides;
|
||||
|
||||
std::vector<std::string> mSoundsPlaying;
|
||||
|
||||
Ogre::String mCurrentWeather;
|
||||
Ogre::String mNextWeather;
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#
|
||||
# For each of these components, the following variables are defined:
|
||||
#
|
||||
|
||||
# OGRE_${COMPONENT}_FOUND - ${COMPONENT} is available
|
||||
# OGRE_${COMPONENT}_INCLUDE_DIRS - additional include directories for ${COMPONENT}
|
||||
# OGRE_${COMPONENT}_LIBRARIES - link these to use ${COMPONENT}
|
||||
|
|
|
@ -6,10 +6,6 @@ add_component_dir (bsa
|
|||
bsa_archive bsa_file
|
||||
)
|
||||
|
||||
add_component_dir (cfg
|
||||
configurationmanager
|
||||
)
|
||||
|
||||
add_component_dir (nif
|
||||
controlled effect nif_types record controller extra node record_ptr data nif_file property
|
||||
)
|
||||
|
@ -47,7 +43,8 @@ add_component_dir (misc
|
|||
)
|
||||
|
||||
add_component_dir (files
|
||||
linuxpath windowspath macospath path multidircollection collections fileops
|
||||
linuxpath windowspath macospath fixedpath multidircollection collections fileops configurationmanager
|
||||
filelibrary
|
||||
)
|
||||
|
||||
add_component_dir (compiler
|
||||
|
|
|
@ -1,157 +0,0 @@
|
|||
#include "configurationmanager.hpp"
|
||||
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
namespace Cfg
|
||||
{
|
||||
|
||||
static const char* const openmwCfgFile = "openmw.cfg";
|
||||
static const char* const ogreCfgFile = "ogre.cfg";
|
||||
static const char* const pluginsCfgFile = "plugins.cfg";
|
||||
|
||||
|
||||
ConfigurationManager::ConfigurationManager()
|
||||
: mPath("openmw")
|
||||
{
|
||||
/**
|
||||
* According to task #168 plugins.cfg file shall be located in global
|
||||
* configuration path or in runtime configuration path.
|
||||
*/
|
||||
mPluginsCfgPath = mPath.getGlobalConfigPath() / pluginsCfgFile;
|
||||
if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
|
||||
{
|
||||
mPluginsCfgPath = mPath.getRuntimeConfigPath() / pluginsCfgFile;
|
||||
if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
|
||||
{
|
||||
std::cerr << "Failed to find " << pluginsCfgFile << " file!" << std::endl;
|
||||
mPluginsCfgPath.clear();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* According to task #168 ogre.cfg file shall be located only
|
||||
* in user configuration path.
|
||||
*/
|
||||
mOgreCfgPath = mPath.getLocalConfigPath() / ogreCfgFile;
|
||||
|
||||
mLogPath = mPath.getLocalConfigPath();
|
||||
}
|
||||
|
||||
ConfigurationManager::~ConfigurationManager()
|
||||
{
|
||||
}
|
||||
|
||||
void ConfigurationManager::readConfiguration(boost::program_options::variables_map& variables,
|
||||
boost::program_options::options_description& description)
|
||||
{
|
||||
loadConfig(mPath.getLocalConfigPath(), variables, description);
|
||||
boost::program_options::notify(variables);
|
||||
loadConfig(mPath.getRuntimeConfigPath(), variables, description);
|
||||
boost::program_options::notify(variables);
|
||||
loadConfig(mPath.getGlobalConfigPath(), variables, description);
|
||||
boost::program_options::notify(variables);
|
||||
}
|
||||
|
||||
void ConfigurationManager::loadConfig(const boost::filesystem::path& path,
|
||||
boost::program_options::variables_map& variables,
|
||||
boost::program_options::options_description& description)
|
||||
{
|
||||
boost::filesystem::path cfgFile(path);
|
||||
cfgFile /= std::string(openmwCfgFile);
|
||||
if (boost::filesystem::is_regular_file(cfgFile))
|
||||
{
|
||||
std::cout << "Loading config file: " << cfgFile.string() << "... ";
|
||||
|
||||
std::ifstream configFileStream(cfgFile.string().c_str());
|
||||
if (configFileStream.is_open())
|
||||
{
|
||||
boost::program_options::store(boost::program_options::parse_config_file(
|
||||
configFileStream, description), variables);
|
||||
|
||||
std::cout << "done." << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "failed." << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getGlobalConfigPath() const
|
||||
{
|
||||
return mPath.getGlobalConfigPath();
|
||||
}
|
||||
|
||||
void ConfigurationManager::setGlobalConfigPath(const boost::filesystem::path& newPath)
|
||||
{
|
||||
mPath.setGlobalConfigPath(newPath);
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getLocalConfigPath() const
|
||||
{
|
||||
return mPath.getLocalConfigPath();
|
||||
}
|
||||
|
||||
void ConfigurationManager::setLocalConfigPath(const boost::filesystem::path& newPath)
|
||||
{
|
||||
mPath.setLocalConfigPath(newPath);
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getRuntimeConfigPath() const
|
||||
{
|
||||
return mPath.getRuntimeConfigPath();
|
||||
}
|
||||
|
||||
void ConfigurationManager::setRuntimeConfigPath(const boost::filesystem::path& newPath)
|
||||
{
|
||||
mPath.setRuntimeConfigPath(newPath);
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getGlobalDataPath() const
|
||||
{
|
||||
return mPath.getGlobalDataPath();
|
||||
}
|
||||
|
||||
void ConfigurationManager::setGlobalDataPath(const boost::filesystem::path& newPath)
|
||||
{
|
||||
mPath.setGlobalDataPath(newPath);
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getLocalDataPath() const
|
||||
{
|
||||
return mPath.getLocalDataPath();
|
||||
}
|
||||
|
||||
void ConfigurationManager::setLocalDataPath(const boost::filesystem::path& newPath)
|
||||
{
|
||||
mPath.setLocalDataPath(newPath);
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getRuntimeDataPath() const
|
||||
{
|
||||
return mPath.getRuntimeDataPath();
|
||||
}
|
||||
|
||||
void ConfigurationManager::setRuntimeDataPath(const boost::filesystem::path& newPath)
|
||||
{
|
||||
mPath.setRuntimeDataPath(newPath);
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getOgreConfigPath() const
|
||||
{
|
||||
return mOgreCfgPath;
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getPluginsConfigPath() const
|
||||
{
|
||||
return mPluginsCfgPath;
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getLogPath() const
|
||||
{
|
||||
return mLogPath;
|
||||
}
|
||||
|
||||
} /* namespace Cfg */
|
|
@ -1,62 +0,0 @@
|
|||
#ifndef COMPONENTS_CFG_CONFIGURATIONMANAGER_HPP
|
||||
#define COMPONENTS_CFG_CONFIGURATIONMANAGER_HPP
|
||||
|
||||
#include <boost/program_options.hpp>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
#include <components/files/path.hpp>
|
||||
|
||||
/**
|
||||
* \namespace Cfg
|
||||
*/
|
||||
namespace Cfg
|
||||
{
|
||||
|
||||
/**
|
||||
* \struct ConfigurationManager
|
||||
*/
|
||||
struct ConfigurationManager
|
||||
{
|
||||
ConfigurationManager();
|
||||
virtual ~ConfigurationManager();
|
||||
|
||||
void readConfiguration(boost::program_options::variables_map& variables,
|
||||
boost::program_options::options_description& description);
|
||||
|
||||
const boost::filesystem::path& getGlobalConfigPath() const;
|
||||
void setGlobalConfigPath(const boost::filesystem::path& newPath);
|
||||
|
||||
const boost::filesystem::path& getLocalConfigPath() const;
|
||||
void setLocalConfigPath(const boost::filesystem::path& newPath);
|
||||
|
||||
const boost::filesystem::path& getRuntimeConfigPath() const;
|
||||
void setRuntimeConfigPath(const boost::filesystem::path& newPath);
|
||||
|
||||
const boost::filesystem::path& getGlobalDataPath() const;
|
||||
void setGlobalDataPath(const boost::filesystem::path& newPath);
|
||||
|
||||
const boost::filesystem::path& getLocalDataPath() const;
|
||||
void setLocalDataPath(const boost::filesystem::path& newPath);
|
||||
|
||||
const boost::filesystem::path& getRuntimeDataPath() const;
|
||||
void setRuntimeDataPath(const boost::filesystem::path& newPath);
|
||||
|
||||
const boost::filesystem::path& getOgreConfigPath() const;
|
||||
const boost::filesystem::path& getPluginsConfigPath() const;
|
||||
const boost::filesystem::path& getLogPath() const;
|
||||
|
||||
private:
|
||||
void loadConfig(const boost::filesystem::path& path,
|
||||
boost::program_options::variables_map& variables,
|
||||
boost::program_options::options_description& description);
|
||||
|
||||
Files::Path<> mPath;
|
||||
|
||||
boost::filesystem::path mOgreCfgPath;
|
||||
boost::filesystem::path mPluginsCfgPath;
|
||||
boost::filesystem::path mLogPath;
|
||||
};
|
||||
|
||||
} /* namespace Cfg */
|
||||
|
||||
#endif /* COMPONENTS_CFG_CONFIGURATIONMANAGER_HPP */
|
|
@ -153,7 +153,7 @@ public:
|
|||
*************************************************************************/
|
||||
|
||||
int getVer() { return mCtx.header.version; }
|
||||
float getFVer() { return *((float*)&mCtx.header.version); }
|
||||
float getFVer() { if(mCtx.header.version == VER_12) return 1.2; else return 1.3; }
|
||||
int getSpecial() { return mSpf; }
|
||||
const std::string getAuthor() { return mCtx.header.author.toString(); }
|
||||
const std::string getDesc() { return mCtx.header.desc.toString(); }
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
#ifndef FILE_FINDER_MAIN_H
|
||||
#define FILE_FINDER_MAIN_H
|
||||
|
||||
#include <map>
|
||||
|
||||
#include "search.hpp"
|
||||
#include "filename_less.hpp"
|
||||
#include <map>
|
||||
#include <components/files/multidircollection.hpp>
|
||||
|
||||
namespace FileFinder
|
||||
{
|
||||
|
@ -11,7 +13,8 @@ namespace FileFinder
|
|||
template <typename LESS>
|
||||
class FileFinderT
|
||||
{
|
||||
std::map<std::string, std::string, LESS> table;
|
||||
typedef std::map<std::string, std::string, LESS> TableContainer;
|
||||
TableContainer table;
|
||||
|
||||
struct Inserter : ReturnPath
|
||||
{
|
||||
|
@ -35,12 +38,12 @@ public:
|
|||
|
||||
// Remember the original path length, so we can cut it away from
|
||||
// the relative paths used as keys
|
||||
std::string pstring = path.string();
|
||||
const std::string& pstring = path.string();
|
||||
inserter.cut = pstring.size();
|
||||
|
||||
// If the path does not end in a slash, then boost will add one
|
||||
// later, which means one more character we have to remove.
|
||||
char last = pstring[pstring.size()-1];
|
||||
char last = *pstring.rbegin();
|
||||
if(last != '\\' && last != '/')
|
||||
inserter.cut++;
|
||||
|
||||
|
@ -56,12 +59,84 @@ public:
|
|||
// Find the full path from a relative path.
|
||||
const std::string &lookup(const std::string& file) const
|
||||
{
|
||||
return table.find(file)->second;
|
||||
static std::string empty;
|
||||
typename TableContainer::const_iterator it = table.find(file);
|
||||
return (it != table.end()) ? it->second : empty;
|
||||
}
|
||||
};
|
||||
|
||||
template
|
||||
<
|
||||
class LESS
|
||||
>
|
||||
struct TreeFileFinder
|
||||
{
|
||||
typedef TreeFileFinder<LESS> finder_t;
|
||||
|
||||
TreeFileFinder(const Files::PathContainer& paths, bool recurse = true)
|
||||
{
|
||||
struct : ReturnPath
|
||||
{
|
||||
finder_t *owner;
|
||||
int cut;
|
||||
|
||||
void add(const boost::filesystem::path &pth)
|
||||
{
|
||||
std::string file = pth.string();
|
||||
std::string key = file.substr(cut);
|
||||
owner->mTable[key] = file;
|
||||
}
|
||||
} inserter;
|
||||
|
||||
inserter.owner = this;
|
||||
|
||||
for (Files::PathContainer::const_iterator it = paths.begin(); it != paths.end(); ++it)
|
||||
{
|
||||
|
||||
// Remember the original path length, so we can cut it away from
|
||||
// the relative paths used as keys
|
||||
const std::string& pstring = it->string();
|
||||
inserter.cut = pstring.size();
|
||||
|
||||
// If the path does not end in a slash, then boost will add one
|
||||
// later, which means one more character we have to remove.
|
||||
char last = *pstring.rbegin();
|
||||
if (last != '\\' && last != '/')
|
||||
{
|
||||
inserter.cut++;
|
||||
}
|
||||
|
||||
// Fill the map
|
||||
find(*it, inserter, recurse);
|
||||
}
|
||||
}
|
||||
|
||||
bool has(const std::string& file) const
|
||||
{
|
||||
return mTable.find(file) != mTable.end();
|
||||
}
|
||||
|
||||
const std::string& lookup(const std::string& file) const
|
||||
{
|
||||
static std::string empty;
|
||||
typename TableContainer::const_iterator it = mTable.find(file);
|
||||
return (it != mTable.end()) ? it->second : empty;
|
||||
}
|
||||
|
||||
private:
|
||||
typedef std::map<std::string, std::string, LESS> TableContainer;
|
||||
TableContainer mTable;
|
||||
|
||||
// Inserter inserter;
|
||||
};
|
||||
|
||||
|
||||
// The default is to use path_less for equality checks
|
||||
typedef FileFinderT<path_less> FileFinder;
|
||||
typedef FileFinderT<path_slash> FileFinderStrict;
|
||||
}
|
||||
#endif
|
||||
|
||||
typedef TreeFileFinder<path_less> LessTreeFileFinder;
|
||||
typedef TreeFileFinder<path_slash> StrictTreeFileFinder;
|
||||
|
||||
} /* namespace FileFinder */
|
||||
#endif /* FILE_FINDER_MAIN_H */
|
||||
|
|
|
@ -2,27 +2,35 @@
|
|||
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
using namespace boost::filesystem;
|
||||
|
||||
void FileFinder::find(const path & dir_path, ReturnPath &ret, bool recurse)
|
||||
void FileFinder::find(const boost::filesystem::path & dir_path, ReturnPath &ret, bool recurse)
|
||||
{
|
||||
if ( !exists( dir_path ) )
|
||||
if (boost::filesystem::exists(dir_path))
|
||||
{
|
||||
cout << "Path " << dir_path << " not found\n";
|
||||
return;
|
||||
}
|
||||
|
||||
directory_iterator end_itr; // default construction yields past-the-end
|
||||
for ( directory_iterator itr(dir_path);
|
||||
itr != end_itr;
|
||||
++itr )
|
||||
{
|
||||
if ( is_directory( *itr ) )
|
||||
if (!recurse)
|
||||
{
|
||||
if(recurse) find(*itr, ret);
|
||||
boost::filesystem::directory_iterator end_itr; // default construction yields past-the-end
|
||||
for (boost::filesystem::directory_iterator itr(dir_path); itr != end_itr; ++itr)
|
||||
{
|
||||
if (!boost::filesystem::is_directory( *itr ))
|
||||
{
|
||||
ret.add(*itr);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
ret.add(*itr);
|
||||
else
|
||||
{
|
||||
boost::filesystem::recursive_directory_iterator end_itr; // default construction yields past-the-end
|
||||
for (boost::filesystem::recursive_directory_iterator itr(dir_path); itr != end_itr; ++itr)
|
||||
{
|
||||
if (!boost::filesystem::is_directory(*itr))
|
||||
{
|
||||
ret.add(*itr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "Path " << dir_path << " not found" << std::endl;
|
||||
}
|
||||
}
|
||||
|
|
182
components/files/configurationmanager.cpp
Normal file
182
components/files/configurationmanager.cpp
Normal file
|
@ -0,0 +1,182 @@
|
|||
#include "configurationmanager.hpp"
|
||||
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <algorithm>
|
||||
|
||||
#include <boost/bind.hpp>
|
||||
#include <boost/algorithm/string/erase.hpp>
|
||||
|
||||
/**
|
||||
* \namespace Files
|
||||
*/
|
||||
namespace Files
|
||||
{
|
||||
|
||||
static const char* const openmwCfgFile = "openmw.cfg";
|
||||
static const char* const ogreCfgFile = "ogre.cfg";
|
||||
static const char* const pluginsCfgFile = "plugins.cfg";
|
||||
|
||||
const char* const mwToken = "?mw?";
|
||||
const char* const localToken = "?local?";
|
||||
const char* const userToken = "?user?";
|
||||
const char* const globalToken = "?global?";
|
||||
|
||||
ConfigurationManager::ConfigurationManager()
|
||||
: mFixedPath("openmw")
|
||||
{
|
||||
setupTokensMapping();
|
||||
|
||||
mPluginsCfgPath = mFixedPath.getGlobalPath() / pluginsCfgFile;
|
||||
if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
|
||||
{
|
||||
mPluginsCfgPath = mFixedPath.getLocalPath() / pluginsCfgFile;
|
||||
if (!boost::filesystem::is_regular_file(mPluginsCfgPath))
|
||||
{
|
||||
std::cerr << "Failed to find " << pluginsCfgFile << " file!" << std::endl;
|
||||
mPluginsCfgPath.clear();
|
||||
}
|
||||
}
|
||||
|
||||
mOgreCfgPath = mFixedPath.getUserPath() / ogreCfgFile;
|
||||
mLogPath = mFixedPath.getUserPath();
|
||||
}
|
||||
|
||||
ConfigurationManager::~ConfigurationManager()
|
||||
{
|
||||
}
|
||||
|
||||
void ConfigurationManager::setupTokensMapping()
|
||||
{
|
||||
mTokensMapping.insert(std::make_pair(mwToken, &FixedPath<>::getInstallPath));
|
||||
mTokensMapping.insert(std::make_pair(localToken, &FixedPath<>::getLocalPath));
|
||||
mTokensMapping.insert(std::make_pair(userToken, &FixedPath<>::getUserPath));
|
||||
mTokensMapping.insert(std::make_pair(globalToken, &FixedPath<>::getGlobalDataPath));
|
||||
}
|
||||
|
||||
void ConfigurationManager::readConfiguration(boost::program_options::variables_map& variables,
|
||||
boost::program_options::options_description& description)
|
||||
{
|
||||
loadConfig(mFixedPath.getUserPath(), variables, description);
|
||||
boost::program_options::notify(variables);
|
||||
|
||||
loadConfig(mFixedPath.getLocalPath(), variables, description);
|
||||
boost::program_options::notify(variables);
|
||||
loadConfig(mFixedPath.getGlobalPath(), variables, description);
|
||||
boost::program_options::notify(variables);
|
||||
|
||||
}
|
||||
|
||||
void ConfigurationManager::processPaths(Files::PathContainer& dataDirs)
|
||||
{
|
||||
std::string path;
|
||||
for (Files::PathContainer::iterator it = dataDirs.begin(); it != dataDirs.end(); ++it)
|
||||
{
|
||||
path = it->string();
|
||||
boost::erase_all(path, "\"");
|
||||
*it = boost::filesystem::path(path);
|
||||
|
||||
// Check if path contains a token
|
||||
if (!path.empty() && *path.begin() == '?')
|
||||
{
|
||||
std::string::size_type pos = path.find('?', 1);
|
||||
if (pos != std::string::npos && pos != 0)
|
||||
{
|
||||
TokensMappingContainer::iterator tokenIt = mTokensMapping.find(path.substr(0, pos + 1));
|
||||
if (tokenIt != mTokensMapping.end())
|
||||
{
|
||||
boost::filesystem::path tempPath(((mFixedPath).*(tokenIt->second))());
|
||||
if (pos < path.length() - 1)
|
||||
{
|
||||
// There is something after the token, so we should
|
||||
// append it to the path
|
||||
tempPath /= path.substr(pos + 1, path.length() - pos);
|
||||
}
|
||||
|
||||
*it = tempPath;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clean invalid / unknown token, it will be removed outside the loop
|
||||
(*it).clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!boost::filesystem::is_directory(*it))
|
||||
{
|
||||
(*it).clear();
|
||||
}
|
||||
}
|
||||
|
||||
dataDirs.erase(std::remove_if(dataDirs.begin(), dataDirs.end(),
|
||||
boost::bind(&boost::filesystem::path::empty, _1)), dataDirs.end());
|
||||
}
|
||||
|
||||
void ConfigurationManager::loadConfig(const boost::filesystem::path& path,
|
||||
boost::program_options::variables_map& variables,
|
||||
boost::program_options::options_description& description)
|
||||
{
|
||||
boost::filesystem::path cfgFile(path);
|
||||
cfgFile /= std::string(openmwCfgFile);
|
||||
if (boost::filesystem::is_regular_file(cfgFile))
|
||||
{
|
||||
std::cout << "Loading config file: " << cfgFile.string() << "... ";
|
||||
|
||||
std::ifstream configFileStream(cfgFile.string().c_str());
|
||||
if (configFileStream.is_open())
|
||||
{
|
||||
boost::program_options::store(boost::program_options::parse_config_file(
|
||||
configFileStream, description, true), variables);
|
||||
|
||||
std::cout << "done." << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "failed." << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getGlobalPath() const
|
||||
{
|
||||
return mFixedPath.getGlobalPath();
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getUserPath() const
|
||||
{
|
||||
return mFixedPath.getUserPath();
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getLocalPath() const
|
||||
{
|
||||
return mFixedPath.getLocalPath();
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getGlobalDataPath() const
|
||||
{
|
||||
return mFixedPath.getGlobalDataPath();
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getInstallPath() const
|
||||
{
|
||||
return mFixedPath.getInstallPath();
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getOgreConfigPath() const
|
||||
{
|
||||
return mOgreCfgPath;
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getPluginsConfigPath() const
|
||||
{
|
||||
return mPluginsCfgPath;
|
||||
}
|
||||
|
||||
const boost::filesystem::path& ConfigurationManager::getLogPath() const
|
||||
{
|
||||
return mLogPath;
|
||||
}
|
||||
|
||||
} /* namespace Cfg */
|
71
components/files/configurationmanager.hpp
Normal file
71
components/files/configurationmanager.hpp
Normal file
|
@ -0,0 +1,71 @@
|
|||
#ifndef COMPONENTS_FILES_CONFIGURATIONMANAGER_HPP
|
||||
#define COMPONENTS_FILES_CONFIGURATIONMANAGER_HPP
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <boost/tr1/tr1/unordered_map>
|
||||
#else
|
||||
#include <tr1/unordered_map>
|
||||
#endif
|
||||
|
||||
#include <boost/program_options.hpp>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
#include <components/files/fixedpath.hpp>
|
||||
#include <components/files/collections.hpp>
|
||||
|
||||
/**
|
||||
* \namespace Files
|
||||
*/
|
||||
namespace Files
|
||||
{
|
||||
|
||||
/**
|
||||
* \struct ConfigurationManager
|
||||
*/
|
||||
struct ConfigurationManager
|
||||
{
|
||||
ConfigurationManager();
|
||||
virtual ~ConfigurationManager();
|
||||
|
||||
void readConfiguration(boost::program_options::variables_map& variables,
|
||||
boost::program_options::options_description& description);
|
||||
void processPaths(Files::PathContainer& dataDirs);
|
||||
|
||||
/**< Fixed paths */
|
||||
const boost::filesystem::path& getGlobalPath() const;
|
||||
const boost::filesystem::path& getUserPath() const;
|
||||
const boost::filesystem::path& getLocalPath() const;
|
||||
|
||||
const boost::filesystem::path& getGlobalDataPath() const;
|
||||
const boost::filesystem::path& getUserDataPath() const;
|
||||
const boost::filesystem::path& getLocalDataPath() const;
|
||||
const boost::filesystem::path& getInstallPath() const;
|
||||
|
||||
const boost::filesystem::path& getOgreConfigPath() const;
|
||||
const boost::filesystem::path& getPluginsConfigPath() const;
|
||||
const boost::filesystem::path& getLogPath() const;
|
||||
|
||||
private:
|
||||
typedef Files::FixedPath<> FixedPathType;
|
||||
|
||||
typedef const boost::filesystem::path& (FixedPathType::*path_type_f)() const;
|
||||
typedef std::tr1::unordered_map<std::string, path_type_f> TokensMappingContainer;
|
||||
|
||||
void loadConfig(const boost::filesystem::path& path,
|
||||
boost::program_options::variables_map& variables,
|
||||
boost::program_options::options_description& description);
|
||||
|
||||
void setupTokensMapping();
|
||||
|
||||
FixedPathType mFixedPath;
|
||||
|
||||
boost::filesystem::path mOgreCfgPath;
|
||||
boost::filesystem::path mPluginsCfgPath;
|
||||
boost::filesystem::path mLogPath;
|
||||
|
||||
TokensMappingContainer mTokensMapping;
|
||||
};
|
||||
|
||||
} /* namespace Cfg */
|
||||
|
||||
#endif /* COMPONENTS_FILES_CONFIGURATIONMANAGER_HPP */
|
120
components/files/filelibrary.cpp
Normal file
120
components/files/filelibrary.cpp
Normal file
|
@ -0,0 +1,120 @@
|
|||
#include "filelibrary.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
namespace Files
|
||||
{
|
||||
// Looks for a string in a vector of strings
|
||||
bool containsVectorString(const StringVector& list, const std::string& str)
|
||||
{
|
||||
for (StringVector::const_iterator iter = list.begin();
|
||||
iter != list.end(); iter++)
|
||||
{
|
||||
if (*iter == str)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Searches a path and adds the results to the library
|
||||
void FileLibrary::add(const boost::filesystem::path &root, bool recursive, bool strict,
|
||||
const StringVector &acceptableExtensions)
|
||||
{
|
||||
if (!boost::filesystem::exists(root))
|
||||
{
|
||||
std::cout << "Warning " << root.string() << " does not exist.\n";
|
||||
return;
|
||||
}
|
||||
|
||||
std::string fileExtension;
|
||||
std::string type;
|
||||
|
||||
// remember the last location of the priority list when listing new items
|
||||
int length = mPriorityList.size();
|
||||
|
||||
// First makes a list of all candidate files
|
||||
FileLister(root, mPriorityList, recursive);
|
||||
|
||||
// Then sort these files into sections according to the folder they belong to
|
||||
for (PathContainer::iterator listIter = mPriorityList.begin() + length;
|
||||
listIter != mPriorityList.end(); ++listIter)
|
||||
{
|
||||
if( !acceptableExtensions.empty() )
|
||||
{
|
||||
fileExtension = boost::filesystem::path (listIter->extension()).string();
|
||||
boost::algorithm::to_lower(fileExtension);
|
||||
if(!containsVectorString(acceptableExtensions, fileExtension))
|
||||
continue;
|
||||
}
|
||||
|
||||
type = boost::filesystem::path (listIter->parent_path().leaf()).string();
|
||||
if (!strict)
|
||||
boost::algorithm::to_lower(type);
|
||||
|
||||
mMap[type].push_back(*listIter);
|
||||
// std::cout << "Added path: " << listIter->string() << " in section "<< type <<std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
// Returns true if the named section exists
|
||||
bool FileLibrary::containsSection(std::string sectionName, bool strict)
|
||||
{
|
||||
if (!strict)
|
||||
boost::algorithm::to_lower(sectionName);
|
||||
StringPathContMap::const_iterator mapIter = mMap.find(sectionName);
|
||||
if (mapIter == mMap.end())
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns a pointer to const for a section of the library
|
||||
const PathContainer* FileLibrary::section(std::string sectionName, bool strict)
|
||||
{
|
||||
if (!strict)
|
||||
boost::algorithm::to_lower(sectionName);
|
||||
StringPathContMap::const_iterator mapIter = mMap.find(sectionName);
|
||||
if (mapIter == mMap.end())
|
||||
{
|
||||
//std::cout << "Empty\n";
|
||||
return &mEmptyPath;
|
||||
}
|
||||
else
|
||||
{
|
||||
return &(mapIter->second);
|
||||
}
|
||||
}
|
||||
|
||||
// Searches the library for an item and returns a boost path to it
|
||||
boost::filesystem::path FileLibrary::locate(std::string item, bool strict, std::string sectionName)
|
||||
{
|
||||
boost::filesystem::path result("");
|
||||
if (sectionName == "")
|
||||
{
|
||||
return FileListLocator(mPriorityList, boost::filesystem::path(item), strict);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!containsSection(sectionName, strict))
|
||||
{
|
||||
std::cout << "Warning: There is no section named " << sectionName << "\n";
|
||||
return result;
|
||||
}
|
||||
result = FileListLocator(mMap[sectionName], boost::filesystem::path(item), strict);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// Prints all the available sections, used for debugging
|
||||
void FileLibrary::printSections()
|
||||
{
|
||||
for(StringPathContMap::const_iterator mapIter = mMap.begin();
|
||||
mapIter != mMap.end(); mapIter++)
|
||||
{
|
||||
std::cout << mapIter->first <<std::endl;
|
||||
}
|
||||
}
|
||||
}
|
49
components/files/filelibrary.hpp
Normal file
49
components/files/filelibrary.hpp
Normal file
|
@ -0,0 +1,49 @@
|
|||
#ifndef COMPONENTS_FILES_FILELIBRARY_HPP
|
||||
#define COMPONENTS_FILES_FILELIBRARY_HPP
|
||||
|
||||
#include <components/files/fileops.hpp>
|
||||
|
||||
namespace Files
|
||||
{
|
||||
typedef std::map<std::string, PathContainer> StringPathContMap;
|
||||
typedef std::vector<std::string> StringVector;
|
||||
|
||||
/// Looks for a string in a vector of strings
|
||||
bool containsVectorString(const StringVector& list, const std::string& str);
|
||||
|
||||
/// \brief Searches directories and makes lists of files according to folder name
|
||||
class FileLibrary
|
||||
{
|
||||
private:
|
||||
StringPathContMap mMap;
|
||||
PathContainer mEmptyPath;
|
||||
PathContainer mPriorityList;
|
||||
|
||||
public:
|
||||
/// Searches a path and adds the results to the library
|
||||
/// Recursive search and fs strict options are available
|
||||
/// Takes a vector of acceptable files extensions, if none is given it lists everything.
|
||||
void add(const boost::filesystem::path &root, bool recursive, bool strict,
|
||||
const StringVector &acceptableExtensions);
|
||||
|
||||
/// Returns true if the named section exists
|
||||
/// You can run this check before running section()
|
||||
bool containsSection(std::string sectionName, bool strict);
|
||||
|
||||
/// Returns a pointer to const for a section of the library
|
||||
/// which is essentially a PathContainer.
|
||||
/// If the section does not exists it returns a pointer to an empty path.
|
||||
const PathContainer* section(std::string sectionName, bool strict);
|
||||
|
||||
/// Searches the library for an item and returns a boost path to it
|
||||
/// Optionally you can provide a specific section
|
||||
/// The result is the first that comes up according to alphabetical
|
||||
/// section naming
|
||||
boost::filesystem::path locate(std::string item, bool strict, std::string sectionName="");
|
||||
|
||||
/// Prints all the available sections, used for debugging
|
||||
void printSections();
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,5 +1,9 @@
|
|||
#include "fileops.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
namespace Files
|
||||
{
|
||||
|
@ -9,4 +13,90 @@ bool isFile(const char *name)
|
|||
return boost::filesystem::exists(boost::filesystem::path(name));
|
||||
}
|
||||
|
||||
// Makes a list of files from a directory
|
||||
void FileLister( boost::filesystem::path currentPath, Files::PathContainer& list, bool recursive)
|
||||
{
|
||||
if (!boost::filesystem::exists(currentPath))
|
||||
{
|
||||
std::cout << "WARNING: " << currentPath.string() << " does not exist.\n";
|
||||
return ;
|
||||
}
|
||||
if (recursive)
|
||||
{
|
||||
for ( boost::filesystem::recursive_directory_iterator end, itr(currentPath.string());
|
||||
itr != end; ++itr )
|
||||
{
|
||||
if ( boost::filesystem::is_regular_file(*itr))
|
||||
list.push_back(itr->path());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( boost::filesystem::directory_iterator end, itr(currentPath.string());
|
||||
itr != end; ++itr )
|
||||
{
|
||||
if ( boost::filesystem::is_regular_file(*itr))
|
||||
list.push_back(itr->path());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Locates path in path container
|
||||
boost::filesystem::path FileListLocator (const Files::PathContainer& list, const boost::filesystem::path& toFind, bool strict)
|
||||
{
|
||||
boost::filesystem::path result("");
|
||||
if (list.empty())
|
||||
return result;
|
||||
|
||||
std::string toFindStr = toFind.string();
|
||||
|
||||
std::string fullPath;
|
||||
|
||||
// The filesystems slash sets the default slash
|
||||
std::string slash;
|
||||
std::string wrongslash;
|
||||
if(list[0].string().find("\\") != std::string::npos)
|
||||
{
|
||||
slash = "\\";
|
||||
wrongslash = "/";
|
||||
}
|
||||
else
|
||||
{
|
||||
slash = "/";
|
||||
wrongslash = "\\";
|
||||
}
|
||||
|
||||
// The file being looked for is converted to the new slash
|
||||
if(toFindStr.find(wrongslash) != std::string::npos )
|
||||
{
|
||||
boost::replace_all(toFindStr, wrongslash, slash);
|
||||
}
|
||||
|
||||
if (!strict)
|
||||
{
|
||||
boost::algorithm::to_lower(toFindStr);
|
||||
}
|
||||
|
||||
for (Files::PathContainer::const_iterator it = list.begin(); it != list.end(); ++it)
|
||||
{
|
||||
fullPath = it->string();
|
||||
if (!strict)
|
||||
{
|
||||
boost::algorithm::to_lower(fullPath);
|
||||
}
|
||||
if(fullPath.find(toFindStr) != std::string::npos)
|
||||
{
|
||||
result = *it;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// Overloaded form of the locator that takes a string and returns a string
|
||||
std::string FileListLocator (const Files::PathContainer& list,const std::string& toFind, bool strict)
|
||||
{
|
||||
return FileListLocator(list, boost::filesystem::path(toFind), strict).string();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,6 +1,12 @@
|
|||
#ifndef COMPONENTS_FILES_FILEOPS_HPP
|
||||
#define COMPONENTS_FILES_FILEOPS_HPP
|
||||
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include <boost/filesystem/path.hpp>
|
||||
|
||||
namespace Files
|
||||
{
|
||||
|
||||
|
@ -8,6 +14,24 @@ namespace Files
|
|||
///\param [in] name - filename
|
||||
bool isFile(const char *name);
|
||||
|
||||
/// A vector of Boost Paths, very handy
|
||||
typedef std::vector<boost::filesystem::path> PathContainer;
|
||||
|
||||
/// Makes a list of files from a directory by taking a boost
|
||||
/// path and a Path Container and adds to the Path container
|
||||
/// all files in the path. It has a recursive option.
|
||||
void FileLister( boost::filesystem::path currentPath, Files::PathContainer& list, bool recursive);
|
||||
|
||||
/// Locates boost path in path container
|
||||
/// returns the path from the container
|
||||
/// that contains the searched path.
|
||||
/// If it's not found it returns and empty path
|
||||
/// Takes care of slashes, backslashes and it has a strict option.
|
||||
boost::filesystem::path FileListLocator (const Files::PathContainer& list, const boost::filesystem::path& toFind, bool strict);
|
||||
|
||||
/// Overloaded form of the locator that takes a string and returns a string
|
||||
std::string FileListLocator (const Files::PathContainer& list,const std::string& toFind, bool strict);
|
||||
|
||||
}
|
||||
|
||||
#endif /* COMPONENTS_FILES_FILEOPS_HPP */
|
||||
|
|
145
components/files/fixedpath.hpp
Normal file
145
components/files/fixedpath.hpp
Normal file
|
@ -0,0 +1,145 @@
|
|||
/**
|
||||
* Open Morrowind - an opensource Elder Scrolls III: Morrowind
|
||||
* engine implementation.
|
||||
*
|
||||
* Copyright (C) 2011 Open Morrowind Team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** \file components/files/fixedpath.hpp */
|
||||
|
||||
#ifndef COMPONENTS_FILES_FIXEDPATH_HPP
|
||||
#define COMPONENTS_FILES_FIXEDPATH_HPP
|
||||
|
||||
#include <string>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
#include <components/files/linuxpath.hpp>
|
||||
namespace Files { typedef LinuxPath TargetPathType; }
|
||||
|
||||
#elif defined(__WIN32) || defined(__WINDOWS__) || defined(_WIN32)
|
||||
#include <components/files/windowspath.hpp>
|
||||
namespace Files { typedef WindowsPath TargetPathType; }
|
||||
|
||||
#elif defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__)
|
||||
#include <components/files/macospath.hpp>
|
||||
namespace Files { typedef MacOsPath TargetPathType; }
|
||||
|
||||
#else
|
||||
#error "Unknown platform!"
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* \namespace Files
|
||||
*/
|
||||
namespace Files
|
||||
{
|
||||
|
||||
/**
|
||||
* \struct Path
|
||||
*
|
||||
* \tparam P - Path strategy class type (depends on target system)
|
||||
*
|
||||
*/
|
||||
template
|
||||
<
|
||||
class P = TargetPathType
|
||||
>
|
||||
struct FixedPath
|
||||
{
|
||||
typedef P PathType;
|
||||
|
||||
/**
|
||||
* \brief Path constructor.
|
||||
*
|
||||
* \param [in] application_name - Name of the application
|
||||
*/
|
||||
FixedPath(const std::string& application_name)
|
||||
: mPath()
|
||||
, mUserPath(mPath.getUserPath())
|
||||
, mGlobalPath(mPath.getGlobalPath())
|
||||
, mLocalPath(mPath.getLocalPath())
|
||||
, mGlobalDataPath(mPath.getGlobalDataPath())
|
||||
, mInstallPath(mPath.getInstallPath())
|
||||
{
|
||||
if (!application_name.empty())
|
||||
{
|
||||
boost::filesystem::path suffix(application_name + std::string("/"));
|
||||
|
||||
mUserPath /= suffix;
|
||||
mGlobalPath /= suffix;
|
||||
mGlobalDataPath /= suffix;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the user local configuration directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getUserPath() const
|
||||
{
|
||||
return mUserPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the global (system) configuration directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getGlobalPath() const
|
||||
{
|
||||
return mGlobalPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the directory where application was started.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getLocalPath() const
|
||||
{
|
||||
return mLocalPath;
|
||||
}
|
||||
|
||||
const boost::filesystem::path& getInstallPath() const
|
||||
{
|
||||
return mInstallPath;
|
||||
}
|
||||
|
||||
const boost::filesystem::path& getGlobalDataPath() const
|
||||
{
|
||||
return mGlobalDataPath;
|
||||
}
|
||||
|
||||
private:
|
||||
PathType mPath;
|
||||
|
||||
boost::filesystem::path mUserPath; /**< User path */
|
||||
boost::filesystem::path mGlobalPath; /**< Global path */
|
||||
boost::filesystem::path mLocalPath; /**< It is the same directory where application was run */
|
||||
|
||||
boost::filesystem::path mGlobalDataPath; /**< Global application data path */
|
||||
|
||||
boost::filesystem::path mInstallPath;
|
||||
|
||||
};
|
||||
|
||||
|
||||
} /* namespace Files */
|
||||
|
||||
#endif /* COMPONENTS_FILES_FIXEDPATH_HPP */
|
|
@ -22,12 +22,13 @@
|
|||
|
||||
#include "linuxpath.hpp"
|
||||
|
||||
#if defined(__linux__)
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <pwd.h>
|
||||
#include <unistd.h>
|
||||
#include <boost/filesystem/fstream.hpp>
|
||||
|
||||
/**
|
||||
* \namespace Files
|
||||
|
@ -35,126 +36,128 @@
|
|||
namespace Files
|
||||
{
|
||||
|
||||
boost::filesystem::path LinuxPath::getLocalConfigPath() const
|
||||
boost::filesystem::path LinuxPath::getUserPath() const
|
||||
{
|
||||
boost::filesystem::path localConfigPath(".");
|
||||
boost::filesystem::path userPath(".");
|
||||
boost::filesystem::path suffix("/");
|
||||
|
||||
const char* theDir = getenv("OPENMW_CONFIG");
|
||||
const char* theDir = getenv("HOME");
|
||||
if (theDir == NULL)
|
||||
{
|
||||
theDir = getenv("XDG_CONFIG_HOME");
|
||||
if (theDir == NULL)
|
||||
struct passwd* pwd = getpwuid(getuid());
|
||||
if (pwd != NULL)
|
||||
{
|
||||
theDir = getenv("HOME");
|
||||
if (theDir == NULL)
|
||||
{
|
||||
struct passwd* pwd = getpwuid(getuid());
|
||||
if (pwd != NULL)
|
||||
{
|
||||
theDir = pwd->pw_dir;
|
||||
}
|
||||
}
|
||||
if (theDir != NULL)
|
||||
{
|
||||
suffix = boost::filesystem::path("/.config/");
|
||||
}
|
||||
theDir = pwd->pw_dir;
|
||||
}
|
||||
}
|
||||
|
||||
if (theDir != NULL) {
|
||||
localConfigPath = boost::filesystem::path(theDir);
|
||||
}
|
||||
|
||||
localConfigPath /= suffix;
|
||||
|
||||
return localConfigPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path LinuxPath::getGlobalConfigPath() const
|
||||
{
|
||||
boost::filesystem::path globalConfigPath("/etc/xdg/");
|
||||
|
||||
char* theDir = getenv("XDG_CONFIG_DIRS");
|
||||
if (theDir != NULL)
|
||||
{
|
||||
// We take only first path from list
|
||||
char* ptr = strtok(theDir, ":");
|
||||
if (ptr != NULL)
|
||||
{
|
||||
globalConfigPath = boost::filesystem::path(ptr);
|
||||
globalConfigPath /= boost::filesystem::path("/");
|
||||
}
|
||||
suffix = boost::filesystem::path("/.config/");
|
||||
userPath = boost::filesystem::path(theDir);
|
||||
}
|
||||
|
||||
return globalConfigPath;
|
||||
userPath /= suffix;
|
||||
|
||||
return userPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path LinuxPath::getRuntimeConfigPath() const
|
||||
boost::filesystem::path LinuxPath::getGlobalPath() const
|
||||
{
|
||||
boost::filesystem::path globalPath("/etc/");
|
||||
return globalPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path LinuxPath::getLocalPath() const
|
||||
{
|
||||
return boost::filesystem::path("./");
|
||||
}
|
||||
|
||||
boost::filesystem::path LinuxPath::getLocalDataPath() const
|
||||
{
|
||||
boost::filesystem::path localDataPath(".");
|
||||
boost::filesystem::path suffix("/");
|
||||
|
||||
const char* theDir = getenv("OPENMW_DATA");
|
||||
if (theDir == NULL)
|
||||
{
|
||||
theDir = getenv("XDG_DATA_HOME");
|
||||
if (theDir == NULL)
|
||||
{
|
||||
theDir = getenv("HOME");
|
||||
if (theDir == NULL)
|
||||
{
|
||||
struct passwd* pwd = getpwuid(getuid());
|
||||
if (pwd != NULL)
|
||||
{
|
||||
theDir = pwd->pw_dir;
|
||||
}
|
||||
}
|
||||
if (theDir != NULL)
|
||||
{
|
||||
suffix = boost::filesystem::path("/.local/share/");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (theDir != NULL) {
|
||||
localDataPath = boost::filesystem::path(theDir);
|
||||
}
|
||||
|
||||
localDataPath /= suffix;
|
||||
return localDataPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path LinuxPath::getGlobalDataPath() const
|
||||
{
|
||||
boost::filesystem::path globalDataPath("/usr/local/share/");
|
||||
|
||||
char* theDir = getenv("XDG_DATA_DIRS");
|
||||
if (theDir != NULL)
|
||||
{
|
||||
// We take only first path from list
|
||||
char* ptr = strtok(theDir, ":");
|
||||
if (ptr != NULL)
|
||||
{
|
||||
globalDataPath = boost::filesystem::path(ptr);
|
||||
globalDataPath /= boost::filesystem::path("/");
|
||||
}
|
||||
}
|
||||
|
||||
boost::filesystem::path globalDataPath("/usr/share/games/");
|
||||
return globalDataPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path LinuxPath::getRuntimeDataPath() const
|
||||
boost::filesystem::path LinuxPath::getInstallPath() const
|
||||
{
|
||||
return boost::filesystem::path("./data/");
|
||||
}
|
||||
boost::filesystem::path installPath;
|
||||
|
||||
char *homePath = getenv("HOME");
|
||||
if (homePath == NULL)
|
||||
{
|
||||
struct passwd* pwd = getpwuid(getuid());
|
||||
if (pwd != NULL)
|
||||
{
|
||||
homePath = pwd->pw_dir;
|
||||
}
|
||||
}
|
||||
|
||||
if (homePath != NULL)
|
||||
{
|
||||
boost::filesystem::path wineDefaultRegistry(homePath);
|
||||
wineDefaultRegistry /= ".wine/system.reg";
|
||||
|
||||
if (boost::filesystem::is_regular_file(wineDefaultRegistry))
|
||||
{
|
||||
boost::filesystem::ifstream file(wineDefaultRegistry);
|
||||
bool isRegEntry = false;
|
||||
std::string line;
|
||||
std::string mwpath;
|
||||
|
||||
while (std::getline(file, line))
|
||||
{
|
||||
if (line[0] == '[') // we found an entry
|
||||
{
|
||||
if (isRegEntry)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
isRegEntry = (line.find("Softworks\\\\Morrowind]") != std::string::npos);
|
||||
}
|
||||
else if (isRegEntry)
|
||||
{
|
||||
if (line[0] == '"') // empty line means new registry key
|
||||
{
|
||||
std::string key = line.substr(1, line.find('"', 1) - 1);
|
||||
if (strcasecmp(key.c_str(), "Installed Path") == 0)
|
||||
{
|
||||
std::string::size_type valuePos = line.find('=') + 2;
|
||||
mwpath = line.substr(valuePos, line.rfind('"') - valuePos);
|
||||
|
||||
std::string::size_type pos = mwpath.find("\\");
|
||||
while (pos != std::string::npos)
|
||||
{
|
||||
mwpath.replace(pos, 2, "/");
|
||||
pos = mwpath.find("\\", pos + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!mwpath.empty())
|
||||
{
|
||||
// Change drive letter to lowercase, so we could use
|
||||
// ~/.wine/dosdevices symlinks
|
||||
mwpath[0] = tolower(mwpath[0]);
|
||||
installPath /= homePath;
|
||||
installPath /= ".wine/dosdevices/";
|
||||
installPath /= mwpath;
|
||||
|
||||
if (!boost::filesystem::is_directory(installPath))
|
||||
{
|
||||
installPath.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return installPath;
|
||||
}
|
||||
|
||||
} /* namespace Files */
|
||||
|
||||
#endif /* defined(__linux__) */
|
||||
#endif /* defined(__linux__) || defined(__FreeBSD__) */
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
#ifndef COMPONENTS_FILES_LINUXPATH_H
|
||||
#define COMPONENTS_FILES_LINUXPATH_H
|
||||
|
||||
#if defined(__linux__)
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
|
@ -39,18 +39,18 @@ namespace Files
|
|||
struct LinuxPath
|
||||
{
|
||||
/**
|
||||
* \brief Return path to the local configuration directory.
|
||||
* \brief Return path to the user directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getLocalConfigPath() const;
|
||||
boost::filesystem::path getUserPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return path to the global (system) configuration directory.
|
||||
* \brief Return path to the global (system) directory where game files could be placed.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getGlobalConfigPath() const;
|
||||
boost::filesystem::path getGlobalPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return path to the runtime configuration directory which is the
|
||||
|
@ -58,33 +58,25 @@ struct LinuxPath
|
|||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getRuntimeConfigPath() const;
|
||||
boost::filesystem::path getLocalPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return path to the local data directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getLocalDataPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return path to the global (system) data directory.
|
||||
* \brief
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getGlobalDataPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return runtime data path which is a location where
|
||||
* an application was started with 'data' suffix.
|
||||
* \brief Gets the path of the installed Morrowind version if there is one.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getRuntimeDataPath() const;
|
||||
boost::filesystem::path getInstallPath() const;
|
||||
};
|
||||
|
||||
} /* namespace Files */
|
||||
|
||||
#endif /* defined(__linux__) */
|
||||
#endif /* defined(__linux__) || defined(__FreeBSD__) */
|
||||
|
||||
#endif /* COMPONENTS_FILES_LINUXPATH_H */
|
||||
|
|
|
@ -27,6 +27,11 @@
|
|||
#include <cstdlib>
|
||||
#include <pwd.h>
|
||||
#include <unistd.h>
|
||||
#include <boost/filesystem/fstream.hpp>
|
||||
|
||||
/**
|
||||
* FIXME: Someone with MacOS system should check this and correct if necessary
|
||||
*/
|
||||
|
||||
/**
|
||||
* \namespace Files
|
||||
|
@ -34,9 +39,9 @@
|
|||
namespace Files
|
||||
{
|
||||
|
||||
boost::filesystem::path MacOsPath::getLocalConfigPath() const
|
||||
boost::filesystem::path MacOsPath::getUserPath() const
|
||||
{
|
||||
boost::filesystem::path localConfigPath(".");
|
||||
boost::filesystem::path userPath(".");
|
||||
boost::filesystem::path suffix("/");
|
||||
|
||||
const char* theDir = getenv("HOME");
|
||||
|
@ -50,66 +55,107 @@ boost::filesystem::path MacOsPath::getLocalConfigPath() const
|
|||
}
|
||||
if (theDir != NULL)
|
||||
{
|
||||
localConfigPath = boost::filesystem::path(theDir) / "Library/Preferences/";
|
||||
userPath = boost::filesystem::path(theDir) / "Library/Preferences/";
|
||||
}
|
||||
|
||||
localConfigPath /= suffix;
|
||||
userPath /= suffix;
|
||||
|
||||
return localConfigPath;
|
||||
return userPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path MacOsPath::getGlobalConfigPath() const
|
||||
boost::filesystem::path MacOsPath::getGlobalPath() const
|
||||
{
|
||||
boost::filesystem::path globalConfigPath("/Library/Preferences/");
|
||||
return globalConfigPath;
|
||||
boost::filesystem::path globalPath("/Library/Preferences/");
|
||||
return globalPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path MacOsPath::getRuntimeConfigPath() const
|
||||
boost::filesystem::path MacOsPath::getLocalPath() const
|
||||
{
|
||||
return boost::filesystem::path("./");
|
||||
}
|
||||
|
||||
boost::filesystem::path MacOsPath::getLocalDataPath() const
|
||||
{
|
||||
boost::filesystem::path localDataPath(".");
|
||||
boost::filesystem::path suffix("/");
|
||||
|
||||
const char* theDir = getenv("OPENMW_DATA");
|
||||
if (theDir == NULL)
|
||||
{
|
||||
theDir = getenv("HOME");
|
||||
if (theDir == NULL)
|
||||
{
|
||||
struct passwd* pwd = getpwuid(getuid());
|
||||
if (pwd != NULL)
|
||||
{
|
||||
theDir = pwd->pw_dir;
|
||||
}
|
||||
}
|
||||
if (theDir != NULL)
|
||||
{
|
||||
suffix = boost::filesystem::path("/Library/Application Support/");
|
||||
}
|
||||
}
|
||||
|
||||
if (theDir != NULL)
|
||||
{
|
||||
localDataPath = boost::filesystem::path(theDir);
|
||||
}
|
||||
|
||||
localDataPath /= suffix;
|
||||
return localDataPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path MacOsPath::getGlobalDataPath() const
|
||||
{
|
||||
boost::filesystem::path globalDataPath("/Library/Application Support/");
|
||||
return globalDataPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path MacOsPath::getRuntimeDataPath() const
|
||||
boost::filesystem::path MacOsPath::getInstallPath() const
|
||||
{
|
||||
return boost::filesystem::path("./data/");
|
||||
boost::filesystem::path installPath;
|
||||
|
||||
char *homePath = getenv("HOME");
|
||||
if (homePath == NULL)
|
||||
{
|
||||
struct passwd* pwd = getpwuid(getuid());
|
||||
if (pwd != NULL)
|
||||
{
|
||||
homePath = pwd->pw_dir;
|
||||
}
|
||||
}
|
||||
|
||||
if (homePath != NULL)
|
||||
{
|
||||
boost::filesystem::path wineDefaultRegistry(homePath);
|
||||
wineDefaultRegistry /= ".wine/system.reg";
|
||||
|
||||
if (boost::filesystem::is_regular_file(wineDefaultRegistry))
|
||||
{
|
||||
boost::filesystem::ifstream file(wineDefaultRegistry);
|
||||
bool isRegEntry = false;
|
||||
std::string line;
|
||||
std::string mwpath;
|
||||
|
||||
while (std::getline(file, line))
|
||||
{
|
||||
if (line[0] == '[') // we found an entry
|
||||
{
|
||||
if (isRegEntry)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
isRegEntry = (line.find("Softworks\\\\Morrowind]") != std::string::npos);
|
||||
}
|
||||
else if (isRegEntry)
|
||||
{
|
||||
if (line[0] == '"') // empty line means new registry key
|
||||
{
|
||||
std::string key = line.substr(1, line.find('"', 1) - 1);
|
||||
if (strcasecmp(key.c_str(), "Installed Path") == 0)
|
||||
{
|
||||
std::string::size_type valuePos = line.find('=') + 2;
|
||||
mwpath = line.substr(valuePos, line.rfind('"') - valuePos);
|
||||
|
||||
std::string::size_type pos = mwpath.find("\\");
|
||||
while (pos != std::string::npos)
|
||||
{
|
||||
mwpath.replace(pos, 2, "/");
|
||||
pos = mwpath.find("\\", pos + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!mwpath.empty())
|
||||
{
|
||||
// Change drive letter to lowercase, so we could use ~/.wine/dosdevice symlinks
|
||||
mwpath[0] = tolower(mwpath[0]);
|
||||
installPath /= homePath;
|
||||
installPath /= ".wine/dosdevices/";
|
||||
installPath /= mwpath;
|
||||
|
||||
if (!boost::filesystem::is_directory(installPath))
|
||||
{
|
||||
installPath.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return installPath;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -39,48 +39,35 @@ namespace Files
|
|||
struct MacOsPath
|
||||
{
|
||||
/**
|
||||
* \brief Return path to the local configuration directory.
|
||||
* \brief Return path to the local directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getLocalConfigPath() const;
|
||||
boost::filesystem::path getUserPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return path to the global (system) configuration directory.
|
||||
* \brief Return path to the global (system) directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getGlobalConfigPath() const;
|
||||
boost::filesystem::path getGlobalPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return path to the runtime configuration directory which is the
|
||||
* \brief Return path to the runtime directory which is the
|
||||
* place where an application was started.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getRuntimeConfigPath() const;
|
||||
boost::filesystem::path getLocalPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return path to the local data directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getLocalDataPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return path to the global (system) data directory.
|
||||
* \brief
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getGlobalDataPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return runtime data path which is a location where
|
||||
* an application was started with 'data' suffix.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getRuntimeDataPath() const;
|
||||
boost::filesystem::path getInstallPath() const;
|
||||
};
|
||||
|
||||
} /* namespace Files */
|
||||
|
|
|
@ -68,7 +68,7 @@ namespace Files
|
|||
/// \param foldCase Ignore filename case
|
||||
|
||||
boost::filesystem::path getPath (const std::string& file) const;
|
||||
///< Return full path (including filename) of \æ file.
|
||||
///< Return full path (including filename) of \a file.
|
||||
///
|
||||
/// If the file does not exist, an exception is thrown. \a file must include
|
||||
/// the extension.
|
||||
|
|
|
@ -1,232 +0,0 @@
|
|||
/**
|
||||
* Open Morrowind - an opensource Elder Scrolls III: Morrowind
|
||||
* engine implementation.
|
||||
*
|
||||
* Copyright (C) 2011 Open Morrowind Team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** \file components/files/path.hpp */
|
||||
|
||||
#ifndef COMPONENTS_FILES_PATH_HPP
|
||||
#define COMPONENTS_FILES_PATH_HPP
|
||||
|
||||
#include <string>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
#if defined(__linux__)
|
||||
#include <components/files/linuxpath.hpp>
|
||||
namespace Files { typedef LinuxPath TargetPathType; }
|
||||
|
||||
#elif defined(__WIN32) || defined(__WINDOWS__) || defined (_WINDOWS)
|
||||
#include <components/files/windowspath.hpp>
|
||||
namespace Files { typedef WindowsPath TargetPathType; }
|
||||
|
||||
#elif defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__)
|
||||
#include <components/files/macospath.hpp>
|
||||
namespace Files { typedef MacOsPath TargetPathType; }
|
||||
|
||||
#else
|
||||
#error "Unknown platform!"
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* \namespace Files
|
||||
*/
|
||||
namespace Files
|
||||
{
|
||||
|
||||
/**
|
||||
* \struct Path
|
||||
*
|
||||
* \tparam P - Path strategy class type (depends on target system)
|
||||
*
|
||||
*/
|
||||
template
|
||||
<
|
||||
class P = TargetPathType
|
||||
>
|
||||
struct Path
|
||||
{
|
||||
typedef P PathType;
|
||||
|
||||
/**
|
||||
* \brief Path constructor.
|
||||
*
|
||||
* \param [in] application_name - Name of the application
|
||||
*/
|
||||
Path(const std::string& application_name)
|
||||
: mPath()
|
||||
, mLocalConfigPath(mPath.getLocalConfigPath())
|
||||
, mGlobalConfigPath(mPath.getGlobalConfigPath())
|
||||
, mRuntimeConfigPath(mPath.getRuntimeConfigPath())
|
||||
, mLocalDataPath(mPath.getLocalDataPath())
|
||||
, mGlobalDataPath(mPath.getGlobalDataPath())
|
||||
, mRuntimeDataPath(mPath.getRuntimeDataPath())
|
||||
{
|
||||
if (!application_name.empty())
|
||||
{
|
||||
boost::filesystem::path suffix(application_name + std::string("/"));
|
||||
|
||||
mLocalConfigPath /= suffix;
|
||||
mGlobalConfigPath /= suffix;
|
||||
|
||||
mLocalDataPath /= suffix;
|
||||
mGlobalDataPath /= suffix;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the user local configuration directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getLocalConfigPath() const
|
||||
{
|
||||
return mLocalConfigPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Sets new local configuration path.
|
||||
*
|
||||
* \param [in] path - New path
|
||||
*/
|
||||
void setLocalConfigPath(const boost::filesystem::path& path)
|
||||
{
|
||||
mLocalConfigPath = path;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the global (system) configuration directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getGlobalConfigPath() const
|
||||
{
|
||||
return mGlobalConfigPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Sets new global configuration path.
|
||||
*
|
||||
* \param [in] path - New path
|
||||
*/
|
||||
void setGlobalConfigPath(const boost::filesystem::path& path)
|
||||
{
|
||||
mGlobalConfigPath = path;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the directory where application was started.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getRuntimeConfigPath() const
|
||||
{
|
||||
return mRuntimeConfigPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Sets new runtime configuration path.
|
||||
*
|
||||
* \param [in] path - New path
|
||||
*/
|
||||
void setRuntimeConfigPath(const boost::filesystem::path& path)
|
||||
{
|
||||
mRuntimeConfigPath = path;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the user local data directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getLocalDataPath() const
|
||||
{
|
||||
return mLocalDataPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Sets new local data path.
|
||||
*
|
||||
* \param [in] path - New path
|
||||
*/
|
||||
void setLocalDataPath(const boost::filesystem::path& path)
|
||||
{
|
||||
mLocalDataPath = path;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the global (system) data directory.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getGlobalDataPath() const
|
||||
{
|
||||
return mGlobalDataPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Sets new global (system) data directory.
|
||||
*
|
||||
* \param [in] path - New path
|
||||
*/
|
||||
void setGlobalDataPath(const boost::filesystem::path& path)
|
||||
{
|
||||
mGlobalDataPath = path;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Return path pointing to the directory where application was started.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
const boost::filesystem::path& getRuntimeDataPath() const
|
||||
{
|
||||
return mRuntimeDataPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Sets new runtime data directory.
|
||||
*
|
||||
* \param [in] path - New path
|
||||
*/
|
||||
void setRuntimeDataPath(const boost::filesystem::path& path)
|
||||
{
|
||||
mRuntimeDataPath = path;
|
||||
}
|
||||
|
||||
private:
|
||||
PathType mPath;
|
||||
|
||||
boost::filesystem::path mLocalConfigPath; /**< User local path to the configuration files */
|
||||
boost::filesystem::path mGlobalConfigPath; /**< Global path to the configuration files */
|
||||
boost::filesystem::path mRuntimeConfigPath; /**< Runtime path to the configuration files.
|
||||
By default it is the same directory where
|
||||
application was run */
|
||||
|
||||
boost::filesystem::path mLocalDataPath; /**< User local application data path (user plugins / mods / etc.) */
|
||||
boost::filesystem::path mGlobalDataPath; /**< Global application data path */
|
||||
boost::filesystem::path mRuntimeDataPath; /**< Runtime path to the configuration files.
|
||||
By default it is a 'data' directory in same
|
||||
directory where application was run */
|
||||
|
||||
};
|
||||
|
||||
|
||||
} /* namespace Files */
|
||||
|
||||
#endif /* COMPONENTS_FILES_PATH_HPP */
|
|
@ -10,12 +10,19 @@
|
|||
|
||||
#pragma comment(lib, "Shlwapi.lib")
|
||||
|
||||
/**
|
||||
* FIXME: Someone with Windows system should check this and correct if necessary
|
||||
*/
|
||||
|
||||
/**
|
||||
* \namespace Files
|
||||
*/
|
||||
namespace Files
|
||||
{
|
||||
|
||||
boost::filesystem::path WindowsPath::getLocalConfigPath() const
|
||||
boost::filesystem::path WindowsPath::getUserPath() const
|
||||
{
|
||||
boost::filesystem::path localConfigPath(".");
|
||||
boost::filesystem::path userPath(".");
|
||||
boost::filesystem::path suffix("/");
|
||||
|
||||
TCHAR path[MAX_PATH];
|
||||
|
@ -24,17 +31,17 @@ boost::filesystem::path WindowsPath::getLocalConfigPath() const
|
|||
if(SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL | CSIDL_FLAG_CREATE, NULL, 0, path)))
|
||||
{
|
||||
PathAppend(path, TEXT("My Games"));
|
||||
localConfigPath = boost::filesystem::path(path);
|
||||
userPath = boost::filesystem::path(path);
|
||||
}
|
||||
|
||||
localConfigPath /= suffix;
|
||||
userPath /= suffix;
|
||||
|
||||
return localConfigPath;
|
||||
return userPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path WindowsPath::getGlobalConfigPath() const
|
||||
boost::filesystem::path WindowsPath::getGlobalPath() const
|
||||
{
|
||||
boost::filesystem::path globalConfigPath(".");
|
||||
boost::filesystem::path globalPath(".");
|
||||
boost::filesystem::path suffix("/");
|
||||
|
||||
TCHAR path[MAX_PATH];
|
||||
|
@ -42,32 +49,54 @@ boost::filesystem::path WindowsPath::getGlobalConfigPath() const
|
|||
|
||||
if(SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PROGRAM_FILES | CSIDL_FLAG_CREATE, NULL, 0, path)))
|
||||
{
|
||||
globalConfigPath = boost::filesystem::path(path);
|
||||
globalPath = boost::filesystem::path(path);
|
||||
}
|
||||
|
||||
globalConfigPath /= suffix;
|
||||
globalPath /= suffix;
|
||||
|
||||
return globalConfigPath;
|
||||
return globalPath;
|
||||
}
|
||||
|
||||
boost::filesystem::path WindowsPath::getRuntimeConfigPath() const
|
||||
boost::filesystem::path WindowsPath::getLocalPath() const
|
||||
{
|
||||
return boost::filesystem::path("./");
|
||||
}
|
||||
|
||||
boost::filesystem::path WindowsPath::getLocalDataPath() const
|
||||
{
|
||||
return getLocalConfigPath();
|
||||
}
|
||||
|
||||
boost::filesystem::path WindowsPath::getGlobalDataPath() const
|
||||
{
|
||||
return getGlobalConfigPath();
|
||||
return getGlobalPath();
|
||||
}
|
||||
|
||||
boost::filesystem::path WindowsPath::getRuntimeDataPath() const
|
||||
boost::filesystem::path WindowsPath::getInstallPath() const
|
||||
{
|
||||
return boost::filesystem::path("./data/");
|
||||
boost::filesystem::path installPath("");
|
||||
|
||||
HKEY hKey;
|
||||
|
||||
BOOL f64 = FALSE;
|
||||
LPCTSTR regkey;
|
||||
if ((IsWow64Process(GetCurrentProcess(), &f64) && f64) || sizeof(void*) == 8)
|
||||
{
|
||||
regkey = "SOFTWARE\\Wow6432Node\\Bethesda Softworks\\Morrowind";
|
||||
}
|
||||
else
|
||||
{
|
||||
regkey = "SOFTWARE\\Bethesda Softworks\\Morrowind";
|
||||
}
|
||||
|
||||
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, TEXT(regkey), 0, KEY_ALL_ACCESS, &hKey) == ERROR_SUCCESS)
|
||||
{
|
||||
//Key existed, let's try to read the install dir
|
||||
std::vector<char> buf(512);
|
||||
int len = 512;
|
||||
|
||||
if (RegQueryValueEx(hKey, TEXT("Installed Path"), NULL, NULL, (LPBYTE)&buf[0], (LPDWORD)&len) == ERROR_SUCCESS)
|
||||
{
|
||||
installPath = &buf[0];
|
||||
}
|
||||
}
|
||||
|
||||
return installPath;
|
||||
}
|
||||
|
||||
} /* namespace Files */
|
||||
|
|
|
@ -39,48 +39,41 @@ namespace Files
|
|||
struct WindowsPath
|
||||
{
|
||||
/**
|
||||
* \brief Returns "X:\Documents And Settings\<User name>\My Documents\My Games\"
|
||||
* \brief Returns user path i.e.:
|
||||
* "X:\Documents And Settings\<User name>\My Documents\My Games\"
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getLocalConfigPath() const;
|
||||
boost::filesystem::path getUserPath() const;
|
||||
|
||||
/**
|
||||
* \brief Returns "X:\Program Files\"
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getGlobalConfigPath() const;
|
||||
boost::filesystem::path getGlobalPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return runtime configuration path which is a location where
|
||||
* \brief Return local path which is a location where
|
||||
* an application was started
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getRuntimeConfigPath() const;
|
||||
boost::filesystem::path getLocalPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return same path like getLocalConfigPath
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getLocalDataPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return same path like getGlobalConfigPath
|
||||
* \brief Return same path like getGlobalPath
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getGlobalDataPath() const;
|
||||
|
||||
/**
|
||||
* \brief Return runtime data path which is a location where
|
||||
* an application was started with 'data' suffix.
|
||||
* \brief Gets the path of the installed Morrowind version if there is one.
|
||||
*
|
||||
* \return boost::filesystem::path
|
||||
*/
|
||||
boost::filesystem::path getRuntimeDataPath() const;
|
||||
boost::filesystem::path getInstallPath() const;
|
||||
};
|
||||
|
||||
} /* namespace Files */
|
||||
|
|
|
@ -243,6 +243,8 @@ void NIFLoader::createMaterial(const String &name,
|
|||
/*TextureUnitState *txt =*/
|
||||
pass->createTextureUnitState(texName);
|
||||
|
||||
pass->setVertexColourTracking(TVC_DIFFUSE);
|
||||
|
||||
// As of yet UNTESTED code from Chris:
|
||||
/*pass->setTextureFiltering(Ogre::TFO_ANISOTROPIC);
|
||||
pass->setDepthFunction(Ogre::CMPF_LESS_EQUAL);
|
||||
|
@ -1328,7 +1330,10 @@ void NIFLoader::loadResource(Resource *resource)
|
|||
|
||||
(*iter)->addBoneAssignment(vba);
|
||||
}
|
||||
mesh->_notifySkeleton(mSkel);
|
||||
//Don't link on npc parts to eliminate redundant skeletons
|
||||
//Will have to be changed later slightly for robes/skirts
|
||||
if(triname == "")
|
||||
mesh->_notifySkeleton(mSkel);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,3 +1,2 @@
|
|||
data=${MORROWIND_DATA_FILES}
|
||||
data="?mw?Data Files"
|
||||
resources=${MORROWIND_RESOURCE_FILES}
|
||||
|
||||
|
|
|
@ -1 +0,0 @@
|
|||
Subproject commit 14b2851e72f610ae81dd296598867e6fb0babd2a
|
3
libs/mangle/.gitignore
vendored
Normal file
3
libs/mangle/.gitignore
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
upload_docs.sh
|
||||
docs
|
||||
*~
|
1510
libs/mangle/Doxyfile
Normal file
1510
libs/mangle/Doxyfile
Normal file
File diff suppressed because it is too large
Load diff
26
libs/mangle/LICENSE.txt
Normal file
26
libs/mangle/LICENSE.txt
Normal file
|
@ -0,0 +1,26 @@
|
|||
Minimal Abstraction Game Layer (Mangle) is licensed under the
|
||||
'zlib/libpng' license:
|
||||
|
||||
----
|
||||
|
||||
Copyright (c) 2009 Nicolay Korslund
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
|
129
libs/mangle/README.txt
Normal file
129
libs/mangle/README.txt
Normal file
|
@ -0,0 +1,129 @@
|
|||
Welcome to Mangle v0.1
|
||||
----------------------
|
||||
|
||||
Written by: Nicolay Korslund (korslund@gmail.com)
|
||||
License: zlib/png (see LICENSE.txt)
|
||||
WWW: http://asm-soft.com/mangle/
|
||||
Documentation: http://asm-soft.com/mangle/docs
|
||||
|
||||
|
||||
|
||||
Mangle is the project name for a small set of generic interfaces for
|
||||
various game middleware libraries, such as sound, input, graphics, and
|
||||
so on. You can imagine that it stands for "Minimal Abstraction Game
|
||||
Layer", if you like. It will consist of several more or less
|
||||
independent modules, one for each of these areas. These may be used
|
||||
together to build an entire game engine, or they can be used
|
||||
individually as separate libraries.
|
||||
|
||||
However, Mangle does NOT actually implement a game engine, or any new
|
||||
fundamental functionality. More on that below.
|
||||
|
||||
Currently there's modules for sound and streams / archives (virtual
|
||||
file systems.) More will come in the future (including input, 2D/3D
|
||||
graphics, GUI, physics, and more.)
|
||||
|
||||
|
||||
Main idea
|
||||
---------
|
||||
|
||||
The idea behind Mangle is to provide a uniform, consistent interface
|
||||
to other game libraries. The library does not provide ANY
|
||||
functionality on its own. Instead it connects to a backend
|
||||
implementation of your choice (or of your making.)
|
||||
|
||||
The Sound module, for example, currently has backends for OpenAL
|
||||
(output only), FFmpeg (input only) and for Audiere. Hopefully we'll
|
||||
add IrrKlang, FMod, DirectSound, Miles and more in the future. It can
|
||||
combine libraries to get more complete functionality (like using
|
||||
OpenAL for output and FFmpeg to decode sound files), and it's also
|
||||
easy to write your own backend if you're using a different (or
|
||||
home-brewed) sound system.
|
||||
|
||||
Regardless of what backend you use, the front-end interfaces (found
|
||||
eg. in sound/output.h) is identical, and as a library user you
|
||||
shouldn't notice much difference at all if you swap one backend for
|
||||
another at a later point. It should Just Work.
|
||||
|
||||
The interfaces themselves are also quite simple. Setting up a sound
|
||||
stream from FFmpeg or other decoder into OpenAL can be quite hairy -
|
||||
but with Mangle the hairy parts have already been written for you. You
|
||||
just plug the parts together.
|
||||
|
||||
The goal in the long run is to support a wide variety of game-related
|
||||
libraries, and as many backend libraries (free and commercial) as
|
||||
possible, so that you the user will have to write as little code as
|
||||
possible.
|
||||
|
||||
|
||||
|
||||
What is it good for
|
||||
-------------------
|
||||
|
||||
The main point of Mangle, as we said above, is that it connects to any
|
||||
library of your choice "behind the scenes" but provides the same,
|
||||
super-simple interface front-end for all of them. There can benefit
|
||||
you in many ways:
|
||||
|
||||
- If you want to use a new library that Mangle support. You don't have
|
||||
to scour the net for tutorials and usage examples, since much of the
|
||||
common usage code is already included in the implementation classes.
|
||||
|
||||
- If you don't want to pollute your code with library-specific code.
|
||||
The Mangle interfaces can help you keep your code clean, and its
|
||||
user interface is often simpler than the exteral library one.
|
||||
|
||||
- If you want to quickly connect different libraries together, it
|
||||
really helps if they speak a common language. The Mangle interfaces
|
||||
are exactly that - a common language between libraries. Do you need
|
||||
Audiere to load sounds from a weird archive format only implemented
|
||||
for PhysFS, all channeled through the OGRE resource system? No
|
||||
problem!
|
||||
|
||||
- If you are creating a library that depends on a specific feature
|
||||
(such as sound), but you don't want to lock your users into any
|
||||
specific sound library. Mangle works as an abstraction that lets
|
||||
your users select their own implementation.
|
||||
|
||||
- If you want to support multiple backends for your game/app, or want
|
||||
to make it possible to easily switch backends later. You can select
|
||||
backends at compile time or even at runtime. For example you might
|
||||
want to switch to to a commercial sound library at a later stage in
|
||||
development, or you may want to use a different input library on
|
||||
console platforms than on PC.
|
||||
|
||||
The Mangle implementations are extremely light-weight - often just one
|
||||
or two cpp/h pairs per module. You can plug them directly into your
|
||||
program, there's no separate library building step required.
|
||||
|
||||
Since the library aims to be very modularly put together, you can
|
||||
also, in many cases, just copy-and-paste the parts you need and ignore
|
||||
the rest. Or modify stuff without fearing that the whole 'system' will
|
||||
come crashing down, because there is no big 'system' to speak of.
|
||||
|
||||
|
||||
Past and future
|
||||
---------------
|
||||
|
||||
Mangle started out as (and still is) a spin-off from OpenMW, another
|
||||
project I am personally working on ( http://openmw.com/ ). OpenMW is
|
||||
an attempt to recreate the engine behind the commercial game
|
||||
Morrowind, using only open source software.
|
||||
|
||||
The projects are still tightly interlinked, and they will continue to
|
||||
be until OpenMW is finished. Most near-future work on Mangle will be
|
||||
focused chiefly on OpenMW at the moment. However I will gladly include
|
||||
external contributions and suggestions that are not OpenMW-related if
|
||||
someone sends them to me.
|
||||
|
||||
|
||||
Conclusion
|
||||
----------
|
||||
|
||||
As you might have guessed, Mangle is more a concept in development
|
||||
than a finished library right now.
|
||||
|
||||
All feedback, ideas, concepts, questions and code are very
|
||||
welcome. Send them to: korslund@gmail.com
|
||||
|
||||
I will put up a forum later as well if there's enough interest.
|
29
libs/mangle/input/clients/ogre_input_capture.hpp
Normal file
29
libs/mangle/input/clients/ogre_input_capture.hpp
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef MANGLE_INPUT_OGREINPUTFRAME_H
|
||||
#define MANGLE_INPUT_OGREINPUTFRAME_H
|
||||
|
||||
/*
|
||||
This Ogre FrameListener calls capture() on an input driver every frame.
|
||||
*/
|
||||
|
||||
#include <OgreFrameListener.h>
|
||||
#include "../driver.hpp"
|
||||
|
||||
namespace Mangle {
|
||||
namespace Input {
|
||||
|
||||
struct OgreInputCapture : Ogre::FrameListener
|
||||
{
|
||||
Mangle::Input::Driver &driver;
|
||||
|
||||
OgreInputCapture(Mangle::Input::Driver &drv)
|
||||
: driver(drv) {}
|
||||
|
||||
bool frameStarted(const Ogre::FrameEvent &evt)
|
||||
{
|
||||
driver.capture();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}}
|
||||
|
||||
#endif
|
69
libs/mangle/input/driver.hpp
Normal file
69
libs/mangle/input/driver.hpp
Normal file
|
@ -0,0 +1,69 @@
|
|||
#ifndef MANGLE_INPUT_DRIVER_H
|
||||
#define MANGLE_INPUT_DRIVER_H
|
||||
|
||||
#include "event.hpp"
|
||||
|
||||
namespace Mangle
|
||||
{
|
||||
namespace Input
|
||||
{
|
||||
/** Input::Driver is the main interface to any input system that
|
||||
handles keyboard and/or mouse input, along with any other
|
||||
input source like joysticks.
|
||||
|
||||
It is really a generalized event system, and could also be
|
||||
used for non-input related events. The definition of the event
|
||||
codes and structures are entirely dependent on the
|
||||
implementation.
|
||||
|
||||
A system-independent key code list will be found in keys.hpp,
|
||||
and input drivers should privide optional translations to/from
|
||||
this list for full compatibility.
|
||||
*/
|
||||
struct Driver
|
||||
{
|
||||
Driver() {}
|
||||
virtual ~Driver() {}
|
||||
|
||||
/** Captures input and produces the relevant events from it. An
|
||||
event callback must be set with setEvent(), or all events
|
||||
will be ignored.
|
||||
*/
|
||||
virtual void capture() = 0;
|
||||
|
||||
/** Check the state of a given key or button. The key/button
|
||||
definitions depends on the driver.
|
||||
*/
|
||||
virtual bool isDown(int index) = 0;
|
||||
|
||||
/** Show or hide system mouse cursor
|
||||
*/
|
||||
virtual void showMouse(bool show) = 0;
|
||||
|
||||
/** Set the event handler for input events. The evt->event()
|
||||
function is called for each event. The meaning of the index
|
||||
and *p parameters will be specific to each driver and to
|
||||
each input system.
|
||||
*/
|
||||
void setEvent(EventPtr evt)
|
||||
{ event = evt; }
|
||||
|
||||
/** Instigate an event. Is used internally for all events, but
|
||||
can also be called from the outside to "fake" events from
|
||||
this driver.
|
||||
*/
|
||||
void makeEvent(Event::Type type, int index, const void *p=NULL)
|
||||
{
|
||||
if(event)
|
||||
event->event(type,index,p);
|
||||
}
|
||||
|
||||
private:
|
||||
/// Holds the event callback set byt setEvent()
|
||||
EventPtr event;
|
||||
};
|
||||
|
||||
typedef boost::shared_ptr<Driver> DriverPtr;
|
||||
}
|
||||
}
|
||||
#endif
|
46
libs/mangle/input/event.hpp
Normal file
46
libs/mangle/input/event.hpp
Normal file
|
@ -0,0 +1,46 @@
|
|||
#ifndef MANGLE_INPUT_EVENT_H
|
||||
#define MANGLE_INPUT_EVENT_H
|
||||
|
||||
#include "../tools/shared_ptr.hpp"
|
||||
|
||||
namespace Mangle
|
||||
{
|
||||
namespace Input
|
||||
{
|
||||
/** Generic callback for input events. The meaning of the
|
||||
parameters depend on the system producing the events.
|
||||
*/
|
||||
struct Event
|
||||
{
|
||||
/// Event types
|
||||
enum Type
|
||||
{
|
||||
EV_Unknown = 1, // Unknown event type
|
||||
EV_KeyDown = 2, // Keyboard button was pressed
|
||||
EV_KeyUp = 4, // Keyboard button was released
|
||||
EV_Keyboard = 6, // All keyboard events
|
||||
|
||||
EV_MouseMove = 8, // Mouse movement
|
||||
EV_MouseDown = 16, // Mouse button pressed
|
||||
EV_MouseUp = 32, // Mouse button released
|
||||
EV_Mouse = 56, // All mouse events
|
||||
|
||||
EV_ALL = 63 // All events
|
||||
};
|
||||
|
||||
/**
|
||||
Called upon all events. The first parameter give the event
|
||||
type, the second gives additional data (usually the local
|
||||
keysym or button index as defined by the driver), and the
|
||||
pointer points to the full custom event structure provided by
|
||||
the driver (the type may vary depending on the EventType,
|
||||
this is defined in the Driver documentation.)
|
||||
*/
|
||||
virtual void event(Type type, int index, const void *p) = 0;
|
||||
virtual ~Event() {}
|
||||
};
|
||||
|
||||
typedef boost::shared_ptr<Event> EventPtr;
|
||||
}
|
||||
}
|
||||
#endif
|
47
libs/mangle/input/filters/eventlist.hpp
Normal file
47
libs/mangle/input/filters/eventlist.hpp
Normal file
|
@ -0,0 +1,47 @@
|
|||
#ifndef MANGLE_INPUT_EVENTLIST_H
|
||||
#define MANGLE_INPUT_EVENTLIST_H
|
||||
|
||||
#include "../event.hpp"
|
||||
#include <vector>
|
||||
|
||||
namespace Mangle
|
||||
{
|
||||
namespace Input
|
||||
{
|
||||
/** And Event handler that distributes each event to a list of
|
||||
other handlers. Supports filtering events by their Type
|
||||
parameter.
|
||||
*/
|
||||
struct EventList : Event
|
||||
{
|
||||
struct Filter
|
||||
{
|
||||
EventPtr evt;
|
||||
int flags;
|
||||
};
|
||||
std::vector<Filter> list;
|
||||
|
||||
void add(EventPtr e, int flags = EV_ALL)
|
||||
{
|
||||
Filter f;
|
||||
f.evt = e;
|
||||
f.flags = flags;
|
||||
list.push_back(f);
|
||||
}
|
||||
|
||||
virtual void event(Type type, int index, const void *p)
|
||||
{
|
||||
std::vector<Filter>::iterator it;
|
||||
|
||||
for(it=list.begin(); it!=list.end(); it++)
|
||||
{
|
||||
if(type & it->flags)
|
||||
it->evt->event(type,index,p);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
typedef boost::shared_ptr<EventList> EventListPtr;
|
||||
}
|
||||
}
|
||||
#endif
|
148
libs/mangle/input/servers/ois_driver.cpp
Normal file
148
libs/mangle/input/servers/ois_driver.cpp
Normal file
|
@ -0,0 +1,148 @@
|
|||
#include "ois_driver.hpp"
|
||||
|
||||
#include <assert.h>
|
||||
#include <sstream>
|
||||
#include <OgreRenderWindow.h>
|
||||
#include <OIS/OIS.h>
|
||||
|
||||
#ifdef __APPLE_CC__
|
||||
#include <Carbon/Carbon.h>
|
||||
#endif
|
||||
|
||||
using namespace Mangle::Input;
|
||||
using namespace OIS;
|
||||
|
||||
struct Mangle::Input::OISListener : OIS::KeyListener, OIS::MouseListener
|
||||
{
|
||||
OISDriver &drv;
|
||||
|
||||
OISListener(OISDriver &driver)
|
||||
: drv(driver) {}
|
||||
|
||||
bool keyPressed( const OIS::KeyEvent &arg )
|
||||
{
|
||||
drv.makeEvent(Event::EV_KeyDown, arg.key, &arg);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool keyReleased( const OIS::KeyEvent &arg )
|
||||
{
|
||||
drv.makeEvent(Event::EV_KeyUp, arg.key, &arg);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool mousePressed( const OIS::MouseEvent &arg, OIS::MouseButtonID id )
|
||||
{
|
||||
// Mouse button events are handled as key events
|
||||
// TODO: Translate mouse buttons into pseudo-keysyms
|
||||
drv.makeEvent(Event::EV_MouseDown, id, &arg);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool mouseReleased( const OIS::MouseEvent &arg, OIS::MouseButtonID id )
|
||||
{
|
||||
// TODO: ditto
|
||||
drv.makeEvent(Event::EV_MouseUp, id, &arg);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool mouseMoved( const OIS::MouseEvent &arg )
|
||||
{
|
||||
drv.makeEvent(Event::EV_MouseMove, -1, &arg);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
OISDriver::OISDriver(Ogre::RenderWindow *window, bool exclusive)
|
||||
{
|
||||
assert(window);
|
||||
|
||||
size_t windowHnd;
|
||||
|
||||
window->getCustomAttribute("WINDOW", &windowHnd);
|
||||
|
||||
std::ostringstream windowHndStr;
|
||||
ParamList pl;
|
||||
|
||||
windowHndStr << windowHnd;
|
||||
pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
|
||||
|
||||
// Set non-exclusive mouse and keyboard input if the user requested
|
||||
// it.
|
||||
if(!exclusive)
|
||||
{
|
||||
#if defined OIS_WIN32_PLATFORM
|
||||
pl.insert(std::make_pair(std::string("w32_mouse"),
|
||||
std::string("DISCL_FOREGROUND" )));
|
||||
pl.insert(std::make_pair(std::string("w32_mouse"),
|
||||
std::string("DISCL_NONEXCLUSIVE")));
|
||||
pl.insert(std::make_pair(std::string("w32_keyboard"),
|
||||
std::string("DISCL_FOREGROUND")));
|
||||
pl.insert(std::make_pair(std::string("w32_keyboard"),
|
||||
std::string("DISCL_NONEXCLUSIVE")));
|
||||
#elif defined OIS_LINUX_PLATFORM
|
||||
pl.insert(std::make_pair(std::string("x11_mouse_grab"),
|
||||
std::string("false")));
|
||||
pl.insert(std::make_pair(std::string("x11_mouse_hide"),
|
||||
std::string("false")));
|
||||
pl.insert(std::make_pair(std::string("x11_keyboard_grab"),
|
||||
std::string("false")));
|
||||
pl.insert(std::make_pair(std::string("XAutoRepeatOn"),
|
||||
std::string("true")));
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef __APPLE_CC__
|
||||
// Give the application window focus to receive input events
|
||||
ProcessSerialNumber psn = { 0, kCurrentProcess };
|
||||
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||
SetFrontProcess(&psn);
|
||||
#endif
|
||||
|
||||
inputMgr = InputManager::createInputSystem( pl );
|
||||
|
||||
// Create all devices
|
||||
keyboard = static_cast<Keyboard*>(inputMgr->createInputObject
|
||||
( OISKeyboard, true ));
|
||||
mouse = static_cast<Mouse*>(inputMgr->createInputObject
|
||||
( OISMouse, true ));
|
||||
|
||||
// Set mouse region
|
||||
const MouseState &ms = mouse->getMouseState();
|
||||
ms.width = window->getWidth();
|
||||
ms.height = window->getHeight();
|
||||
|
||||
// Set up the input listener
|
||||
listener = new OISListener(*this);
|
||||
keyboard-> setEventCallback(listener);
|
||||
mouse-> setEventCallback(listener);
|
||||
}
|
||||
|
||||
OISDriver::~OISDriver()
|
||||
{
|
||||
// Delete the listener object
|
||||
if(listener)
|
||||
delete listener;
|
||||
|
||||
if(inputMgr == NULL) return;
|
||||
|
||||
// Kill the input systems. This will reset input options such as key
|
||||
// repeat rate.
|
||||
inputMgr->destroyInputObject(keyboard);
|
||||
inputMgr->destroyInputObject(mouse);
|
||||
InputManager::destroyInputSystem(inputMgr);
|
||||
inputMgr = NULL;
|
||||
}
|
||||
|
||||
void OISDriver::capture()
|
||||
{
|
||||
// Capture keyboard and mouse events
|
||||
keyboard->capture();
|
||||
mouse->capture();
|
||||
}
|
||||
|
||||
bool OISDriver::isDown(int index)
|
||||
{
|
||||
// TODO: Extend to mouse buttons as well
|
||||
return keyboard->isKeyDown((OIS::KeyCode)index);
|
||||
}
|
48
libs/mangle/input/servers/ois_driver.hpp
Normal file
48
libs/mangle/input/servers/ois_driver.hpp
Normal file
|
@ -0,0 +1,48 @@
|
|||
#ifndef MANGLE_INPUT_OIS_DRIVER_H
|
||||
#define MANGLE_INPUT_OIS_DRIVER_H
|
||||
|
||||
#include "../driver.hpp"
|
||||
|
||||
namespace OIS
|
||||
{
|
||||
class InputManager;
|
||||
class Mouse;
|
||||
class Keyboard;
|
||||
}
|
||||
|
||||
namespace Ogre
|
||||
{
|
||||
class RenderWindow;
|
||||
}
|
||||
|
||||
namespace Mangle
|
||||
{
|
||||
namespace Input
|
||||
{
|
||||
struct OISListener;
|
||||
|
||||
/** Input driver for OIS, the input manager typically used with
|
||||
Ogre.
|
||||
*/
|
||||
struct OISDriver : Driver
|
||||
{
|
||||
/// If exclusive=true, then we capture mouse and keyboard from
|
||||
/// the OS.
|
||||
OISDriver(Ogre::RenderWindow *window, bool exclusive=true);
|
||||
~OISDriver();
|
||||
|
||||
void capture();
|
||||
bool isDown(int index);
|
||||
/// Not currently supported.
|
||||
void showMouse(bool) {}
|
||||
|
||||
private:
|
||||
OIS::InputManager *inputMgr;
|
||||
OIS::Mouse *mouse;
|
||||
OIS::Keyboard *keyboard;
|
||||
|
||||
OISListener *listener;
|
||||
};
|
||||
}
|
||||
}
|
||||
#endif
|
54
libs/mangle/input/servers/sdl_driver.cpp
Normal file
54
libs/mangle/input/servers/sdl_driver.cpp
Normal file
|
@ -0,0 +1,54 @@
|
|||
#include "sdl_driver.hpp"
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
using namespace Mangle::Input;
|
||||
|
||||
void SDLDriver::capture()
|
||||
{
|
||||
// Poll for events
|
||||
SDL_Event evt;
|
||||
while(SDL_PollEvent(&evt))
|
||||
{
|
||||
Event::Type type = Event::EV_Unknown;
|
||||
int index = -1;
|
||||
|
||||
switch(evt.type)
|
||||
{
|
||||
// For key events, send the keysym as the index.
|
||||
case SDL_KEYDOWN:
|
||||
type = Event::EV_KeyDown;
|
||||
index = evt.key.keysym.sym;
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
type = Event::EV_KeyUp;
|
||||
index = evt.key.keysym.sym;
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
type = Event::EV_MouseMove;
|
||||
break;
|
||||
// Add more event types later
|
||||
}
|
||||
|
||||
// Pass the event along, using -1 as index for unidentified
|
||||
// event types.
|
||||
makeEvent(type, index, &evt);
|
||||
}
|
||||
}
|
||||
|
||||
bool SDLDriver::isDown(int index)
|
||||
{
|
||||
int num;
|
||||
Uint8 *keys = SDL_GetKeyState(&num);
|
||||
assert(index >= 0 && index < num);
|
||||
|
||||
// The returned array from GetKeyState is indexed by the
|
||||
// SDLK_KEYNAME enums and is just a list of bools. If the indexed
|
||||
// value is true, the button is down.
|
||||
return keys[index];
|
||||
}
|
||||
|
||||
void SDLDriver::showMouse(bool show)
|
||||
{
|
||||
SDL_ShowCursor(show?SDL_ENABLE:SDL_DISABLE);
|
||||
}
|
27
libs/mangle/input/servers/sdl_driver.hpp
Normal file
27
libs/mangle/input/servers/sdl_driver.hpp
Normal file
|
@ -0,0 +1,27 @@
|
|||
#ifndef MANGLE_INPUT_SDL_DRIVER_H
|
||||
#define MANGLE_INPUT_SDL_DRIVER_H
|
||||
|
||||
#include "../driver.hpp"
|
||||
|
||||
namespace Mangle
|
||||
{
|
||||
namespace Input
|
||||
{
|
||||
/** Input driver for SDL. As the input system of SDL is seldomly
|
||||
used alone (most often along with the video system), it is
|
||||
assumed that you do your own initialization and cleanup of SDL
|
||||
before and after using this driver.
|
||||
|
||||
The Event.event() calls will be given the proper EV_ type, the
|
||||
key index (for key up/down events), and a pointer to the full
|
||||
SDL_Event structure.
|
||||
*/
|
||||
struct SDLDriver : Driver
|
||||
{
|
||||
void capture();
|
||||
bool isDown(int index);
|
||||
void showMouse(bool);
|
||||
};
|
||||
}
|
||||
}
|
||||
#endif
|
2
libs/mangle/input/tests/.gitignore
vendored
Normal file
2
libs/mangle/input/tests/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
*_test
|
||||
ogre.cfg
|
15
libs/mangle/input/tests/Makefile
Normal file
15
libs/mangle/input/tests/Makefile
Normal file
|
@ -0,0 +1,15 @@
|
|||
GCC=g++ -Wall
|
||||
|
||||
all: sdl_driver_test ois_driver_test evtlist_test
|
||||
|
||||
sdl_driver_test: sdl_driver_test.cpp
|
||||
$(GCC) $< ../servers/sdl_driver.cpp -o $@ -I/usr/include/SDL/ -lSDL
|
||||
|
||||
ois_driver_test: ois_driver_test.cpp
|
||||
$(GCC) $< ../servers/ois_driver.cpp -o $@ -I/usr/local/include/OGRE/ -lOgreMain -lOIS -lboost_filesystem
|
||||
|
||||
evtlist_test: evtlist_test.cpp ../filters/eventlist.hpp ../event.hpp
|
||||
$(GCC) $< -o $@
|
||||
|
||||
clean:
|
||||
rm *_test
|
35
libs/mangle/input/tests/common.cpp
Normal file
35
libs/mangle/input/tests/common.cpp
Normal file
|
@ -0,0 +1,35 @@
|
|||
#include <iostream>
|
||||
#include "../driver.hpp"
|
||||
#include <unistd.h>
|
||||
using namespace std;
|
||||
using namespace Mangle::Input;
|
||||
|
||||
Driver *input;
|
||||
|
||||
struct MyCB : Event
|
||||
{
|
||||
void event(Event::Type type, int i, const void *p)
|
||||
{
|
||||
cout << "got event: type=" << type << " index=" << i << endl;
|
||||
}
|
||||
};
|
||||
|
||||
void mainLoop(int argc, int quitKey)
|
||||
{
|
||||
cout << "Hold the Q key to quit:\n";
|
||||
input->setEvent(EventPtr(new MyCB));
|
||||
while(!input->isDown(quitKey))
|
||||
{
|
||||
input->capture();
|
||||
usleep(20000);
|
||||
|
||||
if(argc == 1)
|
||||
{
|
||||
cout << "You are running in script mode, aborting. Run this test with a parameter (any at all) to test the input loop properly\n";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
delete input;
|
||||
cout << "\nBye bye!\n";
|
||||
}
|
45
libs/mangle/input/tests/evtlist_test.cpp
Normal file
45
libs/mangle/input/tests/evtlist_test.cpp
Normal file
|
@ -0,0 +1,45 @@
|
|||
#include <iostream>
|
||||
#include "../filters/eventlist.hpp"
|
||||
|
||||
using namespace std;
|
||||
using namespace Mangle::Input;
|
||||
|
||||
struct MyEvent : Event
|
||||
{
|
||||
int ii;
|
||||
MyEvent(int i) : ii(i) {}
|
||||
|
||||
void event(Event::Type type, int i, const void *p)
|
||||
{
|
||||
cout << " #" << ii << " got event: type=" << type << " index=" << i << endl;
|
||||
}
|
||||
};
|
||||
|
||||
EventList lst;
|
||||
|
||||
int iii=1;
|
||||
void make(int flags)
|
||||
{
|
||||
lst.add(EventPtr(new MyEvent(iii++)), flags);
|
||||
}
|
||||
|
||||
void send(Event::Type type)
|
||||
{
|
||||
cout << "Sending type " << type << endl;
|
||||
lst.event(type,0,NULL);
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
make(Event::EV_ALL);
|
||||
make(Event::EV_KeyDown);
|
||||
make(Event::EV_KeyUp | Event::EV_MouseDown);
|
||||
|
||||
send(Event::EV_Unknown);
|
||||
send(Event::EV_KeyDown);
|
||||
send(Event::EV_KeyUp);
|
||||
send(Event::EV_MouseDown);
|
||||
|
||||
cout << "Enough of that\n";
|
||||
return 0;
|
||||
}
|
51
libs/mangle/input/tests/ois_driver_test.cpp
Normal file
51
libs/mangle/input/tests/ois_driver_test.cpp
Normal file
|
@ -0,0 +1,51 @@
|
|||
#include "common.cpp"
|
||||
|
||||
#include "../servers/ois_driver.hpp"
|
||||
#include <Ogre.h>
|
||||
#include <OIS/OIS.h>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
bool isFile(const char *name)
|
||||
{
|
||||
boost::filesystem::path cfg_file_path(name);
|
||||
return boost::filesystem::exists(cfg_file_path);
|
||||
}
|
||||
|
||||
using namespace Ogre;
|
||||
using namespace OIS;
|
||||
|
||||
Root *root;
|
||||
RenderWindow *window;
|
||||
|
||||
void setupOgre()
|
||||
{
|
||||
// Disable logging
|
||||
new LogManager;
|
||||
Log *log = LogManager::getSingleton().createLog("");
|
||||
log->setDebugOutputEnabled(false);
|
||||
|
||||
bool useConfig = isFile("ogre.cfg");
|
||||
|
||||
// Set up Root
|
||||
root = new Root("plugins.cfg", "ogre.cfg", "");
|
||||
|
||||
// Configure
|
||||
if(!useConfig)
|
||||
root->showConfigDialog();
|
||||
else
|
||||
root->restoreConfig();
|
||||
|
||||
// Initialize OGRE window
|
||||
window = root->initialise(true, "test", "");
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
setupOgre();
|
||||
input = new OISDriver(window);
|
||||
|
||||
mainLoop(argc, KC_Q);
|
||||
|
||||
delete root;
|
||||
return 0;
|
||||
}
|
12
libs/mangle/input/tests/output/evtlist_test.out
Normal file
12
libs/mangle/input/tests/output/evtlist_test.out
Normal file
|
@ -0,0 +1,12 @@
|
|||
Sending type 1
|
||||
#1 got event: type=1 index=0
|
||||
Sending type 2
|
||||
#1 got event: type=2 index=0
|
||||
#2 got event: type=2 index=0
|
||||
Sending type 4
|
||||
#1 got event: type=4 index=0
|
||||
#3 got event: type=4 index=0
|
||||
Sending type 16
|
||||
#1 got event: type=16 index=0
|
||||
#3 got event: type=16 index=0
|
||||
Enough of that
|
5
libs/mangle/input/tests/output/ois_driver_test.out
Normal file
5
libs/mangle/input/tests/output/ois_driver_test.out
Normal file
|
@ -0,0 +1,5 @@
|
|||
Hold the Q key to quit:
|
||||
got event: type=8 index=-1
|
||||
You are running in script mode, aborting. Run this test with a parameter (any at all) to test the input loop properly
|
||||
|
||||
Bye bye!
|
5
libs/mangle/input/tests/output/sdl_driver_test.out
Normal file
5
libs/mangle/input/tests/output/sdl_driver_test.out
Normal file
|
@ -0,0 +1,5 @@
|
|||
Hold the Q key to quit:
|
||||
got event: type=1 index=-1
|
||||
You are running in script mode, aborting. Run this test with a parameter (any at all) to test the input loop properly
|
||||
|
||||
Bye bye!
|
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