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@ -8,8 +8,8 @@
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#include <QIcon>
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// for Ogre::macBundlePath
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#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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#include <OSX/macUtils.h>
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#ifdef Q_OS_MAC
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#include <QDir>
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#endif
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class Application : public QApplication
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@ -37,15 +37,28 @@ class Application : public QApplication
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int main(int argc, char *argv[])
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{
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#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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// set current dir to bundle path
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boost::filesystem::path bundlePath = boost::filesystem::path(Ogre::macBundlePath()).parent_path();
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boost::filesystem::current_path(bundlePath);
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#endif
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Q_INIT_RESOURCE (resources);
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Application mApplication (argc, argv);
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#ifdef Q_OS_MAC
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QDir dir(QCoreApplication::applicationDirPath());
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if (dir.dirName() == "MacOS") {
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dir.cdUp();
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dir.cdUp();
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dir.cdUp();
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}
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QDir::setCurrent(dir.absolutePath());
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// force Qt to load only LOCAL plugins, don't touch system Qt installation
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QDir pluginsPath(QCoreApplication::applicationDirPath());
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pluginsPath.cdUp();
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pluginsPath.cd("Plugins");
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QStringList libraryPaths;
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libraryPaths << pluginsPath.path() << QCoreApplication::applicationDirPath();
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mApplication.setLibraryPaths(libraryPaths);
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#endif
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mApplication.setWindowIcon (QIcon (":./opencs.png"));
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CS::Editor editor;
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